Message ID | 20231031032439.1558703-4-matthew.brost@intel.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | DRM scheduler changes for Xe | expand |
On 2023-10-30 23:24, Matthew Brost wrote: > Rather than call free_job and run_job in same work item have a dedicated > work item for each. This aligns with the design and intended use of work > queues. > > v2: > - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting > timestamp in free_job() work item (Danilo) > v3: > - Drop forward dec of drm_sched_select_entity (Boris) > - Return in drm_sched_run_job_work if entity NULL (Boris) > v4: > - Replace dequeue with peek and invert logic (Luben) > - Wrap to 100 lines (Luben) > - Update comments for *_queue / *_queue_if_ready functions (Luben) > v5: > - Drop peek argument, blindly reinit idle (Luben) > - s/drm_sched_free_job_queue_if_ready/drm_sched_free_job_queue_if_done (Luben) > - Update work_run_job & work_free_job kernel doc (Luben) > v6: > - Do not move drm_sched_select_entity in file (Luben) > > Signed-off-by: Matthew Brost <matthew.brost@intel.com> Reviewed-by: Luben Tuikov <ltuikov89@gmail.com> Regards, Luben > --- > drivers/gpu/drm/scheduler/sched_main.c | 146 +++++++++++++++++-------- > include/drm/gpu_scheduler.h | 4 +- > 2 files changed, 101 insertions(+), 49 deletions(-) > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index d1ae05bded15..3b1b2f8eafe8 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -265,6 +265,32 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) > queue_work(sched->submit_wq, &sched->work_run_job); > } > > +/** > + * drm_sched_free_job_queue - enqueue free-job work > + * @sched: scheduler instance > + */ > +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched) > +{ > + if (!READ_ONCE(sched->pause_submit)) > + queue_work(sched->submit_wq, &sched->work_free_job); > +} > + > +/** > + * drm_sched_free_job_queue_if_done - enqueue free-job work if ready > + * @sched: scheduler instance > + */ > +static void drm_sched_free_job_queue_if_done(struct drm_gpu_scheduler *sched) > +{ > + struct drm_sched_job *job; > + > + spin_lock(&sched->job_list_lock); > + job = list_first_entry_or_null(&sched->pending_list, > + struct drm_sched_job, list); > + if (job && dma_fence_is_signaled(&job->s_fence->finished)) > + drm_sched_free_job_queue(sched); > + spin_unlock(&sched->job_list_lock); > +} > + > /** > * drm_sched_job_done - complete a job > * @s_job: pointer to the job which is done > @@ -284,7 +310,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) > dma_fence_get(&s_fence->finished); > drm_sched_fence_finished(s_fence, result); > dma_fence_put(&s_fence->finished); > - drm_sched_run_job_queue(sched); > + drm_sched_free_job_queue(sched); > } > > /** > @@ -943,8 +969,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) > typeof(*next), list); > > if (next) { > - next->s_fence->scheduled.timestamp = > - dma_fence_timestamp(&job->s_fence->finished); > + if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, > + &next->s_fence->scheduled.flags)) > + next->s_fence->scheduled.timestamp = > + dma_fence_timestamp(&job->s_fence->finished); > /* start TO timer for next job */ > drm_sched_start_timeout(sched); > } > @@ -994,7 +1022,40 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, > EXPORT_SYMBOL(drm_sched_pick_best); > > /** > - * drm_sched_run_job_work - main scheduler thread > + * drm_sched_run_job_queue_if_ready - enqueue run-job work if ready > + * @sched: scheduler instance > + */ > +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler *sched) > +{ > + if (drm_sched_select_entity(sched)) > + drm_sched_run_job_queue(sched); > +} > + > +/** > + * drm_sched_free_job_work - worker to call free_job > + * > + * @w: free job work > + */ > +static void drm_sched_free_job_work(struct work_struct *w) > +{ > + struct drm_gpu_scheduler *sched = > + container_of(w, struct drm_gpu_scheduler, work_free_job); > + struct drm_sched_job *cleanup_job; > + > + if (READ_ONCE(sched->pause_submit)) > + return; > + > + cleanup_job = drm_sched_get_cleanup_job(sched); > + if (cleanup_job) { > + sched->ops->free_job(cleanup_job); > + > + drm_sched_free_job_queue_if_done(sched); > + drm_sched_run_job_queue_if_ready(sched); > + } > +} > + > +/** > + * drm_sched_run_job_work - worker to call run_job > * > * @w: run job work > */ > @@ -1003,65 +1064,51 @@ static void drm_sched_run_job_work(struct work_struct *w) > struct drm_gpu_scheduler *sched = > container_of(w, struct drm_gpu_scheduler, work_run_job); > struct drm_sched_entity *entity; > - struct drm_sched_job *cleanup_job; > + struct dma_fence *fence; > + struct drm_sched_fence *s_fence; > + struct drm_sched_job *sched_job; > int r; > > if (READ_ONCE(sched->pause_submit)) > return; > > - cleanup_job = drm_sched_get_cleanup_job(sched); > entity = drm_sched_select_entity(sched); > + if (!entity) > + return; > > - if (!entity && !cleanup_job) > + sched_job = drm_sched_entity_pop_job(entity); > + if (!sched_job) { > + complete_all(&entity->entity_idle); > return; /* No more work */ > + } > > - if (cleanup_job) > - sched->ops->free_job(cleanup_job); > - > - if (entity) { > - struct dma_fence *fence; > - struct drm_sched_fence *s_fence; > - struct drm_sched_job *sched_job; > - > - sched_job = drm_sched_entity_pop_job(entity); > - if (!sched_job) { > - complete_all(&entity->entity_idle); > - if (!cleanup_job) > - return; /* No more work */ > - goto again; > - } > - > - s_fence = sched_job->s_fence; > - > - atomic_inc(&sched->hw_rq_count); > - drm_sched_job_begin(sched_job); > + s_fence = sched_job->s_fence; > > - trace_drm_run_job(sched_job, entity); > - fence = sched->ops->run_job(sched_job); > - complete_all(&entity->entity_idle); > - drm_sched_fence_scheduled(s_fence, fence); > + atomic_inc(&sched->hw_rq_count); > + drm_sched_job_begin(sched_job); > > - if (!IS_ERR_OR_NULL(fence)) { > - /* Drop for original kref_init of the fence */ > - dma_fence_put(fence); > + trace_drm_run_job(sched_job, entity); > + fence = sched->ops->run_job(sched_job); > + complete_all(&entity->entity_idle); > + drm_sched_fence_scheduled(s_fence, fence); > > - r = dma_fence_add_callback(fence, &sched_job->cb, > - drm_sched_job_done_cb); > - if (r == -ENOENT) > - drm_sched_job_done(sched_job, fence->error); > - else if (r) > - DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", > - r); > - } else { > - drm_sched_job_done(sched_job, IS_ERR(fence) ? > - PTR_ERR(fence) : 0); > - } > + if (!IS_ERR_OR_NULL(fence)) { > + /* Drop for original kref_init of the fence */ > + dma_fence_put(fence); > > - wake_up(&sched->job_scheduled); > + r = dma_fence_add_callback(fence, &sched_job->cb, > + drm_sched_job_done_cb); > + if (r == -ENOENT) > + drm_sched_job_done(sched_job, fence->error); > + else if (r) > + DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r); > + } else { > + drm_sched_job_done(sched_job, IS_ERR(fence) ? > + PTR_ERR(fence) : 0); > } > > -again: > - drm_sched_run_job_queue(sched); > + wake_up(&sched->job_scheduled); > + drm_sched_run_job_queue_if_ready(sched); > } > > /** > @@ -1145,6 +1192,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > atomic_set(&sched->hw_rq_count, 0); > INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); > INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); > + INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); > atomic_set(&sched->_score, 0); > atomic64_set(&sched->job_id_count, 0); > sched->pause_submit = false; > @@ -1274,6 +1322,7 @@ void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) > { > WRITE_ONCE(sched->pause_submit, true); > cancel_work_sync(&sched->work_run_job); > + cancel_work_sync(&sched->work_free_job); > } > EXPORT_SYMBOL(drm_sched_wqueue_stop); > > @@ -1286,5 +1335,6 @@ void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) > { > WRITE_ONCE(sched->pause_submit, false); > queue_work(sched->submit_wq, &sched->work_run_job); > + queue_work(sched->submit_wq, &sched->work_free_job); > } > EXPORT_SYMBOL(drm_sched_wqueue_start); > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index