From patchwork Wed Apr 17 00:53:06 2024 Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: 8bit X-Patchwork-Submitter: =?utf-8?q?Ma=C3=ADra_Canal?= X-Patchwork-Id: 13632793 Return-Path: X-Spam-Checker-Version: SpamAssassin 3.4.0 (2014-02-07) on aws-us-west-2-korg-lkml-1.web.codeaurora.org Received: from gabe.freedesktop.org (gabe.freedesktop.org [131.252.210.177]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (No client certificate requested) by smtp.lore.kernel.org (Postfix) with ESMTPS id 8D1CAC4345F for ; Wed, 17 Apr 2024 01:11:02 +0000 (UTC) Received: from gabe.freedesktop.org (localhost [127.0.0.1]) by gabe.freedesktop.org (Postfix) with ESMTP id B6332112FFD; Wed, 17 Apr 2024 01:11:01 +0000 (UTC) Authentication-Results: gabe.freedesktop.org; dkim=fail reason="signature verification failed" (2048-bit key; unprotected) header.d=igalia.com header.i=@igalia.com header.b="Sl6LdlJd"; dkim-atps=neutral Received: from fanzine2.igalia.com (fanzine.igalia.com [178.60.130.6]) by gabe.freedesktop.org (Postfix) with ESMTPS id C4A65112FFC for ; Wed, 17 Apr 2024 01:10:59 +0000 (UTC) DKIM-Signature: v=1; a=rsa-sha256; q=dns/txt; c=relaxed/relaxed; d=igalia.com; s=20170329; h=Content-Transfer-Encoding:Content-Type:MIME-Version:References: In-Reply-To:Message-ID:Date:Subject:Cc:To:From:Sender:Reply-To:Content-ID: Content-Description:Resent-Date:Resent-From:Resent-Sender:Resent-To:Resent-Cc :Resent-Message-ID:List-Id:List-Help:List-Unsubscribe:List-Subscribe: List-Post:List-Owner:List-Archive; bh=jBi7ok3jYO0c5pZuYjeevgjOuOjlDSBYhXAUqI6ju5M=; b=Sl6LdlJdIML9UlKAO+iF90dNaf 7MOhI0k0ryjtftmIJlS6/VUTN8ilNlI4LlYOJZbMzpcXzSAMlmY0EMKc++4TSn7TgWsi/FBrCan+a iNWDHkUiECLxg+9w5BZneX0cQJROioZkUAIAV1V6vMr81uOdZNATd3HS0KSd17SBMmcdpDBSIVFam Feh9PksQhMC6tuCtMovDuOWW/s9uPMMhbAaL+6ZndGirB3PayIYqHLN+mvlhBdr6JmeqXuzEITqf6 y4BwYhHCtjz65G6L5u71EA4guALB/OLwXrSkVIQTc4N7SjR3niDJLsJIv2m8k7TCLi1sjgxPXk8PP zWDCGcfQ==; Received: from [177.34.169.177] (helo=localhost.localdomain) by fanzine2.igalia.com with esmtpsa (Cipher TLS1.3:ECDHE_X25519__RSA_PSS_RSAE_SHA256__AES_256_GCM:256) (Exim) id 1rwtp3-005Mj1-JM; Wed, 17 Apr 2024 03:10:50 +0200 From: =?utf-8?q?Ma=C3=ADra_Canal?= To: Melissa Wen , Chema Casanova , Tvrtko Ursulin , Maarten Lankhorst , Maxime Ripard , Thomas Zimmermann , David Airlie , Daniel Vetter Cc: dri-devel@lists.freedesktop.org, kernel-dev@igalia.com, =?utf-8?q?Ma?= =?utf-8?q?=C3=ADra_Canal?= Subject: [PATCH v2 1/4] drm/v3d: Create two functions to update all GPU stats variables Date: Tue, 16 Apr 2024 21:53:06 -0300 Message-ID: <20240417011021.600889-2-mcanal@igalia.com> X-Mailer: git-send-email 2.44.0 In-Reply-To: <20240417011021.600889-1-mcanal@igalia.com> References: <20240417011021.600889-1-mcanal@igalia.com> MIME-Version: 1.0 X-BeenThere: dri-devel@lists.freedesktop.org X-Mailman-Version: 2.1.29 Precedence: list List-Id: Direct Rendering Infrastructure - Development List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" Currently, we manually perform all operations to update the GPU stats variables. Apart from the code