@@ -48,15 +48,8 @@
int vchiq_arm_log_level = VCHIQ_LOG_DEFAULT;
int vchiq_susp_log_level = VCHIQ_LOG_ERROR;
-#define VC_SUSPEND_NUM_OFFSET 3 /* number of values before idle which are -ve */
-static const char *const suspend_state_names[] = {
- "VC_SUSPEND_IDLE",
- "VC_SUSPEND_IN_PROGRESS",
-};
#define VC_RESUME_NUM_OFFSET 1 /* number of values before idle which are -ve */
static const char *const resume_state_names[] = {
- "VC_RESUME_IDLE",
- "VC_RESUME_REQUESTED",
"VC_RESUME_RESUMED"
};
/* The number of times we allow force suspend to timeout before actually
@@ -2361,63 +2354,6 @@ vchiq_arm_init_state(struct vchiq_state *state,
return VCHIQ_SUCCESS;
}
-/*
-** Functions to modify the state variables;
-** set_suspend_state
-** set_resume_state
-**
-** There are more state variables than we might like, so ensure they remain in
-** step. Suspend and resume state are maintained separately, since most of
-** these state machines can operate independently. However, there are a few
-** states where state transitions in one state machine cause a reset to the
-** other state machine. In addition, there are some completion events which
-** need to occur on state machine reset and end-state(s), so these are also
-** dealt with in these functions.
-**
-** In all states we set the state variable according to the input, but in some
-** cases we perform additional steps outlined below;
-**
-** VC_SUSPEND_IDLE - Initialise the suspend completion at the same time.
-** The suspend completion is completed after any suspend
-** attempt. When we reset the state machine we also reset
-** the completion. This reset occurs when videocore is
-** resumed, and also if we initiate suspend after a suspend
-** failure.
-**
-** VC_SUSPEND_IN_PROGRESS - This state is considered the point of no return for
-** suspend - ie from this point on we must try to suspend
-** before resuming can occur. We therefore also reset the
-** resume state machine to VC_RESUME_IDLE in this state.
-**
-** VC_RESUME_IDLE - Initialise the resume completion at the same time. The
-** resume completion is in it's 'done' state whenever
-** videcore is running. Therefore, the VC_RESUME_IDLE
-** state implies that videocore is suspended.
-** Hence, any thread which needs to wait until videocore is
-** running can wait on this completion - it will only block
-** if videocore is suspended.
-*/
-
-void
-set_suspend_state(struct vchiq_arm_state *arm_state,
- enum vc_suspend_status new_state)
-{
- /* set the state in all cases */
- arm_state->vc_suspend_state = new_state;
-
- /* state specific additional actions */
- switch (new_state) {
- case VC_SUSPEND_IDLE:
- break;
- case VC_SUSPEND_IN_PROGRESS:
- set_resume_state(arm_state, VC_RESUME_IDLE);
- break;
- default:
- BUG();
- break;
- }
-}
-
void
set_resume_state(struct vchiq_arm_state *arm_state,
enum vc_resume_status new_state)
@@ -2427,14 +2363,8 @@ set_resume_state(struct vchiq_arm_state *arm_state,
/* state specific additional actions */
switch (new_state) {
- case VC_RESUME_IDLE:
- reinit_completion(&arm_state->vc_resume_complete);
- break;
- case VC_RESUME_REQUESTED:
- break;
case VC_RESUME_RESUMED:
complete_all(&arm_state->vc_resume_complete);
- set_suspend_state(arm_state, VC_SUSPEND_IDLE);
break;
default:
BUG();
@@ -2442,15 +2372,6 @@ set_resume_state(struct vchiq_arm_state *arm_state,
}
}
-static inline int
-need_resume(struct vchiq_state *state)
-{
- struct vchiq_arm_state *arm_state = vchiq_platform_get_arm_state(state);
-
- return (arm_state->vc_suspend_state > VC_SUSPEND_IDLE) &&
- (arm_state->vc_resume_state < VC_RESUME_REQUESTED);
-}
-
enum vchiq_status
vchiq_use_internal(struct vchiq_state *state, struct vchiq_service *service,
enum USE_TYPE_E use_type)
@@ -2485,16 +2406,9 @@ vchiq_use_internal(struct vchiq_state *state, struct vchiq_service *service,
local_uc = ++arm_state->videocore_use_count;
local_entity_uc = ++(*entity_uc);
- if (need_resume(state)) {
- set_resume_state(arm_state, VC_RESUME_REQUESTED);
- vchiq_log_info(vchiq_susp_log_level,
- "%s %s count %d, state count %d",
- __func__, entity, local_entity_uc, local_uc);
- request_poll(state, NULL, 0);
- } else
- vchiq_log_trace(vchiq_susp_log_level,
- "%s %s count %d, state count %d",
- __func__, entity, *entity_uc, local_uc);
+ vchiq_log_trace(vchiq_susp_log_level,
+ "%s %s count %d, state count %d",
+ __func__, entity, *entity_uc, local_uc);
write_unlock_bh(&arm_state->susp_res_lock);
@@ -14,14 +14,7 @@
#include "vchiq_core.h"
#include "vchiq_debugfs.h"
-enum vc_suspend_status {
- VC_SUSPEND_IDLE = 0, /* VC active, no suspend actions */
- VC_SUSPEND_IN_PROGRESS, /* Slot handler has recvd suspend request */
-};
-
enum vc_resume_status {
- VC_RESUME_IDLE = 0, /* VC suspended, no resume actions */
- VC_RESUME_REQUESTED, /* User has requested resume */
VC_RESUME_RESUMED /* Videocore resumed successfully (active) */
};
@@ -128,10 +121,6 @@ vchiq_instance_get_trace(struct vchiq_instance *instance);
extern void
vchiq_instance_set_trace(struct vchiq_instance *instance, int trace);
-extern void
-set_suspend_state(struct vchiq_arm_state *arm_state,
- enum vc_suspend_status new_state);
-
extern void
set_resume_state(struct vchiq_arm_state *arm_state,
enum vc_resume_status new_state);
After the first states cleanup pass some set_suspend/resume_state() calls disappeared which opened up even more opportunities for deletions. Signed-off-by: Nicolas Saenz Julienne <nsaenzjulienne@suse.de> --- .../interface/vchiq_arm/vchiq_arm.c | 92 +------------------ .../interface/vchiq_arm/vchiq_arm.h | 11 --- 2 files changed, 3 insertions(+), 100 deletions(-)