@@ -1006,7 +1006,7 @@ static int coda_start_encoding(struct coda_ctx *ctx)
break;
}
coda_write(dev, value, CODA_CMD_ENC_SEQ_SLICE_MODE);
- value = ctx->params.gop_size & CODA_GOP_SIZE_MASK;
+ value = ctx->params.gop_size;
coda_write(dev, value, CODA_CMD_ENC_SEQ_GOP_SIZE);
}
@@ -1250,7 +1250,8 @@ static int coda_prepare_encode(struct coda_ctx *ctx)
force_ipicture = ctx->params.force_ipicture;
if (force_ipicture)
ctx->params.force_ipicture = false;
- else if ((src_buf->sequence % ctx->params.gop_size) == 0)
+ else if (ctx->params.gop_size != 0 &&
+ (src_buf->sequence % ctx->params.gop_size) == 0)
force_ipicture = 1;
/*
@@ -1734,10 +1734,12 @@ static const struct v4l2_ctrl_ops coda_ctrl_ops = {
static void coda_encode_ctrls(struct coda_ctx *ctx)
{
+ int max_gop_size = (ctx->dev->devtype->product == CODA_DX6) ? 60 : 99;
+
v4l2_ctrl_new_std(&ctx->ctrls, &coda_ctrl_ops,
V4L2_CID_MPEG_VIDEO_BITRATE, 0, 32767000, 1000, 0);
v4l2_ctrl_new_std(&ctx->ctrls, &coda_ctrl_ops,
- V4L2_CID_MPEG_VIDEO_GOP_SIZE, 1, 60, 1, 16);
+ V4L2_CID_MPEG_VIDEO_GOP_SIZE, 0, max_gop_size, 1, 16);
v4l2_ctrl_new_std(&ctx->ctrls, &coda_ctrl_ops,
V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP, 0, 51, 1, 25);
v4l2_ctrl_new_std(&ctx->ctrls, &coda_ctrl_ops,
CodaDx6 only accepts GOP sizes up to 60 frames, but CODA960 can handle up to 99 frames. If we disable automatic I frame generation altogether by setting GOP size to 0, we can let an application produce arbitrarily large I frame intervals using the V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME control. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> --- drivers/media/platform/coda/coda-bit.c | 5 +++-- drivers/media/platform/coda/coda-common.c | 4 +++- 2 files changed, 6 insertions(+), 3 deletions(-)