Message ID | 20250204190400.2550-2-dakr@kernel.org (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | [v2,1/2] gpu: nova-core: add initial driver stub | expand |
On Tue, 4 Feb 2025 20:03:12 +0100 Danilo Krummrich <dakr@kernel.org> wrote: > Add the initial documentation of the Nova project. > > The initial project documentation consists out of a brief introduction > of the project, as well as project guidelines both general and nova-core > specific and a task list for nova-core specifically. > > The task list is divided into tasks for general Rust infrastructure > required by the project, tasks regarding GSP enablement and firmware > abstraction, general GPU driver tasks as well as tasks related to > external API design and test infrastructure. > > Signed-off-by: Danilo Krummrich <dakr@kernel.org> > --- > - Add task "Generic register abstraction". > - Change complexity of "Debugfs abstractions". > --- > Documentation/gpu/drivers.rst | 1 + > Documentation/gpu/nova/core/guidelines.rst | 24 ++ > Documentation/gpu/nova/core/todo.rst | 445 +++++++++++++++++++++ > Documentation/gpu/nova/guidelines.rst | 73 ++++ > Documentation/gpu/nova/index.rst | 30 ++ > MAINTAINERS | 1 + > 6 files changed, 574 insertions(+) > create mode 100644 Documentation/gpu/nova/core/guidelines.rst > create mode 100644 Documentation/gpu/nova/core/todo.rst > create mode 100644 Documentation/gpu/nova/guidelines.rst > create mode 100644 Documentation/gpu/nova/index.rst > > diff --git a/Documentation/gpu/drivers.rst b/Documentation/gpu/drivers.rst > index 1f17ad0790d7..7c2c5dcb5fd4 100644 > --- a/Documentation/gpu/drivers.rst > +++ b/Documentation/gpu/drivers.rst > @@ -24,6 +24,7 @@ GPU Driver Documentation > panfrost > panthor > zynqmp > + nova/index > > .. only:: subproject and html > > diff --git a/Documentation/gpu/nova/core/guidelines.rst b/Documentation/gpu/nova/core/guidelines.rst > new file mode 100644 > index 000000000000..a389d65d7982 > --- /dev/null > +++ b/Documentation/gpu/nova/core/guidelines.rst > @@ -0,0 +1,24 @@ > +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) > + > +========== > +Guidelines > +========== > + > +This documents contains the guidelines for nova-core. Additionally, all common > +guidelines of the Nova project do apply. > + > +Driver API > +========== > + > +One main purpose of nova-core is to implement the abstraction around the > +firmware interface of GSP and provide a firmware (version) independent API for > +2nd level drivers, such as nova-drm or the vGPU manager VFIO driver. > + > +Therefore, it is not permitted to leak firmware (version) specifics, through the > +driver API, to 2nd level drivers. > + > +Acceptance Criteria > +=================== > + > +- To the extend possible, patches submitted to nova-core must be tested for > + regressions with all 2nd level drivers. > diff --git a/Documentation/gpu/nova/core/todo.rst b/Documentation/gpu/nova/core/todo.rst > new file mode 100644 > index 000000000000..5e66ec35c5e3 > --- /dev/null > +++ b/Documentation/gpu/nova/core/todo.rst > @@ -0,0 +1,445 @@ > +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) > + > +========= > +Task List > +========= > + ... > + > +Generic register abstraction > +---------------------------- > + > +Work out how register constants and structures can be automatically generated > +through generalized macros. > + > +Example: > + > +.. code-block:: rust > + > + register!(BOOT0, 0x0, u32, pci::Bar<SIZE>, Fields [ > + MINOR_REVISION(3:0, RO), > + MAJOR_REVISION(7:4, RO), > + REVISION(7:0, RO), // Virtual register combining major and minor rev. > + ]) > + I think it is better not to tie this to pci::Bar and its operations. It would be better to have a intermediate container as the macro param. The container holds the register region vaddr pointer, size, read/write traits. The macro expands it from there, thus, we can also use this on firmware memory structures, e.g. GSP WPR2 info. Probably we are looking for a even more generic solution/type for deferring a structure in the vaddr and generating the the accessing methods accordingly. It might also be useful later in GSP message queue manipulation, ELF header extraction, page table manipulation? (to avoid ambitious unsafe statements in the rust driver) > +This could expand to something like: > + > +.. code-block:: rust > + > + const BOOT0_OFFSET: usize = 0x00000000; > + const BOOT0_MINOR_REVISION_SHIFT: u8 = 0; > + const BOOT0_MINOR_REVISION_MASK: u32 = 0x0000000f; > + const BOOT0_MAJOR_REVISION_SHIFT: u8 = 4; > + const BOOT0_MAJOR_REVISION_MASK: u32 = 0x000000f0; > + const BOOT0_REVISION_SHIFT: u8 = BOOT0_MINOR_REVISION_SHIFT; > + const BOOT0_REVISION_MASK: u32 = BOOT0_MINOR_REVISION_MASK | BOOT0_MAJOR_REVISION_MASK; > + > + struct Boot0(u32); > + > + impl Boot0 { > + #[inline] > + fn read(bar: &RevocableGuard<'_, pci::Bar<SIZE>>) -> Self { > + Self(bar.readl(BOOT0_OFFSET)) > + } > + > + #[inline] > + fn minor_revision(&self) -> u32 { > + (self.0 & BOOT0_MINOR_REVISION_MASK) >> BOOT0_MINOR_REVISION_SHIFT > + } > + > + #[inline] > + fn major_revision(&self) -> u32 { > + (self.0 & BOOT0_MAJOR_REVISION_MASK) >> BOOT0_MAJOR_REVISION_SHIFT > + } > + > + #[inline] > + fn revision(&self) -> u32 { > + (self.0 & BOOT0_REVISION_MASK) >> BOOT0_REVISION_SHIFT > + } > + } > + > +Usage: > + > +.. code-block:: rust > + > + let bar = bar.try_access().ok_or(ENXIO)?; > + > + let boot0 = Boot0::read(&bar); > + pr_info!("Revision: {}\n", boot0.revision()); > + > +| Complexity: Advanced > + > +Delay / Sleep abstractions > +-------------------------- ... > + > +VRAM memory allocator > +--------------------- > + > +Investigate options for a VRAM memory allocator. > + > +Some possible options: > + - Rust abstractions for > + - RB tree (interval tree) / drm_mm > + - maple_tree > + - native Rust collections > + > +| Complexity: Advanced > + I am leaning towards having the abstractions at a high level APIs, e.g. wrapping drm_mm and possibly the rust side can choose the backend type of drm_mm if it really needs a different type of data structure other than default supported by drm_mm. If we need more type of data structures, we can extend drm_mm in C side. That can save us some efforts. > +Instance Memory > +--------------- > + > +Implement support for instmem (bar2) used to store page tables. > + > +| Complexity: Intermediate > +| Contact: Dave Airlie > + > +GPU System Processor (GSP) > +========================== ... > + > +External APIs > +============= > + > +nova-core base API > +------------------ > + > +Work out the common pieces of the API to connect 2nd level drivers, i.e. vGPU > +manager and nova-drm. > + > +| Complexity: Advanced > + > +vGPU manager API > +---------------- > + > +Work out the API parts required by the vGPU manager, which are not covered by > +the base API. > + > +| Complexity: Advanced > + > +nova-core C API > +--------------- > + > +Implement a C wrapper for the APIs required by the vGPU manager driver. > + > +| Complexity: Intermediate Thanks for calling this out. I believe the "vGPU manager API" is not a standalone task, as many of the required APIs will intersect with other components in nova-core. As one of nova-core’s users, vGPU represents the simplest use case to get started with, offering significant value to both nova-core and its users in the near term. I was thinking that if we could align with the folks on making vGPU + nova-core our initial short-term goal, it would be beneficial for nova-drm's development, since the APIs required for nova-drm are a superset of those needed for vGPU. It would be valuable for us to be involved in key areas related to vGPU, including: - Task review - Design discussions - Unit testing Additionally, we are working on a vGPU requirements document that will outline the complete API needs for vGPU beyond those already covered in the RFC patches. Hope that will be published soon. > + > +Testing > +======= > + > +CI pipeline > +----------- > + > +Investigate option for continuous integration testing. > + > +This can go from as simple as running KUnit tests over running (graphics) CTS to > +booting up (multiple) guest VMs to test VFIO use-cases. > + > +It might also be worth to consider the introduction of a new test suite directly > +sitting on top of the uAPI for more targeted testing and debugging. There may be > +options