@@ -327,7 +327,7 @@ struct cfs_rq {
* 'curr' points to currently running entity on this cfs_rq.
* It is set to NULL otherwise (i.e when none are currently running).
*/
- struct sched_entity *curr, *next, *last;
+ struct sched_entity *curr, *next, *last, *skip;
unsigned int nr_spread_over;
@@ -384,6 +384,22 @@ static struct sched_entity *__pick_next_entity(struct cfs_rq *cfs_rq)
return rb_entry(left, struct sched_entity, run_node);
}
+static struct sched_entity *__pick_second_entity(struct cfs_rq *cfs_rq)
+{
+ struct rb_node *left = cfs_rq->rb_leftmost;
+ struct rb_node *second;
+
+ if (!left)
+ return NULL;
+
+ second = rb_next(left);
+
+ if (!second)
+ second = left;
+
+ return rb_entry(second, struct sched_entity, run_node);
+}
+
static struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq)
{
struct rb_node *last = rb_last(&cfs_rq->tasks_timeline);
@@ -806,6 +822,17 @@ static void __clear_buddies_next(struct sched_entity *se)
}
}
+static void __clear_buddies_skip(struct sched_entity *se)
+{
+ for_each_sched_entity(se) {
+ struct cfs_rq *cfs_rq = cfs_rq_of(se);
+ if (cfs_rq->skip == se)
+ cfs_rq->skip = NULL;
+ else
+ break;
+ }
+}
+
static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
if (cfs_rq->last == se)
@@ -813,6 +840,9 @@ static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
if (cfs_rq->next == se)
__clear_buddies_next(se);
+
+ if (cfs_rq->skip == se)
+ __clear_buddies_skip(se);
}
static void
@@ -926,13 +956,27 @@ set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
static int
wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
+/*
+ * Pick the next process, keeping these things in mind, in this order:
+ * 1) keep things fair between processes/task groups
+ * 2) pick the "next" process, since someone really wants that to run
+ * 3) pick the "last" process, for cache locality
+ * 4) do not run the "skip" process, if something else is available
+ */
static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
{
struct sched_entity *se = __pick_next_entity(cfs_rq);
struct sched_entity *left = se;
- if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1)
- se = cfs_rq->next;
+ /*
+ * Avoid running the skip buddy, if running something else can
+ * be done without getting too unfair.
+ */
+ if (cfs_rq->skip == se) {
+ struct sched_entity *second = __pick_second_entity(cfs_rq);
+ if (wakeup_preempt_entity(second, left) < 1)
+ se = second;
+ }
/*
* Prefer last buddy, try to return the CPU to a preempted task.
@@ -940,6 +984,12 @@ static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, left) < 1)
se = cfs_rq->last;
+ /*
+ * Someone really wants this to run. If it's not unfair, run it.
+ */
+ if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1)
+ se = cfs_rq->next;
+
clear_buddies(cfs_rq, se);
return se;
@@ -1096,52 +1146,6 @@ static void dequeue_task_fair(struct rq *rq, struct task_struct *p, int flags)
hrtick_update(rq);
}
-/*
- * sched_yield() support is very simple - we dequeue and enqueue.
- *
- * If compat_yield is turned on then we requeue to the end of the tree.
- */
-static void yield_task_fair(struct rq *rq)
-{
- struct task_struct *curr = rq->curr;
- struct cfs_rq *cfs_rq = task_cfs_rq(curr);
- struct sched_entity *rightmost, *se = &curr->se;
-
- /*
- * Are we the only task in the tree?
- */
- if (unlikely(rq->nr_running == 1))
- return;
-
- clear_buddies(cfs_rq, se);
-
- if (likely(!sysctl_sched_compat_yield) && curr->policy != SCHED_BATCH) {
- update_rq_clock(rq);
- /*
- * Update run-time statistics of the 'current'.
- */
- update_curr(cfs_rq);
-
- return;
- }
- /*
- * Find the rightmost entry in the rbtree:
- */
- rightmost = __pick_last_entity(cfs_rq);
- /*
- * Already in the rightmost position?
- */
- if (unlikely(!rightmost || entity_before(rightmost, se)))
- return;
-
- /*
- * Minimally necessary key value to be last in the tree:
- * Upon rescheduling, sched_class::put_prev_task() will place
- * 'current' within the tree based on its new key value.
- */
- se->vruntime = rightmost->vruntime + 1;
-}
-
#ifdef CONFIG_SMP
static void task_waking_fair(struct rq *rq, struct task_struct *p)
@@ -1660,6 +1664,14 @@ static void set_next_buddy(struct sched_entity *se)
}
}
+static void set_skip_buddy(struct sched_entity *se)
+{
+ if (likely(task_of(se)->policy != SCHED_IDLE)) {
+ for_each_sched_entity(se)
+ cfs_rq_of(se)->skip = se;
+ }
+}
+
/*
* Preempt the current task with a newly woken task if needed:
*/
@@ -1758,6 +1770,36 @@ static void put_prev_task_fair(struct rq *rq, struct task_struct *prev)
}
}
+/*
+ * sched_yield() is very simple
+ *
+ * The magic of dealing with the ->skip buddy is in pick_next_entity.
+ */
+static void yield_task_fair(struct rq *rq)
+{
+ struct task_struct *curr = rq->curr;
+ struct cfs_rq *cfs_rq = task_cfs_rq(curr);
+ struct sched_entity *se = &curr->se;
+
+ /*
+ * Are we the only task in the tree?
+ */
+ if (unlikely(rq->nr_running == 1))
+ return;
+
+ clear_buddies(cfs_rq, se);
+
+ if (curr->policy != SCHED_BATCH) {
+ update_rq_clock(rq);
+ /*
+ * Update run-time statistics of the 'current'.
+ */
+ update_curr(cfs_rq);
+ }
+
+ set_skip_buddy(se);
+}
+
#ifdef CONFIG_SMP
/**************************************************
* Fair scheduling class load-balancing methods: