@@ -2370,6 +2370,58 @@ static void i830_write_fence_reg(struct drm_i915_fence_reg *reg)
I915_WRITE(FENCE_REG_830_0 + (regnum * 4), val);
}
+static int i915_find_fence_reg(struct drm_device *dev)
+{
+ struct drm_i915_fence_reg *reg = NULL;
+ struct drm_i915_gem_object *obj_priv = NULL;
+ struct drm_i915_private *dev_priv = dev->dev_private;
+ struct drm_gem_object *obj = NULL;
+ int i, avail, ret;
+
+ /* First try to find a free reg */
+ avail = 0;
+ for (i = dev_priv->fence_reg_start; i < dev_priv->num_fence_regs; i++) {
+ reg = &dev_priv->fence_regs[i];
+ if (!reg->obj)
+ return i;
+
+ obj_priv = reg->obj->driver_private;
+ if (!obj_priv->pin_count)
+ avail++;
+ }
+
+ if (avail == 0)
+ return -ENOSPC;
+
+ /* None available, try to steal one or wait for a user to finish */
+ i = I915_FENCE_REG_NONE;
+ list_for_each_entry(obj_priv, &dev_priv->mm.fence_list,
+ fence_list) {
+ obj = obj_priv->obj;
+
+ if (obj_priv->pin_count)
+ continue;
+
+ /* found one! */
+ i = obj_priv->fence_reg;
+ break;
+ }
+
+ BUG_ON(i == I915_FENCE_REG_NONE);
+
+ /* Take a reference, as otherwise the wait_rendering
+ * below may cause the object to get freed out from
+ * under us.
+ */
+ drm_gem_object_reference(obj);
+ ret = i915_gem_object_put_fence_reg(obj);
+ drm_gem_object_unreference(obj);
+ if (ret != 0)
+ return ret;
+
+ return i;
+}
+
/**
* i915_gem_object_get_fence_reg - set up a fence reg for an object
* @obj: object to map through a fence reg
@@ -2390,8 +2442,7 @@ i915_gem_object_get_fence_reg(struct drm_gem_object *obj)
struct drm_i915_private *dev_priv = dev->dev_private;
struct drm_i915_gem_object *obj_priv = obj->driver_private;
struct drm_i915_fence_reg *reg = NULL;
- struct drm_i915_gem_object *old_obj_priv = NULL;
- int i, ret, avail;
+ int ret;
/* Just update our place in the LRU if our fence is getting used. */
if (obj_priv->fence_reg != I915_FENCE_REG_NONE) {
@@ -2419,51 +2470,12 @@ i915_gem_object_get_fence_reg(struct drm_gem_object *obj)
break;
}
- /* First try to find a free reg */
- avail = 0;
- for (i = dev_priv->fence_reg_start; i < dev_priv->num_fence_regs; i++) {
- reg = &dev_priv->fence_regs[i];
- if (!reg->obj)
- break;
-
- old_obj_priv = reg->obj->driver_private;
- if (!old_obj_priv->pin_count)
- avail++;
- }
-
- /* None available, try to steal one or wait for a user to finish */
- if (i == dev_priv->num_fence_regs) {
- struct drm_gem_object *old_obj = NULL;
-
- if (avail == 0)
- return -ENOSPC;
-
- list_for_each_entry(old_obj_priv, &dev_priv->mm.fence_list,
- fence_list) {
- old_obj = old_obj_priv->obj;
-
- if (old_obj_priv->pin_count)
- continue;
-
- /* Take a reference, as otherwise the wait_rendering
- * below may cause the object to get freed out from
- * under us.
- */
- drm_gem_object_reference(old_obj);
-
- break;
- }
-
- i = old_obj_priv->fence_reg;
- reg = &dev_priv->fence_regs[i];
-
- ret = i915_gem_object_put_fence_reg(old_obj);
- drm_gem_object_unreference(old_obj);
- if (ret != 0)
- return ret;
- }
+ ret = i915_find_fence_reg(dev);
+ if (ret < 0)
+ return ret;
- obj_priv->fence_reg = i;
+ obj_priv->fence_reg = ret;
+ reg = &dev_priv->fence_regs[obj_priv->fence_reg];
list_add_tail(&obj_priv->fence_list, &dev_priv->mm.fence_list);
reg->obj = obj;
@@ -2475,7 +2487,8 @@ i915_gem_object_get_fence_reg(struct drm_gem_object *obj)
else
i830_write_fence_reg(reg);
- trace_i915_gem_object_get_fence(obj, i, obj_priv->tiling_mode);
+ trace_i915_gem_object_get_fence(obj, obj_priv->fence_reg,
+ obj_priv->tiling_mode);
return 0;
}