@@ -455,18 +455,16 @@ static int coda_alloc_framebuffers(struct coda_ctx *ctx,
coda_parabuf_write(ctx, i * 3 + 1, cb);
coda_parabuf_write(ctx, i * 3 + 2, cr);
- /* mvcol buffer for h.264 */
- if (ctx->codec->src_fourcc == V4L2_PIX_FMT_H264 &&
- dev->devtype->product != CODA_DX6)
+ if (dev->devtype->product == CODA_DX6)
+ continue;
+
+ /* mvcol buffer for h.264 and mpeg4 */
+ if (ctx->codec->src_fourcc == V4L2_PIX_FMT_H264)
coda_parabuf_write(ctx, 96 + i, mvcol);
+ if (ctx->codec->src_fourcc == V4L2_PIX_FMT_MPEG4 && i == 0)
+ coda_parabuf_write(ctx, 97, mvcol);
}
- /* mvcol buffer for mpeg4 */
- if ((dev->devtype->product != CODA_DX6) &&
- (ctx->codec->src_fourcc == V4L2_PIX_FMT_MPEG4))
- coda_parabuf_write(ctx, 97, ctx->internal_frames[0].paddr +
- ysize + ysize/4 + ysize/4);
-
return 0;
}
The mvcol buffer needs to be placed behind the chroma plane(s) when decoding MPEG-4, same as for the h.264 decoder. Use the real offset with the required rounding. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> --- drivers/media/platform/coda/coda-bit.c | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-)