Message ID | 1442425040-32185-3-git-send-email-shashank.sharma@intel.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
On Wed, Sep 16, 2015 at 11:06:59PM +0530, Shashank Sharma wrote: > From: Kausal Malladi <kausalmalladi@gmail.com> > > The DRM color management framework is targeting various hardware > platforms and drivers. Different platforms can have different color > correction and enhancement capabilities. > > A commom user space application can query these capabilities using the > DRM property interface. Each driver can fill this property with its > platform's palette color capabilities. > > This patch adds new structure in DRM layer for querying palette color > capabilities. This structure will be used by all user space > agents to configure appropriate color configurations. > > Signed-off-by: Shashank Sharma <shashank.sharma@intel.com> > Signed-off-by: Kausal Malladi <kausalmalladi@gmail.com> I think you provided an explanation on a previous code review cycle, but I forget the details now...what's the benefit to using a blob for caps rather than having these be individual properties? Individual properties seems more natural to me, but I think you had a justification for blobbing them together; that reasoning would be good to include in the commit message. Matt > --- > include/uapi/drm/drm.h | 11 +++++++++++ > 1 file changed, 11 insertions(+) > > diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h > index 3801584..e3c642f 100644 > --- a/include/uapi/drm/drm.h > +++ b/include/uapi/drm/drm.h > @@ -829,6 +829,17 @@ struct drm_event_vblank { > __u32 reserved; > }; > > +struct drm_palette_caps { > + /* Structure version. Should be 1 currently */ > + __u32 version; > + /* For padding and future use */ > + __u32 reserved; > + /* This may be 0 if not supported. e.g. plane palette or VLV pipe */ > + __u32 num_samples_before_ctm; > + /* This will be non-zero for pipe. May be zero for planes on some HW */ > + __u32 num_samples_after_ctm; > +}; > + > /* typedef area */ > #ifndef __KERNEL__ > typedef struct drm_clip_rect drm_clip_rect_t; > -- > 1.9.1 >
On Wed, Sep 16, 2015 at 10:51:31AM -0700, Matt Roper wrote: > On Wed, Sep 16, 2015 at 11:06:59PM +0530, Shashank Sharma wrote: > > From: Kausal Malladi <kausalmalladi@gmail.com> > > > > The DRM color management framework is targeting various hardware > > platforms and drivers. Different platforms can have different color > > correction and enhancement capabilities. > > > > A commom user space application can query these capabilities using the > > DRM property interface. Each driver can fill this property with its > > platform's palette color capabilities. > > > > This patch adds new structure in DRM layer for querying palette color > > capabilities. This structure will be used by all user space > > agents to configure appropriate color configurations. > > > > Signed-off-by: Shashank Sharma <shashank.sharma@intel.com> > > Signed-off-by: Kausal Malladi <kausalmalladi@gmail.com> > > I think you provided an explanation on a previous code review cycle, but > I forget the details now...what's the benefit to using a blob for caps > rather than having these be individual properties? Individual > properties seems more natural to me, but I think you had a justification > for blobbing them together; that reasoning would be good to include in > the commit message. Yeah I'm leaning slightly towards individual props too, that would give us a bit more freedom with placing them (e.g. if someone comes up with funky hw where before_ctm and ctm are per-plane and after_ctm is on the crtc, with only some planes support the before_ctm gamma table). Also if you do per-prop properties instead of the blob you can drop the version/reserved fields, since properties are inheritedly designed to be extendible. So no need to revision them again (it only leads to more code that might break). -Daniel > > > Matt > > > --- > > include/uapi/drm/drm.h | 11 +++++++++++ > > 1 file changed, 11 insertions(+) > > > > diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h > > index 3801584..e3c642f 100644 > > --- a/include/uapi/drm/drm.h > > +++ b/include/uapi/drm/drm.h > > @@ -829,6 +829,17 @@ struct drm_event_vblank { > > __u32 reserved; > > }; > > > > +struct drm_palette_caps { > > + /* Structure version. Should be 1 currently */ > > + __u32 version; > > + /* For padding and future use */ > > + __u32 reserved; > > + /* This may be 0 if not supported. e.g. plane palette or VLV pipe */ > > + __u32 num_samples_before_ctm; > > + /* This will be non-zero for pipe. May be zero for planes on some HW */ > > + __u32 num_samples_after_ctm; > > +}; > > + > > /* typedef area */ > > #ifndef __KERNEL__ > > typedef struct drm_clip_rect drm_clip_rect_t; > > -- > > 1.9.1 > > > > -- > Matt Roper > Graphics Software Engineer > IoTG Platform Enabling & Development > Intel Corporation > (916) 356-2795 > _______________________________________________ > dri-devel mailing list > dri-devel@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/dri-devel
