diff mbox series

[7/8] drm/format-helper: Optimize 32-to-16-bpp conversion

Message ID 20250325110407.81107-8-tzimmermann@suse.de (mailing list archive)
State New
Headers show
Series drm/format-helper: Add helpers for line conversion | expand

Commit Message

Thomas Zimmermann March 25, 2025, 10:31 a.m. UTC
For ease of implementation, existing line-conversion functions
for 16-bit formats write each pixel individually. Optimize the
performance by writing mulitple pixels in single 64-bit and 32-bit
stores.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
---
 drivers/gpu/drm/drm_format_helper.c | 40 ++++++++++++++++++++++++++++-
 1 file changed, 39 insertions(+), 1 deletion(-)

Comments

Jocelyn Falempe March 26, 2025, 8:56 a.m. UTC | #1
On 25/03/2025 11:31, Thomas Zimmermann wrote:
> For ease of implementation, existing line-conversion functions
> for 16-bit formats write each pixel individually. Optimize the
> performance by writing mulitple pixels in single 64-bit and 32-bit
> stores.

With the commit message typo fixed, mulitple => multiple

Reviewed-by: Jocelyn Falempe <jfalempe@redhat.com>
> 
> Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
> ---
>   drivers/gpu/drm/drm_format_helper.c | 40 ++++++++++++++++++++++++++++-
>   1 file changed, 39 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/drm_format_helper.c b/drivers/gpu/drm/drm_format_helper.c
> index b9c9c712aa9c..66137df85725 100644
> --- a/drivers/gpu/drm/drm_format_helper.c
> +++ b/drivers/gpu/drm/drm_format_helper.c
> @@ -262,10 +262,48 @@ static __always_inline void drm_fb_xfrm_line_32to16(void *dbuf, const void *sbuf
>   						    unsigned int pixels,
>   						    u32 (*xfrm_pixel)(u32))
>   {
> -	__le16 *dbuf16 = dbuf;
> +	__le64 *dbuf64 = dbuf;
> +	__le32 *dbuf32;
> +	__le16 *dbuf16;
>   	const __le32 *sbuf32 = sbuf;
>   	const __le32 *send32 = sbuf32 + pixels;
>   
> +#if defined(CONFIG_64BIT)
> +	/* write 4 pixels at once */
> +	send32 -= pixels & GENMASK(1, 0);
> +	while (sbuf32 < send32) {
> +		u32 pix[4] = {
> +			le32_to_cpup(sbuf32++),
> +			le32_to_cpup(sbuf32++),
> +			le32_to_cpup(sbuf32++),
> +			le32_to_cpup(sbuf32++),
> +		};
> +		/* write output bytes in reverse order for little endianness */
> +		u64 val64 = ((u64)xfrm_pixel(pix[0])) |
> +			    ((u64)xfrm_pixel(pix[1]) << 16) |
> +			    ((u64)xfrm_pixel(pix[2]) << 32) |
> +			    ((u64)xfrm_pixel(pix[3]) << 48);
> +		*dbuf64++ = cpu_to_le64(val64);
> +	}
> +	send32 += pixels & GENMASK(1, 1);
> +#endif
> +
> +	/* write 2 pixels at once */
> +	dbuf32 = (__le32 __force *)dbuf64;
> +	while (sbuf32 < send32) {
> +		u32 pix[2] = {
> +			le32_to_cpup(sbuf32++),
> +			le32_to_cpup(sbuf32++),
> +		};
> +		/* write output bytes in reverse order for little endianness */
> +		u32 val32 = xfrm_pixel(pix[0]) |
> +			   (xfrm_pixel(pix[1]) << 16);
> +		*dbuf32++ = cpu_to_le32(val32);
> +	}
> +	send32 += pixels & GENMASK(0, 0);
> +
> +	/* write trailing pixel */
> +	dbuf16 = (__le16 __force *)dbuf32;
>   	while (sbuf32 < send32)
>   		*dbuf16++ = cpu_to_le16(xfrm_pixel(le32_to_cpup(sbuf32++)));
>   }
Jani Nikula March 26, 2025, 10:53 a.m. UTC | #2
On Tue, 25 Mar 2025, Thomas Zimmermann <tzimmermann@suse.de> wrote:
> For ease of implementation, existing line-conversion functions
> for 16-bit formats write each pixel individually. Optimize the
> performance by writing mulitple pixels in single 64-bit and 32-bit
> stores.
>
> Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
> ---
>  drivers/gpu/drm/drm_format_helper.c | 40 ++++++++++++++++++++++++++++-
>  1 file changed, 39 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/drm_format_helper.c b/drivers/gpu/drm/drm_format_helper.c
> index b9c9c712aa9c..66137df85725 100644
> --- a/drivers/gpu/drm/drm_format_helper.c
> +++ b/drivers/gpu/drm/drm_format_helper.c
> @@ -262,10 +262,48 @@ static __always_inline void drm_fb_xfrm_line_32to16(void *dbuf, const void *sbuf
>  						    unsigned int pixels,
>  						    u32 (*xfrm_pixel)(u32))
>  {
> -	__le16 *dbuf16 = dbuf;
> +	__le64 *dbuf64 = dbuf;
> +	__le32 *dbuf32;
> +	__le16 *dbuf16;
>  	const __le32 *sbuf32 = sbuf;
>  	const __le32 *send32 = sbuf32 + pixels;
>  
> +#if defined(CONFIG_64BIT)
> +	/* write 4 pixels at once */
> +	send32 -= pixels & GENMASK(1, 0);
> +	while (sbuf32 < send32) {