repetition, this is very prone to errors, as we can see on commit 35f4f8c9fc97 ("drm/v3d: Don't increment `enabled_ns` twice"). Therefore, create two functions to manage updating all GPU stats variables. Now, the jobs only need to call for `v3d_job_update_stats()` when the job is done and `v3d_job_start_stats()` when starting the job. Co-developed-by: Tvrtko Ursulin Signed-off-by: Tvrtko Ursulin Signed-off-by: MaĆ­ra Canal Reviewed-by: Jose Maria Casanova Crespo --- drivers/gpu/drm/v3d/v3d_drv.h | 1 + drivers/gpu/drm/v3d/v3d_irq.c | 48 ++------------------ drivers/gpu/drm/v3d/v3d_sched.c | 80 +++++++++++++++------------------ 3 files changed, 40 insertions(+), 89 deletions(-) diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index 1950c723dde1..ee3545226d7f 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -543,6 +543,7 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo); void v3d_mmu_remove_ptes(struct v3d_bo *bo); /* v3d_sched.c */ +void v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue); int v3d_sched_init(struct v3d_dev *v3d); void v3d_sched_fini(struct v3d_dev *v3d); diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c index ce6b2fb341d1..d469bda52c1a 100644 --- a/drivers/gpu/drm/v3d/v3d_irq.c +++ b/drivers/gpu/drm/v3d/v3d_irq.c @@ -102,18 +102,8 @@ v3d_irq(int irq, void *arg) if (intsts & V3D_INT_FLDONE) { struct v3d_fence *fence = to_v3d_fence(v3d->bin_job->base.irq_fence); - struct v3d_file_priv *file = v3d->bin_job->base.file->driver_priv; - u64 runtime = local_clock() - file->start_ns[V3D_BIN]; - - file->jobs_sent[V3D_BIN]++; - v3d->queue[V3D_BIN].jobs_sent++; - - file->start_ns[V3D_BIN] = 0; - v3d->queue[V3D_BIN].start_ns = 0; - - file->enabled_ns[V3D_BIN] += runtime; - v3d->queue[V3D_BIN].enabled_ns += runtime; + v3d_job_update_stats(&v3d->bin_job->base, V3D_BIN); trace_v3d_bcl_irq(&v3d->drm, fence->seqno); dma_fence_signal(&fence->base); status = IRQ_HANDLED; @@ -122,18 +112,8 @@ v3d_irq(int irq, void *arg) if (intsts & V3D_INT_FRDONE) { struct v3d_fence *fence = to_v3d_fence(v3d->render_job->base.irq_fence); - struct v3d_file_priv *file = v3d->render_job->base.file->driver_priv; - u64 runtime = local_clock() - file->start_ns[V3D_RENDER]; - - file->jobs_sent[V3D_RENDER]++; - v3d->queue[V3D_RENDER].jobs_sent++; - - file->start_ns[V3D_RENDER] = 0; - v3d->queue[V3D_RENDER].start_ns = 0; - - file->enabled_ns[V3D_RENDER] += runtime; - v3d->queue[V3D_RENDER].enabled_ns += runtime; + v3d_job_update_stats(&v3d->render_job->base, V3D_RENDER); trace_v3d_rcl_irq(&v3d->drm, fence->seqno); dma_fence_signal(&fence->base); status = IRQ_HANDLED; @@ -142,18 +122,8 @@ v3d_irq(int irq, void *arg) if (intsts & V3D_INT_CSDDONE(v3d->ver)) { struct v3d_fence *fence = to_v3d_fence(v3d->csd_job->base.irq_fence); - struct v3d_file_priv *file = v3d->csd_job->base.file->driver_priv; - u64 runtime = local_clock() - file->start_ns[V3D_CSD]; - - file->jobs_sent[V3D_CSD]++; - v3d->queue[V3D_CSD].jobs_sent++; - - file->start_ns[V3D_CSD] = 0; - v3d->queue[V3D_CSD].start_ns = 