@@ -75,20 +75,25 @@ struct virtio_gpu_fence *virtio_gpu_fence_alloc(struct virtio_gpu_device *vgdev,
uint64_t base_fence_ctx,
uint32_t ring_idx)
{
+ uint64_t fence_context = base_fence_ctx + ring_idx;
struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv;
struct virtio_gpu_fence *fence = kzalloc(sizeof(struct virtio_gpu_fence),
GFP_KERNEL);
+
if (!fence)
return fence;
fence->drv = drv;
+ fence->ring_idx = ring_idx;
+ fence->emit_fence_info = !(base_fence_ctx == drv->context);
/* This only partially initializes the fence because the seqno is
* unknown yet. The fence must not be used outside of the driver
* until virtio_gpu_fence_emit is called.
*/
- dma_fence_init(&fence->f, &virtio_gpu_fence_ops, &drv->lock, drv->context,
- 0);
+
+ dma_fence_init(&fence->f, &virtio_gpu_fence_ops, &drv->lock,
+ fence_context, 0);
return fence;
}
@@ -110,6 +115,13 @@ void virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
cmd_hdr->flags |= cpu_to_le32(VIRTIO_GPU_FLAG_FENCE);
cmd_hdr->fence_id = cpu_to_le64(fence->fence_id);
+
+ /* Only currently defined fence param. */
+ if (fence->emit_fence_info) {
+ cmd_hdr->flags |=
+ cpu_to_le32(VIRTIO_GPU_FLAG_INFO_RING_IDX);
+ cmd_hdr->ring_idx = (u8)fence->ring_idx;
+ }
}
void virtio_gpu_fence_event_process(struct virtio_gpu_device *vgdev,
@@ -199,7 +199,7 @@ void virtio_gpu_dequeue_ctrl_func(struct work_struct *work)
struct list_head reclaim_list;
struct virtio_gpu_vbuffer *entry, *tmp;
struct virtio_gpu_ctrl_hdr *resp;
- u64 fence_id = 0;
+ u64 fence_id;
INIT_LIST_HEAD(&reclaim_list);
spin_lock(&vgdev->ctrlq.qlock);
@@ -226,23 +226,14 @@ void virtio_gpu_dequeue_ctrl_func(struct work_struct *work)
DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type));
}
if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) {
- u64 f = le64_to_cpu(resp->fence_id);
-
- if (fence_id > f) {
- DRM_ERROR("%s: Oops: fence %llx -> %llx\n",
- __func__, fence_id, f);
- } else {
- fence_id = f;
- }
+ fence_id = le64_to_cpu(resp->fence_id);
+ virtio_gpu_fence_event_process(vgdev, fence_id);
}
if (entry->resp_cb)
entry->resp_cb(vgdev, entry);
}
wake_up(&vgdev->ctrlq.ack_queue);
- if (fence_id)
- virtio_gpu_fence_event_process(vgdev, fence_id);
-
list_for_each_entry_safe(entry, tmp, &reclaim_list, list) {
if (entry->objs)
virtio_gpu_array_put_free_delayed(vgdev, entry->objs);