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[02/20] drm/i915: Modify error handler for per engine hang recovery

Message ID 20170515211422.15763-1-michel.thierry@intel.com (mailing list archive)
State New, archived
Headers show

Commit Message

Michel Thierry May 15, 2017, 9:14 p.m. UTC
This is a preparatory patch which modifies error handler to do per engine
hang recovery. The actual patch which implements this sequence follows
later in the series. The aim is to prepare existing recovery function to
adapt to this new function where applicable (which fails at this point
because core implementation is lacking) and continue recovery using legacy
full gpu reset.

A helper function is also added to query the availability of engine
reset.

<OPEN>
The error events that are used to notify user of reset are currently
ommited in case of engine reset. In legacy we report an error event, a reset
event before resetting the gpu and a reset done event marking the completion
of reset. The same behaviour can be adapted but reset event will only
dispatched once even when multiple engines are hung, and there needs to be
some control to prevent multiple events in case the reset-engine fails and
the driver fall backs to full chip reset.
</OPEN>

Note that this implementation of engine reset is for i915 directly
submitting to the ELSP, where the driver manages the hang detection,
recovery and resubmission. With GuC submission these tasks are shared
between driver and firmware; i915 will still responsible for detecting a
hang, and when it does it will have to request GuC to reset that Engine and
remind the firmware about the outstanding submissions. This will be
added in different patch.

v2: rebase, advertise engine reset availability in platform definition,
add note about GuC submission.
v3: s/*engine_reset*/*reset_engine*/. (Chris)
Handle reset as 2 level resets, by first going to engine only and fall
backing to full/chip reset as needed, i.e. reset_engine will need the
struct_mutex.
v4: Pass the engine mask to i915_reset. (Chris)
v5: Rebase, update selftests.
v6: Rebase, prepare for mutex-less reset engine.
v7: Pass reset_engine mask as a function parameter, and iterate over the
engine mask for reset_engine. (Chris)
v8: Use i915.reset >=2 in has_reset_engine; remove redundant reset
logging; add a reset-engine-in-progress flag to prevent concurrent
resets, and avoid dual purposing of reset-backoff. (Chris)

Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Signed-off-by: Ian Lister <ian.lister@intel.com>
Signed-off-by: Tomas Elf <tomas.elf@intel.com>
Signed-off-by: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Michel Thierry <michel.thierry@intel.com>
---
 drivers/gpu/drm/i915/i915_drv.c     | 13 +++++++++++++
 drivers/gpu/drm/i915/i915_drv.h     |  8 ++++++++
 drivers/gpu/drm/i915/i915_irq.c     | 24 ++++++++++++++++++++++++
 drivers/gpu/drm/i915/i915_pci.c     |  5 ++++-
 drivers/gpu/drm/i915/intel_uncore.c | 11 +++++++++++
 5 files changed, 60 insertions(+), 1 deletion(-)
diff mbox

Patch

diff --git a/drivers/gpu/drm/i915/i915_drv.c b/drivers/gpu/drm/i915/i915_drv.c
index 72fb47a439d2..fa21458d6e1e 100644
--- a/drivers/gpu/drm/i915/i915_drv.c
+++ b/drivers/gpu/drm/i915/i915_drv.c
@@ -1877,6 +1877,19 @@  void i915_reset(struct drm_i915_private *dev_priv)
 	goto finish;
 }
 
+/**
+ * i915_reset_engine - reset GPU engine to recover from a hang
+ * @engine: engine to reset
+ *
+ * Reset a specific GPU engine. Useful if a hang is detected.
+ * Returns zero on successful reset or otherwise an error code.
+ */
+int i915_reset_engine(struct intel_engine_cs *engine)
+{
+	/* FIXME: replace me with engine reset sequence */
+	return -ENODEV;
+}
+
 static int i915_pm_suspend(struct device *kdev)
 {
 	struct pci_dev *pdev = to_pci_dev(kdev);
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index ebc38f33723d..f0ff918e5d0b 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -705,6 +705,7 @@  struct intel_csr {
 	func(has_ddi); \
 	func(has_decoupled_mmio); \
 	func(has_dp_mst); \
+	func(has_reset_engine); \
 	func(has_fbc); \
 	func(has_fpga_dbg); \
 	func(has_full_ppgtt); \
@@ -1498,6 +1499,10 @@  struct i915_gpu_error {
 	 * inspect the bit and do the reset directly, otherwise the worker
 	 * waits for the struct_mutex.
 	 *
+	 * #I915_RESET_ENGINE_IN_PROGRESS - Since the driver doesn't need to
+	 * acquire the struct_mutex to reset an engine, we need an explicit
+	 * flag to prevent two concurrent reset-engine attempts.
+	 *
 	 * #I915_WEDGED - If reset fails and we can no longer use the GPU,
 	 * we set the #I915_WEDGED bit. Prior to command submission, e.g.
 	 * i915_gem_request_alloc(), this bit is checked and the sequence
@@ -1506,6 +1511,7 @@  struct i915_gpu_error {
 	unsigned long flags;
 #define I915_RESET_BACKOFF	0
 #define I915_RESET_HANDOFF	1
+#define I915_RESET_ENGINE_IN_PROGRESS	2
 #define I915_WEDGED		(BITS_PER_LONG - 1)
 
