@@ -19,6 +19,30 @@
#include <linux/usb.h>
#include "usbhid/usbhid.h"
+static unsigned int left_stick_min = 0;
+module_param(left_stick_min, uint, 0644);
+MODULE_PARM_DESC(left_stick_min, "Minimum value for left stick.");
+
+static unsigned int left_stick_max = 255;
+module_param(left_stick_max, uint, 0644);
+MODULE_PARM_DESC(left_stick_max, "Maximum value for left stick.");
+
+static unsigned int right_stick_min = 0;
+module_param(right_stick_min, uint, 0644);
+MODULE_PARM_DESC(right_stick_min, "Minimum value for right stick (C stick).");
+
+static unsigned int right_stick_max = 255;
+module_param(right_stick_max, uint, 0644);
+MODULE_PARM_DESC(right_stick_max, "Maximum value for right stick (C stick).");
+
+static unsigned int shoulder_min = 0;
+module_param(shoulder_min, uint, 0644);
+MODULE_PARM_DESC(shoulder_min, "Minimum value for shoulders.");
+
+static unsigned int shoulder_max = 255;
+module_param(shoulder_max, uint, 0644);
+MODULE_PARM_DESC(shoulder_max, "Maximum value for shoulders.");
+
enum gamecube_output {
GC_CMD_INIT = 0x13,
GC_CMD_RUMBLE = 0x11
@@ -136,10 +160,6 @@ static const unsigned int gamecube_buttons[] = {
BTN_DPAD_LEFT, BTN_DPAD_RIGHT, BTN_DPAD_DOWN, BTN_DPAD_UP
};
-static const unsigned int gamecube_axes[] = {
- ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_Z, ABS_RZ
-};
-
static const char* gamecube_ctrl_name(enum gamecube_ctrl_flags flags)
{
switch (flags & GC_TYPES) {
@@ -179,8 +199,12 @@ static int gamecube_ctrl_create(struct gamecube_ctrl *ctrl)
for (i = 0; i < ARRAY_SIZE(gamecube_buttons); i++)
input_set_capability(input, EV_KEY, gamecube_buttons[i]);
- for (i = 0; i < ARRAY_SIZE(gamecube_axes); i++)
- input_set_abs_params(input, gamecube_axes[i], 0, 255, 0, 0);
+ input_set_abs_params(input, ABS_X, left_stick_min, left_stick_max, 0, 0);
+ input_set_abs_params(input, ABS_Y, left_stick_min, left_stick_max, 0, 0);
+ input_set_abs_params(input, ABS_RX, right_stick_min, right_stick_max, 0, 0);
+ input_set_abs_params(input, ABS_RY, right_stick_min, right_stick_max, 0, 0);
+ input_set_abs_params(input, ABS_Z, shoulder_min, shoulder_max, 0, 0);
+ input_set_abs_params(input, ABS_RZ, shoulder_min, shoulder_max, 0, 0);
#ifdef CONFIG_HID_GAMECUBE_ADAPTER_FF
input_set_capability(input, EV_FF, FF_RUMBLE);
if (input_ff_create_memless(input, NULL, gamecube_rumble_play))
The axes do not cover the full 0-255 range, with different limit values for each axis. The limits are made module parameters so they can be configured. Signed-off-by: François-Xavier Carton <fx.carton91@gmail.com> --- drivers/hid/hid-gamecube-adapter.c | 36 +++++++++++++++++++++++++----- 1 file changed, 30 insertions(+), 6 deletions(-)