diff mbox series

[1/3] arm64/fpsimd: Ensure SME storage is allocated after SVE VL changes

Message ID 20230713-arm64-fix-sve-sme-vl-change-v1-1-129dd8611413@kernel.org (mailing list archive)
State New
Headers show
Series arm64/fpsimd: Fix use after free in SME when changing SVE VL | expand

Commit Message

Mark Brown July 13, 2023, 8:06 p.m. UTC
When we reconfigure the SVE vector length we discard the backing storage
for the SVE vectors and then reallocate on next SVE use, leaving the SME
specific state alone. This means that we do not enable SME traps if they
were already disabled. That means that userspace code can enter streaming
mode without trapping, putting the task in a state where if we try to save
the state of the task we will fault.

Since the ABI does not specify that changing the SVE vector length disturbs
SME state, and since SVE code may not be aware of SME code in the process,
we shouldn't simply discard any ZA state. Instead immediately reallocate
the storage for SVE if SME is active, and disable SME if we change the SVE
vector length while there is no SME state active.

Disabling SME traps on SVE vector length changes would make the overall
code more complex since we would have a state where we have valid SME state
stored but might get a SME trap.

Fixes: 9e4ab6c89109 ("arm64/sme: Implement vector length configuration prctl()s")
Reported-by: David Spickett <David.Spickett@arm.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Cc: stable@vger.kernel.org
---
 arch/arm64/kernel/fpsimd.c | 32 +++++++++++++++++++++++++-------
 1 file changed, 25 insertions(+), 7 deletions(-)

Comments

David Spickett July 17, 2023, 11:19 a.m. UTC | #1
I've confirmed on QEMU and Arm's FVP that this fixes the issue I was seeing.


From: Mark Brown <broonie@kernel.org>
Sent: 13 July 2023 21:06
To: Catalin Marinas <Catalin.Marinas@arm.com>; Will Deacon <will@kernel.org>; Shuah Khan <shuah@kernel.org>
Cc: David Spickett <David.Spickett@arm.com>; linux-arm-kernel@lists.infradead.org <linux-arm-kernel@lists.infradead.org>; linux-kernel@vger.kernel.org <linux-kernel@vger.kernel.org>; linux-kselftest@vger.kernel.org <linux-kselftest@vger.kernel.org>; Mark Brown <broonie@kernel.org>; stable@vger.kernel.org <stable@vger.kernel.org>
Subject: [PATCH 1/3] arm64/fpsimd: Ensure SME storage is allocated after SVE VL changes 
 
When we reconfigure the SVE vector length we discard the backing storage
for the SVE vectors and then reallocate on next SVE use, leaving the SME
specific state alone. This means that we do not enable SME traps if they
were already disabled. That means that userspace code can enter streaming
mode without trapping, putting the task in a state where if we try to save
the state of the task we will fault.

Since the ABI does not specify that changing the SVE vector length disturbs
SME state, and since SVE code may not be aware of SME code in the process,
we shouldn't simply discard any ZA state. Instead immediately reallocate
the storage for SVE if SME is active, and disable SME if we change the SVE
vector length while there is no SME state active.

Disabling SME traps on SVE vector length changes would make the overall
code more complex since we would have a state where we have valid SME state
stored but might get a SME trap.

Fixes: 9e4ab6c89109 ("arm64/sme: Implement vector length configuration prctl()s")
Reported-by: David Spickett <David.Spickett@arm.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
Cc: stable@vger.kernel.org
---
 arch/arm64/kernel/fpsimd.c | 32 +++++++++++++++++++++++++-------
 1 file changed, 25 insertions(+), 7 deletions(-)

diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 7a1aeb95d7c3..a527b95c06e7 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -847,6 +847,9 @@ void sve_sync_from_fpsimd_zeropad(struct task_struct *task)
 int vec_set_vector_length(struct task_struct *task, enum vec_type type,
                           unsigned long vl, unsigned long flags)
 {
+       bool free_sme = false;
+       bool alloc_sve = true;
+
         if (flags & ~(unsigned long)(PR_SVE_VL_INHERIT |
                                      PR_SVE_SET_VL_ONEXEC))
                 return -EINVAL;
@@ -897,22 +900,37 @@ int vec_set_vector_length(struct task_struct *task, enum vec_type type,
                 task->thread.fp_type = FP_STATE_FPSIMD;
         }
 
-       if (system_supports_sme() && type == ARM64_VEC_SME) {
-               task->thread.svcr &= ~(SVCR_SM_MASK |
-                                      SVCR_ZA_MASK);
-               clear_thread_flag(TIF_SME);
+       if (system_supports_sme()) {
+               if (type == ARM64_VEC_SME ||
+                   !(task->thread.svcr & (SVCR_SM_MASK | SVCR_ZA_MASK))) {
+                       /*
+                        * We are changing the SME VL or weren't using
+                        * SME anyway, discard the state and force a
+                        * reallocation.
+                        */
+                       task->thread.svcr &= ~(SVCR_SM_MASK |
+                                              SVCR_ZA_MASK);
+                       clear_thread_flag(TIF_SME);
+                       free_sme = true;
+               } else  {
+                       alloc_sve = true;
+               }
         }
 
         if (task == current)
                 put_cpu_fpsimd_context();
 
