@@ -26,8 +26,8 @@ endmenu
source "drivers/video/backlight/Kconfig"
config VGASTATE
- tristate
- default n
+ tristate
+ default n
config VIDEOMODE_HELPERS
bool
@@ -9,7 +9,7 @@ menu "Backlight & LCD device support"
# LCD
#
config LCD_CLASS_DEVICE
- tristate "Lowlevel LCD controls"
+ tristate "Lowlevel LCD controls"
help
This framework adds support for low-level control of LCD.
Some framebuffer devices connect to platform-specific LCD modules
@@ -141,10 +141,10 @@ endif # LCD_CLASS_DEVICE
# Backlight
#
config BACKLIGHT_CLASS_DEVICE
- tristate "Lowlevel Backlight controls"
+ tristate "Lowlevel Backlight controls"
help
This framework adds support for low-level control of the LCD
- backlight. This includes support for brightness and power.
+ backlight. This includes support for brightness and power.
To have support for your specific LCD panel you will have to
select the proper drivers which depend on this option.
@@ -269,11 +269,11 @@ config BACKLIGHT_MAX8925
WLED output, say Y here to enable this driver.
config BACKLIGHT_APPLE
- tristate "Apple Backlight Driver"
- depends on X86 && ACPI
- help
- If you have an Intel-based Apple say Y to enable a driver for its
- backlight.
+ tristate "Apple Backlight Driver"
+ depends on X86 && ACPI
+ help
+ If you have an Intel-based Apple say Y to enable a driver for its
+ backlight.
config BACKLIGHT_TOSA
tristate "Sharp SL-6000 Backlight Driver"
@@ -23,26 +23,26 @@ config VGA_CONSOLE
Say Y.
config VGACON_SOFT_SCROLLBACK
- bool "Enable Scrollback Buffer in System RAM"
- depends on VGA_CONSOLE
- default n
- help
- The scrollback buffer of the standard VGA console is located in
- the VGA RAM. The size of this RAM is fixed and is quite small.
- If you require a larger scrollback buffer, this can be placed in
- System RAM which is dynamically allocated during initialization.
- Placing the scrollback buffer in System RAM will slightly slow
- down the console.
-
- If you want this feature, say 'Y' here and enter the amount of
- RAM to allocate for this buffer. If unsure, say 'N'.
+ bool "Enable Scrollback Buffer in System RAM"
+ depends on VGA_CONSOLE
+ default n
+ help
+ The scrollback buffer of the standard VGA console is located in
+ the VGA RAM. The size of this RAM is fixed and is quite small.
+ If you require a larger scrollback buffer, this can be placed in
+ System RAM which is dynamically allocated during initialization.
+ Placing the scrollback buffer in System RAM will slightly slow
+ down the console.
+
+ If you want this feature, say 'Y' here and enter the amount of
+ RAM to allocate for this buffer. If unsure, say 'N'.
config VGACON_SOFT_SCROLLBACK_SIZE
- int "Scrollback Buffer Size (in KB)"
- depends on VGACON_SOFT_SCROLLBACK
- range 1 1024
- default "64"
- help
+ int "Scrollback Buffer Size (in KB)"
+ depends on VGACON_SOFT_SCROLLBACK
+ range 1 1024
+ default "64"
+ help
Enter the amount of System RAM to allocate for scrollback
buffers of VGA consoles. Each 64KB will give you approximately
16 80x25 screenfuls of scrollback buffer.
@@ -84,12 +84,12 @@ config MDA_CONSOLE
If unsure, say N.
config SGI_NEWPORT_CONSOLE
- tristate "SGI Newport Console support"
+ tristate "SGI Newport Console support"
depends on SGI_IP22 && HAS_IOMEM
- select FONT_SUPPORT
- help
- Say Y here if you want the console on the Newport aka XL graphics
- card of your Indy. Most people say Y here.
+ select FONT_SUPPORT
+ help
+ Say Y here if you want the console on the Newport aka XL graphics
+ card of your Indy. Most people say Y here.
config DUMMY_CONSOLE
bool
@@ -97,24 +97,24 @@ config DUMMY_CONSOLE
default y
config DUMMY_CONSOLE_COLUMNS
- int "Initial number of console screen columns"
- depends on DUMMY_CONSOLE && !ARM
- default 160 if PARISC
- default 80
- help
- On PA-RISC, the default value is 160, which should fit a 1280x1024
- monitor.