 	/**
@@ -2989,6 +2995,8 @@  extern void i915_driver_unload(struct drm_device *dev);
 extern int intel_gpu_reset(struct drm_i915_private *dev_priv, u32 engine_mask);
 extern bool intel_has_gpu_reset(struct drm_i915_private *dev_priv);
 extern void i915_reset(struct drm_i915_private *dev_priv);
+extern int i915_reset_engine(struct intel_engine_cs *engine);
+extern bool intel_has_reset_engine(struct drm_i915_private *dev_priv);
 extern int intel_guc_reset(struct drm_i915_private *dev_priv);
 extern void intel_engine_init_hangcheck(struct intel_engine_cs *engine);
 extern void intel_hangcheck_init(struct drm_i915_private *dev_priv);
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 9f5ae1e938be..958d56f49dad 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -2741,6 +2741,30 @@  void i915_handle_error(struct drm_i915_private *dev_priv,
 	if (!engine_mask)
 		goto out;
 
+	/* try engine reset first, and continue if fails */
+	if (intel_has_reset_engine(dev_priv)) {
+		struct intel_engine_cs *engine;
+		unsigned int tmp;
+
+		/* protect against concurrent reset attempts */
+		if (test_and_set_bit(I915_RESET_ENGINE_IN_PROGRESS,
+				     &dev_priv->gpu_error.flags))
+			goto out;
+
+		for_each_engine_masked(engine, dev_priv, engine_mask, tmp) {
+			if (i915_reset_engine(engine) == 0)
+				engine_mask &= ~intel_engine_flag(engine);
+		}
+
+		/* clear unconditionally, full reset won't care about it */
+		clear_bit(I915_RESET_ENGINE_IN_PROGRESS,
+			  &dev_priv->gpu_error.flags);
+
+		if (!engine_mask)
+			goto out;
+	}
+
+	/* full reset needs the mutex, stop any other user trying to do so */
 	if (test_and_set_bit(I915_RESET_BACKOFF,
 			     &dev_priv->gpu_error.flags))
 		goto out;
diff --git a/drivers/gpu/drm/i915/i915_pci.c b/drivers/gpu/drm/i915/i915_pci.c
index f80db2ccd92f..4dfb400aef85 100644
--- a/drivers/gpu/drm/i915/i915_pci.c
+++ b/drivers/gpu/drm/i915/i915_pci.c
@@ -310,7 +310,8 @@  static const struct intel_device_info intel_haswell_info = {
 	BDW_COLORS, \
 	.has_logical_ring_contexts = 1, \
 	.has_full_48bit_ppgtt = 1, \
-	.has_64bit_reloc = 1
+	.has_64bit_reloc = 1, \
+	.has_reset_engine = 1
 
 static const struct intel_device_info intel_broadwell_info = {
 	BDW_FEATURES,
@@ -341,6 +342,7 @@  static const struct intel_device_info intel_cherryview_info = {
 	.has_gmch_display = 1,
 	.has_aliasing_ppgtt = 1,
 	.has_full_ppgtt = 1,
+	.has_reset_engine = 1,
 	.display_mmio_offset = VLV_DISPLAY_BASE,
 	GEN_CHV_PIPEOFFSETS,
 	CURSOR_OFFSETS,
@@ -389,6 +391,7 @@  static const struct intel_device_info intel_skylake_gt3_info = {
 	.has_aliasing_ppgtt = 1, \
 	.has_full_ppgtt = 1, \
 	.has_full_48bit_ppgtt = 1, \
+	.has_reset_engine = 1, \
 	GEN_DEFAULT_PIPEOFFSETS, \
 	IVB_CURSOR_OFFSETS, \
 	BDW_COLORS
diff --git a/drivers/gpu/drm/i915/intel_uncore.c b/drivers/gpu/drm/i915/intel_uncore.c
index a9a6933afda2..5f55cb57127a 100644
--- a/drivers/gpu/drm/i915/intel_uncore.c
+++ b/drivers/gpu/drm/i915/intel_uncore.c
@@ -1776,6 +1776,17 @@  bool intel_has_gpu_reset(struct drm_i915_private *dev_priv)
 	return intel_get_gpu_reset(dev_priv) != NULL;
 }
 
+/*
+ * When GuC submission is enabled, GuC manages ELSP and can initiate the
+ * engine reset too. For now, fall back to full GPU reset if it is enabled.
+ */
+bool intel_has_reset_engine(struct drm_i915_private *dev_priv)
+{
+	return (dev_priv->info.has_reset_engine &&
+		!dev_priv->guc.execbuf_client &&
+		i915.reset >= 2);
+}
+
 int intel_guc_reset(struct drm_i915_private *dev_priv)
 {
 	int ret;