Message ID | 1403803475-16337-16-git-send-email-John.C.Harrison@Intel.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
On Thu, Jun 26, 2014 at 06:24:06PM +0100, John.C.Harrison@Intel.com wrote: > From: John Harrison <John.C.Harrison@Intel.com> > > The scheduler needs to do interrupt triggered work that is too complex to do in > the interrupt handler. Thus it requires a deferred work handler to process this > work asynchronously. > --- > drivers/gpu/drm/i915/i915_dma.c | 3 +++ > drivers/gpu/drm/i915/i915_drv.h | 10 ++++++++++ > drivers/gpu/drm/i915/i915_gem.c | 27 +++++++++++++++++++++++++++ > drivers/gpu/drm/i915/i915_scheduler.c | 7 +++++++ > drivers/gpu/drm/i915/i915_scheduler.h | 1 + > 5 files changed, 48 insertions(+) > > diff --git a/drivers/gpu/drm/i915/i915_dma.c b/drivers/gpu/drm/i915/i915_dma.c > index 1668316..d1356f3 100644 > --- a/drivers/gpu/drm/i915/i915_dma.c > +++ b/drivers/gpu/drm/i915/i915_dma.c > @@ -1813,6 +1813,9 @@ int i915_driver_unload(struct drm_device *dev) > WARN_ON(unregister_oom_notifier(&dev_priv->mm.oom_notifier)); > unregister_shrinker(&dev_priv->mm.shrinker); > > + /* Cancel the scheduler work handler, which should be idle now. */ > + cancel_work_sync(&dev_priv->mm.scheduler_work); > + > io_mapping_free(dev_priv->gtt.mappable); > arch_phys_wc_del(dev_priv->gtt.mtrr); > > diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h > index 0977653..fbafa68 100644 > --- a/drivers/gpu/drm/i915/i915_drv.h > +++ b/drivers/gpu/drm/i915/i915_drv.h > @@ -1075,6 +1075,16 @@ struct i915_gem_mm { > struct delayed_work idle_work; > > /** > + * New scheme is to get an interrupt after every work packet > + * in order to allow the low latency scheduling of pending > + * packets. The idea behind adding new packets to a pending > + * queue rather than directly into the hardware ring buffer > + * is to allow high priority packets to over take low priority > + * ones. > + */ > + struct work_struct scheduler_work; Latency for work items isn't too awesome, and e.g. Oscar's execlist code latches the next context right away from the irq handler. Why can't we do something similar for the scheduler? Fishing the next item out of a priority queue shouldn't be expensive ... -Daniel > + > + /** > * Are we in a non-interruptible section of code like > * modesetting? > */ > diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c > index fece5e7..57b24f0 100644 > --- a/drivers/gpu/drm/i915/i915_gem.c > +++ b/drivers/gpu/drm/i915/i915_gem.c > @@ -2712,6 +2712,29 @@ i915_gem_idle_work_handler(struct work_struct *work) > intel_mark_idle(dev_priv->dev); > } > > +#ifdef CONFIG_DRM_I915_SCHEDULER > +static void > +i915_gem_scheduler_work_handler(struct work_struct *work) > +{ > + struct intel_engine_cs *ring; > + struct drm_i915_private *dev_priv; > + struct drm_device *dev; > + int i; > + > + dev_priv = container_of(work, struct drm_i915_private, mm.scheduler_work); > + dev = dev_priv->dev; > + > + mutex_lock(&dev->struct_mutex); > + > + /* Do stuff: */ > + for_each_ring(ring, dev_priv, i) { > + i915_scheduler_remove(ring); > + } > + > + mutex_unlock(&dev->struct_mutex); > +} > +#endif > + > /** > * Ensures that an object will eventually get non-busy by flushing any required > * write domains, emitting any outstanding lazy request and retiring and > @@ -4916,6 +4939,10 @@ i915_gem_load(struct drm_device *dev) > i915_gem_retire_work_handler); > INIT_DELAYED_WORK(&dev_priv->mm.idle_work, > i915_gem_idle_work_handler); > +#ifdef CONFIG_DRM_I915_SCHEDULER > + INIT_WORK(&dev_priv->mm.scheduler_work, > + i915_gem_scheduler_work_handler); > +#endif > init_waitqueue_head(&dev_priv->gpu_error.reset_queue); > > /* On GEN3 we really need to make sure the ARB C3 LP bit is set */ > diff --git a/drivers/gpu/drm/i915/i915_scheduler.c b/drivers/gpu/drm/i915/i915_scheduler.c > index 66a6568..37f8a98 100644 > --- a/drivers/gpu/drm/i915/i915_scheduler.c > +++ b/drivers/gpu/drm/i915/i915_scheduler.c > @@ -58,6 +58,13 @@ int i915_scheduler_init(struct drm_device *dev) > return 0; > } > > +int i915_scheduler_remove(struct