Message ID | 85356b15-4840-4e64-8c75-922cdd6a5fef@moroto.mountain (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/panthor: clean up some types in panthor_sched_suspend() | expand |
On 08/04/2024 08:36, Dan Carpenter wrote: > These variables should be u32 instead of u64 because they're only > storing u32 values. Also static checkers complain when we do: > > suspended_slots &= ~upd_ctx.timedout_mask; > > In this code "suspended_slots" is a u64 and "upd_ctx.timedout_mask". The > mask clears out the top 32 bits which would likely be a bug if anything > were stored there. > > Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org> Reviewed-by: Steven Price <steven.price@arm.com> If you fancy a bit more clean-up then I think faulty_slots is completely redundant as a separate variable. In particular in the "if (suspended_slots)" section it's updated but that updated value is never used... otherwise I'll put it on my list for cleaning up later. > --- > drivers/gpu/drm/panthor/panthor_sched.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c > index d4bc652b34d5..b3a51a6de523 100644 > --- a/drivers/gpu/drm/panthor/panthor_sched.c > +++ b/drivers/gpu/drm/panthor/panthor_sched.c > @@ -2546,7 +2546,7 @@ void panthor_sched_suspend(struct panthor_device *ptdev) > { > struct panthor_scheduler *sched = ptdev->scheduler; > struct panthor_csg_slots_upd_ctx upd_ctx; > - u64 suspended_slots, faulty_slots; > + u32 suspended_slots, faulty_slots; > struct panthor_group *group; > u32 i; >
On Mon, 8 Apr 2024 13:27:17 +0100 Steven Price <steven.price@arm.com> wrote: > On 08/04/2024 08:36, Dan Carpenter wrote: > > These variables should be u32 instead of u64 because they're only > > storing u32 values. Also static checkers complain when we do: > > > > suspended_slots &= ~upd_ctx.timedout_mask; > > > > In this code "suspended_slots" is a u64 and "upd_ctx.timedout_mask". The 'and "upd_ctx.timedout_mask" an u32.'? > > mask clears out the top 32 bits which would likely be a bug if anything > > were stored there. > > > > Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org> > > Reviewed-by: Steven Price <steven.price@arm.com> Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> > > If you fancy a bit more clean-up then I think faulty_slots is completely > redundant as a separate variable. In particular in the "if > (suspended_slots)" section it's updated but that updated value is never > used... otherwise I'll put it on my list for cleaning up later. Yeah, I think this variable predates the upd_ctx stuff and is now useless. I you post such a patch, please add my R-b directly. Thanks, Boris > > > --- > > drivers/gpu/drm/panthor/panthor_sched.c | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c > > index d4bc652b34d5..b3a51a6de523 100644 > > --- a/drivers/gpu/drm/panthor/panthor_sched.c > > +++ b/drivers/gpu/drm/panthor/panthor_sched.c > > @@ -2546,7 +2546,7 @@ void panthor_sched_suspend(struct panthor_device *ptdev) > > { > > struct panthor_scheduler *sched = ptdev->scheduler; > > struct panthor_csg_slots_upd_ctx upd_ctx; > > - u64 suspended_slots, faulty_slots; > > + u32 suspended_slots, faulty_slots; > > struct panthor_group *group; > > u32 i; > > >
diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c index d4bc652b34d5..b3a51a6de523 100644 --- a/drivers/gpu/drm/panthor/panthor_sched.c +++ b/drivers/gpu/drm/panthor/panthor_sched.c @@ -2546,7 +2546,7 @@ void panthor_sched_suspend(struct panthor_device *ptdev) { struct panthor_scheduler *sched = ptdev->scheduler; struct panthor_csg_slots_upd_ctx upd_ctx; - u64 suspended_slots, faulty_slots; + u32 suspended_slots, faulty_slots; struct panthor_group *group; u32 i;
These variables should be u32 instead of u64 because they're only storing u32 values. Also static checkers complain when we do: suspended_slots &= ~upd_ctx.timedout_mask; In this code "suspended_slots" is a u64 and "upd_ctx.timedout_mask". The mask clears out the top 32 bits which would likely be a bug if anything were stored there. Signed-off-by: Dan Carpenter <dan.carpenter@linaro.org> --- drivers/gpu/drm/panthor/panthor_sched.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)