- Select 80 if you use a 640x480 resolution by default.
+ int "Initial number of console screen columns"
+ depends on DUMMY_CONSOLE && !ARM
+ default 160 if PARISC
+ default 80
+ help
+ On PA-RISC, the default value is 160, which should fit a 1280x1024
+ monitor.
+ Select 80 if you use a 640x480 resolution by default.
config DUMMY_CONSOLE_ROWS
- int "Initial number of console screen rows"
- depends on DUMMY_CONSOLE && !ARM
- default 64 if PARISC
- default 25
- help
- On PA-RISC, the default value is 64, which should fit a 1280x1024
- monitor.
- Select 25 if you use a 640x480 resolution by default.
+ int "Initial number of console screen rows"
+ depends on DUMMY_CONSOLE && !ARM
+ default 64 if PARISC
+ default 25
+ help
+ On PA-RISC, the default value is 64, which should fit a 1280x1024
+ monitor.
+ Select 25 if you use a 640x480 resolution by default.
config FRAMEBUFFER_CONSOLE
bool "Framebuffer Console support"
@@ -126,30 +126,30 @@ config FRAMEBUFFER_CONSOLE
Low-level framebuffer-based console driver.
config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
- bool "Map the console to the primary display device"
- depends on FRAMEBUFFER_CONSOLE
- default n
- ---help---
- If this option is selected, the framebuffer console will
- automatically select the primary display device (if the architecture
- supports this feature). Otherwise, the framebuffer console will
- always select the first framebuffer driver that is loaded. The latter
- is the default behavior.
+ bool "Map the console to the primary display device"
+ depends on FRAMEBUFFER_CONSOLE
+ default n
+ ---help---
+ If this option is selected, the framebuffer console will
+ automatically select the primary display device (if the architecture
+ supports this feature). Otherwise, the framebuffer console will
+ always select the first framebuffer driver that is loaded. The latter
+ is the default behavior.
- You can always override the automatic selection of the primary device
- by using the fbcon=map: boot option.
+ You can always override the automatic selection of the primary device
+ by using the fbcon=map: boot option.
- If unsure, select n.
+ If unsure, select n.
config FRAMEBUFFER_CONSOLE_ROTATION
- bool "Framebuffer Console Rotation"
- depends on FRAMEBUFFER_CONSOLE
- help
- Enable display rotation for the framebuffer console. This is done
- in software and may be significantly slower than a normally oriented
- display. Note that the rotation is done at the console level only
- such that other users of the framebuffer will remain normally
- oriented.
+ bool "Framebuffer Console Rotation"
+ depends on FRAMEBUFFER_CONSOLE
+ help
+ Enable display rotation for the framebuffer console. This is done
+ in software and may be significantly slower than a normally oriented
+ display. Note that the rotation is done at the console level only
+ such that other users of the framebuffer will remain normally
+ oriented.
config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER
bool "Framebuffer Console Deferred Takeover"
@@ -163,14 +163,14 @@ config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER
black screen as soon as fbcon loads.
config STI_CONSOLE
- bool "STI text console"
+ bool "STI text console"
depends on PARISC && HAS_IOMEM
- select FONT_SUPPORT
- default y
- help
- The STI console is the builtin display/keyboard on HP-PARISC
- machines. Say Y here to build support for it into your kernel.
- The alternative is to use your primary serial port as a console.
+ select FONT_SUPPORT
+ default y
+ help
+ The STI console is the builtin display/keyboard on HP-PARISC
+ machines. Say Y here to build support for it into your kernel.
+ The alternative is to use your primary serial port as a console.
endmenu
Adjust indentation from spaces to tab (+optional two spaces) as in coding style with command like: $ sed -e 's/^ /\t/' -i */Kconfig Signed-off-by: Krzysztof Kozlowski <krzk@kernel.org> --- Changes since v1: 1. Fix also 7-space and tab+1 space indentation issues. --- drivers/video/Kconfig | 4 +- drivers/video/backlight/Kconfig | 16 ++--- drivers/video/console/Kconfig | 132 ++++++++++++++++++++-------------------- 3 files changed, 76 insertions(+), 76 deletions(-)