diff --git a/include/linux/bitmap.h b/include/linux/bitmap.h
index 7dba0847510c..381735c2f2f1 100644
--- a/include/linux/bitmap.h
+++ b/include/linux/bitmap.h
@@ -132,8 +132,8 @@ unsigned long *devm_bitmap_zalloc(struct device *dev,
  * lib/bitmap.c provides these functions:
  */
 
-int __bitmap_equal(const unsigned long *bitmap1,
-		   const unsigned long *bitmap2, unsigned int nbits);
+bool __bitmap_equal(const unsigned long *bitmap1,
+		    const unsigned long *bitmap2, unsigned int nbits);
 bool __pure __bitmap_or_equal(const unsigned long *src1,
 			      const unsigned long *src2,
 			      const unsigned long *src3,
@@ -157,10 +157,10 @@ int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
 void __bitmap_replace(unsigned long *dst,
 		      const unsigned long *old, const unsigned long *new,
 		      const unsigned long *mask, unsigned int nbits);
-int __bitmap_intersects(const unsigned long *bitmap1,
-			const unsigned long *bitmap2, unsigned int nbits);
-int __bitmap_subset(const unsigned long *bitmap1,
-		    const unsigned long *bitmap2, unsigned int nbits);
+bool __bitmap_intersects(const unsigned long *bitmap1,
+			 const unsigned long *bitmap2, unsigned int nbits);
+bool __bitmap_subset(const unsigned long *bitmap1,
+		     const unsigned long *bitmap2, unsigned int nbits);
 int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
 void __bitmap_set(unsigned long *map, unsigned int start, int len);
 void __bitmap_clear(unsigned long *map, unsigned int start, int len);
@@ -331,7 +331,7 @@ static inline void bitmap_complement(unsigned long *dst, const unsigned long *sr
 #endif
 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
 
-static inline int bitmap_equal(const unsigned long *src1,
+static inline bool bitmap_equal(const unsigned long *src1,
 			const unsigned long *src2, unsigned int nbits)
 {
 	if (small_const_nbits(nbits))
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h
index 567c3ddba2c4..6f89a39c1e9b 100644
--- a/include/linux/nodemask.h
+++ b/include/linux/nodemask.h
@@ -42,11 +42,11 @@
  * void nodes_shift_right(dst, src, n)	Shift right
  * void nodes_shift_left(dst, src, n)	Shift left
  *
- * int first_node(mask)			Number lowest set bit, or MAX_NUMNODES
- * int next_node(node, mask)		Next node past 'node', or MAX_NUMNODES
- * int next_node_in(node, mask)		Next node past 'node', or wrap to first,
+ * unsigned int first_node(mask)	Number lowest set bit, or MAX_NUMNODES
+ * unsigend int next_node(node, mask)	Next node past 'node', or MAX_NUMNODES
+ * unsigned int next_node_in(node, mask) Next node past 'node', or wrap to first,
  *					or MAX_NUMNODES
- * int first_unset_node(mask)		First node not set in mask, or 
+ * unsigned int first_unset_node(mask)	First node not set in mask, or
  *					MAX_NUMNODES
  *
  * nodemask_t nodemask_of_node(node)	Return nodemask with bit 'node' set
@@ -153,7 +153,7 @@ static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
 
 #define node_test_and_set(node, nodemask) \
 			__node_test_and_set((node), &(nodemask))
-static inline int __node_test_and_set(int node, nodemask_t *addr)
+static inline bool __node_test_and_set(int node, nodemask_t *addr)
 {
 	return test_and_set_bit(node, addr->bits);
 }
@@ -200,7 +200,7 @@ static inline void __nodes_complement(nodemask_t *dstp,
 
 #define nodes_equal(src1, src2) \
 			__nodes_equal(&(src1), &(src2), MAX_NUMNODES)
-static inline int __nodes_equal(const nodemask_t *src1p,
+static inline bool __nodes_equal(const nodemask_t *src1p,
 					const nodemask_t *src2p, unsigned int nbits)
 {
 	return bitmap_equal(src1p->bits, src2p->bits, nbits);
@@ -208,7 +208,7 @@ static inline int __nodes_equal(const nodemask_t *src1p,
 
 #define nodes_intersects(src1, src2) \
 			__nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
-static inline int __nodes_intersects(const nodemask_t *src1p,
+static inline bool __nodes_intersects(const nodemask_t *src1p,
 					const nodemask_t *src2p, unsigned int nbits)
 {
 	return bitmap_intersects(src1p->bits, src2p->bits, nbits);
@@ -216,20 +216,20 @@ static inline int __nodes_intersects(const nodemask_t *src1p,
 
 #define nodes_subset(src1, src2) \
 			__nodes_subset(&(src1), &(src2), MAX_NUMNODES)
-static inline int __nodes_subset(const nodemask_t *src1p,
+static inline bool __nodes_subset(const nodemask_t *src1p,
 					const nodemask_t *src2p, unsigned int nbits)
 {
 	return bitmap_subset(src1p->bits, src2p->bits, nbits);
 }
 
 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
-static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
+static inline bool __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
 {
 	return bitmap_empty(srcp->bits, nbits);
 }
 
 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
-static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
+static inline bool __nodes_full(const nodemask_t *srcp, unsigned int nbits)
 {
 	return bitmap_full(srcp->bits, nbits);
 }
@@ -260,15 +260,15 @@ static inline void __nodes_shift_left(nodemask_t *dstp,
           > MAX_NUMNODES, then the silly min_ts could be dropped. */
 
 #define first_node(src) __first_node(&(src))
-static inline int __first_node(const nodemask_t *srcp)
+static inline unsigned int __first_node(const nodemask_t *srcp)
 {
-	return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
+	return min_t(unsigned int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
 }
 
