diff --git a/src/uxa/intel.h b/src/uxa/intel.h
index 409635d..8110c2e 100644
--- a/src/uxa/intel.h
+++ b/src/uxa/intel.h
@@ -539,6 +539,11 @@ unsigned long intel_get_fence_pitch(intel_screen_private *intel, unsigned long p
 Bool intel_check_display_stride(ScrnInfoPtr scrn, int stride, Bool tiling);
 void intel_set_gem_max_sizes(ScrnInfoPtr scrn);
 
+unsigned int
+intel_compute_size(struct intel_screen_private *intel,
+                   int w, int h, int bpp, unsigned usage,
+                   uint32_t *tiling, int *stride);
+
 drm_intel_bo *intel_allocate_framebuffer(ScrnInfoPtr scrn,
 					 int width, int height, int cpp,
 					 int *out_stride,
diff --git a/src/uxa/intel_memory.c b/src/uxa/intel_memory.c
index 809b636..188a557 100644
--- a/src/uxa/intel_memory.c
+++ b/src/uxa/intel_memory.c
@@ -190,3 +190,141 @@ void intel_set_gem_max_sizes(ScrnInfoPtr scrn)
 	 */
 	intel->max_bo_size = intel->max_gtt_map_size;
 }
+
+unsigned int
+intel_compute_size(struct intel_screen_private *intel,
+                   int w, int h, int bpp, unsigned usage,
+                   uint32_t *tiling, int *stride)
+{
+	int pitch, size;
+
+	if (*tiling != I915_TILING_NONE) {
+		/* First check whether tiling is necessary. */
+		pitch = (w * bpp  + 7) / 8;
+		pitch = ALIGN(pitch, 64);
+		size = pitch * ALIGN (h, 2);
+		if (INTEL_INFO(intel)->gen < 040) {
+			/* Gen 2/3 has a maximum stride for tiling of
+			 * 8192 bytes.
+			 */
+			if (pitch > KB(8))
+				*tiling = I915_TILING_NONE;
+
+			/* Narrower than half a tile? */
+			if (pitch < 256)
+				*tiling = I915_TILING_NONE;
+
+			/* Older hardware requires fences to be pot size
+			 * aligned with a minimum of 1 MiB, so causes
+			 * massive overallocation for small textures.
+			 */
+			if (size < 1024*1024/2 && !intel->has_relaxed_fencing)
+				*tiling = I915_TILING_NONE;
+		} else if (!(usage & INTEL_CREATE_PIXMAP_DRI2) && size <= 4096) {
+			/* Disable tiling beneath a page size, we will not see
+			 * any benefit from reducing TLB misses and instead
+			 * just incur extra cost when we require a fence.
+			 */
+			*tiling = I915_TILING_NONE;
+		}
+	}
+
+	pitch = (w * bpp + 7) / 8;
+	if (!(usage & INTEL_CREATE_PIXMAP_DRI2) && pitch <= 256)
+		*tiling = I915_TILING_NONE;
+
+	if (*tiling != I915_TILING_NONE) {
+		int aligned_h, tile_height;
+
+		if (IS_GEN2(intel))
+			tile_height = 16;
+		else if (*tiling == I915_TILING_X)
+			tile_height = 8;
+		else
+			tile_height = 32;
+		aligned_h = ALIGN(h, 2*tile_height);
+
+		*stride = intel_get_fence_pitch(intel,
+						ALIGN(pitch, 512),
+						*tiling);
+
+		/* Round the object up to the size of the fence it will live in
+		 * if necessary.  We could potentially make the kernel allocate
+		 * a larger aperture space and just bind the subset of pages in,
+		 * but this is easier and also keeps us out of trouble (as much)
+		 * with drm_intel_bufmgr_check_aperture().
+		 */
+		size = intel_get_fence_size(intel, *stride * aligned_h);
+
+		if (size > intel->max_tiling_size)
+			*tiling = I915_TILING_NONE;
+	}
+
+	if (*tiling == I915_TILING_NONE) {
+		/* We only require a 64 byte alignment for scanouts, but
+		 * a 256 byte alignment for sharing with PRIME.
+		 */
+		*stride = ALIGN(pitch, 256);
+		/* Round the height up so that the GPU's access to a 2x2 aligned
+		 * subspan doesn't address an invalid page offset beyond the
+		 * end of the GTT.
+		 */
+		size = *stride * ALIGN(h, 2);
+	}
+
+	return size;
+}
+
+drm_intel_bo *intel_allocate_framebuffer(ScrnInfoPtr scrn,
+					 int width, int height, int cpp,
+					 int *out_stride,
+					 uint32_t *out_tiling)
+{
+	intel_screen_private *intel = intel_get_screen_private(scrn);
+	uint32_t tiling;
+	int stride, size;
+	drm_intel_bo *bo;
+
+	intel_set_gem_max_sizes(scrn);
+
+	if (intel->tiling & INTEL_TILING_FB)
+		tiling = I915_TILING_X;
+	else
+		tiling = I915_TILING_NONE;
+
+retry:
+	size = intel_compute_size(intel,
+                                  width, height,
+                                  intel->cpp*8, 0,
+                                  &tiling, &stride);
+	if (!intel_check_display_stride(scrn, stride, tiling)) {
+		if (tiling != I915_TILING_NONE) {
+			tiling = I915_TILING_NONE;
+			goto retry;
+		}
+
+		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
+			   "Front buffer stride %d kB "
+			   "exceeds display limit\n", stride / 1024);
+		return NULL;
+	}
+
+	bo = drm_intel_bo_alloc(intel->bufmgr, "front buffer", size, 0);
+	if (bo == NULL)
+		return FALSE;
+
+	if (tiling != I915_TILING_NONE)
+		drm_intel_bo_set_tiling(bo, &tiling, stride);
+
+	xf86DrvMsg(scrn->scrnIndex, X_INFO,
+		   "Allocated new frame buffer %dx%d stride %d, %s\n",
+		   width, height, stride,
+		   tiling == I915_TILING_NONE ? "untiled" : "tiled");
+
+	drm_intel_bo_disable_reuse(bo);
+
+	*out_stride = stride;
+	*out_tiling = tiling;
+	return bo;
+}
+
diff --git a/src/uxa/intel_uxa.c b/src/uxa/intel_uxa.c
index 717754f..5e1fbff 100644
--- a/src/uxa/intel_uxa.c
+++ b/src/uxa/intel_uxa.c
@@ -155,142 +155,6 @@ intel_get_aperture_space(ScrnInfoPtr scrn, drm_intel_bo ** bo_table,
 	return TRUE;
 }
 
