Message ID | 20231110000123.72565-2-ltuikov89@gmail.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/sched: Qualify drm_sched_wakeup() by drm_sched_entity_is_ready() | expand |
On 11/10/23 01:01, Luben Tuikov wrote: > Don't "wake up" the GPU scheduler unless the entity is ready, as well as we > can queue to the scheduler, i.e. there is no point in waking up the scheduler > for the entity unless the entity is ready. > > Signed-off-by: Luben Tuikov <ltuikov89@gmail.com> > Fixes: bc8d6a9df99038 ("drm/sched: Don't disturb the entity when in RR-mode scheduling") Reviewed-by: Danilo Krummrich <dakr@redhat.com> > --- > drivers/gpu/drm/scheduler/sched_entity.c | 4 ++-- > drivers/gpu/drm/scheduler/sched_main.c | 8 +++++--- > include/drm/gpu_scheduler.h | 2 +- > 3 files changed, 8 insertions(+), 6 deletions(-) > > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c > index f1db63cc819812..4d42b1e4daa67f 100644 > --- a/drivers/gpu/drm/scheduler/sched_entity.c > +++ b/drivers/gpu/drm/scheduler/sched_entity.c > @@ -370,7 +370,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, > container_of(cb, struct drm_sched_entity, cb); > > drm_sched_entity_clear_dep(f, cb); > - drm_sched_wakeup(entity->rq->sched); > + drm_sched_wakeup(entity->rq->sched, entity); > } > > /** > @@ -602,7 +602,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) > if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) > drm_sched_rq_update_fifo(entity, submit_ts); > > - drm_sched_wakeup(entity->rq->sched); > + drm_sched_wakeup(entity->rq->sched, entity); > } > } > EXPORT_SYMBOL(drm_sched_entity_push_job); > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index cd0dc3f81d05f0..8f5e466bd58239 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -925,10 +925,12 @@ static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched) > * > * Wake up the scheduler if we can queue jobs. > */ > -void drm_sched_wakeup(struct drm_gpu_scheduler *sched) > +void drm_sched_wakeup(struct drm_gpu_scheduler *sched, > + struct drm_sched_entity *entity) > { > - if (drm_sched_can_queue(sched)) > - drm_sched_run_job_queue(sched); > + if (drm_sched_entity_is_ready(entity)) > + if (drm_sched_can_queue(sched)) > + drm_sched_run_job_queue(sched); > } > > /** > diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h > index 754fd2217334e5..09916c84703f59 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -559,7 +559,7 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, > > void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched); > void drm_sched_job_cleanup(struct drm_sched_job *job); > -void drm_sched_wakeup(struct drm_gpu_scheduler *sched); > +void drm_sched_wakeup(struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity); > bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched); > void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched); > void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched); > > base-commit: f415a6078f640ab15bae34d3c6a1d8e6071363de
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index f1db63cc819812..4d42b1e4daa67f 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -370,7 +370,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, container_of(cb, struct drm_sched_entity, cb); drm_sched_entity_clear_dep(f, cb); - drm_sched_wakeup(entity->rq->sched); + drm_sched_wakeup(entity->rq->sched, entity); } /** @@ -602,7 +602,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) drm_sched_rq_update_fifo(entity, submit_ts); - drm_sched_wakeup(entity->rq->sched); + drm_sched_wakeup(entity->rq->sched, entity); } } EXPORT_SYMBOL(drm_sched_entity_push_job); diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index cd0dc3f81d05f0..8f5e466bd58239 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -925,10 +925,12 @@ static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched) * * Wake up the scheduler if we can queue jobs. */ -void drm_sched_wakeup(struct drm_gpu_scheduler *sched) +void drm_sched_wakeup(struct drm_gpu_scheduler *sched, + struct drm_sched_entity *entity) { - if (drm_sched_can_queue(sched)) - drm_sched_run_job_queue(sched); + if (drm_sched_entity_is_ready(entity)) + if (drm_sched_can_queue(sched)) + drm_sched_run_job_queue(sched); } /** diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 754fd2217334e5..09916c84703f59 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -559,7 +559,7 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched); void drm_sched_job_cleanup(struct drm_sched_job *job); -void drm_sched_wakeup(struct drm_gpu_scheduler *sched); +void drm_sched_wakeup(struct drm_gpu_scheduler *sched, struct drm_sched_entity *entity); bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched); void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched); void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
Don't "wake up" the GPU scheduler unless the entity is ready, as well as we can queue to the scheduler, i.e. there is no point in waking up the scheduler for the entity unless the entity is ready. Signed-off-by: Luben Tuikov <ltuikov89@gmail.com> Fixes: bc8d6a9df99038 ("drm/sched: Don't disturb the entity when in RR-mode scheduling") --- drivers/gpu/drm/scheduler/sched_entity.c | 4 ++-- drivers/gpu/drm/scheduler/sched_main.c | 8 +++++--- include/drm/gpu_scheduler.h | 2 +- 3 files changed, 8 insertions(+), 6 deletions(-) base-commit: f415a6078f640ab15bae34d3c6a1d8e6071363de