e0e7c4eb57d9..677ba96759ab 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -479,9 +479,10 @@ struct drm_sched_backend_ops { > * finished. > * @hw_rq_count: the number of jobs currently in the hardware queue. > * @job_id_count: used to assign unique id to the each job. > - * @submit_wq: workqueue used to queue @work_run_job > + * @submit_wq: workqueue used to queue @work_run_job and @work_free_job > * @timeout_wq: workqueue used to queue @work_tdr > * @work_run_job: work which calls run_job op of each scheduler. > + * @work_free_job: work which calls free_job op of each scheduler. > * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the > * timeout interval is over. > * @pending_list: the list of jobs which are currently in the job queue. > @@ -511,6 +512,7 @@ struct drm_gpu_scheduler { > struct workqueue_struct *submit_wq; > struct workqueue_struct *timeout_wq; > struct work_struct work_run_job; > + struct work_struct work_free_job; > struct delayed_work work_tdr; > struct list_head pending_list; > spinlock_t job_list_lock;
On 31/10/2023 03:24, Matthew Brost wrote: > Rather than call free_job and run_job in same work item have a dedicated > work item for each. This aligns with the design and intended use of work > queues. > > v2: > - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting > timestamp in free_job() work item (Danilo) > v3: > - Drop forward dec of drm_sched_select_entity (Boris) > - Return in drm_sched_run_job_work if entity NULL (Boris) > v4: > - Replace dequeue with peek and invert logic (Luben) > - Wrap to 100 lines (Luben) > - Update comments for *_queue / *_queue_if_ready functions (Luben) > v5: > - Drop peek argument, blindly reinit idle (Luben) > - s/drm_sched_free_job_queue_if_ready/drm_sched_free_job_queue_if_done (Luben) > - Update work_run_job & work_free_job kernel doc (Luben) > v6: > - Do not move drm_sched_select_entity in file (Luben) > > Signed-off-by: Matthew Brost <matthew.brost@intel.com> > --- > drivers/gpu/drm/scheduler/sched_main.c | 146 +++++++++++++++++-------- > include/drm/gpu_scheduler.h | 4 +- > 2 files changed, 101 insertions(+), 49 deletions(-) > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index d1ae05bded15..3b1b2f8eafe8 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -265,6 +265,32 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) > queue_work(sched->submit_wq, &sched->work_run_job); > } > > +/** > + * drm_sched_free_job_queue - enqueue free-job work > + * @sched: scheduler instance > + */ > +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched) > +{ > + if (!READ_ONCE(sched->pause_submit)) > + queue_work(sched->submit_wq, &sched->work_free_job); > +} > + > +/** > + * drm_sched_free_job_queue_if_done - enqueue free-job work if ready > + * @sched: scheduler instance > + */ > +static void drm_sched_free_job_queue_if_done(struct drm_gpu_scheduler *sched) > +{ > + struct drm_sched_job *job; > + > + spin_lock(&sched->job_list_lock); > + job = list_first_entry_or_null(&sched->pending_list, > + struct drm_sched_job, list); > + if (job && dma_fence_is_signaled(&job->s_fence->finished)) > + drm_sched_free_job_queue(sched); > + spin_unlock(&sched->job_list_lock); > +} > + > /** > * drm_sched_job_done - complete a job > * @s_job: pointer to the job which is done > @@ -284,7 +310,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) > dma_fence_get(&s_fence->finished); > drm_sched_fence_finished(s_fence, result); > dma_fence_put(&s_fence->finished); > - drm_sched_run_job_queue(sched); > + drm_sched_free_job_queue(sched); > } > > /** > @@ -943,8 +969,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) > typeof(*next), list); > > if (next) { > - next->s_fence->scheduled.timestamp = > - dma_fence_timestamp(&job->s_fence->finished); > + if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, > + &next->s_fence->scheduled.flags)) > + next->s_fence->scheduled.timestamp = > + dma_fence_timestamp(&job->s_fence->finished); > /* start TO timer for next job */ > drm_sched_start_timeout(sched); > } > @@ -994,7 +1022,40 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, > EXPORT_SYMBOL(drm_sched_pick_best); > > /** > - * drm_sched_run_job_work - main scheduler thread > + * drm_sched_run_job_queue_if_ready - enqueue run-job work if ready > + * @sched: scheduler instance > + */ > +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler *sched) > +{ > + if (drm_sched_select_entity(sched)) > + drm_sched_run_job_queue(sched); > +} > + > +/** > + * drm_sched_free_job_work - worker to call free_job > + * > + * @w: free job work > + */ > +static void drm_sched_free_job_work(struct work_struct *w) > +{ > + struct drm_gpu_scheduler *sched = > + container_of(w, struct drm_gpu_scheduler, work_free_job); > + struct drm_sched_job *cleanup_job; > + > + if (READ_ONCE(sched->pause_submit)) > + return; > + > + cleanup_job = drm_sched_get_cleanup_job(sched); > + if (cleanup_job) { > + sched->ops->free_job(cleanup_job); > + > + drm_sched_free_job_queue_if_done(sched); > + drm_sched_run_job_queue_if_ready(sched); Are finished jobs now disturbing the round robin selection? Every time this cleans up a job we get: drm_sched_run_job_queue_if_ready -> drm_sched_select_entity -> drm_sched_rq_select_entity_rr -> rq->current_entity bumped to next in list So when the job run worker does: entity = drm_sched_select_entity(sched); It does not pick the same entity as before this patch? If so perhaps drm_sched_run_job_queue_if_ready needs a "peek" helper which does not modify any state. Regards, Tvrtko > + } > +} > + > +/** > + * drm_sched_run_job_work - worker to call run_job > * > * @w: run job work > */ > @@ -1003,65 +1064,51 @@ static void drm_sched_run_job_work(struct work_struct *w) > struct drm_gpu_scheduler *sched = > container_of(w, struct drm_gpu_scheduler, work_run_job); > struct drm_sched_entity *entity; > - struct drm_sched_job *cleanup_job; > + struct dma_fence *fence; > + struct drm_sched_fence *s_fence; > + struct drm_sched_job *sched_job; > int r; > > if (READ_ONCE(sched->pause_submit)) > return; > > - cleanup_job = drm_sched_get_cleanup_job(sched); > entity = drm_sched_select_entity(sched); > + if (!entity) > + return; > > - if (!entity && !cleanup_job) > + sched_job = drm_sched_entity_pop_job(entity); > + if (!sched_job) { > + complete_all(&entity->entity_idle); > return; /* No more work */ > + } > > - if (cleanup_job) > - sched->ops->free_job(cleanup_job); > - > - if (entity) { > - struct dma_fence *fence; > - struct drm_sched_fence *s_fence; > - struct drm_sched_job *sched_job; > - > - sched_job = drm_sched_entity_pop_job(entity); > - if (!sched_job) { > - complete_all(&entity->entity_idle); > - if (!cleanup_job) > - return; /* No more work */ > - goto again; > - } > - > - s_fence = sched_job->s_fence; > - > - atomic_inc(&sched->hw_rq_count); > - drm_sched_job_begin(sched_job); > + s_fence = sched_job->s_fence; > > - trace_drm_run_job(sched_job, entity); > - fence = sched->ops->run_job(sched_job); > - complete_all(&entity->entity_idle); > - drm_sched_fence_scheduled(s_fence, fence); > + atomic_inc(&sched->hw_rq_count); > + drm_sched_job_begin(sched_job); > > - if (!IS_ERR_OR_NULL(fence)) { > - /* Drop for original kref_init of the fence */ > - dma_fence_put(fence); > + trace_drm_run_job(sched_job, entity); > + fence = sched->ops->run_job(sched_job); > + complete_all(&entity->entity_idle); > + drm_sched_fence_scheduled(s_fence, fence); > > - r = dma_fence_add_callback(fence, &sched_job->cb, > - drm_sched_job_done_cb); > - if (r == -ENOENT) > - drm_sched_job_done(sched_job, fence->error); > - else if (r) > - DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", > - r); > - } else { > - drm_sched_job_done(sched_job, IS_ERR(fence) ? > - PTR_ERR(fence) : 