Message ID | 20250128161721.3279927-2-maz@kernel.org (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | KVM/arm64: timer fixes for 6.14 | expand |
diff --git a/arch/arm64/kvm/arch_timer.c b/arch/arm64/kvm/arch_timer.c index d3d243366536c..035e43f5d4f9a 100644 --- a/arch/arm64/kvm/arch_timer.c +++ b/arch/arm64/kvm/arch_timer.c @@ -471,10 +471,8 @@ static void timer_emulate(struct arch_timer_context *ctx) trace_kvm_timer_emulate(ctx, should_fire); - if (should_fire != ctx->irq.level) { + if (should_fire != ctx->irq.level) kvm_timer_update_irq(ctx->vcpu, should_fire, ctx); - return; - } kvm_timer_update_status(ctx, should_fire);
When updating the interrupt state for an emulated timer, we return early and skip the setup of a soft timer that runs in parallel with the guest. While this is OK if we have set the interrupt pending, it is pretty wrong if the guest moved CVAL into the future. In that case, no timer is armed and the guest can wait for a very long time (it will take a full put/load cycle for the situation to resolve). This is specially visible with EDK2 running at EL2, but still using the EL1 virtual timer, which in that case is fully emulated. Any key-press takes ages to be captured, as there is no UART interrupt and EDK2 relies on polling from a timer... The fix is simply to drop the early return. If the timer interrupt is pending, we will still return early, and otherwise arm the soft timer. Fixes: 4d74ecfa6458b ("KVM: arm64: Don't arm a hrtimer for an already pending timer") Signed-off-by: Marc Zyngier <maz@kernel.org> Cc: stable@vger.kernel.org --- arch/arm64/kvm/arch_timer.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)