diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
index ff48101bab55..a111326cbdde 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
@@ -28,7 +28,7 @@
 #include "amdgpu.h"
 #include "amdgpu_trace.h"
 
-static void amdgpu_job_timedout(struct drm_sched_job *s_job)
+static enum drm_task_status amdgpu_job_timedout(struct drm_sched_job *s_job)
 {
 	struct amdgpu_ring *ring = to_amdgpu_ring(s_job->sched);
 	struct amdgpu_job *job = to_amdgpu_job(s_job);
@@ -41,7 +41,7 @@ static void amdgpu_job_timedout(struct drm_sched_job *s_job)
 	    amdgpu_ring_soft_recovery(ring, job->vmid, s_job->s_fence->parent)) {
 		DRM_ERROR("ring %s timeout, but soft recovered\n",
 			  s_job->sched->name);
-		return;
+		return DRM_TASK_STATUS_ALIVE;
 	}
 
 	amdgpu_vm_get_task_info(ring->adev, job->pasid, &ti);
@@ -53,10 +53,12 @@ static void amdgpu_job_timedout(struct drm_sched_job *s_job)
 
 	if (amdgpu_device_should_recover_gpu(ring->adev)) {
 		amdgpu_device_gpu_recover(ring->adev, job);
+		return DRM_TASK_STATUS_ALIVE;
 	} else {
 		drm_sched_suspend_timeout(&ring->sched);
 		if (amdgpu_sriov_vf(adev))
 			adev->virt.tdr_debug = true;
+		return DRM_TASK_STATUS_ALIVE;
 	}
 }
 
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
index cd46c882269c..c49516942328 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
@@ -82,7 +82,8 @@ static struct dma_fence *etnaviv_sched_run_job(struct drm_sched_job *sched_job)
 	return fence;
 }
 
-static void etnaviv_sched_timedout_job(struct drm_sched_job *sched_job)
+static enum drm_task_status etnaviv_sched_timedout_job(struct drm_sched_job
+						       *sched_job)
 {
 	struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
 	struct etnaviv_gpu *gpu = submit->gpu;
@@ -120,9 +121,16 @@ static void etnaviv_sched_timedout_job(struct drm_sched_job *sched_job)
 
 	drm_sched_resubmit_jobs(&gpu->sched);
 
+	/* Tell the DRM scheduler that this task needs
+	 * more time.
+	 */
+	drm_sched_start(&gpu->sched, true);
+	return DRM_TASK_STATUS_ALIVE;
+
 out_no_timeout:
 	/* restart scheduler after GPU is usable again */
 	drm_sched_start(&gpu->sched, true);
+	return DRM_TASK_STATUS_ALIVE;
 }
 
 static void etnaviv_sched_free_job(struct drm_sched_job *sched_job)
diff --git a/drivers/gpu/drm/lima/lima_sched.c b/drivers/gpu/drm/lima/lima_sched.c
index 63b4c5643f9c..66d9236b8760 100644
--- a/drivers/gpu/drm/lima/lima_sched.c
+++ b/drivers/gpu/drm/lima/lima_sched.c
@@ -415,7 +415,7 @@ static void lima_sched_build_error_task_list(struct lima_sched_task *task)
 	mutex_unlock(&dev->error_task_list_lock);
 }
 
-static void lima_sched_timedout_job(struct drm_sched_job *job)
+static enum drm_task_status lima_sched_timedout_job(struct drm_sched_job *job)
 {
 	struct lima_sched_pipe *pipe = to_lima_pipe(job->sched);
 	struct lima_sched_task *task = to_lima_task(job);
@@ -449,6 +449,8 @@ static void lima_sched_timedout_job(struct drm_sched_job *job)
 
 	drm_sched_resubmit_jobs(&pipe->base);
 	drm_sched_start(&pipe->base, true);
+
+	return DRM_TASK_STATUS_ALIVE;
 }
 
 static void lima_sched_free_job(struct drm_sched_job *job)
diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
index 04e6f6f9b742..845148a722e4 100644
--- a/drivers/gpu/drm/panfrost/panfrost_job.c
+++ b/drivers/gpu/drm/panfrost/panfrost_job.c
@@ -432,7 +432,8 @@ static void panfrost_scheduler_start(struct panfrost_queue_state *queue)
 	mutex_unlock(&queue->lock);
 }
 
-static void panfrost_job_timedout(struct drm_sched_job *sched_job)
+static enum drm_task_status panfrost_job_timedout(struct drm_sched_job
+						  *sched_job)
 {
 	struct panfrost_job *job = to_panfrost_job(sched_job);
 	struct panfrost_device *pfdev = job->pfdev;
@@ -443,7 +444,7 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
 	 * spurious. Bail out.
 	 */
 	if (dma_fence_is_signaled(job->done_fence))
-		return;
+		return DRM_TASK_STATUS_COMPLETE;
 
 	dev_err(pfdev->dev, "gpu sched timeout, js=%d, config=0x%x, status=0x%x, head=0x%x, tail=0x%x, sched_job=%p",
 		js,
@@ -455,11 +456,13 @@ static void panfrost_job_timedout(struct drm_sched_job *sched_job)
 
 	/* Scheduler is already stopped, nothing to do. */
 	if (!panfrost_scheduler_stop(&pfdev->js->queue[js], sched_job))
-		return;
+		return DRM_TASK_STATUS_ALIVE;
 