-static unsigned int
-intel_uxa_compute_size(struct intel_screen_private *intel,
-		       int w, int h, int bpp, unsigned usage,
-		       uint32_t *tiling, int *stride)
-{
-	int pitch, size;
-
-	if (*tiling != I915_TILING_NONE) {
-		/* First check whether tiling is necessary. */
-		pitch = (w * bpp  + 7) / 8;
-		pitch = ALIGN(pitch, 64);
-		size = pitch * ALIGN (h, 2);
-		if (INTEL_INFO(intel)->gen < 040) {
-			/* Gen 2/3 has a maximum stride for tiling of
-			 * 8192 bytes.
-			 */
-			if (pitch > KB(8))
-				*tiling = I915_TILING_NONE;
-
-			/* Narrower than half a tile? */
-			if (pitch < 256)
-				*tiling = I915_TILING_NONE;
-
-			/* Older hardware requires fences to be pot size
-			 * aligned with a minimum of 1 MiB, so causes
-			 * massive overallocation for small textures.
-			 */
-			if (size < 1024*1024/2 && !intel->has_relaxed_fencing)
-				*tiling = I915_TILING_NONE;
-		} else if (!(usage & INTEL_CREATE_PIXMAP_DRI2) && size <= 4096) {
-			/* Disable tiling beneath a page size, we will not see
-			 * any benefit from reducing TLB misses and instead
-			 * just incur extra cost when we require a fence.
-			 */
-			*tiling = I915_TILING_NONE;
-		}
-	}
-
-	pitch = (w * bpp + 7) / 8;
-	if (!(usage & INTEL_CREATE_PIXMAP_DRI2) && pitch <= 256)
-		*tiling = I915_TILING_NONE;
-
-	if (*tiling != I915_TILING_NONE) {
-		int aligned_h, tile_height;
-
-		if (IS_GEN2(intel))
-			tile_height = 16;
-		else if (*tiling == I915_TILING_X)
-			tile_height = 8;
-		else
-			tile_height = 32;
-		aligned_h = ALIGN(h, 2*tile_height);
-
-		*stride = intel_get_fence_pitch(intel,
-						ALIGN(pitch, 512),
-						*tiling);
-
-		/* Round the object up to the size of the fence it will live in
-		 * if necessary.  We could potentially make the kernel allocate
-		 * a larger aperture space and just bind the subset of pages in,
-		 * but this is easier and also keeps us out of trouble (as much)
-		 * with drm_intel_bufmgr_check_aperture().
-		 */
-		size = intel_get_fence_size(intel, *stride * aligned_h);
-
-		if (size > intel->max_tiling_size)
-			*tiling = I915_TILING_NONE;
-	}
-
-	if (*tiling == I915_TILING_NONE) {
-		/* We only require a 64 byte alignment for scanouts, but
-		 * a 256 byte alignment for sharing with PRIME.
-		 */
-		*stride = ALIGN(pitch, 256);
-		/* Round the height up so that the GPU's access to a 2x2 aligned
-		 * subspan doesn't address an invalid page offset beyond the
-		 * end of the GTT.
-		 */
-		size = *stride * ALIGN(h, 2);
-	}
-
-	return size;
-}
-
-drm_intel_bo *intel_allocate_framebuffer(ScrnInfoPtr scrn,
-					 int width, int height, int cpp,
-					 int *out_stride,
-					 uint32_t *out_tiling)
-{
-	intel_screen_private *intel = intel_get_screen_private(scrn);
-	uint32_t tiling;
-	int stride, size;
-	drm_intel_bo *bo;
-
-	if (intel->tiling & INTEL_TILING_FB)
-		tiling = I915_TILING_X;
-	else
-		tiling = I915_TILING_NONE;
-
-retry:
-	size = intel_uxa_compute_size(intel,
-				      width, height,
-				      intel->cpp*8, 0,
-				      &tiling, &stride);
-	if (!intel_check_display_stride(scrn, stride, tiling)) {
-		if (tiling != I915_TILING_NONE) {
-			tiling = I915_TILING_NONE;
-			goto retry;
-		}
-
-		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
-			   "Front buffer stride %d kB "
-			   "exceeds display limit\n", stride / 1024);
-		return NULL;
-	}
-
-	bo = drm_intel_bo_alloc(intel->bufmgr, "front buffer", size, 0);
-	if (bo == NULL)
-		return FALSE;
-
-	if (tiling != I915_TILING_NONE)
-		drm_intel_bo_set_tiling(bo, &tiling, stride);
-
-	xf86DrvMsg(scrn->scrnIndex, X_INFO,
-		   "Allocated new frame buffer %dx%d stride %d, %s\n",
-		   width, height, stride,
-		   tiling == I915_TILING_NONE ? "untiled" : "tiled");
-
-	drm_intel_bo_disable_reuse(bo);
-
-	intel_set_gem_max_sizes(scrn);
-	*out_stride = stride;
-	*out_tiling = tiling;
-	return bo;
-}
-
 static Bool
 intel_uxa_check_solid(DrawablePtr drawable, int alu, Pixel planemask)
 {
@@ -906,10 +770,10 @@ static Bool intel_uxa_put_image(PixmapPtr pixmap,
 			dri_bo *bo;
 
