Message ID | 20240226-yuv-v3-5-ff662f0994db@bootlin.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/vkms: Reimplement line-per-line pixel conversion for plane reading | expand |
On 26/02/24 05:46, Louis Chauvet wrote: > Re-introduce a line-by-line composition algorithm for each pixel format. > This allows more performance by not requiring an indirection per pixel > read. This patch is focused on readability of the code. > > Line-by-line composition was introduced by [1] but rewritten back to > pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact > on performance, and it was merged. > > This patch is almost a revert of [2], but in addition efforts have been > made to increase readability and maintainability of the rotation handling. > The blend function is now divided in two parts: > - Transformation of coordinates from the output referential to the source > referential > - Line conversion and blending > > Most of the complexity of the rotation management is avoided by using > drm_rect_* helpers. The remaining complexity is around the clipping, to > avoid reading/writing outside source/destination buffers. > > The pixel conversion is now done line-by-line, so the read_pixel_t was > replaced with read_pixel_line_t callback. This way the indirection is only > required once per line and per plane, instead of once per pixel and per > plane. > > The read_line_t callbacks are very similar for most pixel format, but it > is required to avoid performance impact. Some helpers were created to > avoid code repetition: > - get_step_1x1: get the step in byte to reach next pixel block in a > certain direction > - *_to_argb_u16: helpers to perform colors conversion. They should be > inlined by the compiler, and they are used to avoid repetition between > multiple variants of the same format (argb/xrgb and maybe in the > future for formats like bgr formats). > > This new algorithm was tested with: > - kms_plane (for color conversions) > - kms_rotation_crc (for rotations of planes) > - kms_cursor_crc (for translations of planes) > The performance gain was mesured with: > - kms_fb_stress > > [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept > new formats") > https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ > [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion > functionality") > https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ > > Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com> > --- > drivers/gpu/drm/vkms/vkms_composer.c | 219 +++++++++++++++++++++++------- > drivers/gpu/drm/vkms/vkms_drv.h | 24 +++- > drivers/gpu/drm/vkms/vkms_formats.c | 253 ++++++++++++++++++++++------------- > drivers/gpu/drm/vkms/vkms_formats.h | 2 +- > drivers/gpu/drm/vkms/vkms_plane.c | 8 +- > 5 files changed, 349 insertions(+), 157 deletions(-) > > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c > index 5b341222d239..e555bf9c1aee 100644 > --- a/drivers/gpu/drm/vkms/vkms_composer.c > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > @@ -24,9 +24,10 @@ static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 alpha) > > /** > * pre_mul_alpha_blend - alpha blending equation > - * @frame_info: Source framebuffer's metadata > * @stage_buffer: The line with the pixels from src_plane > * @output_buffer: A line buffer that receives all the blends output > + * @x_start: The start offset to avoid useless copy > + * @count: The number of byte to copy > * > * Using the information from the `frame_info`, this blends only the > * necessary pixels from the `stage_buffer` to the `output_buffer` > @@ -37,51 +38,23 @@ static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 alpha) > * drm_plane_create_blend_mode_property(). Also, this formula assumes a > * completely opaque background. > */ > -static void pre_mul_alpha_blend(struct vkms_frame_info *frame_info, > - struct line_buffer *stage_buffer, > - struct line_buffer *output_buffer) > +static void pre_mul_alpha_blend( > + struct line_buffer *stage_buffer, > + struct line_buffer *output_buffer, > + int x_start, > + int pixel_count) > { > - int x_dst = frame_info->dst.x1; > - struct pixel_argb_u16 *out = output_buffer->pixels + x_dst; > - struct pixel_argb_u16 *in = stage_buffer->pixels; > - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), > - stage_buffer->n_pixels); > - > - for (int x = 0; x < x_limit; x++) { > - out[x].a = (u16)0xffff; > - out[x].r = pre_mul_blend_channel(in[x].r, out[x].r, in[x].a); > - out[x].g = pre_mul_blend_channel(in[x].g, out[x].g, in[x].a); > - out[x].b = pre_mul_blend_channel(in[x].b, out[x].b, in[x].a); > + struct pixel_argb_u16 *out = &output_buffer->pixels[x_start]; > + struct pixel_argb_u16 *in = &stage_buffer->pixels[x_start]; > + > + for (int i = 0; i < pixel_count; i++) { > + out[i].a = (u16)0xffff; > + out[i].r = pre_mul_blend_channel(in[i].r, out[i].r, in[i].a); > + out[i].g = pre_mul_blend_channel(in[i].g, out[i].g, in[i].a); > + out[i].b = pre_mul_blend_channel(in[i].b, out[i].b, in[i].a); > } > } > > -static int get_y_pos(struct vkms_frame_info *frame_info, int y) > -{ > - if (frame_info->rotation & DRM_MODE_REFLECT_Y) > - return drm_rect_height(&frame_info->rotated) - y - 1; > - > - switch (frame_info->rotation & DRM_MODE_ROTATE_MASK) { > - case DRM_MODE_ROTATE_90: > - return frame_info->rotated.x2 - y - 1; > - case DRM_MODE_ROTATE_270: > - return y + frame_info->rotated.x1; > - default: > - return y; > - } > -} > - > -static bool check_limit(struct vkms_frame_info *frame_info, int pos) > -{ > - if (drm_rotation_90_or_270(frame_info->rotation)) { > - if (pos >= 0 && pos < drm_rect_width(&frame_info->rotated)) > - return true; > - } else { > - if (pos >= frame_info->rotated.y1 && pos < frame_info->rotated.y2) > - return true; > - } > - > - return false; > -} > > static void fill_background(const struct pixel_argb_u16 *background_color, > struct line_buffer *output_buffer) > @@ -163,6 +136,37 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff > } > } > > +/** > + * direction_for_rotation() - Helper to get the correct reading direction for a specific rotation > + * > + * @rotation: rotation to analyze > + */ > +enum pixel_read_direction direction_for_rotation(unsigned int rotation) > +{ > + if (rotation & DRM_MODE_ROTATE_0) { > + if (rotation & DRM_MODE_REFLECT_X) > + return READ_LEFT; > + else > + return READ_RIGHT; > + } else if (rotation & DRM_MODE_ROTATE_90) { > + if (rotation & DRM_MODE_REFLECT_Y) > + return READ_UP; > + else > + return READ_DOWN; > + } else if (rotation & DRM_MODE_ROTATE_180) { > + if (rotation & DRM_MODE_REFLECT_X) > + return READ_RIGHT; > + else > + return READ_LEFT; > + } else if (rotation & DRM_MODE_ROTATE_270) { > + if (rotation & DRM_MODE_REFLECT_Y) > + return READ_DOWN; > + else > + return READ_UP; > + } > + return READ_RIGHT; > +} > + > /** > * blend - blend the pixels from all planes and compute crc > * @wb: The writeback frame buffer metadata > @@ -183,11 +187,11 @@ static void blend(struct vkms_writeback_job *wb, > { > struct vkms_plane_state **plane = crtc_state->active_planes; > u32 n_active_planes = crtc_state->num_active_planes; > - int y_pos; > > const struct pixel_argb_u16 background_color = { .a = 0xffff }; > > size_t crtc_y_limit = crtc_state->base.crtc->mode.vdisplay; > + size_t crtc_x_limit = crtc_state->base.crtc->mode.hdisplay; > > /* > * The planes are composed line-by-line. It is a necessary complexity to avoid poor > @@ -198,22 +202,133 @@ static void blend(struct vkms_writeback_job *wb, > > /* The active planes are composed associatively in z-order. */ > for (size_t i = 0; i < n_active_planes; i++) { > - y_pos = get_y_pos(plane[i]->frame_info, y); > + struct vkms_plane_state *current_plane = plane[i]; > > - if (!check_limit(plane[i]->frame_info, y_pos)) > + /* Avoid rendering useless lines */ > + if (y < current_plane->frame_info->dst.y1 || > + y >= current_plane->frame_info->dst.y2) { > continue; > - > - vkms_compose_row(stage_buffer, plane[i], y_pos); > - pre_mul_alpha_blend(plane[i]->frame_info, stage_buffer, > - output_buffer); > + } > + > + /* > + * src_px