@@ -25,6 +25,7 @@ if GAMEPORT
config GAMEPORT_NS558
tristate "Classic ISA and PnP gameport support"
+ depends on ISA
help
Say Y here if you have an ISA or PnP gameport.
@@ -35,6 +36,7 @@ config GAMEPORT_NS558
config GAMEPORT_L4
tristate "PDPI Lightning 4 gamecard support"
+ depends on ISA
help
Say Y here if you have a PDPI Lightning 4 gamecard.
@@ -53,7 +55,7 @@ config GAMEPORT_EMU10K1
config GAMEPORT_FM801
tristate "ForteMedia FM801 gameport support"
- depends on PCI
+ depends on PCI && HAS_IOPORT
help
Say Y here if you have ForteMedia FM801 PCI audio controller
(Abit AU10, Genius Sound Maker, HP Workstation zx2000,
@@ -167,16 +167,21 @@ static inline void gameport_trigger(struct gameport *gameport)
{
if (gameport->trigger)
gameport->trigger(gameport);
+#ifdef CONFIG_HAS_IOPORT
else
outb(0xff, gameport->io);
+#endif
}
static inline unsigned char gameport_read(struct gameport *gameport)
{
if (gameport->read)
return gameport->read(gameport);
- else
- return inb(gameport->io);
+#ifdef CONFIG_HAS_IOPORT
+ return inb(gameport->io);
+#else
+ return 0xff;
+#endif
}
static inline int gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons)
In a future patch HAS_IOPORT=n will result in inb()/outb() and friends not being declared. As ISA already implies HAS_IOPORT we can simply add this dependency and guard sections of code using inb()/outb() as alternative access methods. Co-developed-by: Arnd Bergmann <arnd@kernel.org> Signed-off-by: Niklas Schnelle <schnelle@linux.ibm.com> --- drivers/input/gameport/Kconfig | 4 +++- include/linux/gameport.h | 9 +++++++-- 2 files changed, 10 insertions(+), 3 deletions(-)