Message ID | 1543347902-21170-3-git-send-email-will.deacon@arm.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | arm64: Only call into preempt_schedule() if need_resched() | expand |
On Tue, 27 Nov 2018 at 20:44, Will Deacon <will.deacon@arm.com> wrote: > > The asm-generic/preempt.h implementation doesn't make use of the > PREEMPT_NEED_RESCHED flag, since this can interact badly with load/store > architectures which rely on the preempt_count word being unchanged across > an interrupt. > > However, since we're a 64-bit architecture and the preempt count is > only 32 bits wide, we can simply pack it next to the resched flag and > load the whole thing in one go, so that a dec-and-test operation doesn't > need to load twice. > Since the actual preempt count is a lot narrower than 32 bits, x86 just uses bit 31. So what is the reason for using two different words? > Signed-off-by: Will Deacon <will.deacon@arm.com> > --- > arch/arm64/include/asm/Kbuild | 1 - > arch/arm64/include/asm/preempt.h | 78 ++++++++++++++++++++++++++++++++++++ > arch/arm64/include/asm/thread_info.h | 13 +++++- > 3 files changed, 90 insertions(+), 2 deletions(-) > create mode 100644 arch/arm64/include/asm/preempt.h > > diff --git a/arch/arm64/include/asm/Kbuild b/arch/arm64/include/asm/Kbuild > index 6cd5d77b6b44..33498f900390 100644 > --- a/arch/arm64/include/asm/Kbuild > +++ b/arch/arm64/include/asm/Kbuild > @@ -14,7 +14,6 @@ generic-y += local64.h > generic-y += mcs_spinlock.h > generic-y += mm-arch-hooks.h > generic-y += msi.h > -generic-y += preempt.h > generic-y += qrwlock.h > generic-y += qspinlock.h > generic-y += rwsem.h > diff --git a/arch/arm64/include/asm/preempt.h b/arch/arm64/include/asm/preempt.h > new file mode 100644 > index 000000000000..832227d5ebc0 > --- /dev/null > +++ b/arch/arm64/include/asm/preempt.h > @@ -0,0 +1,78 @@ > +/* SPDX-License-Identifier: GPL-2.0 */ > +#ifndef __ASM_PREEMPT_H > +#define __ASM_PREEMPT_H > + > +#include <linux/thread_info.h> > + > +#define PREEMPT_NEED_RESCHED BIT(32) > +#define PREEMPT_ENABLED (PREEMPT_NEED_RESCHED) > + > +static inline int preempt_count(void) > +{ > + return READ_ONCE(current_thread_info()->preempt.count); > +} > + > +static inline void preempt_count_set(u64 pc) > +{ > + /* Preserve existing value of PREEMPT_NEED_RESCHED */ > + WRITE_ONCE(current_thread_info()->preempt.count, pc); > +} > + > +#define init_task_preempt_count(p) do { \ > + task_thread_info(p)->preempt_count = FORK_PREEMPT_COUNT; \ > +} while (0) > + > +#define init_idle_preempt_count(p, cpu) do { \ > + task_thread_info(p)->preempt_count = PREEMPT_ENABLED; \ > +} while (0) > + > +static inline void set_preempt_need_resched(void) > +{ > + current_thread_info()->preempt.need_resched = 0; > +} > + > +static inline void clear_preempt_need_resched(void) > +{ > + current_thread_info()->preempt.need_resched = 1; > +} > + > +static inline bool test_preempt_need_resched(void) > +{ > + return !current_thread_info()->preempt.need_resched; > +} > + > +static inline void __preempt_count_add(int val) > +{ > + u32 pc = READ_ONCE(current_thread_info()->preempt.count); > + pc += val; > + WRITE_ONCE(current_thread_info()->preempt.count, pc); > +} > + > +static inline void __preempt_count_sub(int val) > +{ > + u32 pc = READ_ONCE(current_thread_info()->preempt.count); > + pc -= val; > + WRITE_ONCE(current_thread_info()->preempt.count, pc); > +} > + > +static inline bool __preempt_count_dec_and_test(void) > +{ > + u64 pc = READ_ONCE(current_thread_info()->preempt_count); > + WRITE_ONCE(current_thread_info()->preempt.count, --pc); > + return !pc; > +} > + > +static inline bool should_resched(int preempt_offset) > +{ > + u64 pc = READ_ONCE(current_thread_info()->preempt_count); > + return pc == preempt_offset; > +} > + > +#ifdef CONFIG_PREEMPT > +void preempt_schedule(void); > +#define __preempt_schedule() preempt_schedule() > +void preempt_schedule_notrace(void); > +#define __preempt_schedule_notrace() preempt_schedule_notrace() > +#endif /* CONFIG_PREEMPT */ > + > +#endif /* __ASM_PREEMPT_H */ > diff --git a/arch/arm64/include/asm/thread_info.h b/arch/arm64/include/asm/thread_info.h > index cb2c10a8f0a8..bbca68b54732 100644 > --- a/arch/arm64/include/asm/thread_info.h > +++ b/arch/arm64/include/asm/thread_info.h > @@ -42,7 +42,18 @@ struct thread_info { > #ifdef CONFIG_ARM64_SW_TTBR0_PAN > u64 ttbr0; /* saved TTBR0_EL1 */ > #endif > - int preempt_count; /* 0 => preemptable, <0 => bug */ > + union { > + u64 preempt_count; /* 0 => preemptible, <0 => bug */ > + struct { > +#ifdef CONFIG_CPU_BIG_ENDIAN > + u32 need_resched; > + u32 count; > +#else > + u32 count; > + u32 need_resched; > +#endif > + } preempt; > + }; > }; > > #define thread_saved_pc(tsk) \ > -- > 2.1.4 >
On Wed, Nov 28, 2018 at 04:35:42PM +0100, Ard Biesheuvel wrote: > On Tue, 27 Nov 2018 at 20:44, Will Deacon <will.deacon@arm.com> wrote: > > > > The asm-generic/preempt.h implementation doesn't make use of the > > PREEMPT_NEED_RESCHED flag, since this can interact badly with load/store > > architectures which rely on the preempt_count word being unchanged across > > an interrupt. > > > > However, since we're a 64-bit architecture and the preempt count is > > only 32 bits wide, we can simply pack it next to the resched flag and > > load the whole thing in one go, so that a dec-and-test operation doesn't > > need to load twice. > > > > Since the actual preempt count is a lot narrower than 32 bits, x86 > just uses bit 31. > > So what is the reason for using two different words? See commit: ba1f14fbe709 ("sched: Remove PREEMPT_NEED_RESCHED from generic code")
On Wed, 28 Nov 2018 at 17:41, Peter Zijlstra <peterz@infradead.org> wrote: > > On Wed, Nov 28, 2018 at 04:35:42PM +0100, Ard Biesheuvel wrote: > > On Tue, 27 Nov 2018 at 20:44, Will Deacon <will.deacon@arm.com> wrote: > > > > > > The asm-generic/preempt.h implementation doesn't make use of the > > > PREEMPT_NEED_RESCHED flag, since this can interact badly with load/store > > > architectures which rely on the preempt_count word being unchanged across > > > an interrupt. > > > > > > However, since we're a 64-bit architecture and the preempt count is > > > only 32 bits wide, we can simply pack it next to the resched flag and > > > load the whole thing in one go, so that a dec-and-test operation doesn't > > > need to load twice. > > > > > > > Since the actual preempt count is a lot narrower than 32 bits, x86 > > just uses bit 31. > > > > So what is the reason for using two different words? > > See commit: > > ba1f14fbe709 ("sched: Remove PREEMPT_NEED_RESCHED from generic code") Yup, that clears it up - thanks.