is the line to copy. The initial coordinates are inside the So maybe is better to rename to src_line? Best Regards, ~Arthur Grillo > + * destination framebuffer, and then drm_rect_* helpers are used to > + * compute the correct position into the source framebuffer. > + */ > + struct drm_rect src_px = DRM_RECT_INIT( > + current_plane->frame_info->dst.x1, y, > + drm_rect_width(¤t_plane->frame_info->dst), 1); > + struct drm_rect tmp_src; > + > + drm_rect_fp_to_int(&tmp_src, ¤t_plane->frame_info->src); > + > + /* > + * [1]: Clamping src_px to the crtc_x_limit to avoid writing outside of the > + * destination buffer > + */ > + src_px.x2 = min_t(int, src_px.x2, (int)crtc_x_limit); > + > + /* > + * Transform the coordinate x/y from the crtc to coordinates into > + * coordinates for the src buffer. > + * > + * - Cancel the offset of the dst buffer. > + * - Invert the rotation. This assumes that > + * dst = drm_rect_rotate(src, rotation) (dst and src have the > + * same size, but can be rotated). > + * - Apply the offset of the source rectangle to the coordinate. > + */ > + drm_rect_translate(&src_px, -current_plane->frame_info->dst.x1, > + -current_plane->frame_info->dst.y1); > + drm_rect_rotate_inv(&src_px, > + drm_rect_width(&tmp_src), > + drm_rect_height(&tmp_src), > + current_plane->frame_info->rotation); > + drm_rect_translate(&src_px, tmp_src.x1, tmp_src.y1); > + > + /* Get the correct reading direction in the source buffer. */ > + > + enum pixel_read_direction direction = > + direction_for_rotation(current_plane->frame_info->rotation); > + > + int x_start = src_px.x1; > + int y_start = src_px.y1; > + int pixel_count; > + /* [2]: Compute and clamp the number of pixel to read */ > + if (direction == READ_RIGHT || direction == READ_LEFT) { > + /* > + * In horizontal reading, the src_px width is the number of pixel to > + * read > + */ > + pixel_count = drm_rect_width(&src_px); > + if (x_start < 0) { > + pixel_count += x_start; > + x_start = 0; > + } > + if (x_start + pixel_count > current_plane->frame_info->fb->width) { > + pixel_count = > + (int)current_plane->frame_info->fb->width - x_start; > + } > + } else { > + /* > + * In vertical reading, the src_px height is the number of pixel to > + * read > + */ > + pixel_count = drm_rect_height(&src_px); > + if (y_start < 0) { > + pixel_count += y_start; > + y_start = 0; > + } > + if (y_start + pixel_count > current_plane->frame_info->fb->height) { > + pixel_count = > + (int)current_plane->frame_info->fb->width - y_start; > + } > + } > + > + if (pixel_count <= 0) { > + /* Nothing to read, so avoid multiple function calls for nothing */ > + continue; > + } > + > + /* > + * Modify the starting point to take in account the rotation > + * > + * src_px is the top-left corner, so when reading READ_LEFT or READ_TOP, it > + * must be changed to the top-right/bottom-left corner. > + */ > + if (direction == READ_LEFT) { > + // x_start is now the right point > + x_start += pixel_count - 1; > + } else if (direction == READ_UP) { > + // y_start is now the bottom point > + y_start += pixel_count - 1; > + } > + > + /* > + * Perform the conversion and the blending > + * > + * Here we know that the read line (x_start, y_start, pixel_count) is > + * inside the source buffer [2] and we don't write outside the stage > + * buffer [1] > + */ > + current_plane->pixel_read_line( > + current_plane->frame_info, > + x_start, > + y_start, > + direction, > + pixel_count, > + &stage_buffer->pixels[current_plane->frame_info->dst.x1]); > + > + pre_mul_alpha_blend(stage_buffer, output_buffer, > + current_plane->frame_info->dst.x1, > + pixel_count); > } > > apply_lut(crtc_state, output_buffer); > > *crc32 = crc32_le(*crc32, (void *)output_buffer->pixels, row_size); > - > if (wb) > - vkms_writeback_row(wb, output_buffer, y_pos); > + vkms_writeback_row(wb, output_buffer, y); > } > } > > @@ -224,7 +339,7 @@ static int check_format_funcs(struct vkms_crtc_state *crtc_state, > u32 n_active_planes = crtc_state->num_active_planes; > > for (size_t i = 0; i < n_active_planes; i++) > - if (!planes[i]->pixel_read) > + if (!planes[i]->pixel_read_line) > return -1; > > if (active_wb && !active_wb->pixel_write) > diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h > index 886c885c8cf5..0bf49b3c435b 100644 > --- a/drivers/gpu/drm/vkms/vkms_drv.h > +++ b/drivers/gpu/drm/vkms/vkms_drv.h > @@ -39,7 +39,6 @@ > struct vkms_frame_info { > struct drm_framebuffer *fb; > struct drm_rect src, dst; > - struct drm_rect rotated; > struct iosys_map map[DRM_FORMAT_MAX_PLANES]; > unsigned int rotation; > }; > @@ -69,14 +68,26 @@ struct vkms_writeback_job { > pixel_write_t pixel_write; > }; > > +enum pixel_read_direction { > + READ_UP, > + READ_DOWN, > + READ_LEFT, > + READ_RIGHT > +}; > + > /** > - * typedef pixel_read_t - These functions are used to read a pixel in the source frame, > + * typedef pixel_read_line_t - These functions are used to read a pixel line in the source frame, > * convert it to `struct pixel_argb_u16` and write it to @out_pixel. > * > - * @src_pixels: Pointer to the pixel to read > - * @out_pixel: Pointer to write the converted pixel > + * @frame_info: Frame used as source for the pixel value > + * @y: Y (height) coordinate in the source buffer > + * @x_start: X (width) coordinate of the first pixel to copy > + * @x_end: X (width) coordinate of the last pixel to copy > + * @out_pixel: Pointer where to write the pixel value. Pixels will be written between x_start and > + * x_end. > */ > -typedef void (*pixel_read_t)(u8 *src_pixels, struct pixel_argb_u16 *out_pixel); > +typedef void (*pixel_read_line_t)(struct vkms_frame_info *frame_info, int x_start, int y_start, enum > + pixel_read_direction direction, int count, struct pixel_argb_u16 out_pixel[]); > > /** > * vkms_plane_state - Driver specific plane state > @@ -88,7 +99,7 @@ typedef void (*pixel_read_t)(u8 *src_pixels, struct pixel_argb_u16 *out_pixel); > struct vkms_plane_state { > struct drm_shadow_plane_state base; > struct vkms_frame_info *frame_info; > - pixel_read_t pixel_read; > + pixel_read_line_t pixel_read_line; > }; > > struct vkms_plane { > @@ -193,7 +204,6 @@ int vkms_verify_crc_source(struct drm_crtc *crtc, const char *source_name, > /* Composer Support */ > void vkms_composer_worker(struct work_struct *work); > void vkms_set_composer(struct vkms_output *out, bool enabled); > -void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state *plane, int y); > void vkms_writeback_row(struct vkms_writeback_job *wb, const struct line_buffer *src_buffer, int y); > > /* Writeback */ > diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c > index 1f5aeba57ad6..46daea6d3ee9 100644 > --- a/drivers/gpu/drm/vkms/vkms_formats.c > +++ b/drivers/gpu/drm/vkms/vkms_formats.c > @@ -11,21 +11,29 @@ > > /** > * packed_pixels_offset() - Get the offset of the block containing the pixel at coordinates x/y > - * in the first plane > * > * @frame_info: Buffer metadata > * @x: The x coordinate of the wanted pixel in the buffer > * @y: The y coordinate of the wanted pixel in the buffer > + * @plane_index: The index of the plane to use > * > * The caller must be aware that this offset is not always a pointer to a pixel. If individual > * pixel values are needed, they have to be extracted from the resulting block. > */ > -static size_t pixel_offset(const struct vkms_frame_info *frame_info, int x, int y) > +static size_t packed_pixels_offset(const struct vkms_frame_info *frame_info, int x, int y, > + size_t plane_index) > { > struct drm_framebuffer *fb = frame_info->fb; > - > - return fb->offsets[0] + (y * fb->pitches[0]) > - + (x * fb->format->cpp[0]); > + const struct drm_format_info *format = frame_info->fb->format; > + /* Directly using x and y to multiply pitches and format->ccp is not sufficient because > + * in some formats a block can represent multiple pixels. > + * > + * Dividing x and y by the block size allows to extract the correct offset of the block > + * containing the pixel. > + */ > + return