for collaboration / shared code with the Mesa project. > + > +| Complexity: Advanced > diff --git a/Documentation/gpu/nova/guidelines.rst b/Documentation/gpu/nova/guidelines.rst > new file mode 100644 > index 000000000000..28a959f51c2c > --- /dev/null > +++ b/Documentation/gpu/nova/guidelines.rst > @@ -0,0 +1,73 @@ > +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) > + I think this will develop into a maintainer handbook in the future which reflects maintainer's requirements, thoughts, tips...maybe we can make it explicit? I think it is rules of book that we agree to follow. A similar one can be found here. https://lore.kernel.org/kvm/20230411171651.1067966-1-seanjc@google.com/ > +========== > +Guidelines > +========== > + > +This document describes the general project guidelines that apply to nova-core > +and nova-drm. > + > +Language > +======== > + > +The Nova project uses the Rust programming language. In this context, the > +following rules apply. > + > +- Unless technically necessary otherwise (e.g. uAPI), any driver code is written > + in Rust. > + > +- Direct FFI calls to C kernel APIs must be avoided; instead C kernel APIs > + should be accessed through shared Rust abstractions. > + > +- Unless technically necessary, unsafe Rust code must be avoided. In case of > + technical necessity, unsafe code should be isolated in a separate component > + providing a safe API for other driver code to use. Also need to comment why the unsafe is the last possible approach to go. the last thing we want to see is "unsafe" flying here and there in a rust driver. :) > + > +Style > +----- > + > +All rules of the Rust for Linux project as documented in > +:doc:`../../rust/coding-guidelines` apply. Additionally, the following rules > +apply. > + > +- Code must be formatted with the ``rustfmt`` make target. > + > +- Code submitted for inclusion into the Nova driver project must pass the Rust > + linter, which can be enabled with ``CLIPPY=1``. > + It would be also helpful to make the process explicit. E.g. sharing your command lines used to checking the patches. So folks can align with the expected outcome, e.g. command line parameters. Z. > +Documentation > +============= > + > +The availability of proper documentation is essential in terms of scalability, > +accessability for new contributors and maintainability of a project in general, > +but especially for a driver running as complex hardware as Nova is targeting. > + > +Hence, adding documentation of any kind is very much encouraged by the project. > + > +Besides that, there are some minimum requirements. > + > +- Every non-private structure needs at least a brief doc comment explaining the > + semantical sense of the structure, as well as potential locking and lifetime > + requirements. It is encouraged to have the same minimum documentation for > + non-trivial private structures. > + > +- uAPIs must be fully documented with kernel-doc comments; additionally, the > + semantical behavior must be explained including potential special or corner > + cases. > + > +- The APIs connecting the 1st level driver (nova-core) with 2nd level drivers > + must be fully documented. This includes doc comments, potential locking and > + lifetime requirements, as well as example code if applicable. > + > +- Abbreviations must be explained when introduced; terminology must be uniquely > + defined. > + > +- Register addresses, layouts, shift values and masks must be defined properly; > + unless obvious, the semantical sense must be documented. This only applies if > + the author is able to obtain the corresponding information. > + > +Acceptance Criteria > +=================== > + > +- Patches must only be applied if reviewed by at least one other person on the > + mailing list; this also applies for maintainers. > diff --git a/Documentation/gpu/nova/index.rst b/Documentation/gpu/nova/index.rst > new file mode 100644 > index 000000000000..2701b3f4af35 > --- /dev/null > +++ b/Documentation/gpu/nova/index.rst > @@ -0,0 +1,30 @@ > +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) > + > +======================= > +nova NVIDIA GPU drivers > +======================= > + > +The nova driver project consists out of two separate drivers nova-core and > +nova-drm and intends to supersede the nouveau driver for NVIDIA GPUs based on > +the GPU System Processor (GSP). > + > +The following documents apply to both nova-core and nova-drm. > + > +.. toctree:: > + :titlesonly: > + > + guidelines > + > +nova-core > +========= > + > +The nova-core driver is the core driver for NVIDIA GPUs based on GSP. nova-core, > +as the 1st level driver, provides an abstraction around the GPUs hard- and > +firmware interfaces providing a common base for 2nd level drivers, such as the > +vGPU manager VFIO driver and the nova-drm driver. > + > +.. toctree:: > + :titlesonly: > + > + core/guidelines > + core/todo > diff --git a/MAINTAINERS b/MAINTAINERS > index f7ddca7de0ef..07455c945834 100644 > --- a/MAINTAINERS > +++ b/MAINTAINERS > @@ -7454,6 +7454,7 @@ Q: https://patchwork.freedesktop.org/project/nouveau/ > B: https://gitlab.freedesktop.org/drm/nova/-/issues > C: irc://irc.oftc.net/nouveau > T: git https://gitlab.freedesktop.org/drm/nova.git nova-next > +F: Documentation/gpu/nova/ > F: drivers/gpu/nova-core/ > > DRM DRIVER FOR OLIMEX LCD-OLINUXINO PANELS
On Wed, Feb 5, 2025 at 2:57 PM Zhi Wang <zhiw@nvidia.com> wrote: > > It would be also helpful to make the process explicit. E.g. sharing your > command lines used to checking the patches. So folks can align with the > expected outcome, e.g. command line parameters. These two guidelines (and generally the few others above) are intended to apply to all Rust code in the kernel (i.e. not just `rust/`) -- their command lines are mentioned in `Documentation/rust/`. We could add a note to make that clearer if that helps. So I would suggest avoiding repetition here by referencing those. We also mention it in our "Subsystem Profile document" at https://rust-for-linux.com/contributing#submit-checklist-addendum. > > +The availability of proper documentation is essential in terms of scalability, > > +accessability for new contributors and maintainability of a project in general, Typo: accessibility? Cheers, Miguel
On Wed, 5 Feb 2025 15:13:12 +0100 Miguel Ojeda <miguel.ojeda.sandonis@gmail.com> wrote: > On Wed, Feb 5, 2025 at 2:57 PM Zhi Wang <zhiw@nvidia.com> wrote: > > > > It would be also helpful to make the process explicit. E.g. sharing your > > command lines used to checking the patches. So folks can align with the > > expected outcome, e.g. command line parameters. > > These two guidelines (and generally the few others above) are intended > to apply to all Rust code in the kernel (i.e. not just `rust/`) -- > their command lines are mentioned in `Documentation/rust/`. We could > add a note to make that clearer if that helps. So I would suggest > avoiding repetition here by referencing those. > > We also mention it in our "Subsystem Profile document" at > https://rust-for-linux.com/contributing#submit-checklist-addendum. I think we can refer the links so that we don't need to explain the process in detail. I would prefer to have the exact command lines that maintainer are using in the doce. E.g. I was experiencing that folks using different params with checkpatch.pl, the outcome, .e.g. warnings are different. different spell-checks backend gives different errors. It could be nice that we put the command lines explicitly so that folks would save some efforts on re-spin. It also saves maintainer's efforts. Z. > > > > +The availability of proper documentation is essential in terms of scalability, > > > +accessability for new contributors and maintainability of a project in general, > > Typo: accessibility? > > Cheers, > Miguel >
