@@ -1440,8 +1440,54 @@ static void mpc3_set_mpc_mem_lp_mode(struct mpc *mpc)
}
}
+static void mpc3_read_mpcc_state(
+ struct mpc *mpc,
+ int mpcc_inst,
+ struct mpcc_state *s)
+{
+ struct dcn30_mpc *mpc30 = TO_DCN30_MPC(mpc);
+ uint32_t rmu_status = 0xf;
+
+ REG_GET(MPCC_OPP_ID[mpcc_inst], MPCC_OPP_ID, &s->opp_id);
+ REG_GET(MPCC_TOP_SEL[mpcc_inst], MPCC_TOP_SEL, &s->dpp_id);
+ REG_GET(MPCC_BOT_SEL[mpcc_inst], MPCC_BOT_SEL, &s->bot_mpcc_id);
+ REG_GET_4(MPCC_CONTROL[mpcc_inst], MPCC_MODE, &s->mode,
+ MPCC_ALPHA_BLND_MODE, &s->alpha_mode,
+ MPCC_ALPHA_MULTIPLIED_MODE, &s->pre_multiplied_alpha,
+ MPCC_BLND_ACTIVE_OVERLAP_ONLY, &s->overlap_only);
+ REG_GET_2(MPCC_STATUS[mpcc_inst], MPCC_IDLE, &s->idle,
+ MPCC_BUSY, &s->busy);
+
+ /* Color blocks state */
+ REG_GET(MPC_RMU_CONTROL, MPC_RMU0_MUX_STATUS, &rmu_status);
+
+ if (rmu_status == mpcc_inst) {
+ REG_GET(SHAPER_CONTROL[0],
+ MPC_RMU_SHAPER_LUT_MODE_CURRENT, &s->shaper_lut_mode);
+ REG_GET(RMU_3DLUT_MODE[0],
+ MPC_RMU_3DLUT_MODE_CURRENT, &s->lut3d_mode);
+ REG_GET(RMU_3DLUT_READ_WRITE_CONTROL[0],
+ MPC_RMU_3DLUT_30BIT_EN, &s->lut3d_bit_depth);
+ REG_GET(RMU_3DLUT_MODE[0],
+ MPC_RMU_3DLUT_SIZE, &s->lut3d_size);
+ } else {
+ REG_GET(SHAPER_CONTROL[1],
+ MPC_RMU_SHAPER_LUT_MODE_CURRENT, &s->shaper_lut_mode);
+ REG_GET(RMU_3DLUT_MODE[1],
+ MPC_RMU_3DLUT_MODE_CURRENT, &s->lut3d_mode);
+ REG_GET(RMU_3DLUT_READ_WRITE_CONTROL[1],
+ MPC_RMU_3DLUT_30BIT_EN, &s->lut3d_bit_depth);
+ REG_GET(RMU_3DLUT_MODE[1],
+ MPC_RMU_3DLUT_SIZE, &s->lut3d_size);
+ }
+
+ REG_GET_2(MPCC_OGAM_CONTROL[mpcc_inst],
+ MPCC_OGAM_MODE_CURRENT, &s->rgam_mode,
+ MPCC_OGAM_SELECT_CURRENT, &s->rgam_lut);
+}
+
static const struct mpc_funcs dcn30_mpc_funcs = {
- .read_mpcc_state = mpc1_read_mpcc_state,
+ .read_mpcc_state = mpc3_read_mpcc_state,
.insert_plane = mpc1_insert_plane,
.remove_mpcc = mpc1_remove_mpcc,
.mpc_init = mpc1_mpc_init,
@@ -199,6 +199,13 @@ struct mpcc_state {
uint32_t overlap_only;
uint32_t idle;
uint32_t busy;
+ uint32_t shaper_lut_mode;
+ uint32_t lut3d_mode;
+ uint32_t lut3d_bit_depth;
+ uint32_t lut3d_size;
+ uint32_t rgam_mode;
+ uint32_t rgam_lut;
+ struct mpc_grph_gamut_adjustment gamut_remap;
};
/**
Logging DCN3 MPC state was following DCN1 implementation that doesn't consider new DCN3 MPC color blocks. Create new elements according to DCN3 MPC color caps and a new DCN3-specific function for reading MPC data. v3: - remove gamut remap reg reading in favor of fixed31_32 matrix data Signed-off-by: Melissa Wen <mwen@igalia.com> --- .../gpu/drm/amd/display/dc/dcn30/dcn30_mpc.c | 48 ++++++++++++++++++- drivers/gpu/drm/amd/display/dc/inc/hw/mpc.h | 7 +++ 2 files changed, 54 insertions(+), 1 deletion(-)