fb->offsets[plane_index] + > + (y / drm_format_info_block_width(format, plane_index)) * fb->pitches[plane_index] + > + (x / drm_format_info_block_height(format, plane_index)) * format->char_per_block[plane_index]; > } > > /** > @@ -35,44 +43,56 @@ static size_t pixel_offset(const struct vkms_frame_info *frame_info, int x, int > * @frame_info: Buffer metadata > * @x: The x(width) coordinate inside the plane > * @y: The y(height) coordinate inside the plane > + * @plane_index: The index of the plane > * > - * Takes the information stored in the frame_info, a pair of coordinates, and > - * returns the address of the first color channel. > - * This function assumes the channels are packed together, i.e. a color channel > - * comes immediately after another in the memory. And therefore, this function > - * doesn't work for YUV with chroma subsampling (e.g. YUV420 and NV21). > + * Takes the information stored in the frame_info, a pair of coordinates, and returns the address > + * of the block containing this pixel. > + * The caller must be aware that this pointer is sometimes not directly a pixel, it needs some > + * additional work to extract pixel color from this block. > */ > static void *packed_pixels_addr(const struct vkms_frame_info *frame_info, > - int x, int y) > + int x, int y, size_t plane_index) > { > - size_t offset = pixel_offset(frame_info, x, y); > - > - return (u8 *)frame_info->map[0].vaddr + offset; > + return (u8 *)frame_info->map[0].vaddr + packed_pixels_offset(frame_info, x, y, plane_index); > } > > -static void *get_packed_src_addr(const struct vkms_frame_info *frame_info, int y) > +/** > + * get_step_1x1() - Common helper to compute the correct step value between each pixel to read in a > + * certain direction. > + * This must be used only with format where blockh == blockw == 1. > + * In the case when direction is not a valid pixel_read_direction, the returned step is 0, so you > + * must not rely on this result to create a loop variant. > + * > + * @fb Framebuffer to iter on > + * @direction Direction of the reading > + */ > +static int get_step_1x1(struct drm_framebuffer *fb, enum pixel_read_direction direction, > + int plane_index) > { > - int x_src = frame_info->src.x1 >> 16; > - int y_src = y - frame_info->rotated.y1 + (frame_info->src.y1 >> 16); > - > - return packed_pixels_addr(frame_info, x_src, y_src); > + switch (direction) { > + default: > + DRM_ERROR("Invalid direction for pixel reading: %d\n", direction); > + return 0; > + case READ_RIGHT: > + return fb->format->char_per_block[plane_index]; > + case READ_LEFT: > + return -fb->format->char_per_block[plane_index]; > + case READ_DOWN: > + return (int)fb->pitches[plane_index]; > + case READ_UP: > + return -(int)fb->pitches[plane_index]; > + } > } > > -static int get_x_position(const struct vkms_frame_info *frame_info, int limit, int x) > -{ > - if (frame_info->rotation & (DRM_MODE_REFLECT_X | DRM_MODE_ROTATE_270)) > - return limit - x - 1; > - return x; > -} > > /* > - * The following functions take pixel data from the buffer and convert them to the format > + * The following functions take pixel data (a, r, g, b, pixel, ...), convert them to the format > * ARGB16161616 in out_pixel. > * > - * They are used in the `vkms_compose_row` function to handle multiple formats. > + * They are used in the `read_line`s functions to avoid duplicate work for some pixel formats. > */ > > -static void ARGB8888_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) > +static void ARGB8888_to_argb_u16(struct pixel_argb_u16 *out_pixel, int a, int r, int g, int b) > { > /* > * The 257 is the "conversion ratio". This number is obtained by the > @@ -80,48 +100,26 @@ static void ARGB8888_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixe > * the best color value in a pixel format with more possibilities. > * A similar idea applies to others RGB color conversions. > */ > - out_pixel->a = (u16)src_pixels[3] * 257; > - out_pixel->r = (u16)src_pixels[2] * 257; > - out_pixel->g = (u16)src_pixels[1] * 257; > - out_pixel->b = (u16)src_pixels[0] * 257; > -} > - > -static void XRGB8888_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) > -{ > - out_pixel->a = (u16)0xffff; > - out_pixel->r = (u16)src_pixels[2] * 257; > - out_pixel->g = (u16)src_pixels[1] * 257; > - out_pixel->b = (u16)src_pixels[0] * 257; > + out_pixel->a = (u16)a * 257; > + out_pixel->r = (u16)r * 257; > + out_pixel->g = (u16)g * 257; > + out_pixel->b = (u16)b * 257; > } > > -static void ARGB16161616_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) > +static void ARGB16161616_to_argb_u16(struct pixel_argb_u16 *out_pixel, int a, int r, int g, int b) > { > - u16 *pixels = (u16 *)src_pixels; > - > - out_pixel->a = le16_to_cpu(pixels[3]); > - out_pixel->r = le16_to_cpu(pixels[2]); > - out_pixel->g = le16_to_cpu(pixels[1]); > - out_pixel->b = le16_to_cpu(pixels[0]); > -} > - > -static void XRGB16161616_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) > -{ > - u16 *pixels = (u16 *)src_pixels; > - > - out_pixel->a = (u16)0xffff; > - out_pixel->r = le16_to_cpu(pixels[2]); > - out_pixel->g = le16_to_cpu(pixels[1]); > - out_pixel->b = le16_to_cpu(pixels[0]); > + out_pixel->a = le16_to_cpu(a); > + out_pixel->r = le16_to_cpu(r); > + out_pixel->g = le16_to_cpu(g); > + out_pixel->b = le16_to_cpu(b); > } > > -static void RGB565_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) > +static void RGB565_to_argb_u16(struct pixel_argb_u16 *out_pixel, const u16 *pixel) > { > - u16 *pixels = (u16 *)src_pixels; > - > s64 fp_rb_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(31)); > s64 fp_g_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(63)); > > - u16 rgb_565 = le16_to_cpu(*pixels); > + u16 rgb_565 = le16_to_cpu(*pixel); > s64 fp_r = drm_int2fixp((rgb_565 >> 11) & 0x1f); > s64 fp_g = drm_int2fixp((rgb_565 >> 5) & 0x3f); > s64 fp_b = drm_int2fixp(rgb_565 & 0x1f); > @@ -132,34 +130,105 @@ static void RGB565_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) > out_pixel->b = drm_fixp2int_round(drm_fixp_mul(fp_b, fp_rb_ratio)); > } > > -/** > - * vkms_compose_row - compose a single row of a plane > - * @stage_buffer: output line with the composed pixels > - * @plane: state of the plane that is being composed > - * @y: y coordinate of the row > +/* > + * The following functions are read_line function for each pixel format supported by VKMS. > * > - * This function composes a single row of a plane. It gets the source pixels > - * through the y coordinate (see get_packed_src_addr()) and goes linearly > - * through the source pixel, reading the pixels and converting it to > - * ARGB16161616 (see the pixel_read() callback). For rotate-90 and rotate-270, > - * the source pixels are not traversed linearly. The source pixels are queried > - * on each iteration in order to traverse the pixels vertically. > + * They read a line starting at the point @x_start,@y_start following the @direction. The result > + * is stored in @out_pixel and in the format ARGB16161616. > + * > + * Those function are very similar, but it is required for performance reason. In the past, some > + * experiment were done, and with a generic loop the performance are very reduced [1]. > + * > + * [1]: https://lore.kernel.org/dri-devel/d258c8dc-78e9-4509-9037-a98f7f33b3a3@riseup.net/ > */ > -void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state *plane, int y) > + > +static void ARGB8888_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, > + enum pixel_read_direction direction, int count, > + struct pixel_argb_u16 out_pixel[]) > +{ > + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); > + > + int step = get_step_1x1(frame_info->fb, direction, 0); > + > + while (count) { > + u8 *px = (u8 *)src_pixels; > + > + ARGB8888_to_argb_u16(out_pixel, px[3], px[2], px[1], px[0]); > + out_pixel += 1; > + src_pixels += step; > + count--; > + } > +} > + > +static void XRGB8888_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, > + enum pixel_read_direction direction, int count, > + struct