@@ -118,6 +118,14 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue)
global_stats->start_ns = now;
}
+static void
+v3d_stats_update(struct v3d_stats *stats, u64 now)
+{
+ stats->enabled_ns += now - stats->start_ns;
+ stats->jobs_completed++;
+ stats->start_ns = 0;
+}
+
void
v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue)
{
@@ -127,13 +135,8 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue)
struct v3d_stats *local_stats = &file->stats[queue];
u64 now = local_clock();
- local_stats->enabled_ns += now - local_stats->start_ns;
- local_stats->jobs_completed++;
- local_stats->start_ns = 0;
-
- global_stats->enabled_ns += now - global_stats->start_ns;
- global_stats->jobs_completed++;
- global_stats->start_ns = 0;
+ v3d_stats_update(local_stats, now);
+ v3d_stats_update(global_stats, now);
}
static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)