@@ -492,6 +492,7 @@ config INPUT_TWL6040_VIBRA
config INPUT_UINPUT
tristate "User level driver support"
+ select INPUT_FF_MEMLESS
help
Say Y here if you want to support user level drivers for input
subsystem accessible under char device 10:223 - /dev/input/uinput.
@@ -230,6 +230,18 @@ static int uinput_dev_erase_effect(struc
return uinput_request_submit(udev, &request);
}
+static int uinput_play_effect(struct input_dev *dev,
+ void *data, struct ff_effect *effect)
+{
+ int value;
+
+ if (effect->type != FF_RUMBLE)
+ return 0;
+
+ memcpy(&value, &effect->u.rumble, sizeof(struct ff_rumble_effect));
+ return uinput_dev_event(dev, EV_UINPUT_MEMLESS, 0, value);
+}
+
static void uinput_destroy_device(struct uinput_device *udev)
{
const char *name, *phys;
@@ -253,7 +265,7 @@ static void uinput_destroy_device(struct
}
}
-static int uinput_create_device(struct uinput_device *udev)
+static int uinput_create_device(struct uinput_device *udev, int memless)
{
struct input_dev *dev = udev->dev;
int error, nslot;
@@ -279,7 +291,12 @@ static int uinput_create_device(struct u
goto fail1;
}
- if (udev->ff_effects_max) {
+ if (memless) {
+ input_set_capability(dev, EV_FF, FF_RUMBLE);
+ error = input_ff_create_memless(dev, NULL, uinput_play_effect);
+ if (error)
+ goto fail1;
+ } else if (udev->ff_effects_max) {
error = input_ff_create(dev, udev->ff_effects_max);
if (error)
goto fail1;
@@ -806,7 +823,11 @@ static long uinput_ioctl_handler(struct
goto out;
case UI_DEV_CREATE:
- retval = uinput_create_device(udev);
+ retval = uinput_create_device(udev, 0);
+ goto out;
+
+ case UI_DEV_CREATE_MEMLESS:
+ retval = uinput_create_device(udev, 1);
goto out;
case UI_DEV_DESTROY:
@@ -219,6 +219,10 @@ struct uinput_abs_setup {
#define UI_FF_UPLOAD 1
#define UI_FF_ERASE 2
+/* Memless devices support */
+#define UI_DEV_CREATE_MEMLESS _IO(UINPUT_IOCTL_BASE, 5)
+#define EV_UINPUT_MEMLESS (EV_UINPUT + 1)
+
struct uinput_user_dev {
char name[UINPUT_MAX_NAME_SIZE];
struct input_id id;
Hello, in the following, I want to show a proof of concept to get pre-made rumble events, created by ff-memless on kernel-side, via uinput to usermode. - All information is passed in the input_event. Currently I use only one event, as the int32 value can hold an ff_rumble_effect struct, but, of course, it would also be possible to send one event per value with a final event to tell usermode to play the last submitted values. - Does not block kernel-side code. - Stable. I tried to kill my uinput driver while a game is still running, disconnected the gamepad while playing, ... No problems at all. This first patch is meant to be a basis for discussion. I just did the absolute minimum changes to get something, I can test with. If you like to see a uinput driver, actually using this, you may have a look at this: https://github.com/M-Reimer/pspaddrv/blob/memless/device-handler.c#L68 I tried this with Portal 2 and rumble works exactly the same way as it does with an Xbox 360 gamepad. Doing everything in usermode would, of course, be possible. Probably by creating a library which can be used from many different drivers. But for this to make sense, at first the existing problems with the uinput force feedback API would have to be fixed. It isn't much fun to reboot the system several times as crashes of the uinput driver daemon currently have impact on the uinput kernel module. Signed-off-by: Manuel Reimer <mail@m-reimer.de> -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html