On Wed, Feb 05, 2025 at 03:56:46PM +0200, Zhi Wang wrote: > On Tue, 4 Feb 2025 20:03:12 +0100 > Danilo Krummrich <dakr@kernel.org> wrote: > > > + > > +Generic register abstraction > > +---------------------------- > > + > > +Work out how register constants and structures can be automatically generated > > +through generalized macros. > > + > > +Example: > > + > > +.. code-block:: rust > > + > > + register!(BOOT0, 0x0, u32, pci::Bar<SIZE>, Fields [ > > + MINOR_REVISION(3:0, RO), > > + MAJOR_REVISION(7:4, RO), > > + REVISION(7:0, RO), // Virtual register combining major and minor rev. > > + ]) > > + > > I think it is better not to tie this to pci::Bar and its operations. It > would be better to have a intermediate container as the macro param. The > container holds the register region vaddr pointer, size, read/write traits. I think for this particular example we want to tie it to the pci::Bar on way or the other. But yes, the idea would be that any `dyn Io` works. > The macro expands it from there, thus, we can also use this on firmware > memory structures, e.g. GSP WPR2 info. > > Probably we are looking for a even more generic solution/type for deferring > a structure in the vaddr and generating the the accessing methods > accordingly. It might also be useful later in GSP message queue > manipulation, ELF header extraction, page table manipulation? (to avoid > ambitious unsafe statements in the rust driver) I think it's hard to predict to what extend we can (or want to) generalize this. But I think those are good thoughts that should be considered working on this. If you come up with a few lines to broaden the scope, I'm happy to add them to this section. > > > +This could expand to something like: > > + > > +.. code-block:: rust > > + > > + const BOOT0_OFFSET: usize = 0x00000000; > > + const BOOT0_MINOR_REVISION_SHIFT: u8 = 0; > > + const BOOT0_MINOR_REVISION_MASK: u32 = 0x0000000f; > > + const BOOT0_MAJOR_REVISION_SHIFT: u8 = 4; > > + const BOOT0_MAJOR_REVISION_MASK: u32 = 0x000000f0; > > + const BOOT0_REVISION_SHIFT: u8 = BOOT0_MINOR_REVISION_SHIFT; > > + const BOOT0_REVISION_MASK: u32 = BOOT0_MINOR_REVISION_MASK | BOOT0_MAJOR_REVISION_MASK; > > + > > + struct Boot0(u32); > > + > > + impl Boot0 { > > + #[inline] > > + fn read(bar: &RevocableGuard<'_, pci::Bar<SIZE>>) -> Self { > > + Self(bar.readl(BOOT0_OFFSET)) > > + } > > + > > + #[inline] > > + fn minor_revision(&self) -> u32 { > > + (self.0 & BOOT0_MINOR_REVISION_MASK) >> BOOT0_MINOR_REVISION_SHIFT > > + } > > + > > + #[inline] > > + fn major_revision(&self) -> u32 { > > + (self.0 & BOOT0_MAJOR_REVISION_MASK) >> BOOT0_MAJOR_REVISION_SHIFT > > + } > > + > > + #[inline] > > + fn revision(&self) -> u32 { > > + (self.0 & BOOT0_REVISION_MASK) >> BOOT0_REVISION_SHIFT > > + } > > + } > > + > > +Usage: > > + > > +.. code-block:: rust > > + > > + let bar = bar.try_access().ok_or(ENXIO)?; > > + > > + let boot0 = Boot0::read(&bar); > > + pr_info!("Revision: {}\n", boot0.revision()); > > + > > +| Complexity: Advanced > > + > > +Delay / Sleep abstractions > > +-------------------------- > > ... > > > + > > +VRAM memory allocator > > +--------------------- > > + > > +Investigate options for a VRAM memory allocator. > > + > > +Some possible options: > > + - Rust abstractions for > > + - RB tree (interval tree) / drm_mm > > + - maple_tree > > + - native Rust collections > > + > > +| Complexity: Advanced > > + > > I am leaning towards having the abstractions at a high level APIs, e.g. > wrapping drm_mm and possibly the rust side can choose the backend type of > drm_mm if it really needs a different type of data structure other > than default supported by drm_mm. If we need more type of data structures, > we can extend drm_mm in C side. That can save us some efforts. I think we have to work out the advantages and disadvantages and see if there are any opportunities for synergies. For instance, in case we end up with separate VMM management in nova-core and nova-drm, there might be synergies for the other options. > > > +Instance Memory > > +--------------- > > + > > +Implement support for instmem (bar2) used to store page tables. > > + > > +| Complexity: Intermediate > > +| Contact: Dave Airlie > > + > > +GPU System Processor (GSP) > > +========================== > > ... > > > + > > +External APIs > > +============= > > + > > +nova-core base API > > +------------------ > > + > > +Work out the common pieces of the API to connect 2nd level drivers, i.e. vGPU > > +manager and nova-drm. > > + > > +| Complexity: Advanced > > + > > +vGPU manager API > > +---------------- > > + > > +Work out the API parts required by the vGPU manager, which are not covered by > > +the base API. > > + > > +| Complexity: Advanced > > + > > +nova-core C API > > +--------------- > > + > > +Implement a C wrapper for the APIs required by the vGPU manager driver. > > + > > +| Complexity: Intermediate > > Thanks for calling this out. > > I believe the "vGPU manager API" is not a standalone task, as many of the > required APIs will intersect with other components in nova-core. > > As one of nova-core’s users, vGPU represents the simplest use case to get > started with, offering significant value to both nova-core and its users > in the near term. > > I was thinking that if we could align with the folks on making vGPU + > nova-core our initial short-term goal, it would be beneficial for > nova-drm's development, since the APIs required for nova-drm are a > superset of those needed for vGPU. I think it is common understanding to have nova-core + vGPU as a first milestone. However, I think that we should also put some effort into the nova-drm side of things to not miss out on potential design contraints on both ends, nova-core <-> nova-drm as well as nova-drm <-> DRM core, since there are also other upcoming Rust DRM drivers. > > It would be valuable for us to be involved in key areas related to vGPU, > including: > > - Task review > - Design discussions > - Unit testing I'm a bit confused about who specifically is meant with "we", "the folks" and "us" in your statements above. But of course everyone is welcome to be involved into the aspects mentioned above and the project in general. :-) > > Additionally, we are working on a vGPU requirements document that will > outline the complete API needs for vGPU beyond those already covered in > the RFC patches. Hope that will be published soon. I think this will be very useful for nova project! > > > + > > +Testing > > +======= > > + > > +CI pipeline > > +----------- > > + > > +Investigate option for continuous integration testing. > > + > > +This can go from as simple as running KUnit tests over running (graphics) CTS to > > +booting up (multiple) guest VMs to test VFIO use-cases. > > + > > +It might also be worth to consider the introduction of a new test suite directly > > +sitting on top of the uAPI for more targeted testing and debugging. There may be > > +options for collaboration / shared code with the Mesa project. > > + > > +| Complexity: Advanced > > diff --git a/Documentation/gpu/nova/guidelines.rst b/Documentation/gpu/nova/guidelines.rst > > new file mode 100644 > > index 000000000000..28a959f51c2c > > --- /dev/null > > +++ b/Documentation/gpu/nova/guidelines.rst > > @@ -0,0 +1,73 @@ > > +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) > > + > > I think this will develop into a maintainer handbook in the future which > reflects maintainer's requirements, thoughts, tips...maybe we can make it > explicit? I think it is rules of book that we agree to follow. > > A similar one can be found here. > https://lore.kernel.org/kvm/20230411171651.1067966-1-seanjc@google.com/ Yes, that's the idea. Is there anything additional you'd like to see added for this initial commit? > > > +========== > > +Guidelines > > +========== > > + > > +This document describes the general project guidelines that apply to nova-core > > +and nova-drm. > > + > > +Language > > +======== > > + > > +The Nova project uses the Rust programming language. In this context, the > > +following rules apply. > > + > > +- Unless technically necessary otherwise (e.g. uAPI), any driver code is written > > + in Rust. > > + > > +- Direct FFI calls to C kernel APIs must be avoided; instead C kernel APIs > > + should be accessed through shared Rust abstractions. > > + > > +- Unless technically necessary, unsafe Rust code must be avoided. In case of > > + technical necessity, unsafe code should be isolated in a separate component > > + providing a safe API for other driver code to use. > > Also need to comment why the unsafe is the last possible approach to go. > the last thing we want to see is "unsafe" flying here and there in a rust > driver. :) You mean adding an explanation as for why to avoid "unsafe"? I thought it's probably rather obvious. But I'm also fine adding an explanation, suggestions?