intel_engine_cs *ring) > +{ > + /* Do stuff... */ > + > + return 0; > +} > + > bool i915_scheduler_is_seqno_in_flight(struct intel_engine_cs *ring, > uint32_t seqno, bool *completed) > { > diff --git a/drivers/gpu/drm/i915/i915_scheduler.h b/drivers/gpu/drm/i915/i915_scheduler.h > index 95641f6..6b2cc51 100644 > --- a/drivers/gpu/drm/i915/i915_scheduler.h > +++ b/drivers/gpu/drm/i915/i915_scheduler.h > @@ -38,6 +38,7 @@ struct i915_scheduler { > uint32_t index; > }; > > +int i915_scheduler_remove(struct intel_engine_cs *ring); > bool i915_scheduler_is_seqno_in_flight(struct intel_engine_cs *ring, > uint32_t seqno, bool *completed); > > -- > 1.7.9.5 > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/intel-gfx
On 07/07/2014 20:14, Daniel Vetter wrote: > On Thu, Jun 26, 2014 at 06:24:06PM +0100, John.C.Harrison@Intel.com wrote: >> From: John Harrison <John.C.Harrison@Intel.com> >> >> The scheduler needs to do interrupt triggered work that is too complex to do in >> the interrupt handler. Thus it requires a deferred work handler to process this >> work asynchronously. >> --- >> drivers/gpu/drm/i915/i915_dma.c | 3 +++ >> drivers/gpu/drm/i915/i915_drv.h | 10 ++++++++++ >> drivers/gpu/drm/i915/i915_gem.c | 27 +++++++++++++++++++++++++++ >> drivers/gpu/drm/i915/i915_scheduler.c | 7 +++++++ >> drivers/gpu/drm/i915/i915_scheduler.h | 1 + >> 5 files changed, 48 insertions(+) >> >> diff --git a/drivers/gpu/drm/i915/i915_dma.c b/drivers/gpu/drm/i915/i915_dma.c >> index 1668316..d1356f3 100644 >> --- a/drivers/gpu/drm/i915/i915_dma.c >> +++ b/drivers/gpu/drm/i915/i915_dma.c >> @@ -1813,6 +1813,9 @@ int i915_driver_unload(struct drm_device *dev) >> WARN_ON(unregister_oom_notifier(&dev_priv->mm.oom_notifier)); >> unregister_shrinker(&dev_priv->mm.shrinker); >> >> + /* Cancel the scheduler work handler, which should be idle now. */ >> + cancel_work_sync(&dev_priv->mm.scheduler_work); >> + >> io_mapping_free(dev_priv->gtt.mappable); >> arch_phys_wc_del(dev_priv->gtt.mtrr); >> >> diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h >> index 0977653..fbafa68 100644 >> --- a/drivers/gpu/drm/i915/i915_drv.h >> +++ b/drivers/gpu/drm/i915/i915_drv.h >> @@ -1075,6 +1075,16 @@ struct i915_gem_mm { >> struct delayed_work idle_work; >> >> /** >> + * New scheme is to get an interrupt after every work packet >> + * in order to allow the low latency scheduling of pending >> + * packets. The idea behind adding new packets to a pending >> + * queue rather than directly into the hardware ring buffer >> + * is to allow high priority packets to over take low priority >> + * ones. >> + */ >> + struct work_struct scheduler_work; > Latency for work items isn't too awesome, and e.g. Oscar's execlist code > latches the next context right away from the irq handler. Why can't we do > something similar for the scheduler? Fishing the next item out of a > priority queue shouldn't be expensive ... > -Daniel The problem is that taking batch buffers from the scheduler's queue and submitting them to the hardware requires lots of processing that is not IRQ compatible. It isn't just a simple register write. Half of the code in 'i915_gem_do_execbuffer()' must be executed. Probably/possibly it could be made IRQ friendly but that would place a lot of restrictions on a lot of code that currently doesn't expect to be restricted. Instead, the submission is done via a work handler that acquires the driver mutex lock. In order to cover the extra latency, the scheduler operates in a multi-buffered mode and aims to keep eight batch buffers in flight at all times. That number being obtained empirically by running lots of benchmarks on Android with lots of different settings and seeing where the buffer size stopped making a difference. John. > >> + >> + /** >> * Are we in a non-interruptible section of code like >> * modesetting? >> */ >> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c >> index fece5e7..57b24f0 100644 >> --- a/drivers/gpu/drm/i915/i915_gem.c >> +++ b/drivers/gpu/drm/i915/i915_gem.c >> @@ -2712,6 +2712,29 @@ i915_gem_idle_work_handler(struct