 			/* Replace busy bo. */
-			size = intel_uxa_compute_size(intel,
-						      w, h,
-						      pixmap->drawable.bitsPerPixel, pixmap->usage_hint,
-						      &tiling, &stride);
+			size = intel_compute_size(intel,
+                                                  w, h,
+                                                  pixmap->drawable.bitsPerPixel, pixmap->usage_hint,
+                                                  &tiling, &stride);
 			if (size > intel->max_gtt_map_size)
 				return FALSE;
 
@@ -1169,9 +1033,9 @@ intel_uxa_create_pixmap(ScreenPtr screen, int w, int h, int depth,
 		    if (h <= 16 && tiling == I915_TILING_Y)
 			tiling = I915_TILING_X;
 		}
-		size = intel_uxa_compute_size(intel,
-					      w, h, pixmap->drawable.bitsPerPixel, usage,
-					      &tiling, &stride);
+		size = intel_compute_size(intel,
+                                          w, h, pixmap->drawable.bitsPerPixel, usage,
+                                          &tiling, &stride);
 
 		/* Fail very large allocations.  Large BOs will tend to hit SW fallbacks
 		 * frequently, and also will tend to fail to successfully map when doing
@@ -1324,10 +1188,10 @@ intel_uxa_share_pixmap_backing(PixmapPtr ppix, ScreenPtr slave, void **fd_handle
 
 	        tiling = I915_TILING_NONE;
 
-		size = intel_uxa_compute_size(intel,
-					      ppix->drawable.width, ppix->drawable.height,
-					      ppix->drawable.bitsPerPixel, INTEL_CREATE_PIXMAP_DRI2,
-					      &tiling, &stride);
+		size = intel_compute_size(intel,
+                                          ppix->drawable.width, ppix->drawable.height,
+                                          ppix->drawable.bitsPerPixel, INTEL_CREATE_PIXMAP_DRI2,
+                                          &tiling, &stride);
 
 		newbo = drm_intel_bo_alloc_for_render(intel->bufmgr,
 						      "pixmap",
