@@ -253,8 +253,8 @@ int panthor_heap_destroy(struct panthor_heap_pool *pool, u32 handle)
* @pool: Pool to instantiate the heap context from.
* @initial_chunk_count: Number of chunk allocated at initialization time.
* Must be at least 1.
- * @chunk_size: The size of each chunk. Must be a power of two between 256k
- * and 2M.
+ * @chunk_size: The size of each chunk. Must be page-aligned and lie in the
+ * [128k:8M] range.
* @max_chunks: Maximum number of chunks that can be allocated.
* @target_in_flight: Maximum number of in-flight render passes.
* @heap_ctx_gpu_va: Pointer holding the GPU address of the allocated heap
@@ -284,8 +284,8 @@ int panthor_heap_create(struct panthor_heap_pool *pool,
if (initial_chunk_count > max_chunks)
return -EINVAL;
- if (hweight32(chunk_size) != 1 ||
- chunk_size < SZ_256K || chunk_size > SZ_2M)
+ if (!IS_ALIGNED(chunk_size, PAGE_SIZE) ||
+ chunk_size < SZ_128K || chunk_size > SZ_8M)
return -EINVAL;
down_read(&pool->lock);
@@ -898,7 +898,11 @@ struct drm_panthor_tiler_heap_create {
/** @initial_chunk_count: Initial number of chunks to allocate. Must be at least one. */
__u32 initial_chunk_count;
- /** @chunk_size: Chunk size. Must be a power of two at least 256KB large. */
+ /**
+ * @chunk_size: Chunk size.
+ *
+ * Must be page-aligned and lie in the [128k:8M] range.
+ */
__u32 chunk_size;
/**