pixel_argb_u16 out_pixel[]) > +{ > + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); > + > + int step = get_step_1x1(frame_info->fb, direction, 0); > + > + while (count) { > + u8 *px = (u8 *)src_pixels; > + > + ARGB8888_to_argb_u16(out_pixel, 255, px[2], px[1], px[0]); > + out_pixel += 1; > + src_pixels += step; > + count--; > + } > +} > + > +static void ARGB16161616_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, > + enum pixel_read_direction direction, int count, > + struct pixel_argb_u16 out_pixel[]) > +{ > + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); > + > + int step = get_step_1x1(frame_info->fb, direction, 0); > + > + while (count) { > + u16 *px = (u16 *)src_pixels; > + > + ARGB16161616_to_argb_u16(out_pixel, px[3], px[2], px[1], px[0]); > + out_pixel += 1; > + src_pixels += step; > + count--; > + } > +} > + > +static void XRGB16161616_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, > + enum pixel_read_direction direction, int count, > + struct pixel_argb_u16 out_pixel[]) > +{ > + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); > + > + int step = get_step_1x1(frame_info->fb, direction, 0); > + > + while (count) { > + u16 *px = (u16 *)src_pixels; > + > + ARGB16161616_to_argb_u16(out_pixel, 0xFFFF, px[2], px[1], px[0]); > + out_pixel += 1; > + src_pixels += step; > + count--; > + } > +} > + > +static void RGB565_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, > + enum pixel_read_direction direction, int count, > + struct pixel_argb_u16 out_pixel[]) > { > - struct pixel_argb_u16 *out_pixels = stage_buffer->pixels; > - struct vkms_frame_info *frame_info = plane->frame_info; > - u8 *src_pixels = get_packed_src_addr(frame_info, y); > - int limit = min_t(size_t, drm_rect_width(&frame_info->dst), stage_buffer->n_pixels); > + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); > > - for (size_t x = 0; x < limit; x++, src_pixels += frame_info->fb->format->cpp[0]) { > - int x_pos = get_x_position(frame_info, limit, x); > + int step = get_step_1x1(frame_info->fb, direction, 0); > > - if (drm_rotation_90_or_270(frame_info->rotation)) > - src_pixels = get_packed_src_addr(frame_info, x + frame_info->rotated.y1) > - + frame_info->fb->format->cpp[0] * y; > + while (count) { > + u16 *px = (u16 *)src_pixels; > > - plane->pixel_read(src_pixels, &out_pixels[x_pos]); > + RGB565_to_argb_u16(out_pixel, px); > + out_pixel += 1; > + src_pixels += step; > + count--; > } > } > > @@ -247,7 +316,7 @@ void vkms_writeback_row(struct vkms_writeback_job *wb, > { > struct vkms_frame_info *frame_info = &wb->wb_frame_info; > int x_dst = frame_info->dst.x1; > - u8 *dst_pixels = packed_pixels_addr(frame_info, x_dst, y); > + u8 *dst_pixels = packed_pixels_addr(frame_info, x_dst, y, 0); > struct pixel_argb_u16 *in_pixels = src_buffer->pixels; > int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), src_buffer->n_pixels); > > @@ -256,27 +325,27 @@ void vkms_writeback_row(struct vkms_writeback_job *wb, > } > > /** > - * Retrieve the correct read_pixel function for a specific format. > + * Retrieve the correct read_line function for a specific format. > * The returned pointer is NULL for unsupported pixel formats. The caller must ensure that the > * pointer is valid before using it in a vkms_plane_state. > * > * @format: 4cc of the format > */ > -pixel_read_t get_pixel_read_function(u32 format) > +pixel_read_line_t get_pixel_read_line_function(u32 format) > { > switch (format) { > case DRM_FORMAT_ARGB8888: > - return &ARGB8888_to_argb_u16; > + return &ARGB8888_read_line; > case DRM_FORMAT_XRGB8888: > - return &XRGB8888_to_argb_u16; > + return &XRGB8888_read_line; > case DRM_FORMAT_ARGB16161616: > - return &ARGB16161616_to_argb_u16; > + return &ARGB16161616_read_line; > case DRM_FORMAT_XRGB16161616: > - return &XRGB16161616_to_argb_u16; > + return &XRGB16161616_read_line; > case DRM_FORMAT_RGB565: > - return &RGB565_to_argb_u16; > + return &RGB565_read_line; > default: > - return (pixel_read_t)NULL; > + return (pixel_read_line_t)NULL; > } > } > > diff --git a/drivers/gpu/drm/vkms/vkms_formats.h b/drivers/gpu/drm/vkms/vkms_formats.h > index 3ecea4563254..8d2bef95ff79 100644 > --- a/drivers/gpu/drm/vkms/vkms_formats.h > +++ b/drivers/gpu/drm/vkms/vkms_formats.h > @@ -5,7 +5,7 @@ > > #include "vkms_drv.h" > > -pixel_read_t get_pixel_read_function(u32 format); > +pixel_read_line_t get_pixel_read_line_function(u32 format); > > pixel_write_t get_pixel_write_function(u32 format); > > diff --git a/drivers/gpu/drm/vkms/vkms_plane.c b/drivers/gpu/drm/vkms/vkms_plane.c > index f68b1b03d632..58c1c74742b5 100644 > --- a/drivers/gpu/drm/vkms/vkms_plane.c > +++ b/drivers/gpu/drm/vkms/vkms_plane.c > @@ -106,9 +106,9 @@ static void vkms_plane_atomic_update(struct drm_plane *plane, > return; > > fmt = fb->format->format; > - pixel_read_t pixel_read = get_pixel_read_function(fmt); > + pixel_read_line_t pixel_read_line = get_pixel_read_line_function(fmt); > > - if (!pixel_read) { > + if (!pixel_read_line) { > DRM_WARN("Pixel format is not supported by VKMS planes. State is inchanged\n"); > return; > } > @@ -128,10 +128,8 @@ static void vkms_plane_atomic_update(struct drm_plane *plane, > DRM_MODE_REFLECT_X | > DRM_MODE_REFLECT_Y); > > - drm_rect_rotate(&frame_info->rotated, drm_rect_width(&frame_info->rotated), > - drm_rect_height(&frame_info->rotated), frame_info->rotation); > > - vkms_plane_state->pixel_read = pixel_read; > + vkms_plane_state->pixel_read_line = pixel_read_line; > } > > static int vkms_plane_atomic_check(struct drm_plane *plane, >
Le 26/02/24 - 11:14, Arthur Grillo a écrit : > > > On 26/02/24 05:46, Louis Chauvet wrote: > > Re-introduce a line-by-line composition algorithm for each pixel format. > > This allows more performance by not requiring an indirection per pixel > > read. This patch is focused on readability of the code. > > > > Line-by-line composition was introduced by [1] but rewritten back to > > pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact > > on performance, and it was merged. > > > > This patch is almost a revert of [2], but in addition efforts have been > > made to increase readability and maintainability of the rotation handling. > > The blend function is now divided in two parts: > > - Transformation of coordinates from the output referential to the source > > referential > > - Line conversion and blending > > > > Most of the complexity of the rotation management is avoided by using > > drm_rect_* helpers. The remaining complexity is around the clipping, to > > avoid reading/writing outside source/destination buffers. > > > > The pixel conversion is now done line-by-line, so the read_pixel_t was > > replaced with read_pixel_line_t callback. This way the indirection is only > > required once per line and per plane, instead of once per pixel and per > > plane. > > > > The read_line_t callbacks are very similar for most pixel format, but it > > is required to avoid performance impact. Some helpers were created to > > avoid code repetition: > > - get_step_1x1: get the step in byte to reach next pixel block in a > > certain direction > > - *_to_argb_u16: helpers to perform colors conversion. They should be > > inlined by the compiler, and they are used to avoid repetition between > > multiple variants of the same format (argb/xrgb and maybe in the > > future for formats like bgr formats). > > > > This new algorithm was tested with: > > - kms_plane (for color conversions) > > - kms_rotation_crc (for rotations of planes) > > - kms_cursor_crc (for translations of planes) > > The performance gain was mesured with: > > - kms_fb_stress > > > > [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept > > new formats") > > https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ > > [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion > > functionality") > > https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ > > > > Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com> > > --- > > drivers/gpu/drm/vkms/vkms_composer.c | 219 +++++++++++++++++++++++------- > > drivers/gpu/drm/vkms/vkms_drv.h | 24 +++- > > drivers/gpu/drm/vkms/vkms_formats.c | 253 ++++++++++++++++++++++------------- > > drivers/gpu/drm/vkms/vkms_formats.h | 2 +- > > drivers/gpu/drm/vkms/vkms_plane.c | 8 +- > > 5 files changed, 349 insertions(+), 157 deletions(-) > > > > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c > > index 5b341222d239..e555bf9c1aee 100644 > > --- a/drivers/gpu/drm/vkms/vkms_composer.c > > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > > @@ -24,9 +24,10 @@ static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 alpha) > > > > /** > > * pre_mul_alpha_blend - alpha blending equation > > - * @frame_info: Source framebuffer's metadata > > * @stage_buffer: The line with the pixels from src_plane > > * @output_buffer: A line buffer that receives all the blends output > > + * @x_start: The start offset to avoid useless copy > > + * @count: The number of byte to copy > > * > > * Using the information from the `frame_info`, this blends only the > > * necessary pixels from the `stage_buffer` to the `output_buffer` > > @@ -37,51 +38,23 @@ static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 alpha) > > * drm_plane_create_blend_mode_property(). Also, this formula assumes a > > * completely opaque background. > > */ > > -static void pre_mul_alpha_blend(struct vkms_frame_info *frame_info, > > - struct line_buffer *stage_buffer, > > - struct line_buffer *output_buffer) > > +static void pre_mul_alpha_blend( > > + struct line_buffer *stage_buffer, > > + struct line_buffer *output_buffer, > > + int x_start, > > + int pixel_count) > > { > > - int x_dst = frame_info->dst.x1; > > - struct pixel_argb_u16 *out = output_buffer->pixels + x_dst; > > - struct pixel_argb_u16 *in = stage_buffer->pixels; > > - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), > > - stage_buffer->n_pixels); > > - > > - for (int x = 0; x < x_limit; x++) { > > - out[x].a = (u16)0xffff; > > - out[x].r = pre_mul_blend_channel(in[x].r, out[x].r, in[x].a); > > - out[x].g = pre_mul_blend_channel(in[x].g, out[x].g, in[x].a); > > - out[x].b = pre_mul_blend_channel(in[x].b, out[x].b, in[x].a); > > + struct pixel_argb_u16 *out = &output_buffer->pixels[x_start]; > > + struct pixel_argb_u16 *in = &stage_buffer->pixels[x_start]; > > + > > + for (int i = 0; i < pixel_count; i++) { > > + out[i].a = (u16)0xffff; > > + out[i].r = pre_mul_blend_channel(in[i].r, out[i].r, in[i].a); > > + out[i].g = pre_mul_blend_channel(in[i].g, out[i].g, in[i].a); > > + out[i].b = pre_mul_blend_channel(in[i].b, out[i].b, in[i].a); > > } > > } > > > > -static int get_y_pos(struct vkms_frame_info *frame_info, int y) > > -{ > > - if (frame_info->rotation & DRM_MODE_REFLECT_Y) > > - return drm_rect_height(&frame_info->rotated) - y - 1; > > - > > - switch (frame_info->rotation & DRM_MODE_ROTATE_MASK) { > > - case DRM_MODE_ROTATE_90: > > - return frame_info->rotated.x2 - y - 1; > > - case DRM_MODE_ROTATE_270: > > - return y + frame_info->rotated.x1; > > - default: > > - return y; > > - } > > -} > > - > > -static bool check_limit(struct vkms_frame_info *frame_info, int pos) > > -{ > > - if (drm_rotation_90_or_270(frame_info->rotation)) { > > - if (pos >= 0 && pos < drm_rect_width(&frame_info->rotated)) > > - return true; > > - } else { > > - if (pos >= frame_info->rotated.y1 && pos < frame_info->rotated.y2) > > - return true; > > - } > > - > > - return false; > > -} > > > > static void fill_background(const struct pixel_argb_u16 *background_color, > > struct line_buffer *output_buffer) > > @@ -163,6 +136,37 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff > > } > > } > > > > +/** > > + * direction_for_rotation() - Helper to get the correct reading direction for a specific rotation > > + * > > + * @rotation: rotation to analyze > > + */ > > +enum pixel_read_direction direction_for_rotation(unsigned int rotation) > > +{ > > + if (rotation & DRM_MODE_ROTATE_0) { > > + if (rotation & DRM_MODE_REFLECT_X) > > + return READ_LEFT; > > + else > > + return READ_RIGHT; > > + } else if (rotation & DRM_MODE_ROTATE_90) { > > + if (rotation & DRM_MODE_REFLECT_Y) > > + return READ_UP; > > + else > > + return READ_DOWN; > > + } else if (rotation & DRM_MODE_ROTATE_180) { > > + if (rotation & DRM_MODE_REFLECT_X) > > + return READ_RIGHT; > > + else > > + return READ_LEFT; > > + } else if (rotation & DRM_MODE_ROTATE_270) { > > + if (rotation & DRM_MODE_REFLECT_Y) > > + return READ_DOWN; > > + else > > + return READ_UP; > > + } > > + return READ_RIGHT; > > +} > > + > > /** > > * blend - blend the pixels from all planes and compute crc > > * @wb: The writeback frame buffer metadata > > @@ -183,11 +187,11 @@ static void blend(struct vkms_writeback_job *wb, > > { > > struct vkms_plane_state **plane = crtc_state->active_planes; > > u32 n_active_planes = crtc_state->num_active_planes; > > - int y_pos; > > > > const struct pixel_argb_u16 background_color = { .a = 0xffff }; > > > > size_t crtc_y_limit = crtc_state->base.crtc->mode.vdisplay; > > + size_t crtc_x_limit = crtc_state->base.crtc->mode.hdisplay; > > > > /* > > * The planes are composed line-by-line. It is a necessary complexity to avoid poor > > @@ -198,22 +202,133 @@ static void blend(struct vkms_writeback_job *wb, > > > > /* The active planes are composed associatively in z-order. */ > > for (size_t i = 0; i < n_active_planes; i++) { > > - y_pos = get_y_pos(plane[i]->frame_info, y); > > + struct vkms_plane_state *current_plane = plane[i]; > > > > - if (!check_limit(plane[i]->frame_info, y_pos)) > > + /* Avoid rendering useless lines */ > > + if (y < current_plane->frame_info->dst.y1 || > > + y >= current_plane->frame_info->dst.y2) { > > continue; > > - > > - vkms_compose_row(stage_buffer, plane[i], y_pos); > > - pre_mul_alpha_blend(plane[i]->frame_info, stage_buffer, > > - output_buffer); > > + } > > + > > + /* > > + * src_px is the line to copy. The initial coordinates are inside the > > So maybe is better to rename to src_line? Good idea! Kind regards, Louis Chauvet [...]
diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c index 5b341222d239..e555bf9c1aee 100644 --- a/drivers/gpu/drm/vkms/vkms_composer.c +++ b/drivers/gpu/drm/vkms/vkms_composer.c @@ -24,9 +24,10 @@ static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 alpha) /** * pre_mul_alpha_blend - alpha blending equation - * @frame_info: Source framebuffer's metadata * @stage_buffer: The line with the pixels from src_plane * @output_buffer: A line buffer that receives all the blends output + * @x_start: The start offset to avoid useless copy + * @count: The number of byte to copy * * Using the information from the `frame_info`, this blends only the * necessary pixels from the `stage_buffer` to the `output_buffer` @@ -37,51 +38,23 @@ static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 alpha) * drm_plane_create_blend_mode_property(). Also, this formula assumes a * completely opaque background. */ -static void pre_mul_alpha_blend(struct vkms_frame_info *frame_info, - struct line_buffer *stage_buffer, - struct line_buffer *output_buffer) +static void pre_mul_alpha_blend( + struct line_buffer *stage_buffer, + struct line_buffer *output_buffer, + int x_start, + int pixel_count) { - int x_dst = frame_info->dst.x1; - struct pixel_argb_u16 *out = output_buffer->pixels + x_dst; - struct pixel_argb_u16 *in = stage_buffer->pixels; - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), - stage_buffer->n_pixels); - - for (int x = 0; x < x_limit; x++) { - out[x].a = (u16)0xffff; - out[x].r = pre_mul_blend_channel(in[x].r, out[x].r, in[x].a); - out[x].g = pre_mul_blend_channel(in[x].g, out[x].g, in[x].a); - out[x].b = pre_mul_blend_channel(in[x].b, out[x].b, in[x].a); + struct pixel_argb_u16 *out = &output_buffer->pixels[x_start]; + struct pixel_argb_u16 *in = &stage_buffer->pixels[x_start]; + + for (int i = 0; i < pixel_count; i++) { + out[i].a = (u16)0xffff; + out[i].r = pre_mul_blend_channel(in[i].r, out[i].r, in[i].a); + out[i].g = pre_mul_blend_channel(in[i].g, out[i].g, in[i].a); + out[i].b = pre_mul_blend_channel(in[i].b, out[i].b, in[i].a); } } -static int get_y_pos(struct vkms_frame_info *frame_info, int y) -{ - if (frame_info->rotation & DRM_MODE_REFLECT_Y) - return drm_rect_height(&frame_info->rotated) - y - 1; - - switch (frame_info->rotation & DRM_MODE_ROTATE_MASK) { - case DRM_MODE_ROTATE_90: - return frame_info->rotated.x2 - y - 1; - case DRM_MODE_ROTATE_270: - return y + frame_info->rotated.x1; - default: - return y; - } -} - -static bool check_limit(struct vkms_frame_info *frame_info, int pos) -{ - if (drm_rotation_90_or_270(frame_info->rotation)) { - if (pos >= 0 && pos < drm_rect_width(&frame_info->rotated)) - return true; - } else { - if (pos >= frame_info->rotated.y1 && pos < frame_info->rotated.y2) - return true; - } - - return false; -} static void fill_background(const struct pixel_argb_u16 *background_color, struct line_buffer *output_buffer) @@ -163,6 +136,37 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff } } +/** + * direction_for_rotation() - Helper to get the correct reading direction for a specific rotation + * + * @rotation: rotation to analyze + */ +enum pixel_read_direction direction_for_rotation(unsigned int rotation) +{ + if (rotation & DRM_MODE_ROTATE_0) { + if (rotation & DRM_MODE_REFLECT_X) + return READ_LEFT; + else + return READ_RIGHT; + } else if (rotation & DRM_MODE_ROTATE_90) { + if (rotation & DRM_MODE_REFLECT_Y) + return READ_UP; + else + return READ_DOWN; + } else if (rotation & DRM_MODE_ROTATE_180) { + if (rotation & DRM_MODE_REFLECT_X) + return READ_RIGHT; + else + return READ_LEFT; + } else if (rotation & DRM_MODE_ROTATE_270) { + if (rotation & DRM_MODE_REFLECT_Y) + return READ_DOWN; + else + return READ_UP; + } + return READ_RIGHT; +} + /** * blend - blend the pixels from all planes and compute crc * @wb: The writeback frame buffer metadata @@ -183,11 +187,11 @@ static void blend(struct vkms_writeback_job *wb, { struct vkms_plane_state **plane = crtc_state->active_planes; u32 n_active_planes = crtc_state->num_active_planes; - int y_pos; const struct pixel_argb_u16 background_color = { .a = 0xffff }; size_t crtc_y_limit = crtc_state->base.crtc->mode.vdisplay; + size_t crtc_x_limit = crtc_state->base.crtc->mode.hdisplay; /* * The planes are composed line-by-line. It is a necessary complexity to avoid poor @@ -198,22 +202,133 @@ static void blend(struct vkms_writeback_job *wb, /* The active planes are composed associatively in z-order. */ for (size_t i = 0; i < n_active_planes; i++) { - y_pos = get_y_pos(plane[i]->frame_info, y); + struct vkms_plane_state *current_plane = plane[i]; - if (!check_limit(plane[i]->frame_info, y_pos)) + /* Avoid rendering useless lines */ + if (y < current_plane->frame_info->dst.y1 || + y >= current_plane->frame_info->dst.y2) { continue; - - vkms_compose_row(stage_buffer, plane[i], y_pos); - pre_mul_alpha_blend(plane[i]->frame_info, stage_buffer, - output_buffer); + } + + /* + * src_px is the line to copy. The initial coordinates are inside the + * destination framebuffer, and then drm_rect_* helpers are used to + * compute the correct position into the source framebuffer. + */ + struct drm_rect src_px = DRM_RECT_INIT( + current_plane->frame_info->dst.x1, y, + drm_rect_width(¤t_plane->frame_info->dst), 1); + struct drm_rect tmp_src; + + drm_rect_fp_to_int(&tmp_src, ¤t_plane->frame_info->src); + + /* + * [1]: Clamping src_px to the crtc_x_limit to avoid writing outside of the + * destination buffer + */ + src_px.x2 = min_t(int, src_px.x2, (int)crtc_x_limit); + + /* + * Transform the coordinate x/y from the crtc to coordinates into + * coordinates for the src buffer. + * + * - Cancel the offset of the dst buffer. + * - Invert the rotation. This assumes that + * dst = drm_rect_rotate(src, rotation) (dst and src have the + * same size, but can be rotated). + * - Apply the offset of the source rectangle to the coordinate. + */ + drm_rect_translate(&src_px, -current_plane->frame_info->dst.x1, + -current_plane->frame_info->dst.y1); + drm_rect_rotate_inv(&src_px, + drm_rect_width(&tmp_src), + drm_rect_height(&tmp_src), + current_plane->frame_info->rotation); + drm_rect_translate(&src_px, tmp_src.x1, tmp_src.y1); + + /* Get the correct reading direction in the source buffer. */ + + enum pixel_read_direction direction = + direction_for_rotation(current_plane->frame_info->rotation); + + int x_start = src_px.x1; + int y_start = src_px.y1; + int pixel_count; + /* [2]: Compute and clamp the number of pixel to read */ + if (direction == READ_RIGHT || direction == READ_LEFT) { + /* + * In horizontal reading, the src_px width is the number of pixel to + * read + */ + pixel_count = drm_rect_width(&src_px); + if (x_start < 0) { + pixel_count += x_start; + x_start = 0; + } + if (x_start + pixel_count > current_plane->frame_info->fb->width) { + pixel_count = + (int)current_plane->frame_info->fb->width - x_start; + } + } else { + /* + * In vertical reading, the src_px height is the number of pixel to + * read + */ + pixel_count = drm_rect_height(&src_px); + if (y_start < 0) { + pixel_count += y_start; + y_start = 0; + } + if (y_start + pixel_count > current_plane->frame_info->fb->height) { + pixel_count = + (int)current_plane->frame_info->fb->width - y_start; + } + } + + if (pixel_count <= 0) { + /* Nothing to read, so avoid multiple function calls for nothing */ + continue; + } + + /* + * Modify the starting point to take in account the rotation + * + * src_px is the top-left corner, so when reading READ_LEFT or READ_TOP, it + * must be changed to the top-right/bottom-left corner. + */ + if (direction == READ_LEFT) { + // x_start is now the right point + x_start += pixel_count - 1; + } else if (direction == READ_UP) { + // y_start is now the bottom point + y_start += pixel_count - 1; + } + + /* + * Perform the conversion and the blending + * + * Here we know that the read line (x_start, y_start, pixel_count) is + * inside the source buffer [2] and we don't write outside the stage + * buffer [1] + */ + current_plane->pixel_read_line( + current_plane->frame_info, + x_start, + y_start, + direction, + pixel_count, + &stage_buffer->pixels[current_plane->frame_info->dst.x1]); + + pre_mul_alpha_blend(stage_buffer, output_buffer, + current_plane->frame_info->dst.x1, + pixel_count); } apply_lut(crtc_state, output_buffer); *crc32 = crc32_le(*crc32, (void *)output_buffer->pixels, row_size); - if (wb) - vkms_writeback_row(wb, output_buffer, y_pos); + vkms_writeback_row(wb, output_buffer, y); } } @@ -224,7 +339,7 @@ static int check_format_funcs(struct vkms_crtc_state *crtc_state, u32 n_active_planes = crtc_state->num_active_planes; for (size_t i = 0; i < n_active_planes; i++) - if (!planes[i]->pixel_read) + if (!planes[i]->pixel_read_line) return -1; if (active_wb && !active_wb->pixel_write) diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h index 886c885c8cf5..0bf49b3c435b 100644 --- a/drivers/gpu/drm/vkms/vkms_drv.h +++ b/drivers/gpu/drm/vkms/vkms_drv.h @@ -39,7 +39,6 @@ struct vkms_frame_info { struct drm_framebuffer *fb; struct drm_rect src, dst; - struct drm_rect rotated; struct iosys_map map[DRM_FORMAT_MAX_PLANES]; unsigned int rotation; }; @@ -69,14 +68,26 @@ struct vkms_writeback_job { pixel_write_t pixel_write; }; +enum pixel_read_direction { + READ_UP, + READ_DOWN, + READ_LEFT, + READ_RIGHT +}; + /** - * typedef pixel_read_t - These functions are used to read a pixel in the source frame, + * typedef pixel_read_line_t - These functions are used to read a pixel line in the source frame, * convert it to `struct pixel_argb_u16` and write it to @out_pixel. * - * @src_pixels: Pointer to the pixel to read - * @out_pixel: Pointer to write the converted pixel + * @frame_info: Frame used as source for the pixel value + * @y: Y (height) coordinate in the source buffer + * @x_start: X (width) coordinate of the first pixel to copy + * @x_end: X (width) coordinate of the last pixel to copy + * @out_pixel: Pointer where to write the pixel value. Pixels will be written between x_start and + * x_end. */ -typedef