On Wed, Feb 05, 2025 at 04:56:32PM +0200, Zhi Wang wrote: > On Wed, 5 Feb 2025 15:13:12 +0100 > Miguel Ojeda <miguel.ojeda.sandonis@gmail.com> wrote: > > > On Wed, Feb 5, 2025 at 2:57 PM Zhi Wang <zhiw@nvidia.com> wrote: > > > > > > It would be also helpful to make the process explicit. E.g. sharing your > > > command lines used to checking the patches. So folks can align with the > > > expected outcome, e.g. command line parameters. > > > > These two guidelines (and generally the few others above) are intended > > to apply to all Rust code in the kernel (i.e. not just `rust/`) -- > > their command lines are mentioned in `Documentation/rust/`. We could > > add a note to make that clearer if that helps. So I would suggest > > avoiding repetition here by referencing those. Regarding the two, for me they read more like suggestions. The few others are indeed pretty clearly documented in "general-information". Gonna add references instead. > > > > We also mention it in our "Subsystem Profile document" at > > https://rust-for-linux.com/contributing#submit-checklist-addendum. > > I think we can refer the links so that we don't need to explain the > process in detail. I would prefer to have the exact command lines that > maintainer are using in the doce. E.g. I was experiencing that folks using > different params with checkpatch.pl, the outcome, .e.g. warnings are > different. different spell-checks backend gives different errors. > > It could be nice that we put the command lines explicitly so that folks > would save some efforts on re-spin. It also saves maintainer's efforts. Generally, I'm fine with adding the specific command that should be run before sending patches in a single place for convenience in this document. But maybe it makes sense to consider whether this could go into the generic Rust documentation too? > > Z. > > > > > > +The availability of proper documentation is essential in terms of scalability, > > > > +accessability for new contributors and maintainability of a project in general, > > > > Typo: accessibility? > > > > Cheers, > > Miguel > > >
On 05/02/2025 18.10, Danilo Krummrich wrote: > On Wed, Feb 05, 2025 at 03:56:46PM +0200, Zhi Wang wrote: >> On Tue, 4 Feb 2025 20:03:12 +0100 >> Danilo Krummrich <dakr@kernel.org> wrote: >> >>> + >>> +Generic register abstraction >>> +---------------------------- >>> + >>> +Work out how register constants and structures can be automatically generated >>> +through generalized macros. >>> + >>> +Example: >>> + >>> +.. code-block:: rust >>> + >>> + register!(BOOT0, 0x0, u32, pci::Bar<SIZE>, Fields [ >>> + MINOR_REVISION(3:0, RO), >>> + MAJOR_REVISION(7:4, RO), >>> + REVISION(7:0, RO), // Virtual register combining major and minor rev. >>> + ]) >>> + >> >> I think it is better not to tie this to pci::Bar and its operations. It >> would be better to have a intermediate container as the macro param. The >> container holds the register region vaddr pointer, size, read/write traits. > > I think for this particular example we want to tie it to the pci::Bar on way or > the other. > > But yes, the idea would be that any `dyn Io` works. > >> The macro expands it from there, thus, we can also use this on firmware >> memory structures, e.g. GSP WPR2 info. >> >> Probably we are looking for a even more generic solution/type for deferring >> a structure in the vaddr and generating the the accessing methods >> accordingly. It might also be useful later in GSP message queue >> manipulation, ELF header extraction, page table manipulation? (to avoid >> ambitious unsafe statements in the rust driver) > > I think it's hard to predict to what extend we can (or want to) generalize this. > But I think those are good thoughts that should be considered working on this. > I am thinking of a macro doing this: #[repr(C)] #[derive(MemoryMappedStruct)] // Maybe a better name struct FirmwareStruct { // Firmware, headers definitions from the SDK field1: u32, field2: u16, field3: u8, } In the driver... let my_struct = unsafe { FirmwareStruct::from_addr(vaddr) }; // vaddr is the firmware VA, or put the vaddr in a common container generated by R4L Firmware abstraction, thus this unsafe can be opted-out as well. // read let v1 = my_struct.field1(); let v2 = my_struct.field2(); let v3 = my_struct.field3(); // write my_struct.set_field1(0x42); my_struct.set_field2(0x123); my_struct.set_field3(0x9); ... I think it is doable and improves the readability a lot. It would be quite useful when extracting the headers and data structures, considering there are a lot of them coming. > If you come up with a few lines to broaden the scope, I'm happy to add them to > this section. > >> >>> +This could expand to something like: >>> + >>> +.. code-block:: rust >>> + >>> + const BOOT0_OFFSET: usize = 0x00000000; >>> + const BOOT0_MINOR_REVISION_SHIFT: u8 = 0; >>> + const BOOT0_MINOR_REVISION_MASK: u32 = 0x0000000f; >>> + const BOOT0_MAJOR_REVISION_SHIFT: u8 = 4; >>> + const BOOT0_MAJOR_REVISION_MASK: u32 = 0x000000f0; >>> + const BOOT0_REVISION_SHIFT: u8 = BOOT0_MINOR_REVISION_SHIFT; >>> + const BOOT0_REVISION_MASK: u32 = BOOT0_MINOR_REVISION_MASK | BOOT0_MAJOR_REVISION_MASK; >>> + >>> + struct Boot0(u32); >>> + >>> + impl Boot0 { >>> + #[inline] >>> + fn read(bar: &RevocableGuard<'_, pci::Bar<SIZE>>) -> Self { >>> + Self(bar.readl(BOOT0_OFFSET)) >>> + } >>> + >>> + #[inline] >>> + fn minor_revision(&self) -> u32 { >>> + (self.0 & BOOT0_MINOR_REVISION_MASK) >> BOOT0_MINOR_REVISION_SHIFT >>> + } >>> + >>> + #[inline] >>> + fn major_revision(&self) -> u32 { >>> + (self.0 & BOOT0_MAJOR_REVISION_MASK) >> BOOT0_MAJOR_REVISION_SHIFT >>> + } >>> + >>> + #[inline] >>> + fn revision(&self) -> u32 { >>> + (self.0 & BOOT0_REVISION_MASK) >> BOOT0_REVISION_SHIFT >>> + } >>> + } >>> + >>> +Usage: >>> + >>> +.. code-block:: rust >>> + >>> + let bar = bar.try_access().ok_or(ENXIO)?; >>> + >>> + let boot0 = Boot0::read(&bar); >>> + pr_info!("Revision: {}\n", boot0.revision()); >>> + >>> +| Complexity: Advanced >>> + >>> +Delay / Sleep abstractions >>> +-------------------------- >> >> ... >> >>> + >>> +VRAM memory allocator >>> +--------------------- >>> + >>> +Investigate options for a VRAM memory allocator. >>> + >>> +Some possible options: >>> + - Rust abstractions for >>> + - RB tree (interval tree) / drm_mm >>> + - maple_tree >>> + - native Rust collections >>> + >>> +| Complexity: Advanced >>> + >> >> I am leaning towards having the abstractions at a high level APIs, e.g. >> wrapping drm_mm and possibly the rust side can choose the backend type of >> drm_mm if it really needs a different type of data structure other >> than default supported by drm_mm. If we need more type of data structures, >> we can extend drm_mm in C side. That can save us some efforts. > > I think we have to work out the advantages and disadvantages and see if there > are any opportunities for synergies. > > For instance, in case we end up with separate VMM management in nova-core and > nova-drm, there might be synergies for the other options. > Is this for the userspace-controlled GPU VA? It would be interesting to know its different requirements from the current drm_mm. :) >> >>> +Instance Memory >>> +--------------- >>> + >>> +Implement support for instmem (bar2) used to store page tables. >>> + >>> +| Complexity: Intermediate >>> +| Contact: Dave Airlie >>> + >>> +GPU System Processor (GSP) >>> +========================== >> >> ... >> >>> + >>> +External APIs >>> +============= >>> + >>> +nova-core base API >>> +------------------ >>> + >>> +Work out the common pieces of the API to connect 2nd level drivers, i.e. vGPU >>> +manager and nova-drm. >>> + >>> +| Complexity: Advanced >>> + >>> +vGPU manager API >>> +---------------- >>> + >>> +Work out the API parts required by the vGPU manager, which are not covered by >>> +the base API. >>> + >>> +| Complexity: Advanced >>> + >>> +nova-core C API >>> +--------------- >>> + >>> +Implement a C wrapper for the APIs required by the vGPU manager driver. >>> + >>> +| Complexity: Intermediate >> >> Thanks for calling this out. >> >> I believe the "vGPU manager API" is not a standalone task, as many of the >> required APIs will intersect with other components in nova-core. >> >> As one of nova-core’s users, vGPU represents the simplest use case to get >> started with, offering significant value to both nova-core and its users >> in the near term. >> >> I was thinking that