@@ -72,7 +72,7 @@ static signed short ff_iforce[] =
static struct iforce_device iforce_device[] = {
{ 0x044f, 0xa01c, "Thrustmaster Motor Sport GT", btn_wheel, abs_wheel, ff_iforce },
{ 0x046d, 0xc281, "Logitech WingMan Force", btn_joystick, abs_joystick, ff_iforce },
- { 0x046d, 0xc291, "Logitech WingMan Formula Force", btn_wheel, abs_wheel, ff_iforce },
+ { 0x046d, 0xc291, "Logitech WingMan Formula Force", btn_avb_wheel, abs_wheel, ff_iforce },
{ 0x05ef, 0x020a, "AVB Top Shot Pegasus", btn_avb_pegasus, abs_avb_pegasus, ff_iforce },
{ 0x05ef, 0x8884, "AVB Mag Turbo Force", btn_avb_wheel, abs_wheel, ff_iforce },
{ 0x05ef, 0x8888, "AVB Top Shot Force Feedback Racing Wheel", btn_avb_tw, abs_wheel, ff_iforce }, //?
The WingMan Formula Force wheel does only have a gear up, a gear down and four other buttons. Switching to the btn_avb_wheel set of buttons corrects the names of the used bindings and removes many unused ones, leaving it with only two unused button assignments. Signed-off-by: Tim Schumacher <timschumi@gmx.de> --- drivers/input/joystick/iforce/iforce-main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)