 #define next_node(n, src) __next_node((n), &(src))
-static inline int __next_node(int n, const nodemask_t *srcp)
+static inline unsigned int __next_node(int n, const nodemask_t *srcp)
 {
-	return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
+	return min_t(unsigned int, MAX_NUMNODES, find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
 }
 
 /*
@@ -276,7 +276,7 @@ static inline int __next_node(int n, const nodemask_t *srcp)
  * the first node in src if needed.  Returns MAX_NUMNODES if src is empty.
  */
 #define next_node_in(n, src) __next_node_in((n), &(src))
-int __next_node_in(int node, const nodemask_t *srcp);
+unsigned int __next_node_in(int node, const nodemask_t *srcp);
 
 static inline void init_nodemask_of_node(nodemask_t *mask, int node)
 {
@@ -296,9 +296,9 @@ static inline void init_nodemask_of_node(nodemask_t *mask, int node)
 })
 
 #define first_unset_node(mask) __first_unset_node(&(mask))
-static inline int __first_unset_node(const nodemask_t *maskp)
+static inline unsigned int __first_unset_node(const nodemask_t *maskp)
 {
-	return min_t(int,MAX_NUMNODES,
+	return min_t(unsigned int, MAX_NUMNODES,
 			find_first_zero_bit(maskp->bits, MAX_NUMNODES));
 }
 
@@ -436,11 +436,11 @@ static inline int num_node_state(enum node_states state)
 
 #define first_online_node	first_node(node_states[N_ONLINE])
 #define first_memory_node	first_node(node_states[N_MEMORY])
-static inline int next_online_node(int nid)
+static inline unsigned int next_online_node(int nid)
 {
 	return next_node(nid, node_states[N_ONLINE]);
 }
-static inline int next_memory_node(int nid)
+static inline unsigned int next_memory_node(int nid)
 {
 	return next_node(nid, node_states[N_MEMORY]);
 }
@@ -495,9 +495,9 @@ static inline int num_node_state(enum node_states state)
 #endif
 
 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
-extern int node_random(const nodemask_t *maskp);
+extern unsigned int node_random(const nodemask_t *maskp);
 #else
-static inline int node_random(const nodemask_t *mask)
+static inline unsigned int node_random(const nodemask_t *mask)
 {
 	return 0;
 }
diff --git a/lib/bitmap.c b/lib/bitmap.c
index 0d5c2ece0bcb..b57dafe13eec 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -45,19 +45,19 @@
  * for the best explanations of this ordering.
  */
 
-int __bitmap_equal(const unsigned long *bitmap1,
+bool __bitmap_equal(const unsigned long *bitmap1,
 		const unsigned long *bitmap2, unsigned int bits)
 {
 	unsigned int k, lim = bits/BITS_PER_LONG;
 	for (k = 0; k < lim; ++k)
 		if (bitmap1[k] != bitmap2[k])
-			return 0;
+			return false;
 
 	if (bits % BITS_PER_LONG)
 		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
-			return 0;
+			return false;
 
-	return 1;
+	return true;
 }
 EXPORT_SYMBOL(__bitmap_equal);
 
@@ -303,33 +303,33 @@ void __bitmap_replace(unsigned long *dst,
 }
 EXPORT_SYMBOL(__bitmap_replace);
 
-int __bitmap_intersects(const unsigned long *bitmap1,
-			const unsigned long *bitmap2, unsigned int bits)
+bool __bitmap_intersects(const unsigned long *bitmap1,
+			 const unsigned long *bitmap2, unsigned int bits)
 {
 	unsigned int k, lim = bits/BITS_PER_LONG;
 	for (k = 0; k < lim; ++k)
 		if (bitmap1[k] & bitmap2[k])
-			return 1;
+			return true;
 
 	if (bits % BITS_PER_LONG)
 		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
-			return 1;
-	return 0;
+			return true;
+	return false;
 }
 EXPORT_SYMBOL(__bitmap_intersects);
 
-int __bitmap_subset(const unsigned long *bitmap1,
-		    const unsigned long *bitmap2, unsigned int bits)
+bool __bitmap_subset(const unsigned long *bitmap1,
+		     const unsigned long *bitmap2, unsigned int bits)
 {
 	unsigned int k, lim = bits/BITS_PER_LONG;
 	for (k = 0; k < lim; ++k)
 		if (bitmap1[k] & ~bitmap2[k])
-			return 0;
+			return false;
 
 	if (bits % BITS_PER_LONG)
 		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
-			return 0;
-	return 1;
+			return false;
+	return true;
 }
 EXPORT_SYMBOL(__bitmap_subset);
 
diff --git a/lib/nodemask.c b/lib/nodemask.c
index 3aa454c54c0d..6bac975fad7e 100644
--- a/lib/nodemask.c
+++ b/lib/nodemask.c
@@ -3,7 +3,7 @@
 #include <linux/module.h>
 #include <linux/random.h>
 
-int __next_node_in(int node, const nodemask_t *srcp)
+unsigned int __next_node_in(int node, const nodemask_t *srcp)
 {
 	int ret = __next_node(node, srcp);
 
@@ -18,9 +18,9 @@ EXPORT_SYMBOL(__next_node_in);
  * Return the bit number of a random bit set in the nodemask.
  * (returns NUMA_NO_NODE if nodemask is empty)
  */
-int node_random(const nodemask_t *maskp)
+unsigned int node_random(const nodemask_t *maskp)
 {
-	int w, bit = NUMA_NO_NODE;
+	unsigned int w, bit = NUMA_NO_NODE;
 
 	w = nodes_weight(*maskp);
 	if (w)