work_struct *work) >> intel_mark_idle(dev_priv->dev); >> } >> >> +#ifdef CONFIG_DRM_I915_SCHEDULER >> +static void >> +i915_gem_scheduler_work_handler(struct work_struct *work) >> +{ >> + struct intel_engine_cs *ring; >> + struct drm_i915_private *dev_priv; >> + struct drm_device *dev; >> + int i; >> + >> + dev_priv = container_of(work, struct drm_i915_private, mm.scheduler_work); >> + dev = dev_priv->dev; >> + >> + mutex_lock(&dev->struct_mutex); >> + >> + /* Do stuff: */ >> + for_each_ring(ring, dev_priv, i) { >> + i915_scheduler_remove(ring); >> + } >> + >> + mutex_unlock(&dev->struct_mutex); >> +} >> +#endif >> + >> /** >> * Ensures that an object will eventually get non-busy by flushing any required >> * write domains, emitting any outstanding lazy request and retiring and >> @@ -4916,6 +4939,10 @@ i915_gem_load(struct drm_device *dev) >> i915_gem_retire_work_handler); >> INIT_DELAYED_WORK(&dev_priv->mm.idle_work, >> i915_gem_idle_work_handler); >> +#ifdef CONFIG_DRM_I915_SCHEDULER >> + INIT_WORK(&dev_priv->mm.scheduler_work, >> + i915_gem_scheduler_work_handler); >> +#endif >> init_waitqueue_head(&dev_priv->gpu_error.reset_queue); >> >> /* On GEN3 we really need to make sure the ARB C3 LP bit is set */ >> diff --git a/drivers/gpu/drm/i915/i915_scheduler.c b/drivers/gpu/drm/i915/i915_scheduler.c >> index 66a6568..37f8a98 100644 >> --- a/drivers/gpu/drm/i915/i915_scheduler.c >> +++ b/drivers/gpu/drm/i915/i915_scheduler.c >> @@ -58,6 +58,13 @@ int i915_scheduler_init(struct drm_device *dev) >> return 0; >> } >> >> +int i915_scheduler_remove(struct intel_engine_cs *ring) >> +{ >> + /* Do stuff... */ >> + >> + return 0; >> +} >> + >> bool i915_scheduler_is_seqno_in_flight(struct intel_engine_cs *ring, >> uint32_t seqno, bool *completed) >> { >> diff --git a/drivers/gpu/drm/i915/i915_scheduler.h b/drivers/gpu/drm/i915/i915_scheduler.h >> index 95641f6..6b2cc51 100644 >> --- a/drivers/gpu/drm/i915/i915_scheduler.h >> +++ b/drivers/gpu/drm/i915/i915_scheduler.h >> @@ -38,6 +38,7 @@ struct i915_scheduler { >> uint32_t index; >> }; >> >> +int i915_scheduler_remove(struct intel_engine_cs *ring); >> bool i915_scheduler_is_seqno_in_flight(struct intel_engine_cs *ring, >> uint32_t seqno, bool *completed); >> >> -- >> 1.7.9.5 >> >> _______________________________________________ >> Intel-gfx mailing list >> Intel-gfx@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/intel-gfx
On Wed, Jul 23, 2014 at 5:37 PM, John Harrison <John.C.Harrison@intel.com> wrote: >>> diff --git a/drivers/gpu/drm/i915/i915_drv.h >>> b/drivers/gpu/drm/i915/i915_drv.h >>> index 0977653..fbafa68 100644 >>> --- a/drivers/gpu/drm/i915/i915_drv.h >>> +++ b/drivers/gpu/drm/i915/i915_drv.h >>> @@ -1075,6 +1075,16 @@ struct i915_gem_mm { >>> struct delayed_work idle_work; >>> /** >>> + * New scheme is to get an interrupt after every work packet >>> + * in order to allow the low latency scheduling of pending >>> + * packets. The idea behind adding new packets to a pending >>> + * queue rather than directly into the hardware ring buffer >>> + * is to allow high priority packets to over take low priority >>> + * ones. >>> + */ >>> + struct work_struct scheduler_work; >> >> Latency for work items isn't too awesome, and e.g. Oscar's execlist code >> latches the next context right away from the irq handler. Why can't we do >> something similar for the scheduler? Fishing the next item out of a >> priority queue shouldn't be expensive ... >> -Daniel > > > The problem is that taking batch buffers from the scheduler's queue and > submitting them to the hardware requires lots of processing that is not IRQ > compatible. It isn't just a simple register write. Half of the code in > 'i915_gem_do_execbuffer()' must be executed. Probably/possibly it could be > made IRQ friendly but that would place a lot of restrictions on a lot of > code that currently doesn't expect to be restricted. Instead, the submission > is done via a work handler that acquires the driver mutex lock. > > In order to cover the extra latency, the scheduler operates in