0; - - file->enabled_ns[V3D_CSD] += runtime; - v3d->queue[V3D_CSD].enabled_ns += runtime; + v3d_job_update_stats(&v3d->csd_job->base, V3D_CSD); trace_v3d_csd_irq(&v3d->drm, fence->seqno); dma_fence_signal(&fence->base); status = IRQ_HANDLED; @@ -189,18 +159,8 @@ v3d_hub_irq(int irq, void *arg) if (intsts & V3D_HUB_INT_TFUC) { struct v3d_fence *fence = to_v3d_fence(v3d->tfu_job->base.irq_fence); - struct v3d_file_priv *file = v3d->tfu_job->base.file->driver_priv; - u64 runtime = local_clock() - file->start_ns[V3D_TFU]; - - file->jobs_sent[V3D_TFU]++; - v3d->queue[V3D_TFU].jobs_sent++; - - file->start_ns[V3D_TFU] = 0; - v3d->queue[V3D_TFU].start_ns = 0; - - file->enabled_ns[V3D_TFU] += runtime; - v3d->queue[V3D_TFU].enabled_ns += runtime; + v3d_job_update_stats(&v3d->tfu_job->base, V3D_TFU); trace_v3d_tfu_irq(&v3d->drm, fence->seqno); dma_fence_signal(&fence->base); status = IRQ_HANDLED; diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 54015ad765c7..8ca61bcd4b1c 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -105,11 +105,37 @@ v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job) v3d_perfmon_start(v3d, job->perfmon); } +static void +v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue) +{ + struct v3d_dev *v3d = job->v3d; + struct v3d_file_priv *file = job->file->driver_priv; + u64 now = local_clock(); + + file->start_ns[queue] = now; + v3d->queue[queue].start_ns = now; +} + +void +v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue) +{ + struct v3d_dev *v3d = job->v3d; + struct v3d_file_priv *file = job->file->driver_priv; + u64 now = local_clock(); + + file->enabled_ns[queue] += now - file->start_ns[queue]; + file->jobs_sent[queue]++; + file->start_ns[queue] = 0; + + v3d->queue[queue].enabled_ns += now - v3d->queue[queue].start_ns; + v3d->queue[queue].jobs_sent++; + v3d->queue[queue].start_ns = 0; +} + static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) { struct v3d_bin_job *job = to_bin_job(sched_job); struct v3d_dev *v3d = job->base.v3d; - struct v3d_file_priv *file = job->base.file->driver_priv; struct drm_device *dev = &v3d->drm; struct dma_fence *fence; unsigned long irqflags; @@ -141,9 +167,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_cl(dev, false, to_v3d_fence(fence)->seqno, job->start, job->end); - file->start_ns[V3D_BIN] = local_clock(); - v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN]; - + v3d_job_start_stats(&job->base, V3D_BIN); v3d_switch_perfmon(v3d, &job->base); /* Set the current and end address of the control list. @@ -168,7 +192,6 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job) { struct v3d_render_job *job = to_render_job(sched_job); struct v3d_dev *v3d = job->base.v3d; - struct v3d_file_priv *file = job->base.file->driver_priv; struct drm_device *dev = &v3d->drm; struct dma_fence *fence; @@ -196,9 +219,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_cl(dev, true, to_v3d_fence(fence)->seqno, job->start, job->end); - file->start_ns[V3D_RENDER] = local_clock(); - v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER]; - + v3d_job_start_stats(&job->base, V3D_RENDER); v3d_switch_perfmon(v3d, &job->base); /* XXX: Set the QCFG */ @@ -217,7 +238,6 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) { struct v3d_tfu_job *job = to_tfu_job(sched_job); struct v3d_dev *v3d = job->base.v3d; - struct v3d_file_priv *file = job->base.file->driver_priv; struct drm_device *dev = &v3d->drm; struct dma_fence *fence; @@ -232,8 +252,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno); - file->start_ns[V3D_TFU] = local_clock(); - v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU]; + v3d_job_start_stats(&job->base, V3D_TFU); V3D_WRITE(V3D_TFU_IIA(v3d->ver), job->args.iia); V3D_WRITE(V3D_TFU_IIS(v3d->ver), job->args.iis); @@ -260,7 +279,6 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) { struct v3d_csd_job *job = to_csd_job(sched_job); struct v3d_dev *v3d = job->base.v3d; - struct v3d_file_priv *file = job->base.file->driver_priv; struct drm_device *dev = &v3d->drm; struct dma_fence *fence; int i, csd_cfg0_reg, csd_cfg_reg_count; @@ -279,9 +297,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno); - file->start_ns[V3D_CSD] = local_clock(); - v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD]; - + v3d_job_start_stats(&job->base, V3D_CSD); v3d_switch_perfmon(v3d, &job->base); csd_cfg0_reg = V3D_CSD_QUEUED_CFG0(v3d->ver); @@ -530,8 +546,6 @@ v3d_cpu_job_run(struct drm_sched_job *sched_job) { struct v3d_cpu_job *job = to_cpu_job(sched_job); struct v3d_dev *v3d = job->base.v3d; - struct v3d_file_priv *file = job->base.file->driver_priv; - u64 runtime; v3d->cpu_job = job; @@ -540,25 +554,13 @@ v3d_cpu_job_run(struct drm_sched_job *sched_job) return NULL; } - file->start_ns[V3D_CPU] = local_clock(); - v3d->queue[V3D_CPU].start_ns = file->start_ns[V3D_CPU]; - + v3d_job_start_stats(&job->base, V3D_CPU); trace_v3d_cpu_job_begin(&v3d->drm, job->job_type); cpu_job_function[job->job_type](job); trace_v3d_cpu_job_end(&v3d->drm, job->job_type); - - runtime = local_clock() - file->start_ns[V3D_CPU]; - - file->enabled_ns[V3D_CPU] += runtime; - v3d->queue[V3D_CPU].enabled_ns += runtime; - - file->jobs_sent[V3D_CPU]++; - v3d->queue[V3D_CPU].jobs_sent++; - - file->start_ns[V3D_CPU] = 0; - v3d->queue[V3D_CPU].start_ns = 0; + v3d_job_update_stats(&job->base, V3D_CPU); return NULL; } @@ -568,24 +570,12 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job) { struct v3d_job *job = to_v3d_job(sched_job); struct v3d_dev *v3d = job->v3d; - struct v3d_file_priv *file = job->file->driver_priv; - u64 runtime; - file->start_ns[V3D_CACHE_CLEAN] = local_clock(); - v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN]; + v3d_job_start_stats(job, V3D_CACHE_CLEAN); v3d_clean_caches(v3d); - runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN]; - - file->enabled_ns[V3D_CACHE_CLEAN] += runtime; - v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime; - - file->jobs_sent[V3D_CACHE_CLEAN]++; - v3d->queue[V3D_CACHE_CLEAN].jobs_sent++; - - file->start_ns[V3D_CACHE_CLEAN] = 0; - v3d->queue[V3D_CACHE_CLEAN].start_ns = 0; + v3d_job_update_stats(job, V3D_CACHE_CLEAN); return NULL; }