Hi Matt, Daniel Addressing the review comments from both of you here. Regards Shashank On 9/22/2015 6:32 PM, Daniel Vetter wrote: > On Wed, Sep 16, 2015 at 10:51:31AM -0700, Matt Roper wrote: >> On Wed, Sep 16, 2015 at 11:06:59PM +0530, Shashank Sharma wrote: >>> From: Kausal Malladi <kausalmalladi@gmail.com> >>> >>> The DRM color management framework is targeting various hardware >>> platforms and drivers. Different platforms can have different color >>> correction and enhancement capabilities. >>> >>> A commom user space application can query these capabilities using the >>> DRM property interface. Each driver can fill this property with its >>> platform's palette color capabilities. >>> >>> This patch adds new structure in DRM layer for querying palette color >>> capabilities. This structure will be used by all user space >>> agents to configure appropriate color configurations. >>> >>> Signed-off-by: Shashank Sharma <shashank.sharma@intel.com> >>> Signed-off-by: Kausal Malladi <kausalmalladi@gmail.com> >> >> I think you provided an explanation on a previous code review cycle, but >> I forget the details now...what's the benefit to using a blob for caps >> rather than having these be individual properties? Individual >> properties seems more natural to me, but I think you had a justification >> for blobbing them together; that reasoning would be good to include in >> the commit message. > > Yeah I'm leaning slightly towards individual props too, that would give us > a bit more freedom with placing them (e.g. if someone comes up with funky > hw where before_ctm and ctm are per-plane and after_ctm is on the crtc, > with only some planes support the before_ctm gamma table). This was the part where we spent most of the time during the design review, and the reason we came up for this was: - This is a read only property, which userspace would like to read only once, and cache the information. It was also Gary's opinion to keep this as single blob for all. - Making individual property needs more information to be provided to user space. - This is a blob only for pipe level capabilities, the plane level blob will be separate from this. - We can handle this HW also, by loading proper plane and pipe level capability blob. This is more convenient to have all the capabilities together at the same place, than keep on querying the same. > > Also if you do per-prop properties instead of the blob you can drop the > version/reserved fields, since properties are inheritedly designed to be > extendible. So no need to revision them again (it only leads to more code > that might break). > -Daniel > We are anyways planning to drop the version, as per Ville's comment. - Shashank >> >> >> Matt >> >>> --- >>> include/uapi/drm/drm.h | 11 +++++++++++ >>> 1 file changed, 11 insertions(+) >>> >>> diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h >>> index 3801584..e3c642f 100644 >>> --- a/include/uapi/drm/drm.h >>> +++ b/include/uapi/drm/drm.h >>> @@ -829,6 +829,17 @@ struct drm_event_vblank { >>> __u32 reserved; >>> }; >>> >>> +struct drm_palette_caps { >>> + /* Structure version. Should be 1 currently */ >>> + __u32 version; >>> + /* For padding and future use */ >>> + __u32 reserved; >>> + /* This may be 0 if not supported. e.g. plane palette or VLV pipe */ >>> + __u32 num_samples_before_ctm; >>> + /* This will be non-zero for pipe. May be zero for planes on some HW */ >>> + __u32 num_samples_after_ctm; >>> +}; >>> + >>> /* typedef area */ >>> #ifndef __KERNEL__ >>> typedef struct drm_clip_rect drm_clip_rect_t; >>> -- >>> 1.9.1 >>> >> >> -- >> Matt Roper >> Graphics Software Engineer >> IoTG Platform Enabling & Development >> Intel Corporation >> (916) 356-2795 >> _______________________________________________ >> dri-devel mailing list >> dri-devel@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/dri-devel >
