Message ID | 20230905184533.959171-9-adrian.larumbe@collabora.com (mailing list archive) |
---|---|
State | Superseded |
Headers | show |
Series | Add fdinfo support to Panfrost | expand |
On Tue, 5 Sep 2023 19:45:24 +0100 Adrián Larumbe <adrian.larumbe@collabora.com> wrote: > The current implementation will try to pick the highest available size > display unit as soon as the BO size exceeds that of the previous > multiplier. > > By selecting a higher threshold, we could show more accurate size numbers. > > Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com> > --- > drivers/gpu/drm/drm_file.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/drm_file.c b/drivers/gpu/drm/drm_file.c > index 762965e3d503..0b5fbd493e05 100644 > --- a/drivers/gpu/drm/drm_file.c > +++ b/drivers/gpu/drm/drm_file.c > @@ -879,7 +879,7 @@ static void print_size(struct drm_printer *p, const char *stat, > unsigned u; > > for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { > - if (sz < SZ_1K) > + if (sz < (SZ_1K * 10000)) > break; This threshold looks a bit random. How about picking a unit that allows us to print the size with no precision loss? for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { if (sz & (SZ_1K - 1)) break; } > sz = div_u64(sz, SZ_1K); > }
On 06.09.2023 10:11, Boris Brezillon wrote: >On Tue, 5 Sep 2023 19:45:24 +0100 >Adrián Larumbe <adrian.larumbe@collabora.com> wrote: > >> The current implementation will try to pick the highest available size >> display unit as soon as the BO size exceeds that of the previous >> multiplier. >> >> By selecting a higher threshold, we could show more accurate size numbers. >> >> Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com> >> --- >> drivers/gpu/drm/drm_file.c | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/drivers/gpu/drm/drm_file.c b/drivers/gpu/drm/drm_file.c >> index 762965e3d503..0b5fbd493e05 100644 >> --- a/drivers/gpu/drm/drm_file.c >> +++ b/drivers/gpu/drm/drm_file.c >> @@ -879,7 +879,7 @@ static void print_size(struct drm_printer *p, const char *stat, >> unsigned u; >> >> for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { >> - if (sz < SZ_1K) >> + if (sz < (SZ_1K * 10000)) >> break; > >This threshold looks a bit random. How about picking a unit that allows >us to print the size with no precision loss? > > for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { > if (sz & (SZ_1K - 1)) > break; > } In this case I picked up on Rob Clark's suggestion of choosing a hard limit of perhaps 10k or 100k times the current unit before moving on to the next one. While this approach guarantees that we don't lose precision, it would render a tad too long a number in KiB for BO's that aren't a multiple of a MiB. >> sz = div_u64(sz, SZ_1K); >> }
On Sat, 9 Sep 2023 17:55:17 +0100 Adrián Larumbe <adrian.larumbe@collabora.com> wrote: > On 06.09.2023 10:11, Boris Brezillon wrote: > >On Tue, 5 Sep 2023 19:45:24 +0100 > >Adrián Larumbe <adrian.larumbe@collabora.com> wrote: > > > >> The current implementation will try to pick the highest available size > >> display unit as soon as the BO size exceeds that of the previous > >> multiplier. > >> > >> By selecting a higher threshold, we could show more accurate size numbers. > >> > >> Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com> > >> --- > >> drivers/gpu/drm/drm_file.c | 2 +- > >> 1 file changed, 1 insertion(+), 1 deletion(-) > >> > >> diff --git a/drivers/gpu/drm/drm_file.c b/drivers/gpu/drm/drm_file.c > >> index 762965e3d503..0b5fbd493e05 100644 > >> --- a/drivers/gpu/drm/drm_file.c > >> +++ b/drivers/gpu/drm/drm_file.c > >> @@ -879,7 +879,7 @@ static void print_size(struct drm_printer *p, const char *stat, > >> unsigned u; > >> > >> for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { > >> - if (sz < SZ_1K) > >> + if (sz < (SZ_1K * 10000)) > >> break; > > > >This threshold looks a bit random. How about picking a unit that allows > >us to print the size with no precision loss? > > > > for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { > > if (sz & (SZ_1K - 1)) > > break; > > } > > In this case I picked up on Rob Clark's suggestion of choosing a hard limit of > perhaps 10k or 100k times the current unit before moving on to the next one. > While this approach guarantees that we don't lose precision, it would render a > tad too long a number in KiB for BO's that aren't a multiple of a MiB. I'd expect big BOs to have their size naturally aligned on something bigger than a 4k page anyway, so I don't expect multi-MB/GB buffers to be using the KiB unit in practice. It's just that it's weird to have, 8MiB printed as 8192KiB when we could have used the upper unit, because it's naturally aligned on a megabyte. Maybe we should have something like that instead: for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { if ((sz & (SZ_1K - 1)) && sz < UPPER_UNIT_THRESHOLD * SZ_1K) break; sz = div_u64(sz, SZ_1K); } > > >> sz = div_u64(sz, SZ_1K); > >> }
diff --git a/drivers/gpu/drm/drm_file.c b/drivers/gpu/drm/drm_file.c index 762965e3d503..0b5fbd493e05 100644 --- a/drivers/gpu/drm/drm_file.c +++ b/drivers/gpu/drm/drm_file.c @@ -879,7 +879,7 @@ static void print_size(struct drm_printer *p, const char *stat, unsigned u; for (u = 0; u < ARRAY_SIZE(units) - 1; u++) { - if (sz < SZ_1K) + if (sz < (SZ_1K * 10000)) break; sz = div_u64(sz, SZ_1K); }
The current implementation will try to pick the highest available size display unit as soon as the BO size exceeds that of the previous multiplier. By selecting a higher threshold, we could show more accurate size numbers. Signed-off-by: Adrián Larumbe <adrian.larumbe@collabora.com> --- drivers/gpu/drm/drm_file.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)