@@ -1984,9 +1984,13 @@ int xe_gem_create_ioctl(struct drm_device *dev, void *data,
if (args->flags & DRM_XE_GEM_CREATE_FLAG_DEFER_BACKING)
bo_flags |= XE_BO_FLAG_DEFER_BACKING;
- if (args->flags & DRM_XE_GEM_CREATE_FLAG_SCANOUT)
+ if (args->flags & DRM_XE_GEM_CREATE_FLAG_SCANOUT) {
bo_flags |= XE_BO_FLAG_SCANOUT;
+ if (xe->info.vram_flags & XE_VRAM_FLAGS_DISPLAY_NEED64K)
+ bo_flags |= XE_BO_NEEDS_64K;
+ }
+
bo_flags |= args->placement << (ffs(XE_BO_FLAG_SYSTEM) - 1);
if (args->flags & DRM_XE_GEM_CREATE_FLAG_NEEDS_VISIBLE_VRAM) {
@@ -2315,8 +2319,9 @@ int xe_bo_dumb_create(struct drm_file *file_priv,
uint32_t handle;
int cpp = DIV_ROUND_UP(args->bpp, 8);
int err;
+ u8 flags_64k = XE_VRAM_FLAGS_NEED64K | XE_VRAM_FLAGS_DISPLAY_NEED64K;
u32 page_size = max_t(u32, PAGE_SIZE,
- xe->info.vram_flags & XE_VRAM_FLAGS_NEED64K ? SZ_64K : SZ_4K);
+ xe->info.vram_flags & flags_64k ? SZ_64K : SZ_4K);
args->pitch = ALIGN(args->width * cpp, 64);
args->size = ALIGN(mul_u32_u32(args->pitch, args->height),
@@ -46,6 +46,7 @@ struct xe_pat_ops;
#define HAS_HECI_GSCFI(xe) ((xe)->info.has_heci_gscfi)
#define XE_VRAM_FLAGS_NEED64K BIT(0)
+#define XE_VRAM_FLAGS_DISPLAY_NEED64K BIT(1)
#define XE_GT0 0
#define XE_GT1 1
In case Tile4 + compression Battlemage requires physical 64K pages for allocating display framebuffer. Add flag which distincts buffer created for scanout from other buffers which don't need this restriction. Signed-off-by: Zbigniew Kempczyński <zbigniew.kempczynski@intel.com> Cc: Matthew Auld <matthew.auld@intel.com> Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> --- v2: Distinct 64K for Battlemage only (Matt) --- drivers/gpu/drm/xe/xe_bo.c | 9 +++++++-- drivers/gpu/drm/xe/xe_device_types.h | 1 + 2 files changed, 8 insertions(+), 2 deletions(-)