void (*pixel_read_t)(u8 *src_pixels, struct pixel_argb_u16 *out_pixel); +typedef void (*pixel_read_line_t)(struct vkms_frame_info *frame_info, int x_start, int y_start, enum + pixel_read_direction direction, int count, struct pixel_argb_u16 out_pixel[]); /** * vkms_plane_state - Driver specific plane state @@ -88,7 +99,7 @@ typedef void (*pixel_read_t)(u8 *src_pixels, struct pixel_argb_u16 *out_pixel); struct vkms_plane_state { struct drm_shadow_plane_state base; struct vkms_frame_info *frame_info; - pixel_read_t pixel_read; + pixel_read_line_t pixel_read_line; }; struct vkms_plane { @@ -193,7 +204,6 @@ int vkms_verify_crc_source(struct drm_crtc *crtc, const char *source_name, /* Composer Support */ void vkms_composer_worker(struct work_struct *work); void vkms_set_composer(struct vkms_output *out, bool enabled); -void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state *plane, int y); void vkms_writeback_row(struct vkms_writeback_job *wb, const struct line_buffer *src_buffer, int y); /* Writeback */ diff --git a/drivers/gpu/drm/vkms/vkms_formats.c b/drivers/gpu/drm/vkms/vkms_formats.c index 1f5aeba57ad6..46daea6d3ee9 100644 --- a/drivers/gpu/drm/vkms/vkms_formats.c +++ b/drivers/gpu/drm/vkms/vkms_formats.c @@ -11,21 +11,29 @@ /** * packed_pixels_offset() - Get the offset of the block containing the pixel at coordinates x/y - * in the first plane * * @frame_info: Buffer metadata * @x: The x coordinate of the wanted pixel in the buffer * @y: The y coordinate of the wanted pixel in the buffer + * @plane_index: The index of the plane to use * * The caller must be aware that this offset is not always a pointer to a pixel. If individual * pixel values are needed, they have to be extracted from the resulting block. */ -static size_t pixel_offset(const struct vkms_frame_info *frame_info, int x, int y) +static size_t packed_pixels_offset(const struct vkms_frame_info *frame_info, int x, int y, + size_t plane_index) { struct drm_framebuffer *fb = frame_info->fb; - - return fb->offsets[0] + (y * fb->pitches[0]) - + (x * fb->format->cpp[0]); + const struct drm_format_info *format = frame_info->fb->format; + /* Directly using x and y to multiply pitches and format->ccp is not sufficient because + * in some formats a block can represent multiple pixels. + * + * Dividing x and y by the block size allows to extract the correct offset of the block + * containing the pixel. + */ + return fb->offsets[plane_index] + + (y / drm_format_info_block_width(format, plane_index)) * fb->pitches[plane_index] + + (x / drm_format_info_block_height(format, plane_index)) * format->char_per_block[plane_index]; } /** @@ -35,44 +43,56 @@ static size_t pixel_offset(const struct vkms_frame_info *frame_info, int x, int * @frame_info: Buffer metadata * @x: The x(width) coordinate inside the plane * @y: The y(height) coordinate inside the plane + * @plane_index: The index of the plane * - * Takes the information stored in the frame_info, a pair of coordinates, and - * returns the address of the first color channel. - * This function assumes the channels are packed together, i.e. a color channel - * comes immediately after another in the memory. And therefore, this function - * doesn't work for YUV with chroma subsampling (e.g. YUV420 and NV21). + * Takes the information stored in the frame_info, a pair of coordinates, and returns the address + * of the block containing this pixel. + * The caller must be aware that this pointer is sometimes not directly a pixel, it needs some + * additional work to extract pixel color from this block. */ static void *packed_pixels_addr(const struct vkms_frame_info *frame_info, - int x, int y) + int x, int y, size_t plane_index) { - size_t offset = pixel_offset(frame_info, x, y); - - return (u8 *)frame_info->map[0].vaddr + offset; + return (u8 *)frame_info->map[0].vaddr + packed_pixels_offset(frame_info, x, y, plane_index); } -static void *get_packed_src_addr(const struct vkms_frame_info *frame_info, int y) +/** + * get_step_1x1() - Common helper to compute the correct step value between each pixel to read in a + * certain direction. + * This must be used only with format where blockh == blockw == 1. + * In the case when direction is not a valid pixel_read_direction, the returned step is 0, so you + * must not rely on this result to create a loop variant. + * + * @fb Framebuffer to iter on + * @direction Direction of the reading + */ +static int get_step_1x1(struct drm_framebuffer *fb, enum pixel_read_direction direction, + int plane_index) { - int x_src = frame_info->src.x1 >> 16; - int y_src = y - frame_info->rotated.y1 + (frame_info->src.y1 >> 16); - - return packed_pixels_addr(frame_info, x_src, y_src); + switch (direction) { + default: + DRM_ERROR("Invalid direction for pixel reading: %d\n", direction); + return 0; + case READ_RIGHT: + return fb->format->char_per_block[plane_index]; + case READ_LEFT: + return -fb->format->char_per_block[plane_index]; + case READ_DOWN: + return (int)fb->pitches[plane_index]; + case READ_UP: + return -(int)fb->pitches[plane_index]; + } } -static int get_x_position(const struct vkms_frame_info *frame_info, int limit, int x) -{ - if (frame_info->rotation & (DRM_MODE_REFLECT_X | DRM_MODE_ROTATE_270)) - return limit - x - 1; - return x; -} /* - * The following functions take pixel data from the buffer and convert them to the format + * The following functions take pixel data (a, r, g, b, pixel, ...), convert them to the format * ARGB16161616 in out_pixel. * - * They are used in the `vkms_compose_row` function to handle multiple formats. + * They are used in the `read_line`s functions to avoid duplicate work for some pixel formats. */ -static void ARGB8888_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) +static void ARGB8888_to_argb_u16(struct pixel_argb_u16 *out_pixel, int a, int r, int g, int b) { /* * The 257 is the "conversion ratio". This number is obtained by the @@ -80,48 +100,26 @@ static void ARGB8888_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixe * the best color value in a pixel format with more possibilities. * A similar idea applies to others RGB color conversions. */ - out_pixel->a = (u16)src_pixels[3] * 257; - out_pixel->r = (u16)src_pixels[2] * 257; - out_pixel->g = (u16)src_pixels[1] * 257; - out_pixel->b = (u16)src_pixels[0] * 257; -} - -static void XRGB8888_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) -{ - out_pixel->a = (u16)0xffff; - out_pixel->r = (u16)src_pixels[2] * 257; - out_pixel->g = (u16)src_pixels[1] * 257; - out_pixel->b = (u16)src_pixels[0] * 257; + out_pixel->a = (u16)a * 257; + out_pixel->r = (u16)r * 257; + out_pixel->g = (u16)g * 257; + out_pixel->b = (u16)b * 257; } -static void ARGB16161616_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) +static void ARGB16161616_to_argb_u16(struct pixel_argb_u16 *out_pixel, int a, int r, int g, int b) { - u16 *pixels = (u16 *)src_pixels; - - out_pixel->a = le16_to_cpu(pixels[3]); - out_pixel->r = le16_to_cpu(pixels[2]); - out_pixel->g = le16_to_cpu(pixels[1]); - out_pixel->b = le16_to_cpu(pixels[0]); -} - -static void XRGB16161616_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) -{ - u16 *pixels = (u16 *)src_pixels; - - out_pixel->a = (u16)0xffff; - out_pixel->r = le16_to_cpu(pixels[2]); - out_pixel->g = le16_to_cpu(pixels[1]); - out_pixel->b = le16_to_cpu(pixels[0]); + out_pixel->a = le16_to_cpu(a); + out_pixel->r = le16_to_cpu(r); + out_pixel->g = le16_to_cpu(g); + out_pixel->b = le16_to_cpu(b); } -static void RGB565_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) +static void RGB565_to_argb_u16(struct pixel_argb_u16 *out_pixel, const u16 *pixel) { - u16 *pixels = (u16 *)src_pixels; - s64 fp_rb_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(31)); s64 fp_g_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(63)); - u16 rgb_565 = le16_to_cpu(*pixels); + u16 rgb_565 = le16_to_cpu(*pixel); s64 fp_r = drm_int2fixp((rgb_565 >> 11) & 0x1f); s64 fp_g = drm_int2fixp((rgb_565 >> 5) & 0x3f); s64 fp_b = drm_int2fixp(rgb_565 & 0x1f); @@ -132,34 +130,105 @@ static void RGB565_to_argb_u16(u8 *src_pixels, struct pixel_argb_u16 *out_pixel) out_pixel->b = drm_fixp2int_round(drm_fixp_mul(fp_b, fp_rb_ratio)); } -/** - * vkms_compose_row - compose a single row of a plane - * @stage_buffer: output line with the composed pixels - * @plane: state of the plane that is being composed - * @y: y coordinate of the row +/* + * The following functions are read_line function for each pixel format supported by VKMS. * - * This function composes a single row of a plane. It gets the source pixels - * through the y coordinate (see get_packed_src_addr()) and goes linearly - * through the source pixel, reading the pixels and converting it to - * ARGB16161616 (see the pixel_read() callback). For rotate-90 and rotate-270, - * the source pixels are not traversed linearly. The source pixels are queried - * on each iteration in order to traverse the pixels vertically. + * They read a line starting at the point @x_start,@y_start following the @direction. The result + * is stored in @out_pixel and in the format ARGB16161616. + * + * Those function are very similar, but it is required for performance reason. In the past, some + * experiment were done, and with a generic loop the performance are very reduced [1]. + * + * [1]: https://lore.kernel.org/dri-devel/d258c8dc-78e9-4509-9037-a98f7f33b3a3@riseup.net/ */ -void vkms_compose_row(struct line_buffer *stage_buffer, struct vkms_plane_state *plane, int y) + +static void ARGB8888_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, + enum pixel_read_direction direction, int count, + struct pixel_argb_u16 out_pixel[]) +{ + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); + + int step = get_step_1x1(frame_info->fb, direction, 0); + + while (count) { + u8 *px = (u8 *)src_pixels; + + ARGB8888_to_argb_u16(out_pixel, px[3], px[2], px[1], px[0]); + out_pixel += 1; + src_pixels += step; + count--; + } +} + +static void XRGB8888_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, + enum pixel_read_direction direction, int count, + struct pixel_argb_u16 out_pixel[]) +{ + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); + + int step = get_step_1x1(frame_info->fb, direction, 0); + + while (count) { + u8 *px = (u8 *)src_pixels; + + ARGB8888_to_argb_u16(out_pixel, 255, px[2], px[1], px[0]); + out_pixel += 1; + src_pixels += step; + count--; + } +} + +static void ARGB16161616_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, + enum pixel_read_direction direction, int count, + struct pixel_argb_u16 out_pixel[]) +{ + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); + + int step = get_step_1x1(frame_info->fb, direction, 0); + + while (count) { + u16 *px = (u16 *)src_pixels; + + ARGB16161616_to_argb_u16(out_pixel, px[3], px[2], px[1], px[0]); + out_pixel += 1; + src_pixels += step; + count--; + } +} + +static void XRGB16161616_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, + enum pixel_read_direction direction, int count, + struct pixel_argb_u16 out_pixel[]) +{ + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); + + int step = get_step_1x1(frame_info->fb, direction, 0); + + while (count) { + u16 *px = (u16 *)src_pixels; + + ARGB16161616_to_argb_u16(out_pixel, 0xFFFF, px[2], px[1], px[0]); + out_pixel += 1; + src_pixels += step; + count--; + } +} + +static void RGB565_read_line(struct vkms_frame_info *frame_info, int x_start, int y_start, + enum pixel_read_direction direction, int count, + struct pixel_argb_u16 out_pixel[]) { - struct pixel_argb_u16 *out_pixels = stage_buffer->pixels; - struct vkms_frame_info *frame_info = plane->frame_info; - u8 *src_pixels = get_packed_src_addr(frame_info, y); - int limit = min_t(size_t, drm_rect_width(&frame_info->dst), stage_buffer->n_pixels); + u8 *src_pixels = packed_pixels_addr(frame_info, x_start, y_start, 0); - for (size_t x = 0; x < limit; x++, src_pixels += frame_info->fb->format->cpp[0]) { - int x_pos = get_x_position(frame_info, limit, x); + int step = get_step_1x1(frame_info->fb, direction, 0); - if (drm_rotation_90_or_270(frame_info->rotation)) - src_pixels = get_packed_src_addr(frame_info, x + frame_info->rotated.y1) - + frame_info->fb->format->cpp[0] * y; + while (count) { + u16 *px = (u16 *)src_pixels; - plane->pixel_read(src_pixels, &out_pixels[x_pos]); + RGB565_to_argb_u16(out_pixel, px); + out_pixel += 1; + src_pixels += step; + count--; } } @@ -247,7 +316,7 @@ void vkms_writeback_row(struct vkms_writeback_job *wb, { struct vkms_frame_info *frame_info = &wb->wb_frame_info; int x_dst = frame_info->dst.x1; - u8 *dst_pixels = packed_pixels_addr(frame_info, x_dst, y); + u8 *dst_pixels = packed_pixels_addr(frame_info, x_dst, y, 0); struct pixel_argb_u16 *in_pixels = src_buffer->pixels; int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), src_buffer->n_pixels); @@ -256,27 +325,27 @@ void vkms_writeback_row(struct vkms_writeback_job *wb, } /** - * Retrieve the correct read_pixel function for a specific format. + * Retrieve the correct read_line function for a specific format. * The returned pointer is NULL for unsupported pixel formats. The caller must ensure that the * pointer is valid before using it in a vkms_plane_state. * * @format: 4cc of the format */ -pixel_read_t get_pixel_read_function(u32 format) +pixel_read_line_t get_pixel_read_line_function(u32 format) { switch (format) { case DRM_FORMAT_ARGB8888: - return &ARGB8888_to_argb_u16; + return &ARGB8888_read_line; case DRM_FORMAT_XRGB8888: - return &XRGB8888_to_argb_u16; + return &XRGB8888_read_line; case DRM_FORMAT_ARGB16161616: - return &ARGB16161616_to_argb_u16; + return &ARGB16161616_read_line; case DRM_FORMAT_XRGB16161616: - return &XRGB16161616_to_argb_u16; + return &XRGB16161616_read_line; case DRM_FORMAT_RGB565: - return &RGB565_to_argb_u16; + return &RGB565_read_line; default: - return (pixel_read_t)NULL; + return (pixel_read_line_t)NULL; } } diff --git a/drivers/gpu/drm/vkms/vkms_formats.h b/drivers/gpu/drm/vkms/vkms_formats.h index 3ecea4563254..8d2bef95ff79 100644 --- a/drivers/gpu/drm/vkms/vkms_formats.h +++ b/drivers/gpu/drm/vkms/vkms_formats.h @@ -5,7 +5,7 @@ #include "vkms_drv.h" -pixel_read_t get_pixel_read_function(u32 format); +pixel_read_line_t get_pixel_read_line_function(u32 format); pixel_write_t get_pixel_write_function(u32 format); diff --git a/drivers/gpu/drm/vkms/vkms_plane.c b/drivers/gpu/drm/vkms/vkms_plane.c index f68b1b03d632..58c1c74742b5 100644 --- a/drivers/gpu/drm/vkms/vkms_plane.c +++ b/drivers/gpu/drm/vkms/vkms_plane.c @@ -106,9 +106,9 @@ static void vkms_plane_atomic_update(struct drm_plane *plane, return; fmt = fb->format->format; - pixel_read_t pixel_read = get_pixel_read_function(fmt); + pixel_read_line_t pixel_read_line = get_pixel_read_line_function(fmt); - if (!pixel_read) { + if (!pixel_read_line) { DRM_WARN("Pixel format is not supported by VKMS planes. State is inchanged\n"); return; } @@ -128,10 +128,8 @@ static void vkms_plane_atomic_update(struct drm_plane *plane, DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y); - drm_rect_rotate(&frame_info->rotated, drm_rect_width(&frame_info->rotated), - drm_rect_height(&frame_info->rotated), frame_info->rotation); - vkms_plane_state->pixel_read = pixel_read; + vkms_plane_state->pixel_read_line = pixel_read_line; } static int vkms_plane_atomic_check(struct drm_plane *plane,
Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers were created to avoid code repetition: - get_step_1x1: get the step in byte to reach next pixel block in a certain direction - *_to_argb_u16: helpers to perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) The performance gain was mesured with: - kms_fb_stress [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com> --- drivers/gpu/drm/vkms/vkms_composer.c | 219 +++++++++++++++++++++++------- drivers/gpu/drm/vkms/vkms_drv.h | 24 +++- drivers/gpu/drm/vkms/vkms_formats.c | 253 ++++++++++++++++++++++------------- drivers/gpu/drm/vkms/vkms_formats.h | 2 +- drivers/gpu/drm/vkms/vkms_plane.c | 8 +- 5 files changed, 349 insertions(+), 157 deletions(-)