a > multi-buffered mode and aims to keep eight batch buffers in flight at all > times. That number being obtained empirically by running lots of benchmarks > on Android with lots of different settings and seeing where the buffer size > stopped making a difference. So I've tried to stitch together that part of the scheduler from the patch series. Afaics you do the actual scheduling under the protection of irqsave spinlocks (well you also hold the dev->struct_mutex). That means you disable local interrupts. Up to the actual submit point I spotted two such critcial sections encompassing pretty much all the code. If we'd run the same code from the interrupt handler then only our own interrupt handler is blocked, all other interrupt processing can continue. So that's actually a lot nicer than what you have. In any case you can't do expensive operations under an irqsave spinlock anyway. So either I've missed something big here, or this justification doesn't hold up. -Daniel
On 23/07/2014 19:50, Daniel Vetter wrote: > On Wed, Jul 23, 2014 at 5:37 PM, John Harrison > <John.C.Harrison@intel.com> wrote: >>>> diff --git a/drivers/gpu/drm/i915/i915_drv.h >>>> b/drivers/gpu/drm/i915/i915_drv.h >>>> index 0977653..fbafa68 100644 >>>> --- a/drivers/gpu/drm/i915/i915_drv.h >>>> +++ b/drivers/gpu/drm/i915/i915_drv.h >>>> @@ -1075,6 +1075,16 @@ struct i915_gem_mm { >>>> struct delayed_work idle_work; >>>> /** >>>> + * New scheme is to get an interrupt after every work packet >>>> + * in order to allow the low latency scheduling of pending >>>> + * packets. The idea behind adding new packets to a pending >>>> + * queue rather than directly into the hardware ring buffer >>>> + * is to allow high priority packets to over take low priority >>>> + * ones. >>>> + */ >>>> + struct work_struct scheduler_work; >>> Latency for work items isn't too awesome, and e.g. Oscar's execlist code >>> latches the next context right away from the irq handler. Why can't we do >>> something similar for the scheduler? Fishing the next item out of a >>> priority queue shouldn't be expensive ... >>> -Daniel >> >> The problem is that taking batch buffers from the scheduler's queue and >> submitting them to the hardware requires lots of processing that is not IRQ >> compatible. It isn't just a simple register write. Half of the code in >> 'i915_gem_do_execbuffer()' must be executed. Probably/possibly it could be >> made IRQ friendly but that would place a lot of restrictions on a lot of >> code that currently doesn't expect to be restricted. Instead, the submission >> is done via a work handler that acquires the driver mutex lock. >> >> In order to cover the extra latency, the scheduler operates in a >> multi-buffered mode and aims to keep eight batch buffers in flight at all >> times. That number being obtained empirically by running lots of benchmarks >> on Android with lots of different settings and seeing where the buffer size >> stopped making a difference. > So I've tried to stitch together that part of the scheduler from the > patch series. Afaics you do the actual scheduling under the protection > of irqsave spinlocks (well you also hold the dev->struct_mutex). That > means you disable local interrupts. Up to the actual submit point I > spotted two such critcial sections encompassing pretty much all the > code. > > If we'd run the same code from the interrupt handler then only our own > interrupt handler is blocked, all other interrupt processing can > continue. So that's actually a lot nicer than what you have. In any > case you can't do expensive operations under an irqsave spinlock > anyway. > > So either I've missed something big here, or this justification doesn't hold up. > -Daniel The irqsave spinlock is only held while manipulating the internal scheduler data structures. It is released immediately prior to calling i915_gem_do_execbuffer_final(). So the actual submission code path is done with the driver mutex but no spinlocks. I'm sure I got 'scheduling while atomic' bug checks the one time I accidentally left the spinlock held.
