@@ -7,4 +7,67 @@
/*
*/
+
#include "hid-haptic.h"
+
+void hid_haptic_feature_mapping(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_field *field, struct hid_usage *usage)
+{
+ if (usage->hid == HID_HP_AUTOTRIGGER) {
+ if (usage->usage_index >= field->report_count) {
+ dev_err(&hdev->dev,
+ "HID_HP_AUTOTRIGGER out of range\n");
+ return;
+ }
+
+ hid_get_feature(hdev, field->report);
+ haptic->default_auto_trigger =
+ field->value[usage->usage_index];
+ haptic->auto_trigger_report = field->report;
+ }
+}
+EXPORT_SYMBOL_GPL(hid_haptic_feature_mapping);
+
+bool hid_haptic_check_pressure_unit(struct hid_haptic_device *haptic,
+ struct hid_input *hi, struct hid_field *field)
+{
+ /* Accepted units are either grams or newtons. */
+ if (field->unit == 0x0101 || field->unit == 0xe111)
+ return true;
+ return false;
+}
+EXPORT_SYMBOL_GPL(hid_haptic_check_pressure_unit);
+
+int hid_haptic_input_mapping(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_input *hi,
+ struct hid_field *field, struct hid_usage *usage,
+ unsigned long **bit, int *max)
+{
+ if (usage->hid == HID_HP_MANUALTRIGGER) {
+ haptic->manual_trigger_report = field->report;
+ /* we don't really want to map these fields */
+ return -1;
+ }
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(hid_haptic_input_mapping);
+
+int hid_haptic_input_configured(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_input *hi)
+{
+
+ if (hi->application == HID_DG_TOUCHPAD) {
+ if (haptic->auto_trigger_report &&
+ haptic->manual_trigger_report) {
+ __set_bit(INPUT_PROP_HAPTIC_TOUCHPAD, hi->input->propbit);
+ return 1;
+ }
+ return 0;
+ }
+ return -1;
+}
+EXPORT_SYMBOL_GPL(hid_haptic_input_configured);
@@ -66,3 +66,49 @@ struct hid_haptic_device {
struct hid_haptic_effect *effect;
struct hid_haptic_effect stop_effect;
};
+
+#ifdef CONFIG_MULTITOUCH_HAPTIC
+void hid_haptic_feature_mapping(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_field *field, struct hid_usage
+ *usage);
+bool hid_haptic_check_pressure_unit(struct hid_haptic_device *haptic,
+ struct hid_input *hi, struct hid_field *field);
+int hid_haptic_input_mapping(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_input *hi,
+ struct hid_field *field, struct hid_usage *usage,
+ unsigned long **bit, int *max);
+int hid_haptic_input_configured(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_input *hi);
+#else
+static inline
+void hid_haptic_feature_mapping(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_field *field, struct hid_usage
+ *usage)
+{}
+static inline
+bool hid_haptic_check_pressure_unit(struct hid_haptic_device *haptic,
+ struct hid_input *hi, struct hid_field *field)
+{
+ return false;
+}
+static inline
+int hid_haptic_input_mapping(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_input *hi,
+ struct hid_field *field, struct hid_usage *usage,
+ unsigned long **bit, int *max)
+{
+ return 0;
+}
+static inline
+int hid_haptic_input_configured(struct hid_device *hdev,
+ struct hid_haptic_device *haptic,
+ struct hid_input *hi)
+{
+ return 0;
+}
+#endif
Add functions that recognize auto trigger and manual trigger reports as well as save their addresses. Verify that the pressure unit is either grams or newtons. Mark the input device as a haptic touchpad if the unit is correct and the reports are found. Signed-off-by: Angela Czubak <acz@semihalf.com> --- drivers/hid/hid-haptic.c | 63 ++++++++++++++++++++++++++++++++++++++++ drivers/hid/hid-haptic.h | 46 +++++++++++++++++++++++++++++ 2 files changed, 109 insertions(+)