From patchwork Wed Nov 14 22:28:30 2018 Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: 8bit X-Patchwork-Submitter: Eric Anholt X-Patchwork-Id: 10683213 Return-Path: Received: from mail.wl.linuxfoundation.org (pdx-wl-mail.web.codeaurora.org [172.30.200.125]) by pdx-korg-patchwork-2.web.codeaurora.org (Postfix) with ESMTP id 8CA6C14DB for ; Wed, 14 Nov 2018 22:28:52 +0000 (UTC) Received: from mail.wl.linuxfoundation.org (localhost [127.0.0.1]) by mail.wl.linuxfoundation.org (Postfix) with ESMTP id 7EB3729D13 for ; Wed, 14 Nov 2018 22:28:52 +0000 (UTC) Received: by mail.wl.linuxfoundation.org (Postfix, from userid 486) id 722C629D2A; Wed, 14 Nov 2018 22:28:52 +0000 (UTC) X-Spam-Checker-Version: SpamAssassin 3.3.1 (2010-03-16) on pdx-wl-mail.web.codeaurora.org X-Spam-Level: X-Spam-Status: No, score=-5.2 required=2.0 tests=BAYES_00,MAILING_LIST_MULTI, RCVD_IN_DNSWL_MED autolearn=ham version=3.3.1 Received: from gabe.freedesktop.org (gabe.freedesktop.org [131.252.210.177]) (using TLSv1.2 with cipher DHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (No client certificate requested) by mail.wl.linuxfoundation.org (Postfix) with ESMTPS id D3D6429D13 for ; Wed, 14 Nov 2018 22:28:51 +0000 (UTC) Received: from gabe.freedesktop.org (localhost [127.0.0.1]) by gabe.freedesktop.org (Postfix) with ESMTP id 191D36E5CB; Wed, 14 Nov 2018 22:28:50 +0000 (UTC) X-Original-To: intel-gfx@lists.freedesktop.org Delivered-To: intel-gfx@lists.freedesktop.org Received: from anholt.net (anholt.net [50.246.234.109]) by gabe.freedesktop.org (Postfix) with ESMTP id E5A116E5C3 for ; Wed, 14 Nov 2018 22:28:48 +0000 (UTC) Received: from localhost (localhost [127.0.0.1]) by anholt.net (Postfix) with ESMTP id B629410A12ED; Wed, 14 Nov 2018 14:28:48 -0800 (PST) X-Virus-Scanned: Debian amavisd-new at anholt.net Received: from anholt.net ([127.0.0.1]) by localhost (kingsolver.anholt.net [127.0.0.1]) (amavisd-new, port 10024) with LMTP id 8gt_baiF8hVY; Wed, 14 Nov 2018 14:28:46 -0800 (PST) Received: from eliezer.anholt.net (localhost [127.0.0.1]) by anholt.net (Postfix) with ESMTP id 39C7810A1376; Wed, 14 Nov 2018 14:28:34 -0800 (PST) Received: by eliezer.anholt.net (Postfix, from userid 1000) id B873D2FE36FF; Wed, 14 Nov 2018 14:28:32 -0800 (PST) From: Eric Anholt To: intel-gfx@lists.freedesktop.org Date: Wed, 14 Nov 2018 14:28:30 -0800 Message-Id: <20181114222832.22839-2-eric@anholt.net> X-Mailer: git-send-email 2.19.1 In-Reply-To: <20181114222832.22839-1-eric@anholt.net> References: <20181114222832.22839-1-eric@anholt.net> MIME-Version: 1.0 Subject: [Intel-gfx] [PATCH i-g-t 2/4] v3d: Import the V3D DRM UAPI header. X-BeenThere: intel-gfx@lists.freedesktop.org X-Mailman-Version: 2.1.23 Precedence: list List-Id: Intel graphics driver community testing & development List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: intel-gfx-bounces@lists.freedesktop.org Sender: "Intel-gfx" X-Virus-Scanned: ClamAV using ClamSMTP Copied from make headers_install at drm-misc-next 783195ec1cad ("drm/syncobj: disable the timeline UAPI for now v2") Signed-off-by: Eric Anholt Acked-by: Petri Latvala --- include/drm-uapi/v3d_drm.h | 204 +++++++++++++++++++++++++++++++++++++ 1 file changed, 204 insertions(+) create mode 100644 include/drm-uapi/v3d_drm.h diff --git a/include/drm-uapi/v3d_drm.h b/include/drm-uapi/v3d_drm.h new file mode 100644 index 000000000000..f446656d00b1 --- /dev/null +++ b/include/drm-uapi/v3d_drm.h @@ -0,0 +1,204 @@ +/* + * Copyright © 2014-2018 Broadcom + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifndef _V3D_DRM_H_ +#define _V3D_DRM_H_ + +#include "drm.h" + +#if defined(__cplusplus) +extern "C" { +#endif + +#define DRM_V3D_SUBMIT_CL 0x00 +#define DRM_V3D_WAIT_BO 0x01 +#define DRM_V3D_CREATE_BO 0x02 +#define DRM_V3D_MMAP_BO 0x03 +#define DRM_V3D_GET_PARAM 0x04 +#define DRM_V3D_GET_BO_OFFSET 0x05 + +#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) +#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) +#define DRM_IOCTL_V3D_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo) +#define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo) +#define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param) +#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset) + +/** + * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D + * engine. + * + * This asks the kernel to have the GPU execute an optional binner + * command list, and a render command list. + */ +struct drm_v3d_submit_cl { + /* Pointer to the binner command list. + * + * This is the first set of commands executed, which runs the + * coordinate shader to determine where primitives land on the screen, + * then writes out the state updates and draw calls necessary per tile + * to the tile allocation BO. + * + * This BCL will block on any previous BCL submitted on the + * same FD, but not on any RCL or BCLs submitted by other + * clients -- that is left up to the submitter to control + * using in_sync_bcl if necessary. + */ + __u32 bcl_start; + + /** End address of the BCL (first byte after the BCL) */ + __u32 bcl_end; + + /* Offset of the render command list. + * + * This is the second set of commands executed, which will either + * execute the tiles that have been set up by the BCL, or a fixed set + * of tiles (in the case of RCL-only blits). + * + * This RCL will block on this submit's BCL, and any previous + * RCL submitted on the same FD, but not on any RCL or BCLs + * submitted by other clients -- that is left up to the + * submitter to control using in_sync_rcl if necessary. + */ + __u32 rcl_start; + + /** End address of the RCL (first byte after the RCL) */ + __u32 rcl_end; + + /** An optional sync object to wait on before starting the BCL. */ + __u32 in_sync_bcl; + /** An optional sync object to wait on before starting the RCL. */ + __u32 in_sync_rcl; + /** An optional sync object to place the completion fence in. */ + __u32 out_sync; + + /* Offset of the tile alloc memory + * + * This is optional on V3D 3.3 (where the CL can set the value) but + * required on V3D 4.1. + */ + __u32 qma; + + /** Size of the tile alloc memory. */ + __u32 qms; + + /** Offset of the tile state data array. */ + __u32 qts; + + /* Pointer to a u32 array of the BOs that are referenced by the job. + */ + __u64 bo_handles; + + /* Number of BO handles passed in (size is that times 4). */ + __u32 bo_handle_count; + + /* Pad, must be zero-filled. */ + __u32 pad; +}; + +/** + * struct drm_v3d_wait_bo - ioctl argument for waiting for + * completion of the last DRM_V3D_SUBMIT_CL on a BO. + * + * This is useful for cases where multiple processes might be + * rendering to a BO and you want to wait for all rendering to be + * completed. + */ +struct drm_v3d_wait_bo { + __u32 handle; + __u32 pad; + __u64 timeout_ns; +}; + +/** + * struct drm_v3d_create_bo - ioctl argument for creating V3D BOs. + * + * There are currently no values for the flags argument, but it may be + * used in a future extension. + */ +struct drm_v3d_create_bo { + __u32 size; + __u32 flags; + /** Returned GEM handle for the BO. */ + __u32 handle; + /** + * Returned offset for the BO in the V3D address space. This offset + * is private to the DRM fd and is valid for the lifetime of the GEM + * handle. + * + * This offset value will always be nonzero, since various HW + * units treat 0 specially. + */ + __u32 offset; +}; + +/** + * struct drm_v3d_mmap_bo - ioctl argument for mapping V3D BOs. + * + * This doesn't actually perform an mmap. Instead, it returns the + * offset you need to use in an mmap on the DRM device node. This + * means that tools like valgrind end up knowing about the mapped + * memory. + * + * There are currently no values for the flags argument, but it may be + * used in a future extension. + */ +struct drm_v3d_mmap_bo { + /** Handle for the object being mapped. */ + __u32 handle; + __u32 flags; + /** offset into the drm node to use for subsequent mmap call. */ + __u64 offset; +}; + +enum drm_v3d_param { + DRM_V3D_PARAM_V3D_UIFCFG, + DRM_V3D_PARAM_V3D_HUB_IDENT1, + DRM_V3D_PARAM_V3D_HUB_IDENT2, + DRM_V3D_PARAM_V3D_HUB_IDENT3, + DRM_V3D_PARAM_V3D_CORE0_IDENT0, + DRM_V3D_PARAM_V3D_CORE0_IDENT1, + DRM_V3D_PARAM_V3D_CORE0_IDENT2, +}; + +struct drm_v3d_get_param { + __u32 param; + __u32 pad; + __u64 value; +}; + +/** + * Returns the offset for the BO in the V3D address space for this DRM fd. + * This is the same value returned by drm_v3d_create_bo, if that was called + * from this DRM fd. + */ +struct drm_v3d_get_bo_offset { + __u32 handle; + __u32 offset; +}; + +#if defined(__cplusplus) +} +#endif + +#endif /* _V3D_DRM_H_ */