On Thu, Jul 24, 2014 at 04:42:55PM +0100, John Harrison wrote: > > On 23/07/2014 19:50, Daniel Vetter wrote: > >On Wed, Jul 23, 2014 at 5:37 PM, John Harrison > ><John.C.Harrison@intel.com> wrote: > >>>> diff --git a/drivers/gpu/drm/i915/i915_drv.h > >>>>b/drivers/gpu/drm/i915/i915_drv.h > >>>>index 0977653..fbafa68 100644 > >>>>--- a/drivers/gpu/drm/i915/i915_drv.h > >>>>+++ b/drivers/gpu/drm/i915/i915_drv.h > >>>>@@ -1075,6 +1075,16 @@ struct i915_gem_mm { > >>>> struct delayed_work idle_work; > >>>> /** > >>>>+ * New scheme is to get an interrupt after every work packet > >>>>+ * in order to allow the low latency scheduling of pending > >>>>+ * packets. The idea behind adding new packets to a pending > >>>>+ * queue rather than directly into the hardware ring buffer > >>>>+ * is to allow high priority packets to over take low priority > >>>>+ * ones. > >>>>+ */ > >>>>+ struct work_struct scheduler_work; > >>>Latency for work items isn't too awesome, and e.g. Oscar's execlist code > >>>latches the next context right away from the irq handler. Why can't we do > >>>something similar for the scheduler? Fishing the next item out of a > >>>priority queue shouldn't be expensive ... > >>>-Daniel > >> > >>The problem is that taking batch buffers from the scheduler's queue and > >>submitting them to the hardware requires lots of processing that is not IRQ > >>compatible. It isn't just a simple register write. Half of the code in > >>'i915_gem_do_execbuffer()' must be executed. Probably/possibly it could be > >>made IRQ friendly but that would place a lot of restrictions on a lot of > >>code that currently doesn't expect to be restricted. Instead, the submission > >>is done via a work handler that acquires the driver mutex lock. > >> > >>In order to cover the extra latency, the scheduler operates in a > >>multi-buffered mode and aims to keep eight batch buffers in flight at all > >>times. That number being obtained empirically by running lots of benchmarks > >>on Android with lots of different settings and seeing where the buffer size > >>stopped making a difference. > >So I've tried to stitch together that part of the scheduler from the > >patch series. Afaics you do the actual scheduling under the protection > >of irqsave spinlocks (well you also hold the dev->struct_mutex). That > >means you disable local interrupts. Up to the actual submit point I > >spotted two such critcial sections encompassing pretty much all the > >code. > > > >If we'd run the same code from the interrupt handler then only our own > >interrupt handler is blocked, all other interrupt processing can > >continue. So that's actually a lot nicer than what you have. In any > >case you can't do expensive operations under an irqsave spinlock > >anyway. > > > >So either I've missed something big here, or this justification doesn't hold up. > > The irqsave spinlock is only held while manipulating the internal scheduler > data structures. It is released immediately prior to calling > i915_gem_do_execbuffer_final(). So the actual submission code path is done > with the driver mutex but no spinlocks. I'm sure I got 'scheduling while > atomic' bug checks the one time I accidentally left the spinlock held. Ok, missed something ;-) btw for big patch series please upload them somewhere on a public git (github or so). Generally I review patches only by reading them because trying to apply them usually results in some conflicts. But with big patch series like this here that doesn't work, especially when everything is tightly coupled (iirc I had to jump around in about 10 different patches to figure out what the work handler looks like). Or maybe I didn't understand the patch split flow and read it backwards ;-) -Daniel >
