@@ -1676,6 +1676,7 @@ int handler_new_ref(struct v4l2_ctrl_handler *hdl,
u32 class_ctrl = V4L2_CTRL_ID2WHICH(id) | 1;
int bucket = id % hdl->nr_of_buckets; /* which bucket to use */
unsigned int size_extra_req = 0;
+ int ret = 0;
if (ctrl_ref)
*ctrl_ref = NULL;
@@ -1722,6 +1723,13 @@ int handler_new_ref(struct v4l2_ctrl_handler *hdl,
/* Don't add duplicates */
if (ref->ctrl->id == id) {
kfree(new_ref);
+ /*
+ * Either the driver creates the same control twice,
+ * or the same control is present in an added control
+ * handler.
+ */
+ if (WARN_ON(hdl == ctrl->handler))
+ ret = -EEXIST;
goto unlock;
}
list_add(&new_ref->node, ref->node.prev);
@@ -1746,6 +1754,8 @@ int handler_new_ref(struct v4l2_ctrl_handler *hdl,
unlock:
mutex_unlock(hdl->lock);
+ if (ret)
+ return handler_set_err(hdl, ret);
return 0;
}
An out-of-tree driver created a control handler, added controls, then called v4l2_ctrl_add_handler to add references to controls from another handler, and finally added another control that happened to have the same control ID as one of the controls from that other handler. This caused a NULL pointer crash when an attempt was made to use that last control. Besides the fact that two out-of-tree drivers used the same control ID for different (private) controls, which is obviously a bug, this specific scenario should have been caught. The root cause is the 'duplicate ID' check in handler_new_ref(): it expects that drivers will first add all controls to a control handler before calling v4l2_ctrl_add_handler. That way the local controls will always override references to controls from another handler. It never considered the case where new local controls were added after calling v4l2_ctrl_add_handler. Add a check to handler_new_ref() to return an error in the case that a new local control is added with the same ID as an existing control reference. Also use WARN_ON since this is a driver bug. This situation can only happen when out-of-tree drivers are used or during driver development, since mainlined drivers all have their own control ranges reserved in v4l2-controls.h, thus preventing duplicate control IDs. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> ---