diff --git a/Documentation/media-framework.txt b/Documentation/media-framework.txt
index 0332162..27a38a1 100644
--- a/Documentation/media-framework.txt
+++ b/Documentation/media-framework.txt
@@ -215,3 +215,45 @@ Links have flags that describe the link capabilities and state.
 	MEDIA_LINK_FLAG_ACTIVE must also be set since an immutable link is
 	always active.
 
+
+Graph traversal
+---------------
+
+The media framework provides APIs to iterate over entities in a graph.
+
+To iterate over all entities belonging to a media device, drivers can use the
+media_device_for_each_entity macro, defined in include/media/media-device.h.
+
+	struct media_entity *entity;
+
+	media_device_for_each_entity(entity, mdev) {
+		/* entity will point to each entity in turn */
+		...
+	}
+
+Drivers might also need to iterate over all entities in a graph that can be
+reached only through active links starting at a given entity. The media
+framework provides a depth-first graph traversal API for that purpose.
+
+Note that graphs with cycles (whether directed or undirected) are *NOT*
+supported by the graph traversal API. To prevent infinite loops, the graph
+traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH,
+currently defined as 16.
+
+Drivers initiate a graph traversal by calling
+
+	media_entity_graph_walk_start(struct media_entity_graph *graph,
+				      struct media_entity *entity);
+
+The graph structure, provided by the caller, is initialized to start graph
+traversal at the given entity.
+
+Drivers can then retrieve the next entity by calling
+
+	media_entity_graph_walk_next(struct media_entity_graph *graph);
+
+When the graph traversal is complete the function will return NULL.
+
+Graph traversal can be interrupted at any moment. No cleanup function call is
+required and the graph structure can be freed normally.
+
diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c
index e4ba2bc..6230f74 100644
--- a/drivers/media/media-entity.c
+++ b/drivers/media/media-entity.c
@@ -84,6 +84,121 @@ media_entity_cleanup(struct media_entity *entity)
 }
 EXPORT_SYMBOL_GPL(media_entity_cleanup);
 
+/* -----------------------------------------------------------------------------
+ * Graph traversal
+ */
+
+static struct media_entity *
+media_entity_other(struct media_entity *entity, struct media_link *link)
+{
+	if (link->source->entity == entity)
+		return link->sink->entity;
+	else
+		return link->source->entity;
+}
+
+/* push an entity to traversal stack */
+static void stack_push(struct media_entity_graph *graph,
+		       struct media_entity *entity)
+{
+	if (graph->top == MEDIA_ENTITY_ENUM_MAX_DEPTH - 1) {
+		WARN_ON(1);
+		return;
+	}
+	graph->top++;
+	graph->stack[graph->top].link = 0;
+	graph->stack[graph->top].entity = entity;
+}
+
+static struct media_entity *stack_pop(struct media_entity_graph *graph)
+{
+	struct media_entity *entity;
+
+	entity = graph->stack[graph->top].entity;
+	graph->top--;
+
+	return entity;
+}
+
+#define stack_peek(en)	((en)->stack[(en)->top - 1].entity)
+#define link_top(en)	((en)->stack[(en)->top].link)
+#define stack_top(en)	((en)->stack[(en)->top].entity)
+
+/**
+ * media_entity_graph_walk_start - Start walking the media graph at a given entity
+ * @graph: Media graph structure that will be used to walk the graph
+ * @entity: Starting entity
+ *
+ * This function initializes the graph traversal structure to walk the entities
+ * graph starting at the given entity. The traversal structure must not be
+ * modified by the caller during graph traversal. When done the structure can
+ * safely be freed.
+ */
+void media_entity_graph_walk_start(struct media_entity_graph *graph,
+				   struct media_entity *entity)
+{
+	graph->top = 0;
+	graph->stack[graph->top].entity = NULL;
+	stack_push(graph, entity);
+}
+EXPORT_SYMBOL_GPL(media_entity_graph_walk_start);
+
+/**
+ * media_entity_graph_walk_next - Get the next entity in the graph
+ * @graph: Media graph structure
+ *
+ * Perform a depth-first traversal of the given media entities graph.
+ *
+ * The graph structure must have been previously initialized with a call to
+ * media_entity_graph_walk_start().
+ *
+ * Return the next entity in the graph or NULL if the whole graph have been
+ * traversed.
+ */
+struct media_entity *
+media_entity_graph_walk_next(struct media_entity_graph *graph)
+{
+	if (stack_top(graph) == NULL)
+		return NULL;
+
+	/*
+	 * Depth first search. Push entity to stack and continue from
+	 * top of the stack until no more entities on the level can be
+	 * found.
+	 */
+	while (link_top(graph) < stack_top(graph)->num_links) {
+		struct media_entity *entity = stack_top(graph);
+		struct media_link *link = &entity->links[link_top(graph)];
+		struct media_entity *next;
+
+		/* The link is not active so we do not follow. */
+		if (!(link->flags & MEDIA_LINK_FLAG_ACTIVE)) {
+			link_top(graph)++;
+			continue;
+		}
+
+		/* Get the entity in the other end of the link . */
+		next = media_entity_other(entity, link);
+
+		/* Was it the entity we came here from? */
+		if (next == stack_peek(graph)) {
+			link_top(graph)++;
+			continue;
+		}
+
+		/* Push the new entity to stack and start over. */
+		link_top(graph)++;
+		stack_push(graph, next);
+	}
+
+	return stack_pop(graph);
+}
+EXPORT_SYMBOL_GPL(media_entity_graph_walk_next);
+
+/* -----------------------------------------------------------------------------
+ * Links management
+ */
+
 static struct media_link *media_entity_add_link(struct media_entity *entity)
 {
 	if (entity->num_links >= entity->max_links) {
diff --git a/include/media/media-entity.h b/include/media/media-entity.h
index 60b4f09..721f450 100644
--- a/include/media/media-entity.h
+++ b/include/media/media-entity.h
@@ -109,10 +109,25 @@ static inline u32 media_entity_subtype(struct media_entity *entity)
 	return entity->type & MEDIA_ENTITY_SUBTYPE_MASK;
 }
 
+#define MEDIA_ENTITY_ENUM_MAX_DEPTH	16
+
+struct media_entity_graph {
+	struct {
+		struct media_entity *entity;
+		int link;
+	} stack[MEDIA_ENTITY_ENUM_MAX_DEPTH];
+	int top;
+};
+
 int media_entity_init(struct media_entity *entity, u16 num_pads,
 		struct media_pad *pads, u16 extra_links);
 void media_entity_cleanup(struct media_entity *entity);
 int media_entity_create_link(struct media_entity *source, u16 source_pad,
 		struct media_entity *sink, u16 sink_pad, u32 flags);
 
+void media_entity_graph_walk_start(struct media_entity_graph *graph,
+		struct media_entity *entity);
+struct media_entity *
+media_entity_graph_walk_next(struct media_entity_graph *graph);
+
 #endif