diff --git a/arch/arm64/include/asm/Kbuild b/arch/arm64/include/asm/Kbuild index 6cd5d77b6b44..33498f900390 100644 --- a/arch/arm64/include/asm/Kbuild +++ b/arch/arm64/include/asm/Kbuild @@ -14,7 +14,6 @@ generic-y += local64.h generic-y += mcs_spinlock.h generic-y += mm-arch-hooks.h generic-y += msi.h -generic-y += preempt.h generic-y += qrwlock.h generic-y += qspinlock.h generic-y += rwsem.h diff --git a/arch/arm64/include/asm/preempt.h b/arch/arm64/include/asm/preempt.h new file mode 100644 index 000000000000..832227d5ebc0 --- /dev/null +++ b/arch/arm64/include/asm/preempt.h @@ -0,0 +1,78 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +#ifndef __ASM_PREEMPT_H +#define __ASM_PREEMPT_H + +#include <linux/thread_info.h> + +#define PREEMPT_NEED_RESCHED BIT(32) +#define PREEMPT_ENABLED (PREEMPT_NEED_RESCHED) + +static inline int preempt_count(void) +{ + return READ_ONCE(current_thread_info()->preempt.count); +} + +static inline void preempt_count_set(u64 pc) +{ + /* Preserve existing value of PREEMPT_NEED_RESCHED */ + WRITE_ONCE(current_thread_info()->preempt.count, pc); +} + +#define init_task_preempt_count(p) do { \ + task_thread_info(p)->preempt_count = FORK_PREEMPT_COUNT; \ +} while (0) + +#define init_idle_preempt_count(p, cpu) do { \ + task_thread_info(p)->preempt_count = PREEMPT_ENABLED; \ +} while (0) + +static inline void set_preempt_need_resched(void) +{ + current_thread_info()->preempt.need_resched = 0; +} + +static inline void clear_preempt_need_resched(void) +{ + current_thread_info()->preempt.need_resched = 1; +} + +static inline bool test_preempt_need_resched(void) +{ + return !current_thread_info()->preempt.need_resched; +} + +static inline void __preempt_count_add(int val) +{ + u32 pc = READ_ONCE(current_thread_info()->preempt.count); + pc += val; + WRITE_ONCE(current_thread_info()->preempt.count, pc); +} + +static inline void __preempt_count_sub(int val) +{ + u32 pc = READ_ONCE(current_thread_info()->preempt.count); + pc -= val; + WRITE_ONCE(current_thread_info()->preempt.count, pc); +} + +static inline bool __preempt_count_dec_and_test(void) +{ + u64 pc = READ_ONCE(current_thread_info()->preempt_count); + WRITE_ONCE(current_thread_info()->preempt.count, --pc); + return !pc; +} + +static inline bool should_resched(int preempt_offset) +{ + u64 pc = READ_ONCE(current_thread_info()->preempt_count); + return pc == preempt_offset; +} + +#ifdef CONFIG_PREEMPT +void preempt_schedule(void); +#define __preempt_schedule() preempt_schedule() +void preempt_schedule_notrace(void); +#define __preempt_schedule_notrace() preempt_schedule_notrace() +#endif /* CONFIG_PREEMPT */ + +#endif /* __ASM_PREEMPT_H */ diff --git a/arch/arm64/include/asm/thread_info.h b/arch/arm64/include/asm/thread_info.h index cb2c10a8f0a8..bbca68b54732 100644 --- a/arch/arm64/include/asm/thread_info.h +++ b/arch/arm64/include/asm/thread_info.h @@ -42,7 +42,18 @@ struct thread_info { #ifdef CONFIG_ARM64_SW_TTBR0_PAN u64 ttbr0; /* saved TTBR0_EL1 */ #endif - int preempt_count; /* 0 => preemptable, <0 => bug */ + union { + u64 preempt_count; /* 0 => preemptible, <0 => bug */ + struct { +#ifdef CONFIG_CPU_BIG_ENDIAN + u32 need_resched; + u32 count; +#else + u32 count; + u32 need_resched; +#endif + } preempt; + }; }; #define thread_saved_pc(tsk) \
The asm-generic/preempt.h implementation doesn't make use of the PREEMPT_NEED_RESCHED flag, since this can interact badly with load/store architectures which rely on the preempt_count word being unchanged across an interrupt. However, since we're a 64-bit architecture and the preempt count is only 32 bits wide, we can simply pack it next to the resched flag and load the whole thing in one go, so that a dec-and-test operation doesn't need to load twice. Signed-off-by: Will Deacon <will.deacon@arm.com> --- arch/arm64/include/asm/Kbuild | 1 - arch/arm64/include/asm/preempt.h | 78 ++++++++++++++++++++++++++++++++++++ arch/arm64/include/asm/thread_info.h | 13 +++++- 3 files changed, 90 insertions(+), 2 deletions(-) create mode 100644 arch/arm64/include/asm/preempt.h