Given that its only one word of info per LUT, I'm OK with it being two separate properties. I believe it was much more complex previously with a lot more info per LUT, which is probably why I preferred a blob. Thanks Gary -----Original Message----- From: Sharma, Shashank Sent: Wednesday, September 23, 2015 9:10 AM To: Daniel Vetter; Roper, Matthew D Cc: Matheson, Annie J; Bradford, Robert; Palleti, Avinash Reddy; intel-gfx@lists.freedesktop.org; dri-devel@lists.freedesktop.org; Mukherjee, Indranil; Bish, Jim; Smith, Gary K; kausalmalladi@gmail.com; Vetter, Daniel Subject: Re: [PATCH 02/23] drm: Add structure for querying palette color capabilities Hi Matt, Daniel Addressing the review comments from both of you here. Regards Shashank On 9/22/2015 6:32 PM, Daniel Vetter wrote: > On Wed, Sep 16, 2015 at 10:51:31AM -0700, Matt Roper wrote: >> On Wed, Sep 16, 2015 at 11:06:59PM +0530, Shashank Sharma wrote: >>> From: Kausal Malladi <kausalmalladi@gmail.com> >>> >>> The DRM color management framework is targeting various hardware >>> platforms and drivers. Different platforms can have different color >>> correction and enhancement capabilities. >>> >>> A commom user space application can query these capabilities using >>> the DRM property interface. Each driver can fill this property with >>> its platform's palette color capabilities. >>> >>> This patch adds new structure in DRM layer for querying palette >>> color capabilities. This structure will be used by all user space >>> agents to configure appropriate color configurations. >>> >>> Signed-off-by: Shashank Sharma <shashank.sharma@intel.com> >>> Signed-off-by: Kausal Malladi <kausalmalladi@gmail.com> >> >> I think you provided an explanation on a previous code review cycle, >> but I forget the details now...what's the benefit to using a blob for >> caps rather than having these be individual properties? Individual >> properties seems more natural to me, but I think you had a >> justification for blobbing them together; that reasoning would be >> good to include in the commit message. > > Yeah I'm leaning slightly towards individual props too, that would > give us a bit more freedom with placing them (e.g. if someone comes up > with funky hw where before_ctm and ctm are per-plane and after_ctm is > on the crtc, with only some planes support the before_ctm gamma table). This was the part where we spent most of the time during the design review, and the reason we came up for this was: - This is a read only property, which userspace would like to read only once, and cache the information. It was also Gary's opinion to keep this as single blob for all. - Making individual property needs more information to be provided to user space. - This is a blob only for pipe level capabilities, the plane level blob will be separate from this. - We can handle this HW also, by loading proper plane and pipe level capability blob. This is more convenient to have all the capabilities together at the same place, than keep on querying the same. > > Also if you do per-prop properties instead of the blob you can drop > the version/reserved fields, since properties are inheritedly designed > to be extendible. So no need to revision them again (it only leads to > more code that might break). > -Daniel > We are anyways planning to drop the version, as per Ville's comment. - Shashank >> >> >> Matt >> >>> --- >>> include/uapi/drm/drm.h | 11 +++++++++++ >>> 1 file changed, 11 insertions(+) >>> >>> diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index >>> 3801584..e3c642f 100644 >>> --- a/include/uapi/drm/drm.h >>> +++ b/include/uapi/drm/drm.h >>> @@ -829,6 +829,17 @@ struct drm_event_vblank { >>> __u32 reserved; >>> }; >>> >>> +struct drm_palette_caps { >>> + /* Structure version. Should be 1 currently */ >>> + __u32 version; >>> + /* For padding and future use */ >>> + __u32 reserved; >>> + /* This may be 0 if not supported. e.g. plane palette or VLV pipe */ >>> + __u32 num_samples_before_ctm; >>> + /* This will be non-zero for pipe. May be zero for planes on some HW */ >>> + __u32 num_samples_after_ctm; >>> +}; >>> + >>> /* typedef area */ >>> #ifndef __KERNEL__ >>> typedef struct drm_clip_rect drm_clip_rect_t; >>> -- >>> 1.9.1 >>> >> >> -- >> Matt Roper >> Graphics Software Engineer >> IoTG Platform Enabling & Development >> Intel Corporation >> (916) 356-2795 >> _______________________________________________ >> dri-devel mailing list >> dri-devel@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/dri-devel > --------------------------------------------------------------------- Intel Corporation (UK) Limited Registered No. 1134945 (England) Registered Office: Pipers Way, Swindon SN3 1RJ VAT No: 860 2173 47 This e-mail and any attachments may contain confidential material for the sole use of the intended recipient(s). Any review or distribution by others is strictly prohibited. If you are not the intended recipient, please contact the sender and delete all copies.
This would be an interface/design change, to change from one blob of correction property, to split into multiple query properties for palette_before_blob and palette_after_blob. Please let me know if this is really required ? Regards Shashank -----Original Message----- From: Smith, Gary K Sent: Wednesday, September 23, 2015 3:17 PM To: Sharma, Shashank; Daniel Vetter; Roper, Matthew D Cc: Matheson, Annie J; Bradford, Robert; Palleti, Avinash Reddy; intel-gfx@lists.freedesktop.org; dri-devel@lists.freedesktop.org; Mukherjee, Indranil; Bish, Jim; kausalmalladi@gmail.com; Vetter, Daniel Subject: RE: [PATCH 02/23] drm: Add structure for querying palette color capabilities Given that its only one word of info per LUT, I'm OK with it being two separate properties. I believe it was much more complex previously with a lot more info per LUT, which is probably why I preferred a blob. Thanks Gary -----Original Message----- From: Sharma, Shashank Sent: Wednesday, September 23, 2015 9:10 AM To: Daniel Vetter; Roper, Matthew D Cc: Matheson, Annie J; Bradford, Robert; Palleti, Avinash Reddy; intel-gfx@lists.freedesktop.org; dri-devel@lists.freedesktop.org; Mukherjee, Indranil; Bish, Jim; Smith, Gary K; kausalmalladi@gmail.com; Vetter, Daniel Subject: Re: [PATCH 02/23] drm: Add structure for querying palette color capabilities Hi Matt, Daniel Addressing the review comments from both of you here. Regards Shashank On 9/22/2015 6:32 PM, Daniel Vetter wrote: > On Wed, Sep 16, 2015 at 10:51:31AM -0700, Matt Roper wrote: >> On Wed, Sep 16, 2015 at 11:06:59PM +0530, Shashank Sharma wrote: >>> From: Kausal Malladi <kausalmalladi@gmail.com> >>> >>> The DRM color management framework is targeting various hardware >>> platforms and drivers. Different platforms can have different color >>> correction and enhancement capabilities. >>> >>> A commom user space application can query these capabilities using >>> the DRM property interface. Each driver can fill this property with >>> its platform's palette color capabilities. >>> >>> This patch adds new structure in DRM layer for querying palette >>> color capabilities. This structure will be used by all user space >>> agents to configure appropriate color configurations. >>> >>> Signed-off-by: Shashank Sharma <shashank.sharma@intel.com> >>> Signed-off-by: Kausal Malladi <kausalmalladi@gmail.com> >> >> I think you provided an explanation on a previous code review cycle, >> but I forget the details now...what's the benefit to using a blob for >> caps rather than having these be individual properties? Individual >> properties seems more natural to me, but I think you had a >> justification for blobbing them together; that reasoning would be >> good to include in the commit message. > > Yeah I'm leaning slightly towards individual props too, that would > give us a bit more freedom with placing them (e.g. if someone comes up > with funky hw where before_ctm and ctm are per-plane and after_ctm is > on the crtc, with only some planes support the before_ctm gamma table). This was the part where we spent most of the time during the design review, and the reason we came up for this was: - This is a read only property, which userspace would like to read only once, and cache the information. It was also Gary's opinion to keep this as single blob for all. - Making individual property needs more information to be provided to user space. - This is a blob only for pipe level capabilities, the plane level blob will be separate from this. - We can handle this HW also, by loading proper plane and pipe level capability blob. This is more convenient to have all the capabilities together at the same place, than keep on querying the same. > > Also if you do per-prop properties instead of the blob you can drop > the version/reserved fields, since properties are inheritedly designed > to be extendible. So no need to revision them again (it only leads to > more code that might break). > -Daniel > We are anyways planning to drop the version, as per Ville's comment. - Shashank >> >> >> Matt >> >>> --- >>> include/uapi/drm/drm.h | 11 +++++++++++ >>> 1 file changed, 11 insertions(+) >>> >>> diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index >>> 3801584..e3c642f 100644 >>> --- a/include/uapi/drm/drm.h >>> +++ b/include/uapi/drm/drm.h >>> @@ -829,6 +829,17 @@ struct drm_event_vblank { >>> __u32 reserved; >>> }; >>> >>> +struct drm_palette_caps { >>> + /* Structure version. Should be 1 currently */ >>> + __u32 version; >>> + /* For padding and future use */ >>> + __u32 reserved; >>> + /* This may be 0 if not supported. e.g. plane palette or VLV pipe */ >>> + __u32 num_samples_before_ctm; >>> + /* This will be non-zero for pipe. May be zero for planes on some HW */ >>> + __u32 num_samples_after_ctm; >>> +}; >>> + >>> /* typedef area */ >>> #ifndef __KERNEL__ >>> typedef struct drm_clip_rect drm_clip_rect_t; >>> -- >>> 1.9.1 >>> >> >> -- >> Matt Roper >> Graphics Software Engineer >> IoTG Platform Enabling & Development >> Intel Corporation >> (916) 356-2795 >> _______________________________________________ >> dri-devel mailing list >> dri-devel@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/dri-devel >
On Wed, Sep 23, 2015 at 11:57:58AM +0000, Sharma, Shashank wrote: > This would be an interface/design change, to change from one blob of > correction property, to split into multiple query properties for > palette_before_blob and palette_after_blob. Please let me know if this > is really required ? Yes I think splitting this up into one property per value is the right approach. That's also why we split the before/after gamma tables and the ctm each into it's own property. And I don't think this is a design change of the interface - we still exchange the exact same values with the exact semantics between kernel and userspace, there's just a small difference in the actual transport protocol. Those kinds of minor changes happen all the time when upstreaming features. And that's the reason why we absolutely _must_ have a close collaboration between the kernel and userspace side. Which unfortunately on this feature here took a few months to get going, but hopefully with shared git trees and talking on irc now that should be easier. -Daniel > > Regards > Shashank > -----Original Message----- > From: Smith, Gary K > Sent: Wednesday, September 23, 2015 3:17 PM > To: Sharma, Shashank; Daniel Vetter; Roper, Matthew D > Cc: Matheson, Annie J; Bradford, Robert; Palleti, Avinash Reddy; intel-gfx@lists.freedesktop.org; dri-devel@lists.freedesktop.org; Mukherjee, Indranil; Bish, Jim; kausalmalladi@gmail.com; Vetter, Daniel > Subject: RE: [PATCH 02/23] drm: Add structure for querying palette color capabilities > > Given that its only one word of info per LUT, I'm OK with it being two separate properties. > I believe it was much more complex previously with a lot more info per LUT, which is probably why I preferred a blob. > > Thanks > Gary > > -----Original Message----- > From: Sharma, Shashank > Sent: Wednesday, September 23, 2015 9:10 AM > To: Daniel Vetter; Roper, Matthew D > Cc: Matheson, Annie J; Bradford, Robert; Palleti, Avinash Reddy; intel-gfx@lists.freedesktop.org; dri-devel@lists.freedesktop.org; Mukherjee, Indranil; Bish, Jim; Smith, Gary K; kausalmalladi@gmail.com; Vetter, Daniel > Subject: Re: [PATCH 02/23] drm: Add structure for querying palette color capabilities > > Hi Matt, Daniel > Addressing the review comments from both of you here. > > Regards > Shashank > > On 9/22/2015 6:32 PM, Daniel Vetter wrote: > > On Wed, Sep 16, 2015 at 10:51:31AM -0700, Matt Roper wrote: > >> On Wed, Sep 16, 2015 at 11:06:59PM +0530, Shashank Sharma wrote: > >>> From: Kausal Malladi <kausalmalladi@gmail.com> > >>> > >>> The DRM color management framework is targeting various hardware > >>> platforms and drivers. Different platforms can have different color > >>> correction and enhancement capabilities. > >>> > >>> A commom user space application can query these capabilities using > >>> the DRM property interface. Each driver can fill this property with > >>> its platform's palette color capabilities. > >>> > >>> This patch adds new structure in DRM layer for querying palette > >>> color capabilities. This structure will be used by all user space > >>> agents to configure appropriate color configurations. > >>> > >>> Signed-off-by: Shashank Sharma <shashank.sharma@intel.com> > >>> Signed-off-by: Kausal Malladi <kausalmalladi@gmail.com> > >> > >> I think you provided an explanation on a previous code review cycle, > >> but I forget the details now...what's the benefit to using a blob for > >> caps rather than having these be individual properties? Individual > >> properties seems more natural to me, but I think you had a > >> justification for blobbing them together; that reasoning would be > >> good to include in the commit message. > > > > Yeah I'm leaning slightly towards individual props too, that would > > give us a bit more freedom with placing them (e.g. if someone comes up > > with funky hw where before_ctm and ctm are per-plane and after_ctm is > > on the crtc, with only some planes support the before_ctm gamma table). > This was the part where we spent most of the time during the design review, and the reason we came up for this was: > - This is a read only property, which userspace would like to read only once, and cache the information. It was also Gary's opinion to keep this as single blob for all. > - Making individual property needs more information to be provided to user space. > - This is a blob only for pipe level capabilities, the plane level blob will be separate from this. > - We can handle this HW also, by loading proper plane and pipe level capability blob. This is more convenient to have all the capabilities together at the same place, than keep on querying the same. > > > > Also if you do per-prop properties instead of the blob you can drop > > the version/reserved fields, since properties are inheritedly designed > > to be extendible. So no need to revision them again (it only leads to > > more code that might break). > > -Daniel > > > We are anyways planning to drop the version, as per Ville's comment. > - Shashank > >> > >> > >> Matt > >> > >>> --- > >>> include/uapi/drm/drm.h | 11 +++++++++++ > >>> 1 file changed, 11 insertions(+) > >>> > >>> diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index > >>> 3801584..e3c642f 100644 > >>> --- a/include/uapi/drm/drm.h > >>> +++ b/include/uapi/drm/drm.h > >>> @@ -829,6 +829,17 @@ struct drm_event_vblank { > >>> __u32 reserved; > >>> }; > >>> > >>> +struct drm_palette_caps { > >>> + /* Structure version. Should be 1 currently */ > >>> + __u32 version; > >>> + /* For padding and future use */ > >>> + __u32 reserved; > >>> + /* This may be 0 if not supported. e.g. plane palette or VLV pipe */ > >>> + __u32 num_samples_before_ctm; > >>> + /* This will be non-zero for pipe. May be zero for planes on some HW */ > >>> + __u32 num_samples_after_ctm; > >>> +}; > >>> + > >>> /* typedef area */ > >>> #ifndef __KERNEL__ > >>> typedef struct drm_clip_rect drm_clip_rect_t; > >>> -- > >>> 1.9.1 > >>> > >> > >> -- > >> Matt Roper > >> Graphics Software Engineer > >> IoTG Platform Enabling & Development > >> Intel Corporation > >> (916) 356-2795 > >> _______________________________________________ > >> dri-devel mailing list > >> dri-devel@lists.freedesktop.org > >> http://lists.freedesktop.org/mailman/listinfo/dri-devel > >
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index 3801584..e3c642f 100644 --- a/include/uapi/drm/drm.h +++ b/include/uapi/drm/drm.h @@ -829,6 +829,17 @@ struct drm_event_vblank { __u32 reserved; }; +struct drm_palette_caps { + /* Structure version. Should be 1 currently */ + __u32 version; + /* For padding and future use */ + __u32 reserved; + /* This may be 0 if not supported. e.g. plane palette or VLV pipe */ + __u32 num_samples_before_ctm; + /* This will be non-zero for pipe. May be zero for planes on some HW */ + __u32 num_samples_after_ctm; +}; + /* typedef area */ #ifndef __KERNEL__ typedef struct drm_clip_rect drm_clip_rect_t;