if we could align with the folks on making vGPU + >> nova-core our initial short-term goal, it would be beneficial for >> nova-drm's development, since the APIs required for nova-drm are a >> superset of those needed for vGPU. > > I think it is common understanding to have nova-core + vGPU as a first > milestone. > > However, I think that we should also put some effort into the nova-drm side of > things to not miss out on potential design contraints on both ends, nova-core > <-> nova-drm as well as nova-drm <-> DRM core, since there are also other > upcoming Rust DRM drivers. > >> >> It would be valuable for us to be involved in key areas related to vGPU, >> including: >> >> - Task review >> - Design discussions >> - Unit testing > > I'm a bit confused about who specifically is meant with "we", "the folks" and > "us" in your statements above. > > But of course everyone is welcome to be involved into the aspects mentioned > above and the project in general. :-) > >> >> Additionally, we are working on a vGPU requirements document that will >> outline the complete API needs for vGPU beyond those already covered in >> the RFC patches. Hope that will be published soon. > > I think this will be very useful for nova project! > >> >>> + >>> +Testing >>> +======= >>> + >>> +CI pipeline >>> +----------- >>> + >>> +Investigate option for continuous integration testing. >>> + >>> +This can go from as simple as running KUnit tests over running (graphics) CTS to >>> +booting up (multiple) guest VMs to test VFIO use-cases. >>> + >>> +It might also be worth to consider the introduction of a new test suite directly >>> +sitting on top of the uAPI for more targeted testing and debugging. There may be >>> +options for collaboration / shared code with the Mesa project. >>> + >>> +| Complexity: Advanced >>> diff --git a/Documentation/gpu/nova/guidelines.rst b/Documentation/gpu/nova/guidelines.rst >>> new file mode 100644 >>> index 000000000000..28a959f51c2c >>> --- /dev/null >>> +++ b/Documentation/gpu/nova/guidelines.rst >>> @@ -0,0 +1,73 @@ >>> +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) >>> + >> >> I think this will develop into a maintainer handbook in the future which >> reflects maintainer's requirements, thoughts, tips...maybe we can make it >> explicit? I think it is rules of book that we agree to follow. >> >> A similar one can be found here. >> https://lore.kernel.org/kvm/20230411171651.1067966-1-seanjc@google.com/ > > Yes, that's the idea. Is there anything additional you'd like to see added for > this initial commit? > I am mostly thinking of testing of vGPU, we can conclude that more clearly when we have basic stuff working. IMO, maybe some brief introduction about maintainer branches, requirements of patch comments, e.g. prefix of patch titles to different components, expectation of the patch comment body beside those already in submitting_patches.rst. I think those would be helpful. >> >>> +========== >>> +Guidelines >>> +========== >>> + >>> +This document describes the general project guidelines that apply to nova-core >>> +and nova-drm. >>> + >>> +Language >>> +======== >>> + >>> +The Nova project uses the Rust programming language. In this context, the >>> +following rules apply. >>> + >>> +- Unless technically necessary otherwise (e.g. uAPI), any driver code is written >>> + in Rust. >>> + >>> +- Direct FFI calls to C kernel APIs must be avoided; instead C kernel APIs >>> + should be accessed through shared Rust abstractions. >>> + >>> +- Unless technically necessary, unsafe Rust code must be avoided. In case of >>> + technical necessity, unsafe code should be isolated in a separate component >>> + providing a safe API for other driver code to use. >> >> Also need to comment why the unsafe is the last possible approach to go. >> the last thing we want to see is "unsafe" flying here and there in a rust >> driver. :) > > You mean adding an explanation as for why to avoid "unsafe"? I thought it's > probably rather obvious. > > But I'm also fine adding an explanation, suggestions? It is always nice to make it clear. We can also refer this rules from R4L. :) Z.
On Wed Feb 5, 2025 at 10:56 PM JST, Zhi Wang wrote: > On Tue, 4 Feb 2025 20:03:12 +0100 > Danilo Krummrich <dakr@kernel.org> wrote: > >> Add the initial documentation of the Nova project. >> >> The initial project documentation consists out of a brief introduction >> of the project, as well as project guidelines both general and nova-core >> specific and a task list for nova-core specifically. >> >> The task list is divided into tasks for general Rust infrastructure >> required by the project, tasks regarding GSP enablement and firmware >> abstraction, general GPU driver tasks as well as tasks related to >> external API design and test infrastructure. >> >> Signed-off-by: Danilo Krummrich <dakr@kernel.org> >> --- >> - Add task "Generic register abstraction". >> - Change complexity of "Debugfs abstractions". >> --- >> Documentation/gpu/drivers.rst | 1 + >> Documentation/gpu/nova/core/guidelines.rst | 24 ++ >> Documentation/gpu/nova/core/todo.rst | 445 +++++++++++++++++++++ >> Documentation/gpu/nova/guidelines.rst | 73 ++++ >> Documentation/gpu/nova/index.rst | 30 ++ >> MAINTAINERS | 1 + >> 6 files changed, 574 insertions(+) >> create mode 100644 Documentation/gpu/nova/core/guidelines.rst >> create mode 100644 Documentation/gpu/nova/core/todo.rst >> create mode 100644 Documentation/gpu/nova/guidelines.rst >> create mode 100644 Documentation/gpu/nova/index.rst >> >> diff --git a/Documentation/gpu/drivers.rst b/Documentation/gpu/drivers.rst >> index 1f17ad0790d7..7c2c5dcb5fd4 100644 >> --- a/Documentation/gpu/drivers.rst >> +++ b/Documentation/gpu/drivers.rst >> @@ -24,6 +24,7 @@ GPU Driver Documentation >> panfrost >> panthor >> zynqmp >> + nova/index >> >> .. only:: subproject and html >> >> diff --git a/Documentation/gpu/nova/core/guidelines.rst b/Documentation/gpu/nova/core/guidelines.rst >> new file mode 100644 >> index 000000000000..a389d65d7982 >> --- /dev/null >> +++ b/Documentation/gpu/nova/core/guidelines.rst >> @@ -0,0 +1,24 @@ >> +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) >> + >> +========== >> +Guidelines >> +========== >> + >> +This documents contains the guidelines for nova-core. Additionally, all common >> +guidelines of the Nova project do apply. >> + >> +Driver API >> +========== >> + >> +One main purpose of nova-core is to implement the abstraction around the >> +firmware interface of GSP and provide a firmware (version) independent API for >> +2nd level drivers, such as nova-drm or the vGPU manager VFIO driver. >> + >> +Therefore, it is not permitted to leak firmware (version) specifics, through the >> +driver API, to 2nd level drivers. >> + >> +Acceptance Criteria >> +=================== >> + >> +- To the extend possible, patches submitted to nova-core must be tested for >> + regressions with all 2nd level drivers. >> diff --git a/Documentation/gpu/nova/core/todo.rst b/Documentation/gpu/nova/core/todo.rst >> new file mode 100644 >> index 000000000000..5e66ec35c5e3 >> --- /dev/null >> +++ b/Documentation/gpu/nova/core/todo.rst >> @@ -0,0 +1,445 @@ >> +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) >> + >> +========= >> +Task List >> +========= >> + > > ... > >> + >> +Generic register abstraction >> +---------------------------- >> + >> +Work out how register constants and structures can be automatically generated >> +through generalized macros. >> + >> +Example: >> + >> +.. code-block:: rust >> + >> + register!(BOOT0, 0x0, u32, pci::Bar<SIZE>, Fields [ >> + MINOR_REVISION(3:0, RO), >> + MAJOR_REVISION(7:4, RO), >> + REVISION(7:0, RO), // Virtual register combining major and minor rev. >> + ]) >> + > > I think it is better not to tie this to pci::Bar and its operations. It > would be better to have a intermediate container as the macro param. The > container holds the register region vaddr pointer, size, read/write traits. > The macro expands it from there, thus, we can also use this on firmware > memory structures, e.g. GSP WPR2 info. Another reason for not tying this to a particular bus is that Tegra doesn't use PCI to reach the registers of its integrated GPU. Maybe we can remove that parameter from the register!() macro and have read() take a generic argument for its `bar` parameter instead, so that method gets automatically specialized for every type of bus we need to use?
