difference is that after calling finish_gpu() the object no longer
resides in any GPU domain, and so will cause the GPU caches to be
invalidated if it is ever used again.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
---
drivers/gpu/drm/i915/i915_drv.h | 2 +-
drivers/gpu/drm/i915/i915_gem.c | 5 ++++-
drivers/gpu/drm/i915/intel_display.c | 2 +-
3 files changed, 6 insertions(+), 3 deletions(-)
@@ -1163,7 +1163,7 @@ void i915_gem_clflush_object(struct drm_i915_gem_object *obj);
int __must_check i915_gem_object_set_domain(struct drm_i915_gem_object *obj,
uint32_t read_domains,
uint32_t write_domain);
-int __must_check i915_gem_object_flush_gpu(struct drm_i915_gem_object *obj);
+int __must_check i915_gem_object_finish_gpu(struct drm_i915_gem_object *obj);
int __must_check i915_gem_init_ringbuffer(struct drm_device *dev);
void i915_gem_cleanup_ringbuffer(struct drm_device *dev);
void i915_gem_do_init(struct drm_device *dev,
@@ -3045,7 +3045,7 @@ i915_gem_object_set_to_display_plane(struct drm_i915_gem_object *obj,
}
int
-i915_gem_object_flush_gpu(struct drm_i915_gem_object *obj)
+i915_gem_object_finish_gpu(struct drm_i915_gem_object *obj)
{
int ret;
@@ -3058,6 +3058,9 @@ i915_gem_object_flush_gpu(struct drm_i915_gem_object *obj)
return ret;
}
+ /* Ensure that we invalidate the GPU's caches and TLBs. */
+ obj->base.read_domains &= I915_GEM_GPU_DOMAINS;
+
return i915_gem_object_wait_rendering(obj);
}
@@ -1966,7 +1966,7 @@ intel_pipe_set_base(struct drm_crtc *crtc, int x, int y,
* This should only fail upon a hung GPU, in which case we
* can safely continue.
*/
- ret = i915_gem_object_flush_gpu(obj);
+ ret = i915_gem_object_finish_gpu(obj);
(void) ret;
}