diff mbox series

[03/10] kconfig: gconf: use MENU_CHANGED instead of SYMBOL_CHANGED

Message ID 20240504183333.2031860-3-masahiroy@kernel.org (mailing list archive)
State New, archived
Headers show
Series [01/10] kconfig: gconf: redraw pane correctly after loading a config file | expand

Commit Message

Masahiro Yamada May 4, 2024, 6:33 p.m. UTC
SYMBOL_CHANGED and MENU_CHANGED are used to update GUI frontends
when the symbol value is changed. These are used inconsistently:
SYMBOL_CHANGED in gconf.c and MENU_CHANGE in qconf.cc.

MENU_CHANGED works more properly when a symbol has multiple prompts
(although such code is not ideal).

[test code]

    config FOO
            bool "foo prompt 1"

    config FOO
            bool "foo prompt 2"

In gconfig, if one of the two checkboxes is clicked, only the first
one is toggled. In xconfig, the two checkboxes work in sync.

Replace SYMBOL_CHANGED in gconf.c with MENU_CHANGED to align with
the xconfig behavior.

Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
---

 scripts/kconfig/gconf.c | 9 +++------
 1 file changed, 3 insertions(+), 6 deletions(-)
diff mbox series

Patch

diff --git a/scripts/kconfig/gconf.c b/scripts/kconfig/gconf.c
index 89614f1e49e6..10d602faa51e 100644
--- a/scripts/kconfig/gconf.c
+++ b/scripts/kconfig/gconf.c
@@ -1047,7 +1047,7 @@  static gchar **fill_row(struct menu *menu)
 	row[COL_NAME] = g_strdup(sym->name);
 
 	sym_calc_value(sym);
-	sym->flags &= ~SYMBOL_CHANGED;
+	menu->flags &= ~MENU_CHANGED;
 
 	if (sym_is_choice(sym)) {	// parse childs for getting final value
 		struct menu *child;
@@ -1273,7 +1273,7 @@  static void update_tree(struct menu *src, GtkTreeIter * dst)
 				else
 					goto reparse;	// next child
 			}
-		} else if (sym && (sym->flags & SYMBOL_CHANGED)) {
+		} else if (sym && (child1->flags & MENU_CHANGED)) {
 			set_node(child2, menu1, fill_row(menu1));
 		}
 
@@ -1289,7 +1289,6 @@  static void update_tree(struct menu *src, GtkTreeIter * dst)
 /* Display the whole tree (single/split/full view) */
 static void display_tree(struct menu *menu)
 {
-	struct symbol *sym;
 	struct property *prop;
 	struct menu *child;
 	enum prop_type ptype;
@@ -1301,11 +1300,9 @@  static void display_tree(struct menu *menu)
 
 	for (child = menu->list; child; child = child->next) {
 		prop = child->prompt;
-		sym = child->sym;
 		ptype = prop ? prop->type : P_UNKNOWN;
 
-		if (sym)
-			sym->flags &= ~SYMBOL_CHANGED;
+		menu->flags &= ~MENU_CHANGED;
 
 		if ((view_mode == SPLIT_VIEW)
 		    && !(child->flags & MENU_ROOT) && (tree == tree1))