diff mbox series

[v7,03/27] drm: sun4i: de2/de3: call csc setup also for UI layer

Message ID 20250216183710.8443-4-ryan@testtoast.com (mailing list archive)
State New
Headers show
Series drm: sun4i: add Display Engine 3.3 (DE33) support | expand

Commit Message

Ryan Walklin Feb. 16, 2025, 6:36 p.m. UTC
From: Jernej Skrabec <jernej.skrabec@gmail.com>

Currently, only VI layer calls CSC setup function. This comes from DE2
limitation, which doesn't have CSC unit for UI layers. However, DE3 has
separate CSC units for each layer. This allows display pipeline to make
output signal in different color spaces. To support both use cases, add
a call to CSC setup function also in UI layer code. For DE2, this will
be a no-op, but it will allow DE3 to output signal in multiple formats.

Signed-off-by: Jernej Skrabec <jernej.skrabec@gmail.com>
Signed-off-by: Ryan Walklin <ryan@testtoast.com>
---
 drivers/gpu/drm/sun4i/sun8i_csc.c      | 8 +++++---
 drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 6 ++++++
 2 files changed, 11 insertions(+), 3 deletions(-)
diff mbox series

Patch

diff --git a/drivers/gpu/drm/sun4i/sun8i_csc.c b/drivers/gpu/drm/sun4i/sun8i_csc.c
index 5606912f92de5..558f7a4c1354e 100644
--- a/drivers/gpu/drm/sun4i/sun8i_csc.c
+++ b/drivers/gpu/drm/sun4i/sun8i_csc.c
@@ -209,8 +209,10 @@  void sun8i_csc_set_ccsc(struct sun8i_mixer *mixer, int layer,
 		return;
 	}
 
-	base = ccsc_base[mixer->cfg->ccsc][layer];
+	if (layer < mixer->cfg->vi_num) {
+		base = ccsc_base[mixer->cfg->ccsc][layer];
 
-	sun8i_csc_setup(mixer->engine.regs, base,
-			fmt_type, encoding, range);
+		sun8i_csc_setup(mixer->engine.regs, base,
+				fmt_type, encoding, range);
+	}
 }
diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
index b90e5edef4e88..aa987bca1dbb9 100644
--- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
+++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c
@@ -20,6 +20,7 @@ 
 #include <drm/drm_gem_dma_helper.h>
 #include <drm/drm_probe_helper.h>
 
+#include "sun8i_csc.h"
 #include "sun8i_mixer.h"
 #include "sun8i_ui_layer.h"
 #include "sun8i_ui_scaler.h"
@@ -135,6 +136,11 @@  static int sun8i_ui_layer_update_formats(struct sun8i_mixer *mixer, int channel,
 			   SUN8I_MIXER_CHAN_UI_LAYER_ATTR(ch_base, overlay),
 			   SUN8I_MIXER_CHAN_UI_LAYER_ATTR_FBFMT_MASK, val);
 
+	/* Note: encoding and range arguments are ignored for RGB */
+	sun8i_csc_set_ccsc(mixer, channel, FORMAT_TYPE_RGB,
+			   DRM_COLOR_YCBCR_BT601,
+			   DRM_COLOR_YCBCR_FULL_RANGE);
+
 	return 0;
 }