@@ -131,7 +131,7 @@ static int uds_s_stream(struct v4l2_subdev *subdev, int enable)
return 0;
/* Enable multi-tap scaling. */
- vsp1_uds_write(uds, VI6_UDS_CTRL, VI6_UDS_CTRL_BC);
+ vsp1_uds_write(uds, VI6_UDS_CTRL, VI6_UDS_CTRL_AON | VI6_UDS_CTRL_BC);
vsp1_uds_write(uds, VI6_UDS_PASS_BWIDTH,
(uds_passband_width(uds->hscale)
@@ -139,7 +139,6 @@ static int uds_s_stream(struct v4l2_subdev *subdev, int enable)
(uds_passband_width(uds->vscale)
<< VI6_UDS_PASS_BWIDTH_V_SHIFT));
-
/* Set the scaling ratios and the output size. */
format = &uds->entity.formats[UDS_PAD_SOURCE];
Scaling of the alpha layer is disabled as both the RPF and WPF are configured to hardcode the alpha value to 255. This results in a 0 alpha value at the UDS output, making the image invisible when alpha blended in the BRU. Fix it by enabling scaling of the alpha layer. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> --- drivers/media/platform/vsp1/vsp1_uds.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)