 	/* Schedule a reset if there's no reset in progress. */
 	if (!atomic_xchg(&pfdev->reset.pending, 1))
 		schedule_work(&pfdev->reset.work);
+
+	return DRM_TASK_STATUS_ALIVE;
 }
 
 static const struct drm_sched_backend_ops panfrost_sched_ops = {
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 3eb7618a627d..b9876cad94f2 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -526,7 +526,7 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
 EXPORT_SYMBOL(drm_sched_start);
 
 /**
- * drm_sched_resubmit_jobs - helper to relunch job from pending ring list
+ * drm_sched_resubmit_jobs - helper to relaunch jobs from the pending list
  *
  * @sched: scheduler instance
  *
@@ -560,8 +560,6 @@ void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
 		} else {
 			s_job->s_fence->parent = fence;
 		}
-
-
 	}
 }
 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 452682e2209f..3740665ec479 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -259,7 +259,7 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
 	return NULL;
 }
 
-static void
+static enum drm_task_status
 v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
 {
 	enum v3d_queue q;
@@ -285,6 +285,8 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
 	}
 
 	mutex_unlock(&v3d->reset_lock);
+
+	return DRM_TASK_STATUS_ALIVE;
 }
 
 /* If the current address or return address have changed, then the GPU
@@ -292,7 +294,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
  * could fail if the GPU got in an infinite loop in the CL, but that
  * is pretty unlikely outside of an i-g-t testcase.
  */
-static void
+static enum drm_task_status
 v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
 		    u32 *timedout_ctca, u32 *timedout_ctra)
 {
@@ -304,39 +306,39 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q,
 	if (*timedout_ctca != ctca || *timedout_ctra != ctra) {
 		*timedout_ctca = ctca;
 		*timedout_ctra = ctra;
-		return;
+		return DRM_TASK_STATUS_ALIVE;
 	}
 
-	v3d_gpu_reset_for_timeout(v3d, sched_job);
+	return v3d_gpu_reset_for_timeout(v3d, sched_job);
 }
 
-static void
+static enum drm_task_status
 v3d_bin_job_timedout(struct drm_sched_job *sched_job)
 {
 	struct v3d_bin_job *job = to_bin_job(sched_job);
 
-	v3d_cl_job_timedout(sched_job, V3D_BIN,
-			    &job->timedout_ctca, &job->timedout_ctra);
+	return v3d_cl_job_timedout(sched_job, V3D_BIN,
+				   &job->timedout_ctca, &job->timedout_ctra);
 }
 
-static void
+static enum drm_task_status
 v3d_render_job_timedout(struct drm_sched_job *sched_job)
 {
 	struct v3d_render_job *job = to_render_job(sched_job);
 
-	v3d_cl_job_timedout(sched_job, V3D_RENDER,
-			    &job->timedout_ctca, &job->timedout_ctra);
+	return v3d_cl_job_timedout(sched_job, V3D_RENDER,
+				   &job->timedout_ctca, &job->timedout_ctra);
 }
 
-static void
+static enum drm_task_status
 v3d_generic_job_timedout(struct drm_sched_job *sched_job)
 {
 	struct v3d_job *job = to_v3d_job(sched_job);
 
-	v3d_gpu_reset_for_timeout(job->v3d, sched_job);
+	return v3d_gpu_reset_for_timeout(job->v3d, sched_job);
 }
 
-static void
+static enum drm_task_status
 v3d_csd_job_timedout(struct drm_sched_job *sched_job)
 {
 	struct v3d_csd_job *job = to_csd_job(sched_job);
@@ -348,10 +350,10 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job)
 	 */
 	if (job->timedout_batches != batches) {
 		job->timedout_batches = batches;
-		return;
+		return DRM_TASK_STATUS_ALIVE;
 	}
 
-	v3d_gpu_reset_for_timeout(v3d, sched_job);
+	return v3d_gpu_reset_for_timeout(v3d, sched_job);
 }
 
 static const struct drm_sched_backend_ops v3d_bin_sched_ops = {
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 2e0c368e19f6..cedfc5394e52 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -206,6 +206,11 @@ static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
 	return s_job && atomic_inc_return(&s_job->karma) > threshold;
 }
 
+enum drm_task_status {
+	DRM_TASK_STATUS_COMPLETE,
+	DRM_TASK_STATUS_ALIVE
+};
+
 /**
  * struct drm_sched_backend_ops
  *
@@ -230,10 +235,19 @@ struct drm_sched_backend_ops {
 	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
 
 	/**
-         * @timedout_job: Called when a job has taken too long to execute,
-         * to trigger GPU recovery.
+	 * @timedout_job: Called when a job has taken too long to execute,
+	 * to trigger GPU recovery.
+	 *
+	 * Return DRM_TASK_STATUS_ALIVE, if the task (job) is healthy
+	 * and executing in the hardware, i.e. it needs more time.
+	 *
+	 * Return DRM_TASK_STATUS_COMPLETE, if the task (job) has
+	 * been aborted or is unknown to the hardware, i.e. if
+	 * the task is out of the hardware, and maybe it is now
+	 * in the done list, or it was completed long ago, or
+	 * if it is unknown to the hardware.
 	 */
-	void (*timedout_job)(struct drm_sched_job *sched_job);
+	enum drm_task_status (*timedout_job)(struct drm_sched_job *sched_job);
 
 	/**
          * @free_job: Called once the job's finished fence has been signaled
