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videodev2.h: add p_s32 and p_s64 pointers

Message ID 1ecd74b1-05ff-ce65-23c3-ca80b4b6469e@xs4all.nl (mailing list archive)
State New, archived
Headers show
Series videodev2.h: add p_s32 and p_s64 pointers | expand

Commit Message

Hans Verkuil Sept. 29, 2022, 9:11 a.m. UTC
Added p_s32 and p_s64 pointers to the union in struct v4l2_ext_control to
simplify INTEGER and INTEGER64 control array support.

Internally the control framework handles such arrays just fine, but user space
is missing corresponding pointers to access array elements of these types.

The internal union v4l2_ctrl_ptr which the control framework uses already
has these types, they just were never added to the public API.

Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
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Patch

diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h
index 86cae23cc446..a6f5c008a5a8 100644
--- a/include/uapi/linux/videodev2.h
+++ b/include/uapi/linux/videodev2.h
@@ -1779,6 +1779,8 @@  struct v4l2_ext_control {
 		__u8 __user *p_u8;
 		__u16 __user *p_u16;
 		__u32 __user *p_u32;
+		__u32 __user *p_s32;
+		__u32 __user *p_s64;
 		struct v4l2_area __user *p_area;
 		struct v4l2_ctrl_h264_sps __user *p_h264_sps;
 		struct v4l2_ctrl_h264_pps *p_h264_pps;