On Fri, Feb 07, 2025 at 05:23:37PM +0900, Alexandre Courbot wrote: > On Wed Feb 5, 2025 at 10:56 PM JST, Zhi Wang wrote: > > On Tue, 4 Feb 2025 20:03:12 +0100 > > Danilo Krummrich <dakr@kernel.org> wrote: > >> + regressions with all 2nd level drivers. > >> diff --git a/Documentation/gpu/nova/core/todo.rst b/Documentation/gpu/nova/core/todo.rst > >> new file mode 100644 > >> index 000000000000..5e66ec35c5e3 > >> --- /dev/null > >> +++ b/Documentation/gpu/nova/core/todo.rst > >> @@ -0,0 +1,445 @@ > >> +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) > >> + > >> +========= > >> +Task List > >> +========= > >> + > > > > ... > > > >> + > >> +Generic register abstraction > >> +---------------------------- > >> + > >> +Work out how register constants and structures can be automatically generated > >> +through generalized macros. > >> + > >> +Example: > >> + > >> +.. code-block:: rust > >> + > >> + register!(BOOT0, 0x0, u32, pci::Bar<SIZE>, Fields [ > >> + MINOR_REVISION(3:0, RO), > >> + MAJOR_REVISION(7:4, RO), > >> + REVISION(7:0, RO), // Virtual register combining major and minor rev. > >> + ]) > >> + > > > > I think it is better not to tie this to pci::Bar and its operations. It > > would be better to have a intermediate container as the macro param. The > > container holds the register region vaddr pointer, size, read/write traits. > > The macro expands it from there, thus, we can also use this on firmware > > memory structures, e.g. GSP WPR2 info. > > Another reason for not tying this to a particular bus is that Tegra > doesn't use PCI to reach the registers of its integrated GPU. Maybe we > can remove that parameter from the register!() macro and have read() > take a generic argument for its `bar` parameter instead, so that method > gets automatically specialized for every type of bus we need to use? This is just an example, I do not mean to tie this to the PCI bus. But rather make it generic, such that it can be tied to any I/O resource. Being able to tie the generated code (but not the macro itself) to a specific resource though would be nice to have.
On Wed, Feb 05, 2025 at 07:44:19PM +0000, Zhi Wang wrote: > On 05/02/2025 18.10, Danilo Krummrich wrote: > > On Wed, Feb 05, 2025 at 03:56:46PM +0200, Zhi Wang wrote: > >> On Tue, 4 Feb 2025 20:03:12 +0100 > >> Danilo Krummrich <dakr@kernel.org> wrote: > >>> diff --git a/Documentation/gpu/nova/guidelines.rst b/Documentation/gpu/nova/guidelines.rst > >>> new file mode 100644 > >>> index 000000000000..28a959f51c2c > >>> --- /dev/null > >>> +++ b/Documentation/gpu/nova/guidelines.rst > >>> @@ -0,0 +1,73 @@ > >>> +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) > >>> + > >> > >> I think this will develop into a maintainer handbook in the future which > >> reflects maintainer's requirements, thoughts, tips...maybe we can make it > >> explicit? I think it is rules of book that we agree to follow. > >> > >> A similar one can be found here. > >> https://lore.kernel.org/kvm/20230411171651.1067966-1-seanjc@google.com/ > > > > Yes, that's the idea. Is there anything additional you'd like to see added for > > this initial commit? > > > > I am mostly thinking of testing of vGPU, we can conclude that more > clearly when we have basic stuff working. IMO, maybe some brief > introduction about maintainer branches, requirements of patch comments, > e.g. prefix of patch titles to different components, expectation of the > patch comment body beside those already in submitting_patches.rst. I > think those would be helpful. I agree, but I don't think we need those things right from the get-go. Let's add those things subsequently.
diff --git a/Documentation/gpu/drivers.rst b/Documentation/gpu/drivers.rst index 1f17ad0790d7..7c2c5dcb5fd4 100644 --- a/Documentation/gpu/drivers.rst +++ b/Documentation/gpu/drivers.rst @@ -24,6 +24,7 @@ GPU Driver Documentation panfrost panthor zynqmp + nova/index .. only:: subproject and html diff --git a/Documentation/gpu/nova/core/guidelines.rst b/Documentation/gpu/nova/core/guidelines.rst new file mode 100644 index 000000000000..a389d65d7982 --- /dev/null +++ b/Documentation/gpu/nova/core/guidelines.rst @@ -0,0 +1,24 @@ +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) + +========== +Guidelines +========== + +This documents contains the guidelines for nova-core. Additionally, all common +guidelines of the Nova project do apply. + +Driver API +========== + +One main purpose of nova-core is to implement the abstraction around the +firmware interface of GSP and provide a firmware (version) independent API for +2nd level drivers, such as nova-drm or the vGPU manager VFIO driver. + +Therefore, it is not permitted to leak firmware (version) specifics, through the +driver API, to 2nd level drivers. + +Acceptance Criteria +=================== + +- To the extend possible, patches submitted to nova-core must be tested for + regressions with all 2nd level drivers. diff --git a/Documentation/gpu/nova/core/todo.rst b/Documentation/gpu/nova/core/todo.rst new file mode 100644 index 000000000000..5e66ec35c5e3 --- /dev/null +++ b/Documentation/gpu/nova/core/todo.rst @@ -0,0 +1,445 @@ +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) + +========= +Task List +========= + +Tasks may have the following fields: + +- ``Complexity``: Describes the required familiarity with Rust and / or the + corresponding kernel APIs or subsystems. There are four different complexities, + ``Beginner``, ``Intermediate``, ``Advanced`` and ``Expert``. +- ``Reference``: References to other tasks. +- ``Link``: Links to external resources. +- ``Contact``: The person that can be contacted for further information about + the task. + +Enablement (Rust) +================= + +Tasks that are not directly related to nova-core, but are preconditions in terms +of required APIs. + +FromPrimitive API +----------------- + +Sometimes the need arises to convert a number to a value of an enum or a +structure. + +A good example from nova-core would be the ``Chipset`` enum type, which defines +the value ``AD102``. When probing the GPU the value ``0x192`` can be read from a +certain register indication the chipset AD102. Hence, the enum value ``AD102`` +should be derived from the number ``0x192``. Currently, nova-core uses a custom +implementation (``Chipset::from_u32`` for this. + +Instead, it would be desirable to have something like the ``FromPrimitive`` +trait [1] from the num crate. + +Having this generalization also helps with implementing a generic macro that +automatically generates the corresponding mappings between a value and a number. + +| Complexity: Beginner +| Link: https://docs.rs/num/latest/num/trait.FromPrimitive.html + +Generic register abstraction +---------------------------- + +Work out how register constants and structures can be automatically generated +through generalized macros. + +Example: + +.. code-block:: rust + + register!