0); > - } > + if (!IS_ERR_OR_NULL(fence)) { > + /* Drop for original kref_init of the fence */ > + dma_fence_put(fence); > > - wake_up(&sched->job_scheduled); > + r = dma_fence_add_callback(fence, &sched_job->cb, > + drm_sched_job_done_cb); > + if (r == -ENOENT) > + drm_sched_job_done(sched_job, fence->error); > + else if (r) > + DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r); > + } else { > + drm_sched_job_done(sched_job, IS_ERR(fence) ? > + PTR_ERR(fence) : 0); > } > > -again: > - drm_sched_run_job_queue(sched); > + wake_up(&sched->job_scheduled); > + drm_sched_run_job_queue_if_ready(sched); > } > > /** > @@ -1145,6 +1192,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, > atomic_set(&sched->hw_rq_count, 0); > INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); > INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); > + INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); > atomic_set(&sched->_score, 0); > atomic64_set(&sched->job_id_count, 0); > sched->pause_submit = false; > @@ -1274,6 +1322,7 @@ void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) > { > WRITE_ONCE(sched->pause_submit, true); > cancel_work_sync(&sched->work_run_job); > + cancel_work_sync(&sched->work_free_job); > } > EXPORT_SYMBOL(drm_sched_wqueue_stop); > > @@ -1286,5 +1335,6 @@ void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) > { > WRITE_ONCE(sched->pause_submit, false); > queue_work(sched->submit_wq, &sched->work_run_job); > + queue_work(sched->submit_wq, &sched->work_free_job); > } > EXPORT_SYMBOL(drm_sched_wqueue_start); > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index e0e7c4eb57d9..677ba96759ab 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -479,9 +479,10 @@ struct drm_sched_backend_ops { > * finished. > * @hw_rq_count: the number of jobs currently in the hardware queue. > * @job_id_count: used to assign unique id to the each job. > - * @submit_wq: workqueue used to queue @work_run_job > + * @submit_wq: workqueue used to queue @work_run_job and @work_free_job > * @timeout_wq: workqueue used to queue @work_tdr > * @work_run_job: work which calls run_job op of each scheduler. > + * @work_free_job: work which calls free_job op of each scheduler. > * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the > * timeout interval is over. > * @pending_list: the list of jobs which are currently in the job queue. > @@ -511,6 +512,7 @@ struct drm_gpu_scheduler { > struct workqueue_struct *submit_wq; > struct workqueue_struct *timeout_wq; > struct work_struct work_run_job; > + struct work_struct work_free_job; > struct delayed_work work_tdr; > struct list_head pending_list; > spinlock_t job_list_lock;
On 2023-11-02 07:13, Tvrtko Ursulin wrote: > > On 31/10/2023 03:24, Matthew Brost wrote: >> Rather than call free_job and run_job in same work item have a dedicated >> work item for each. This aligns with the design and intended use of work >> queues. >> >> v2: >> - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting >> timestamp in free_job() work item (Danilo) >> v3: >> - Drop forward dec of drm_sched_select_entity (Boris) >> - Return in drm_sched_run_job_work if entity NULL (Boris) >> v4: >> - Replace dequeue with peek and invert logic (Luben) >> - Wrap to 100 lines (Luben) >> - Update comments for *_queue / *_queue_if_ready functions (Luben) >> v5: >> - Drop peek argument, blindly reinit idle (Luben) >> - s/drm_sched_free_job_queue_if_ready/drm_sched_free_job_queue_if_done (Luben) >> - Update work_run_job & work_free_job kernel doc (Luben) >> v6: >> - Do not move drm_sched_select_entity in file (Luben) >> >> Signed-off-by: Matthew Brost <matthew.brost@intel.com> >> --- >> drivers/gpu/drm/scheduler/sched_main.c | 146 +++++++++++++++++-------- >> include/drm/gpu_scheduler.h | 4 +- >> 2 files changed, 101 insertions(+), 49 deletions(-) >> >> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c >> index d1ae05bded15..3b1b2f8eafe8 100644 >> --- a/drivers/gpu/drm/scheduler/sched_main.c >> +++ b/drivers/gpu/drm/scheduler/sched_main.c >> @@ -265,6 +265,32 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) >> queue_work(sched->submit_wq, &sched->work_run_job); >> } >> >> +/** >> + * drm_sched_free_job_queue - enqueue free-job work >> + * @sched: scheduler instance >> + */ >> +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched) >> +{ >> + if (!READ_ONCE(sched->pause_submit)) >> + queue_work(sched->submit_wq, &sched->work_free_job); >> +} >> + >> +/** >> + * drm_sched_free_job_queue_if_done - enqueue free-job work if ready >> + * @sched: scheduler instance >> + */ >> +static void drm_sched_free_job_queue_if_done(struct drm_gpu_scheduler *sched) >> +{ >> + struct drm_sched_job *job; >> + >> + spin_lock(&sched->job_list_lock); >> + job = list_first_entry_or_null(&sched->pending_list, >> + struct drm_sched_job, list); >> + if (job && dma_fence_is_signaled(&job->s_fence->finished)) >> + drm_sched_free_job_queue(sched); >> + spin_unlock(&sched->job_list_lock); >> +} >> + >> /** >> * drm_sched_job_done - complete a job >> * @s_job: pointer to the job which is done >> @@ -284,7 +310,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) >> dma_fence_get(&s_fence->finished); >> drm_sched_fence_finished(s_fence, result); >> dma_fence_put(&s_fence->finished); >> - drm_sched_run_job_queue(sched); >> + drm_sched_free_job_queue(sched); >> } >> >> /** >> @@ -943,8 +969,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) >> typeof(*next), list); >> >> if (next) { >> - next->s_fence->scheduled.timestamp = >> - dma_fence_timestamp(&job->s_fence->finished); >> + if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, >> + &next->s_fence->scheduled.flags)) >> + next->s_fence->scheduled.timestamp = >> + dma_fence_timestamp(&job->s_fence->finished); >> /* start TO timer for next job */ >> drm_sched_start_timeout(sched); >> } >> @@ -994,7 +1022,40 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, >> EXPORT_SYMBOL(drm_sched_pick_best); >> >> /** >> - * drm_sched_run_job_work - main scheduler thread >> + * drm_sched_run_job_queue_if_ready - enqueue run-job work if ready >> + * @sched: scheduler instance >> + */ >> +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler *sched) >> +{ >> + if (drm_sched_select_entity(sched)) >> + drm_sched_run_job_queue(sched); >> +} >> + >> +/** >> + * drm_sched_free_job_work - worker to call free_job >> + * >> + * @w: free job work >> + */ >> +static void drm_sched_free_job_work(struct work_struct *w) >> +{ >> + struct drm_gpu_scheduler *sched = >> + container_of(w, struct drm_gpu_scheduler, work_free_job); >> + struct drm_sched_job *cleanup_job; >> + >> + if (READ_ONCE(sched->pause_submit)) >> + return; >> + >> + cleanup_job = drm_sched_get_cleanup_job(sched); >> + if (cleanup_job) { >> + sched->ops->free_job(cleanup_job); >> + >> + drm_sched_free_job_queue_if_done(sched); >> + drm_sched_run_job_queue_if_ready(sched); > > Are finished jobs now disturbing the round robin selection? > > Every time this cleans up a job we get: > > drm_sched_run_job_queue_if_ready > -> drm_sched_select_entity > -> drm_sched_rq_select_entity_rr > -> rq->current_entity bumped to next in list > > So when the job run worker does: > > entity = drm_sched_select_entity(sched); > > It does not pick the same entity as before this patch? If so perhaps > drm_sched_run_job_queue_if_ready needs a "peek" helper which does not > modify any state. Hi Tvrtko, Thank you for reporting this. I've sent out a patch.