diff --git a/drivers/gpu/drm/i915/i915_dma.c b/drivers/gpu/drm/i915/i915_dma.c index 1668316..d1356f3 100644 --- a/drivers/gpu/drm/i915/i915_dma.c +++ b/drivers/gpu/drm/i915/i915_dma.c @@ -1813,6 +1813,9 @@ int i915_driver_unload(struct drm_device *dev) WARN_ON(unregister_oom_notifier(&dev_priv->mm.oom_notifier)); unregister_shrinker(&dev_priv->mm.shrinker); + /* Cancel the scheduler work handler, which should be idle now. */ + cancel_work_sync(&dev_priv->mm.scheduler_work); + io_mapping_free(dev_priv->gtt.mappable); arch_phys_wc_del(dev_priv->gtt.mtrr); diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index 0977653..fbafa68 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -1075,6 +1075,16 @@ struct i915_gem_mm { struct delayed_work idle_work; /** + * New scheme is to get an interrupt after every work packet + * in order to allow the low latency scheduling of pending + * packets. The idea behind adding new packets to a pending + * queue rather than directly into the hardware ring buffer + * is to allow high priority packets to over take low priority + * ones. + */ + struct work_struct scheduler_work; + + /** * Are we in a non-interruptible section of code like * modesetting? */ diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index fece5e7..57b24f0 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -2712,6 +2712,29 @@ i915_gem_idle_work_handler(struct work_struct *work) intel_mark_idle(dev_priv->dev); } +#ifdef CONFIG_DRM_I915_SCHEDULER +static void +i915_gem_scheduler_work_handler(struct work_struct *work) +{ + struct intel_engine_cs *ring; + struct drm_i915_private *dev_priv; + struct drm_device *dev; + int i; + + dev_priv = container_of(work, struct drm_i915_private, mm.scheduler_work); + dev = dev_priv->dev; + + mutex_lock(&dev->struct_mutex); + + /* Do stuff: */ + for_each_ring(ring, dev_priv, i) { + i915_scheduler_remove(ring); + } + + mutex_unlock(&dev->struct_mutex); +} +#endif + /** * Ensures that an object will eventually get non-busy by flushing any required * write domains, emitting any outstanding lazy request and retiring and @@ -4916,6 +4939,10 @@ i915_gem_load(struct drm_device *dev) i915_gem_retire_work_handler); INIT_DELAYED_WORK(&dev_priv->mm.idle_work, i915_gem_idle_work_handler); +#ifdef CONFIG_DRM_I915_SCHEDULER + INIT_WORK(&dev_priv->mm.scheduler_work, + i915_gem_scheduler_work_handler); +#endif init_waitqueue_head(&dev_priv->gpu_error.reset_queue); /* On GEN3 we really need to make sure the ARB C3 LP bit is set */ diff --git a/drivers/gpu/drm/i915/i915_scheduler.c b/drivers/gpu/drm/i915/i915_scheduler.c index 66a6568..37f8a98 100644 --- a/drivers/gpu/drm/i915/i915_scheduler.c +++ b/drivers/gpu/drm/i915/i915_scheduler.c @@ -58,6 +58,13 @@ int i915_scheduler_init(struct drm_device *dev) return 0; } +int i915_scheduler_remove(struct intel_engine_cs *ring) +{ + /* Do stuff... */ + + return 0; +} + bool i915_scheduler_is_seqno_in_flight(struct intel_engine_cs *ring, uint32_t seqno, bool *completed) { diff --git a/drivers/gpu/drm/i915/i915_scheduler.h b/drivers/gpu/drm/i915/i915_scheduler.h index 95641f6..6b2cc51 100644 --- a/drivers/gpu/drm/i915/i915_scheduler.h +++ b/drivers/gpu/drm/i915/i915_scheduler.h @@ -38,6 +38,7 @@ struct i915_scheduler { uint32_t index; }; +int i915_scheduler_remove(struct intel_engine_cs *ring); bool i915_scheduler_is_seqno_in_flight(struct intel_engine_cs *ring, uint32_t seqno, bool *completed);
From: John Harrison <John.C.Harrison@Intel.com> The scheduler needs to do interrupt triggered work that is too complex to do in the interrupt handler. Thus it requires a deferred work handler to process this work asynchronously. --- drivers/gpu/drm/i915/i915_dma.c | 3 +++ drivers/gpu/drm/i915/i915_drv.h | 10 ++++++++++ drivers/gpu/drm/i915/i915_gem.c | 27 +++++++++++++++++++++++++++ drivers/gpu/drm/i915/i915_scheduler.c | 7 +++++++ drivers/gpu/drm/i915/i915_scheduler.h | 1 + 5 files changed, 48 insertions(+)