         /*
-        * Force reallocation of task SVE and SME state to the correct
-        * size on next use:
+        * Free the changed states if they are not in use, they will
+        * be reallocated to the correct size on next use.  If we need
+        * SVE state due to having untouched SME state then reallocate
+        * it immediately.
          */
         sve_free(task);
-       if (system_supports_sme() && type == ARM64_VEC_SME)
+       if (free_sme)
                 sme_free(task);
+       if (alloc_sve)
+               sve_alloc(task, true);
 
         task_set_vl(task, type, vl);
Will Deacon July 20, 2023, 10:52 a.m. UTC | #2
On Thu, Jul 13, 2023 at 09:06:04PM +0100, Mark Brown wrote:
> When we reconfigure the SVE vector length we discard the backing storage
> for the SVE vectors and then reallocate on next SVE use, leaving the SME
> specific state alone. This means that we do not enable SME traps if they
> were already disabled. That means that userspace code can enter streaming
> mode without trapping, putting the task in a state where if we try to save
> the state of the task we will fault.
> 
> Since the ABI does not specify that changing the SVE vector length disturbs
> SME state, and since SVE code may not be aware of SME code in the process,
> we shouldn't simply discard any ZA state. Instead immediately reallocate
> the storage for SVE if SME is active, and disable SME if we change the SVE
> vector length while there is no SME state active.

What is the advantage of keep the old behaviour in this case? In other
words, if it's acceptable to reallocate the state when SME is active, why
not just reallocate in all cases?

Will
Mark Brown July 20, 2023, 12:27 p.m. UTC | #3
On Thu, Jul 20, 2023 at 11:52:36AM +0100, Will Deacon wrote:
> On Thu, Jul 13, 2023 at 09:06:04PM +0100, Mark Brown wrote:

> > Since the ABI does not specify that changing the SVE vector length disturbs
> > SME state, and since SVE code may not be aware of SME code in the process,
> > we shouldn't simply discard any ZA state. Instead immediately reallocate
> > the storage for SVE if SME is active, and disable SME if we change the SVE
> > vector length while there is no SME state active.

> What is the advantage of keep the old behaviour in this case? In other
> words, if it's acceptable to reallocate the state when SME is active, why
> not just reallocate in all cases?

It was minimising the changes to the status quo given how attached
people often are to these things.
diff mbox series

Patch

diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 7a1aeb95d7c3..a527b95c06e7 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -847,6 +847,9 @@  void sve_sync_from_fpsimd_zeropad(struct task_struct *task)
 int vec_set_vector_length(struct task_struct *task, enum vec_type type,
 			  unsigned long vl, unsigned long flags)
 {
+	bool free_sme = false;
+	bool alloc_sve = true;
+
 	if (flags & ~(unsigned long)(PR_SVE_VL_INHERIT |
 				     PR_SVE_SET_VL_ONEXEC))
 		return -EINVAL;
@@ -897,22 +900,37 @@  int vec_set_vector_length(struct task_struct *task, enum vec_type type,
 		task->thread.fp_type = FP_STATE_FPSIMD;
 	}
 
-	if (system_supports_sme() && type == ARM64_VEC_SME) {
-		task->thread.svcr &= ~(SVCR_SM_MASK |
-				       SVCR_ZA_MASK);
-		clear_thread_flag(TIF_SME);
+	if (system_supports_sme()) {
+		if (type == ARM64_VEC_SME ||
+		    !(task->thread.svcr & (SVCR_SM_MASK | SVCR_ZA_MASK))) {
+			/*
+			 * We are changing the SME VL or weren't using
+			 * SME anyway, discard the state and force a
+			 * reallocation.
+			 */
+			task->thread.svcr &= ~(SVCR_SM_MASK |
+					       SVCR_ZA_MASK);
+			clear_thread_flag(TIF_SME);
+			free_sme = true;
+		} else  {
+			alloc_sve = true;
+		}
 	}
 
 	if (task == current)
 		put_cpu_fpsimd_context();
 
 	/*
-	 * Force reallocation of task SVE and SME state to the correct
-	 * size on next use:
+	 * Free the changed states if they are not in use, they will
+	 * be reallocated to the correct size on next use.  If we need
+	 * SVE state due to having untouched SME state then reallocate
+	 * it immediately.
 	 */
 	sve_free(task);
-	if (system_supports_sme() && type == ARM64_VEC_SME)
+	if (free_sme)
 		sme_free(task);
+	if (alloc_sve)
+		sve_alloc(task, true);
 
 	task_set_vl(task, type, vl);