@@ -54,8 +54,13 @@ static int sun4i_rgb_get_modes(struct drm_connector *connector)
static int sun4i_rgb_mode_valid(struct drm_connector *connector,
struct drm_display_mode *mode)
{
+ struct sun4i_rgb *rgb = drm_connector_to_sun4i_rgb(connector);
+ struct sun4i_drv *drv = rgb->drv;
+ struct sun4i_tcon *tcon = drv->tcon;
u32 hsync = mode->hsync_end - mode->hsync_start;
u32 vsync = mode->vsync_end - mode->vsync_start;
+ unsigned long rate = mode->crtc_clock * 1000;
+ long rounded_rate;
DRM_DEBUG_DRIVER("Validating modes...\n");
@@ -87,6 +92,15 @@ static int sun4i_rgb_mode_valid(struct drm_connector *connector,
DRM_DEBUG_DRIVER("Vertical parameters OK\n");
+ rounded_rate = clk_round_rate(tcon->dclk, rate);
+ if (rounded_rate < rate)
+ return MODE_CLOCK_LOW;
+
+ if (rounded_rate > rate)
+ return MODE_CLOCK_HIGH;
+
+ DRM_DEBUG_DRIVER("Clock rate OK\n");
+
return MODE_OK;
}
Our pixel clock cannot reach a high enough rate for some rather high while common resolutions (like 1080p60). Make sure we filter the resolutions we cannot reach in our mode_valid function. Fixes: 29e57fab97fc ("drm: sun4i: Add RGB output") Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> --- drivers/gpu/drm/sun4i/sun4i_rgb.c | 14 ++++++++++++++ 1 file changed, 14 insertions(+)