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[v2,1/8] ARM: vfp: Record VFP bounces as perf emulation faults

Message ID 20230517212808.3895190-2-ardb@kernel.org (mailing list archive)
State New, archived
Headers show
Series ARM: vfp: Reimplement dispatch and support logic in C | expand

Commit Message

Ard Biesheuvel May 17, 2023, 9:28 p.m. UTC
VFP 'bouncing' occurs when the VFP unit cannot complete the execution of
a VFP instruction, either because it is not implemented at all, or
because the values of the arguments are out of range for the hardware
implementation, and the software needs to step in to complete the
operation.

To give some insight in how much certain programs rely on this bouncing,
record the emulation of a VFP instruction in perf's emulation-faults
counter.

This can be used like so

  perf stat -e emulation-faults ./testfloat -all2

and the output will be something like

 Performance counter stats for './testfloat -all2':

           259,277      emulation-faults:u

       6.846432176 seconds time elapsed

Reviewed-by: Linus Walleij <linus.walleij@linaro.org>
Signed-off-by: Ard Biesheuvel <ardb@kernel.org>
---
 arch/arm/vfp/vfpmodule.c | 2 ++
 1 file changed, 2 insertions(+)
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Patch

diff --git a/arch/arm/vfp/vfpmodule.c b/arch/arm/vfp/vfpmodule.c
index 349dcb944a937a72..08d5dfcf70796eea 100644
--- a/arch/arm/vfp/vfpmodule.c
+++ b/arch/arm/vfp/vfpmodule.c
@@ -18,6 +18,7 @@ 
 #include <linux/uaccess.h>
 #include <linux/user.h>
 #include <linux/export.h>
+#include <linux/perf_event.h>
 
 #include <asm/cp15.h>
 #include <asm/cputype.h>
@@ -313,6 +314,7 @@  static u32 vfp_emulate_instruction(u32 inst, u32 fpscr, struct pt_regs *regs)
 		 * emulate it.
 		 */
 	}
+	perf_sw_event(PERF_COUNT_SW_EMULATION_FAULTS, 1, regs, regs->ARM_pc);
 	return exceptions & ~VFP_NAN_FLAG;
 }