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index d1ae05bded15..3b1b2f8eafe8 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -265,6 +265,32 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched) queue_work(sched->submit_wq, &sched->work_run_job); } +/** + * drm_sched_free_job_queue - enqueue free-job work + * @sched: scheduler instance + */ +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched) +{ + if (!READ_ONCE(sched->pause_submit)) + queue_work(sched->submit_wq, &sched->work_free_job); +} + +/** + * drm_sched_free_job_queue_if_done - enqueue free-job work if ready + * @sched: scheduler instance + */ +static void drm_sched_free_job_queue_if_done(struct drm_gpu_scheduler *sched) +{ + struct drm_sched_job *job; + + spin_lock(&sched->job_list_lock); + job = list_first_entry_or_null(&sched->pending_list, + struct drm_sched_job, list); + if (job && dma_fence_is_signaled(&job->s_fence->finished)) + drm_sched_free_job_queue(sched); + spin_unlock(&sched->job_list_lock); +} + /** * drm_sched_job_done - complete a job * @s_job: pointer to the job which is done @@ -284,7 +310,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result) dma_fence_get(&s_fence->finished); drm_sched_fence_finished(s_fence, result); dma_fence_put(&s_fence->finished); - drm_sched_run_job_queue(sched); + drm_sched_free_job_queue(sched); } /** @@ -943,8 +969,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) typeof(*next), list); if (next) { - next->s_fence->scheduled.timestamp = - dma_fence_timestamp(&job->s_fence->finished); + if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, + &next->s_fence->scheduled.flags)) + next->s_fence->scheduled.timestamp = + dma_fence_timestamp(&job->s_fence->finished); /* start TO timer for next job */ drm_sched_start_timeout(sched); } @@ -994,7 +1022,40 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, EXPORT_SYMBOL(drm_sched_pick_best); /** - * drm_sched_run_job_work - main scheduler thread + * drm_sched_run_job_queue_if_ready - enqueue run-job work if ready + * @sched: scheduler instance + */ +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler *sched) +{ + if (drm_sched_select_entity(sched)) + drm_sched_run_job_queue(sched); +} + +/** + * drm_sched_free_job_work - worker to call free_job + * + * @w: free job work + */ +static void drm_sched_free_job_work(struct work_struct *w) +{ + struct drm_gpu_scheduler *sched = + container_of(w, struct drm_gpu_scheduler, work_free_job); + struct drm_sched_job *cleanup_job; + + if (READ_ONCE(sched->pause_submit)) + return; + + cleanup_job = drm_sched_get_cleanup_job(sched); + if (cleanup_job) { + sched->ops->free_job(cleanup_job); + + drm_sched_free_job_queue_if_done(sched); + drm_sched_run_job_queue_if_ready(sched); + } +} + +/** + * drm_sched_run_job_work - worker to call run_job * * @w: run job work */ @@ -1003,65 +1064,51 @@ static void drm_sched_run_job_work(struct work_struct *w) struct drm_gpu_scheduler *sched = container_of(w, struct drm_gpu_scheduler, work_run_job); struct drm_sched_entity *entity; - struct drm_sched_job *cleanup_job; + struct dma_fence *fence; + struct drm_sched_fence *s_fence; + struct drm_sched_job *sched_job; int r; if (READ_ONCE(sched->pause_submit)) return; - cleanup_job = drm_sched_get_cleanup_job(sched); entity = drm_sched_select_entity(sched); + if (!entity) + return; - if (!entity && !cleanup_job) + sched_job = drm_sched_entity_pop_job(entity); + if (!sched_job) { + complete_all(&entity->entity_idle); return; /* No more work */ + } - if (cleanup_job) - sched->ops->free_job(cleanup_job); - - if (entity) { - struct dma_fence *fence; - struct drm_sched_fence *s_fence; - struct drm_sched_job *sched_job; - - sched_job = drm_sched_entity_pop_job(entity); - if (!sched_job) { - complete_all(&entity->entity_idle); - if (!cleanup_job) - return; /* No more work */ - goto again; - } - - s_fence = sched_job->s_fence; - - atomic_inc(&sched->hw_rq_count); - drm_sched_job_begin(sched_job); + s_fence = sched_job->s_fence; - trace_drm_run_job(sched_job, entity); - fence = sched->ops->run_job(sched_job); - complete_all(&entity->entity_idle); - drm_sched_fence_scheduled(s_fence, fence); + atomic_inc(&sched->hw_rq_count); + drm_sched_job_begin(sched_job); - if (!IS_ERR_OR_NULL(fence)) { - /* Drop for original kref_init of the fence */ - dma_fence_put(fence); + trace_drm_run_job(sched_job, entity); + fence = sched->ops->run_job(sched_job); + complete_all(&entity->entity_idle); + drm_sched_fence_scheduled(s_fence, fence); - r = dma_fence_add_callback(fence, &sched_job->cb, - drm_sched_job_done_cb); - if (r == -ENOENT) - drm_sched_job_done(sched_job, fence->error); - else if (r) - DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", - r); - } else { - drm_sched_job_done(sched_job, IS_ERR(fence) ? - PTR_ERR(fence) : 0); - } + if (!IS_ERR_OR_NULL(fence)) { + /* Drop for original kref_init of the fence */ + dma_fence_put(fence); - wake_up(&sched->job_scheduled); + r = dma_fence_add_callback(fence, &sched_job->cb, + drm_sched_job_done_cb); + if (r == -ENOENT) + drm_sched_job_done(sched_job, fence->error); + else if (r) + DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r); + } else { + drm_sched_job_done(sched_job, IS_ERR(fence) ? + PTR_ERR(fence) : 0); } -again: - drm_sched_run_job_queue(sched); + wake_up(&sched->job_scheduled); + drm_sched_run_job_queue_if_ready(sched); } /** @@ -1145,6 +1192,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, atomic_set(&sched->hw_rq_count, 0); INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); INIT_WORK(&sched->work_run_job, drm_sched_run_job_work); + INIT_WORK(&sched->work_free_job, drm_sched_free_job_work); atomic_set(&sched->_score, 0); atomic64_set(&sched->job_id_count, 0); sched->pause_submit = false; @@ -1274,6 +1322,7 @@ void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched) { WRITE_ONCE(sched->pause_submit, true); cancel_work_sync(&sched->work_run_job); + cancel_work_sync(&sched->work_free_job); } EXPORT_SYMBOL(drm_sched_wqueue_stop); @@ -1286,5 +1335,6 @@ void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched) { WRITE_ONCE(sched->pause_submit, false); queue_work(sched->submit_wq, &sched->work_run_job); + queue_work(sched->submit_wq, &sched->work_free_job); } EXPORT_SYMBOL(drm_sched_wqueue_start); diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index e0e7c4eb57d9..677ba96759ab 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -479,9 +479,10 @@ struct drm_sched_backend_ops { * finished. * @hw_rq_count: the number of jobs currently in the hardware queue. * @job_id_count: used to assign unique id to the each job. - * @submit_wq: workqueue used to queue @work_run_job + * @submit_wq: workqueue used to queue @work_run_job and @work_free_job * @timeout_wq: workqueue used to queue @work_tdr * @work_run_job: work which calls run_job op of each scheduler. + * @work_free_job: work which calls free_job op of each scheduler. * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the * timeout interval is over. * @pending_list: the list of jobs which are currently in the job queue. @@ -511,6 +512,7 @@ struct drm_gpu_scheduler { struct workqueue_struct *submit_wq; struct workqueue_struct *timeout_wq; struct work_struct work_run_job; + struct work_struct work_free_job; struct delayed_work work_tdr; struct list_head pending_list; spinlock_t job_list_lock;
Rather than call free_job and run_job in same work item have a dedicated work item for each. This aligns with the design and intended use of work queues. v2: - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting timestamp in free_job() work item (Danilo) v3: - Drop forward dec of drm_sched_select_entity (Boris) - Return in drm_sched_run_job_work if entity NULL (Boris) v4: - Replace dequeue with peek and invert logic (Luben) - Wrap to 100 lines (Luben) - Update comments for *_queue / *_queue_if_ready functions (Luben) v5: - Drop peek argument, blindly reinit idle (Luben) - s/drm_sched_free_job_queue_if_ready/drm_sched_free_job_queue_if_done (Luben) - Update work_run_job & work_free_job kernel doc (Luben) v6: - Do not move drm_sched_select_entity in file (Luben) Signed-off-by: Matthew Brost <matthew.brost@intel.com> --- drivers/gpu/drm/scheduler/sched_main.c | 146 +++++++++++++++++-------- include/drm/gpu_scheduler.h | 4 +- 2 files changed, 101 insertions(+), 49 deletions(-)