(BOOT0, 0x0, u32, pci::Bar<SIZE>, Fields [ + MINOR_REVISION(3:0, RO), + MAJOR_REVISION(7:4, RO), + REVISION(7:0, RO), // Virtual register combining major and minor rev. + ]) + +This could expand to something like: + +.. code-block:: rust + + const BOOT0_OFFSET: usize = 0x00000000; + const BOOT0_MINOR_REVISION_SHIFT: u8 = 0; + const BOOT0_MINOR_REVISION_MASK: u32 = 0x0000000f; + const BOOT0_MAJOR_REVISION_SHIFT: u8 = 4; + const BOOT0_MAJOR_REVISION_MASK: u32 = 0x000000f0; + const BOOT0_REVISION_SHIFT: u8 = BOOT0_MINOR_REVISION_SHIFT; + const BOOT0_REVISION_MASK: u32 = BOOT0_MINOR_REVISION_MASK | BOOT0_MAJOR_REVISION_MASK; + + struct Boot0(u32); + + impl Boot0 { + #[inline] + fn read(bar: &RevocableGuard<'_, pci::Bar<SIZE>>) -> Self { + Self(bar.readl(BOOT0_OFFSET)) + } + + #[inline] + fn minor_revision(&self) -> u32 { + (self.0 & BOOT0_MINOR_REVISION_MASK) >> BOOT0_MINOR_REVISION_SHIFT + } + + #[inline] + fn major_revision(&self) -> u32 { + (self.0 & BOOT0_MAJOR_REVISION_MASK) >> BOOT0_MAJOR_REVISION_SHIFT + } + + #[inline] + fn revision(&self) -> u32 { + (self.0 & BOOT0_REVISION_MASK) >> BOOT0_REVISION_SHIFT + } + } + +Usage: + +.. code-block:: rust + + let bar = bar.try_access().ok_or(ENXIO)?; + + let boot0 = Boot0::read(&bar); + pr_info!("Revision: {}\n", boot0.revision()); + +| Complexity: Advanced + +Delay / Sleep abstractions +-------------------------- + +Rust abstractions for the kernel's delay() and sleep() functions. + +There is some ongoing work from FUJITA Tomonori [1], which has not seen any updates +since Oct. 24. + +| Complexity: Beginner +| Link: https://lore.kernel.org/netdev/20241001112512.4861-2-fujita.tomonori@gmail.com/ [1] + +IRQ abstractions +---------------- + +Rust abstractions for IRQ handling. + +There is active ongoing work from Daniel Almeida [1] for the "core" abstractions +to request IRQs. + +Besides optional review and testing work, the required ``pci::Device`` code +around those core abstractions needs to be worked out. + +| Complexity: Intermediate +| Link: https://lore.kernel.org/lkml/20250122163932.46697-1-daniel.almeida@collabora.com/ [1] +| Contact: Daniel Almeida + +Page abstraction for foreign pages +---------------------------------- + +Rust abstractions for pages not created by the Rust page abstraction without +direct ownership. + +There is active onging work from Abdiel Janulgue [1]. + +| Complexity: Advanced +| Link: https://lore.kernel.org/linux-mm/20241119112408.779243-1-abdiel.janulgue@gmail.com/ [1] + +Scatterlist / sg_table abstractions +----------------------------------- + +Rust abstractions for scatterlist / sg_table. + +There is preceding work from Abdiel Janulgue, which hasn't made it to the +mailing list yet. + +| Complexity: Intermediate +| Contact: Abdiel Janulgue + +ELF utils +--------- + +Rust implementation of ELF header representation to retrieve section header +tables, names, and data from an ELF-formatted images. + +There is preceding work from Abdiel Janulgue, which hasn't made it to the +mailing list yet. + +| Complexity: Beginner +| Contact: Abdiel Janulgue + +PCI MISC APIs +------------- + +Extend the existing PCI device / driver abstractions by SR-IOV, config space, +capability, MSI API abstractions. + +| Complexity: Beginner + +Auxiliary bus abstractions +-------------------------- + +Rust abstraction for the auxiliary bus APIs. + +This is needed to connect nova-core to the nova-drm driver. + +| Complexity: Intermediate + +Debugfs abstractions +-------------------- + +Rust abstraction for debugfs APIs. + +| Reference: Export GSP log buffers +| Complexity: Intermediate + +Vec extensions +-------------- + +Implement ``Vec::truncate`` and ``Vec::resize``. + +Currently this is used for some experimental code to parse the vBIOS. + +| Reference vBIOS support +| Complexity: Beginner + +GPU (general) +============= + +Parse firmware headers +---------------------- + +Parse ELF headers from the firmware files loaded from the filesystem. + +| Reference: ELF utils +| Complexity: Beginner +| Contact: Abdiel Janulgue + +Build radix3 page table +----------------------- + +Build the radix3 page table to map the firmware. + +| Complexity: Intermediate +| Contact: Abdiel Janulgue + +vBIOS support +------------- + +Parse the vBIOS and probe the structures required for driver initialization. + +| Contact: Dave Airlie +| Reference: Vec extensions +| Complexity: Intermediate + +Initial Devinit support +----------------------- + +Implement BIOS Device Initialization, i.e. memory sizing, waiting, PLL +configuration. + +| Contact: Dave Airlie +| Complexity: Beginner + +Boot Falcon controller +---------------------- + +Infrastructure to load and execute falcon (sec2) firmware images; handle the +GSP falcon processor and fwsec loading. + +| Complexity: Advanced +| Contact: Dave Airlie + +GPU Timer support +----------------- + +Support for the GPU's internal timer peripheral. + +| Complexity: Beginner +| Contact: Dave Airlie + +MMU / PT management +------------------- + +Work out the architecture for MMU / page table management. + +We need to consider that nova-drm will need rather fine-grained control, +especially in terms of locking, in order to be able to implement asynchronous +Vulkan queues. + +While generally sharing the corresponding code is desirable, it needs to be +evaluated how (and if at all) sharing the corresponding code is expedient. + +| Complexity: Expert + +VRAM memory allocator +--------------------- + +Investigate options for a VRAM memory allocator. + +Some possible options: + - Rust abstractions for + - RB tree (interval tree) / drm_mm + - maple_tree + - native Rust collections + +| Complexity: Advanced + +Instance Memory +--------------- + +Implement support for instmem (bar2) used to store page tables. + +| Complexity: Intermediate +| Contact: Dave Airlie + +GPU System Processor (GSP) +========================== + +Export GSP log buffers +---------------------- + +Recent patches from Timur Tabi [1] added support to expose GSP-RM log buffers +(even after failure to probe the driver) through debugfs. + +This is also an interesting feature for nova-core, especially in the early days. + +| Link: https://lore.kernel.org/nouveau/20241030202952.694055-2-ttabi@nvidia.com/ [1] +| Reference: Debugfs abstractions +| Complexity: Intermediate + +GSP firmware abstraction +------------------------ + +The GSP-RM firmware API is unstable and may incompatibly change from version to +version, in terms of data structures and semantics. + +This problem is one of the big motivations for using Rust for nova-core, since +it turns out that Rust's procedural macro feature provides a rather elegant way +to address this issue: + +1. generate Rust structures from the C headers in a separate namespace per version +2. build abstraction structures (within a generic namespace) that implement the + firmware interfaces; annotate the differences in implementation with version + identifiers +3. use a procedural macro to generate the actual per version implementation out + of this abstraction +4. instantiate the correct version type one on runtime (can be sure that all + have the same interface because it's defined by a common trait) + +There is a PoC implementation of this pattern, in the context of the nova-core +PoC driver. + +This task aims at refining the feature and ideally generalize it, to be usable +by other drivers as well. + +| Complexity: Expert + +GSP message queue +----------------- + +Implement low level GSP message queue (command, status) for communication +between the kernel driver and GSP. + +| Complexity: Advanced +| Contact: Dave Airlie + +Bootstrap GSP +------------- + +Call the boot firmware to boot the GSP processor; execute initial control +messages. + +| Complexity: Intermediate +| Contact: Dave Airlie + +Client / Device APIs +-------------------- + +Implement the GSP message interface for client / device allocation and the +corresponding client and device allocation APIs. + +| Complexity: Intermediate +| Contact: Dave Airlie + +Bar PDE handling +---------------- + +Synchronize page table handling for BARs between the kernel driver and GSP. + +| Complexity: Beginner +| Contact: Dave Airlie + +FIFO engine +----------- + +Implement support for the FIFO engine, i.e. the corresponding GSP message +interface and provide an API for chid allocation and channel handling. + +| Complexity: Advanced +| Contact: Dave Airlie + +GR engine +--------- + +Implement support for the graphics engine, i.e. the corresponding GSP message +interface and provide an API for (golden) context creation and promotion. + +| Complexity: Advanced +| Contact: Dave Airlie + +CE engine +--------- + +Implement support for the copy engine, i.e. the corresponding GSP message +interface. + +| Complexity: Intermediate +| Contact: Dave Airlie + +VFN IRQ controller +------------------ + +Support for the VFN interrupt controller. + +| Complexity: Intermediate +| Contact: Dave Airlie + +External APIs +============= + +nova-core base API +------------------ + +Work out the common pieces of the API to connect 2nd level drivers, i.e. vGPU +manager and nova-drm. + +| Complexity: Advanced + +vGPU manager API +---------------- + +Work out the API parts required by the vGPU manager, which are not covered by +the base API. + +| Complexity: Advanced + +nova-core C API +--------------- + +Implement a C wrapper for the APIs required by the vGPU manager driver. + +| Complexity: Intermediate + +Testing +======= + +CI pipeline +----------- + +Investigate option for continuous integration testing. + +This can go from as simple as running KUnit tests over running (graphics) CTS to +booting up (multiple) guest VMs to test VFIO use-cases. + +It might also be worth to consider the introduction of a new test suite directly +sitting on top of the uAPI for more targeted testing and debugging. There may be +options for collaboration / shared code with the Mesa project. + +| Complexity: Advanced diff --git a/Documentation/gpu/nova/guidelines.rst b/Documentation/gpu/nova/guidelines.rst new file mode 100644 index 000000000000..28a959f51c2c --- /dev/null +++ b/Documentation/gpu/nova/guidelines.rst @@ -0,0 +1,73 @@ +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) + +========== +Guidelines +========== + +This document describes the general project guidelines that apply to nova-core +and nova-drm. + +Language +======== + +The Nova project uses the Rust programming language. In this context, the +following rules apply. + +- Unless technically necessary otherwise (e.g. uAPI), any driver code is written + in Rust. + +- Direct FFI calls to C kernel APIs must be avoided; instead C kernel APIs + should be accessed through shared Rust abstractions. + +- Unless technically necessary, unsafe Rust code must be avoided. In case of + technical necessity, unsafe code should be isolated in a separate component + providing a safe API for other driver code to use. + +Style +----- + +All rules of the Rust for Linux project as documented in +:doc:`../../rust/coding-guidelines` apply. Additionally, the following rules +apply. + +- Code must be formatted with the ``rustfmt`` make target. + +- Code submitted for inclusion into the Nova driver project must pass the Rust + linter, which can be enabled with ``CLIPPY=1``. + +Documentation +============= + +The availability of proper documentation is essential in terms of scalability, +accessability for new contributors and maintainability of a project in general, +but especially for a driver running as complex hardware as Nova is targeting. + +Hence, adding documentation of any kind is very much encouraged by the project. + +Besides that, there are some minimum requirements. + +- Every non-private structure needs at least a brief doc comment explaining the + semantical sense of the structure, as well as potential locking and lifetime + requirements. It is encouraged to have the same minimum documentation for + non-trivial private structures. + +- uAPIs must be fully documented with kernel-doc comments; additionally, the + semantical behavior must be explained including potential special or corner + cases. + +- The APIs connecting the 1st level driver (nova-core) with 2nd level drivers + must be fully documented. This includes doc comments, potential locking and + lifetime requirements, as well as example code if applicable. + +- Abbreviations must be explained when introduced; terminology must be uniquely + defined. + +- Register addresses, layouts, shift values and masks must be defined properly; + unless obvious, the semantical sense must be documented. This only applies if + the author is able to obtain the corresponding information. + +Acceptance Criteria +=================== + +- Patches must only be applied if reviewed by at least one other person on the + mailing list; this also applies for maintainers. diff --git a/Documentation/gpu/nova/index.rst b/Documentation/gpu/nova/index.rst new file mode 100644 index 000000000000..2701b3f4af35 --- /dev/null +++ b/Documentation/gpu/nova/index.rst @@ -0,0 +1,30 @@ +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) + +======================= +nova NVIDIA GPU drivers +======================= + +The nova driver project consists out of two separate drivers nova-core and +nova-drm and intends to supersede the nouveau driver for NVIDIA GPUs based on +the GPU System Processor (GSP). + +The following documents apply to both nova-core and nova-drm. + +.. toctree:: + :titlesonly: + + guidelines + +nova-core +========= + +The nova-core driver is the core driver for NVIDIA GPUs based on GSP. nova-core, +as the 1st level driver, provides an abstraction around the GPUs hard- and +firmware interfaces providing a common base for 2nd level drivers, such as the +vGPU manager VFIO driver and the nova-drm driver. + +.. toctree:: + :titlesonly: + + core/guidelines + core/todo diff --git a/MAINTAINERS b/MAINTAINERS index f7ddca7de0ef..07455c945834 100644 --- a/MAINTAINERS +++ b/MAINTAINERS @@ -7454,6 +7454,7 @@ Q: https://patchwork.freedesktop.org/project/nouveau/ B: https://gitlab.freedesktop.org/drm/nova/-/issues C: irc://irc.oftc.net/nouveau T: git https://gitlab.freedesktop.org/drm/nova.git nova-next +F: Documentation/gpu/nova/ F: drivers/gpu/nova-core/ DRM DRIVER FOR OLIMEX LCD-OLINUXINO PANELS
Add the initial documentation of the Nova project. The initial project documentation consists out of a brief introduction of the project, as well as project guidelines both general and nova-core specific and a task list for nova-core specifically. The task list is divided into tasks for general Rust infrastructure required by the project, tasks regarding GSP enablement and firmware abstraction, general GPU driver tasks as well as tasks related to external API design and test infrastructure. Signed-off-by: Danilo Krummrich <dakr@kernel.org> --- - Add task "Generic register abstraction". - Change complexity of "Debugfs abstractions". --- Documentation/gpu/drivers.rst | 1 + Documentation/gpu/nova/core/guidelines.rst | 24 ++ Documentation/gpu/nova/core/todo.rst | 445 +++++++++++++++++++++ Documentation/gpu/nova/guidelines.rst | 73 ++++ Documentation/gpu/nova/index.rst | 30 ++ MAINTAINERS | 1 + 6 files changed, 574 insertions(+) create mode 100644 Documentation/gpu/nova/core/guidelines.rst create mode 100644 Documentation/gpu/nova/core/todo.rst create mode 100644 Documentation/gpu/nova/guidelines.rst create mode 100644 Documentation/gpu/nova/index.rst