I find the adjusting of send32 before and after the loop with different
masks a bit confusing. Would it not suffice to:

	while (sbuf32 < ALIGN_DOWN(send32, 4))

and leave send32 untouched? With different alignments for 2 pixels at a
time.


BR,
Jani.


> +		u32 pix[4] = {
> +			le32_to_cpup(sbuf32++),
> +			le32_to_cpup(sbuf32++),
> +			le32_to_cpup(sbuf32++),
> +			le32_to_cpup(sbuf32++),
> +		};
> +		/* write output bytes in reverse order for little endianness */
> +		u64 val64 = ((u64)xfrm_pixel(pix[0])) |
> +			    ((u64)xfrm_pixel(pix[1]) << 16) |
> +			    ((u64)xfrm_pixel(pix[2]) << 32) |
> +			    ((u64)xfrm_pixel(pix[3]) << 48);
> +		*dbuf64++ = cpu_to_le64(val64);
> +	}
> +	send32 += pixels & GENMASK(1, 1);
> +#endif
> +
> +	/* write 2 pixels at once */
> +	dbuf32 = (__le32 __force *)dbuf64;
> +	while (sbuf32 < send32) {
> +		u32 pix[2] = {
> +			le32_to_cpup(sbuf32++),
> +			le32_to_cpup(sbuf32++),
> +		};
> +		/* write output bytes in reverse order for little endianness */
> +		u32 val32 = xfrm_pixel(pix[0]) |
> +			   (xfrm_pixel(pix[1]) << 16);
> +		*dbuf32++ = cpu_to_le32(val32);
> +	}
> +	send32 += pixels & GENMASK(0, 0);
> +
> +	/* write trailing pixel */
> +	dbuf16 = (__le16 __force *)dbuf32;
>  	while (sbuf32 < send32)
>  		*dbuf16++ = cpu_to_le16(xfrm_pixel(le32_to_cpup(sbuf32++)));
>  }
Thomas Zimmermann March 26, 2025, 12:36 p.m. UTC | #3
Hi

Am 26.03.25 um 11:53 schrieb Jani Nikula:
> On Tue, 25 Mar 2025, Thomas Zimmermann <tzimmermann@suse.de> wrote:
>> For ease of implementation, existing line-conversion functions
>> for 16-bit formats write each pixel individually. Optimize the
>> performance by writing mulitple pixels in single 64-bit and 32-bit
>> stores.
>>
>> Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
>> ---
>>   drivers/gpu/drm/drm_format_helper.c | 40 ++++++++++++++++++++++++++++-
>>   1 file changed, 39 insertions(+), 1 deletion(-)
>>
>> diff --git a/drivers/gpu/drm/drm_format_helper.c b/drivers/gpu/drm/drm_format_helper.c
>> index b9c9c712aa9c..66137df85725 100644
>> --- a/drivers/gpu/drm/drm_format_helper.c
>> +++ b/drivers/gpu/drm/drm_format_helper.c
>> @@ -262,10 +262,48 @@ static __always_inline void drm_fb_xfrm_line_32to16(void *dbuf, const void *sbuf
>>   						    unsigned int pixels,
>>   						    u32 (*xfrm_pixel)(u32))
>>   {
>> -	__le16 *dbuf16 = dbuf;
>> +	__le64 *dbuf64 = dbuf;
>> +	__le32 *dbuf32;
>> +	__le16 *dbuf16;
>>   	const __le32 *sbuf32 = sbuf;
>>   	const __le32 *send32 = sbuf32 + pixels;
>>   
>> +#if defined(CONFIG_64BIT)
>> +	/* write 4 pixels at once */
>> +	send32 -= pixels & GENMASK(1, 0);
>> +	while (sbuf32 < send32) {
> I find the adjusting of send32 before and after the loop with different
> masks a bit confusing. Would it not suffice to:
>
> 	while (sbuf32 < ALIGN_DOWN(send32, 4))
>
> and leave send32 untouched? With different alignments for 2 pixels at a
> time.

