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[v3,2/5] sbitmap: allocate wait queues on a specific node

Message ID ab0ffdba530d6dffb86c47745c2976a9be53dd5d.1473446095.git.osandov@fb.com (mailing list archive)
State New, archived
Headers show

Commit Message

Omar Sandoval Sept. 9, 2016, 6:42 p.m. UTC
From: Omar Sandoval <osandov@fb.com>

The original bt_alloc() we converted from was using kzalloc(), not
kzalloc_node(), to allocate the wait queues. This was probably an
oversight, so fix it for sbitmap_queue_init_node().

Signed-off-by: Omar Sandoval <osandov@fb.com>
---
 lib/sbitmap.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
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Patch

diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index 303d83e..213d831 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -208,7 +208,7 @@  int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
 
 	atomic_set(&sbq->wake_index, 0);
 
-	sbq->ws = kzalloc(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags);
+	sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
 	if (!sbq->ws) {
 		sbitmap_free(&sbq->sb);
 		return -ENOMEM;