diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 58c8161289fe..ffa3e765f5db 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -51,7 +51,7 @@
  * drm_sched_entity_set_priority(). For changing the set of schedulers
  * @sched_list at runtime see drm_sched_entity_modify_sched().
  *
- * An entity is cleaned up by callind drm_sched_entity_fini(). See also
+ * An entity is cleaned up by calling drm_sched_entity_fini(). See also
  * drm_sched_entity_destroy().
  *
  * Returns 0 on success or a negative error code on failure.
@@ -370,8 +370,8 @@ static void drm_sched_entity_clear_dep(struct dma_fence *f,
 }
 
 /*
- * drm_sched_entity_clear_dep - callback to clear the entities dependency and
- * wake up scheduler
+ * drm_sched_entity_wakeup - callback to clear the entity's dependency and
+ * wake up the scheduler
  */
 static void drm_sched_entity_wakeup(struct dma_fence *f,
 				    struct dma_fence_cb *cb)
@@ -389,7 +389,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
  * @entity: scheduler entity
  * @priority: scheduler priority
  *
- * Update the priority of runqueus used for the entity.
+ * Update the priority of runqueues used for the entity.
  */
 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
 				   enum drm_sched_priority priority)
@@ -574,8 +574,6 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
  * fence sequence number this function should be called with drm_sched_job_arm()
  * under common lock for the struct drm_sched_entity that was set up for
  * @sched_job in drm_sched_job_init().
- *
- * Returns 0 for success, negative error code otherwise.
  */
 void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
 {
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index ab53ab486fe6..cadf1662bc01 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -41,7 +41,7 @@
  * 4. Entities themselves maintain a queue of jobs that will be scheduled on
  *    the hardware.
  *
- * The jobs in a entity are always scheduled in the order that they were pushed.
+ * The jobs in an entity are always scheduled in the order in which they were pushed.
  *
  * Note that once a job was taken from the entities queue and pushed to the
  * hardware, i.e. the pending queue, the entity must not be referenced anymore
@@ -1339,7 +1339,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched)
 		list_for_each_entry(s_entity, &rq->entities, list)
 			/*
 			 * Prevents reinsertion and marks job_queue as idle,
-			 * it will removed from rq in drm_sched_entity_fini
+			 * it will be removed from the rq in drm_sched_entity_fini()
 			 * eventually
 			 */
 			s_entity->stopped = true;
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index fe8edb917360..ef23113451e4 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -33,11 +33,11 @@
 #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
 
 /**
- * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining
+ * DRM_SCHED_FENCE_DONT_PIPELINE - Prevent dependency pipelining
  *
  * Setting this flag on a scheduler fence prevents pipelining of jobs depending
  * on this fence. In other words we always insert a full CPU round trip before
- * dependen jobs are pushed to the hw queue.
+ * dependent jobs are pushed to the hw queue.
  */
 #define DRM_SCHED_FENCE_DONT_PIPELINE	DMA_FENCE_FLAG_USER_BITS
 
@@ -71,7 +71,7 @@ enum drm_sched_priority {
 	DRM_SCHED_PRIORITY_COUNT
 };
 
-/* Used to chose between FIFO and RR jobs scheduling */
+/* Used to choose between FIFO and RR job-scheduling */
 extern int drm_sched_policy;
 
 #define DRM_SCHED_POLICY_RR    0
@@ -198,7 +198,7 @@ struct drm_sched_entity {
 	 *
 	 * Points to the finished fence of the last scheduled job. Only written
 	 * by the scheduler thread, can be accessed locklessly from
-	 * drm_sched_job_arm() iff the queue is empty.
+	 * drm_sched_job_arm() if the queue is empty.
 	 */
 	struct dma_fence __rcu		*last_scheduled;
 
@@ -247,7 +247,7 @@ struct drm_sched_entity {
  * @sched: the scheduler to which this rq belongs to.
  * @entities: list of the entities to be scheduled.
  * @current_entity: the entity which is to be scheduled.
- * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling
+ * @rb_tree_root: root of time based priority queue of entities for FIFO scheduling
  *
  * Run queue is a set of entities scheduling command submissions for
  * one specific ring. It implements the scheduling policy that selects
@@ -321,7 +321,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
  * @s_fence: contains the fences for the scheduling of job.
  * @finish_cb: the callback for the finished fence.
  * @credits: the number of credits this job contributes to the scheduler
- * @work: Helper to reschdeule job kill to different context.
+ * @work: Helper to reschedule job kill to different context.
  * @id: a unique id assigned to each job scheduled on the scheduler.
  * @karma: increment on every hang caused by this job. If this exceeds the hang
  *         limit of the scheduler then the job is marked guilty and will not
diff --git a/include/linux/dma-resv.h b/include/linux/dma-resv.h
index 8d0e34dad446..c5ab6fd9ebe8 100644
--- a/include/linux/dma-resv.h
+++ b/include/linux/dma-resv.h
@@ -105,10 +105,10 @@ enum dma_resv_usage {
 	 * This should be used by submissions which don't want to participate in
 	 * any implicit synchronization.
 	 *
-	 * The most common case are preemption fences, page table updates, TLB
-	 * flushes as well as explicit synced user submissions.
+	 * The most common cases are preemption fences, page table updates, TLB
+	 * flushes as well as explicitly synced user submissions.
 	 *
-	 * Explicit synced user user submissions can be promoted to
+	 * Explicitly synced user submissions can be promoted to
 	 * DMA_RESV_USAGE_READ or DMA_RESV_USAGE_WRITE as needed using
 	 * dma_buf_import_sync_file() when implicit synchronization should
 	 * become necessary after initial adding of the fence.
