@@ -930,7 +930,7 @@ static const unsigned int buzz_keymap[] = {
/*
* The controller has 4 remote buzzers, each with one LED and 5
* buttons.
- *
+ *
* We use the mapping chosen by the controller, which is:
*
* Key Offset
@@ -944,15 +944,15 @@ static const unsigned int buzz_keymap[] = {
* So, for example, the orange button on the third buzzer is mapped to
* BTN_TRIGGER_HAPPY14
*/
- [ 1] = BTN_TRIGGER_HAPPY1,
- [ 2] = BTN_TRIGGER_HAPPY2,
- [ 3] = BTN_TRIGGER_HAPPY3,
- [ 4] = BTN_TRIGGER_HAPPY4,
- [ 5] = BTN_TRIGGER_HAPPY5,
- [ 6] = BTN_TRIGGER_HAPPY6,
- [ 7] = BTN_TRIGGER_HAPPY7,
- [ 8] = BTN_TRIGGER_HAPPY8,
- [ 9] = BTN_TRIGGER_HAPPY9,
+ [1] = BTN_TRIGGER_HAPPY1,
+ [2] = BTN_TRIGGER_HAPPY2,
+ [3] = BTN_TRIGGER_HAPPY3,
+ [4] = BTN_TRIGGER_HAPPY4,
+ [5] = BTN_TRIGGER_HAPPY5,
+ [6] = BTN_TRIGGER_HAPPY6,
+ [7] = BTN_TRIGGER_HAPPY7,
+ [8] = BTN_TRIGGER_HAPPY8,
+ [9] = BTN_TRIGGER_HAPPY9,
[10] = BTN_TRIGGER_HAPPY10,
[11] = BTN_TRIGGER_HAPPY11,
[12] = BTN_TRIGGER_HAPPY12,
@@ -1029,7 +1029,7 @@ struct sony_sc {
struct led_classdev *leds[MAX_LEDS];
unsigned long quirks;
struct work_struct state_worker;
- void(*send_output_report)(struct sony_sc*);
+ void (*send_output_report)(struct sony_sc *);
struct power_supply *battery;
struct power_supply_desc battery_desc;
int device_id;
@@ -2259,7 +2259,7 @@ static void sony_release_device_id(struct sony_sc *sc)
}
static inline void sony_init_output_report(struct sony_sc *sc,
- void(*send_output_report)(struct sony_sc*))
+ void (*send_output_report)(struct sony_sc *))
{
sc->send_output_report = send_output_report;
@@ -2447,7 +2447,7 @@ static int sony_suspend(struct hid_device *hdev, pm_message_t message)
/*
* On suspend save the current LED state,
* stop running force-feedback and blank the LEDS.
- */
+ */
if (SONY_LED_SUPPORT || SONY_FF_SUPPORT) {
struct sony_sc *sc = hid_get_drvdata(hdev);