Makes sense.

Best regards
Thomas

>
>
> BR,
> Jani.
>
>
>> +		u32 pix[4] = {
>> +			le32_to_cpup(sbuf32++),
>> +			le32_to_cpup(sbuf32++),
>> +			le32_to_cpup(sbuf32++),
>> +			le32_to_cpup(sbuf32++),
>> +		};
>> +		/* write output bytes in reverse order for little endianness */
>> +		u64 val64 = ((u64)xfrm_pixel(pix[0])) |
>> +			    ((u64)xfrm_pixel(pix[1]) << 16) |
>> +			    ((u64)xfrm_pixel(pix[2]) << 32) |
>> +			    ((u64)xfrm_pixel(pix[3]) << 48);
>> +		*dbuf64++ = cpu_to_le64(val64);
>> +	}
>> +	send32 += pixels & GENMASK(1, 1);
>> +#endif
>> +
>> +	/* write 2 pixels at once */
>> +	dbuf32 = (__le32 __force *)dbuf64;
>> +	while (sbuf32 < send32) {
>> +		u32 pix[2] = {
>> +			le32_to_cpup(sbuf32++),
>> +			le32_to_cpup(sbuf32++),
>> +		};
>> +		/* write output bytes in reverse order for little endianness */
>> +		u32 val32 = xfrm_pixel(pix[0]) |
>> +			   (xfrm_pixel(pix[1]) << 16);
>> +		*dbuf32++ = cpu_to_le32(val32);
>> +	}
>> +	send32 += pixels & GENMASK(0, 0);
>> +
>> +	/* write trailing pixel */
>> +	dbuf16 = (__le16 __force *)dbuf32;
>>   	while (sbuf32 < send32)
>>   		*dbuf16++ = cpu_to_le16(xfrm_pixel(le32_to_cpup(sbuf32++)));
>>   }
diff mbox series

Patch

diff --git a/drivers/gpu/drm/drm_format_helper.c b/drivers/gpu/drm/drm_format_helper.c
index b9c9c712aa9c..66137df85725 100644
--- a/drivers/gpu/drm/drm_format_helper.c
+++ b/drivers/gpu/drm/drm_format_helper.c
@@ -262,10 +262,48 @@  static __always_inline void drm_fb_xfrm_line_32to16(void *dbuf, const void *sbuf
 						    unsigned int pixels,
 						    u32 (*xfrm_pixel)(u32))
 {
-	__le16 *dbuf16 = dbuf;
+	__le64 *dbuf64 = dbuf;
+	__le32 *dbuf32;
+	__le16 *dbuf16;
 	const __le32 *sbuf32 = sbuf;
 	const __le32 *send32 = sbuf32 + pixels;
 
+#if defined(CONFIG_64BIT)
+	/* write 4 pixels at once */
+	send32 -= pixels & GENMASK(1, 0);
+	while (sbuf32 < send32) {
+		u32 pix[4] = {
+			le32_to_cpup(sbuf32++),
+			le32_to_cpup(sbuf32++),
+			le32_to_cpup(sbuf32++),
+			le32_to_cpup(sbuf32++),
+		};
+		/* write output bytes in reverse order for little endianness */
+		u64 val64 = ((u64)xfrm_pixel(pix[0])) |
+			    ((u64)xfrm_pixel(pix[1]) << 16) |
+			    ((u64)xfrm_pixel(pix[2]) << 32) |
+			    ((u64)xfrm_pixel(pix[3]) << 48);
+		*dbuf64++ = cpu_to_le64(val64);
+	}
+	send32 += pixels & GENMASK(1, 1);
+#endif
+
+	/* write 2 pixels at once */
+	dbuf32 = (__le32 __force *)dbuf64;
+	while (sbuf32 < send32) {
+		u32 pix[2] = {
+			le32_to_cpup(sbuf32++),
+			le32_to_cpup(sbuf32++),
+		};
+		/* write output bytes in reverse order for little endianness */
+		u32 val32 = xfrm_pixel(pix[0]) |
+			   (xfrm_pixel(pix[1]) << 16);
+		*dbuf32++ = cpu_to_le32(val32);
+	}
+	send32 += pixels & GENMASK(0, 0);
+
+	/* write trailing pixel */
+	dbuf16 = (__le16 __force *)dbuf32;
 	while (sbuf32 < send32)
 		*dbuf16++ = cpu_to_le16(xfrm_pixel(le32_to_cpup(sbuf32++)));
 }