diff --git a/drivers/gpu/ipu-v3/ipu-image-convert.c b/drivers/gpu/ipu-v3/ipu-image-convert.c
index da6f18475b6b..6615cea694ed 100644
--- a/drivers/gpu/ipu-v3/ipu-image-convert.c
+++ b/drivers/gpu/ipu-v3/ipu-image-convert.c
@@ -426,6 +426,115 @@ static int calc_image_resize_coefficients(struct ipu_image_convert_ctx *ctx,
 	return 0;
 }
 
+#define round_closest(x, y) round_down((x) + (y)/2, (y))
+
+/*
+ * Find the best aligned seam position in the inverval [out_start, out_end].
+ * Rotation and image offsets are out of scope.
+ *
+ * @out_start: start of inverval, must be within 1024 pixels / lines
+ *             of out_end
+ * @out_end: output right / bottom edge, end of interval
+ * @in_align: input alignment, either horizontal 8-byte line start address
+ *            alignment, or pixel alignment due to image format
+ * @out_align: output alignment, either horizontal 8-byte line start address
+ *             alignment, or pixel alignment due to image format or rotator
+ *             block size
+ * @out_burst: horizontal output burst size or rotator block size
+ * @downsize_coeff: downsizing section coefficient
+ * @resize_coeff: main processing section resizing coefficient
+ * @allow_overshoot: ignore out_burst if true
+ * @_in_seam: aligned input seam position return value
+ * @_out_seam: aligned output seam position return value
+ */
+static void find_best_seam(struct ipu_image_convert_ctx *ctx,
+			   unsigned int out_start,
+			   unsigned int out_end,
+			   unsigned int in_align,
+			   unsigned int out_align,
+			   unsigned int out_burst,
+			   unsigned int downsize_coeff,
+			   unsigned int resize_coeff,
+			   bool allow_overshoot,
+			   u32 *_in_seam,
+			   u32 *_out_seam)
+{
+	struct device *dev = ctx->chan->priv->ipu->dev;
+	unsigned int out_pos;
+	/* Input / output seam position candidates */
+	unsigned int out_seam = 0;
+	unsigned int in_seam = 0;
+	unsigned int min_diff = UINT_MAX;
+
+	/*
+	 * Output tiles must start at a multiple of 8 bytes horizontally and
+	 * possibly at an even line horizontally depending on the pixel format.
+	 * Only consider output aligned positions for the seam.
+	 */
+	out_start = round_up(out_start, out_align);
+	for (out_pos = out_start; out_pos < out_end; out_pos += out_align) {
+		unsigned int in_pos;
+		unsigned int in_pos_aligned;
+		unsigned int abs_diff;
+
+		/*
+		 * Tiles in the right row / bottom column may not be allowed to
+		 * overshoot horizontally / vertically. out_burst may be the
+		 * actual DMA burst size, or the rotator block size.
+		 */
+		if (!allow_overshoot && (out_end - out_pos) % out_burst)
+			continue;
+
+		/*
+		 * Input sample position, corresponding to out_pos, 19.13 fixed
+		 * point.
+		 */
+		in_pos = (out_pos * resize_coeff) << downsize_coeff;
+		/*
+		 * The closest input sample position that we could actually
+		 * start the input tile at, 19.13 fixed point.
+		 */
+		in_pos_aligned = round_closest(in_pos, 8192U * in_align);
+
+		if (in_pos < in_pos_aligned)
+			abs_diff = in_pos_aligned - in_pos;
+		else
+			abs_diff = in_pos - in_pos_aligned;
+
+		if (abs_diff < min_diff) {
+			in_seam = in_pos_aligned;
+			out_seam = out_pos;
+			min_diff = abs_diff;
+		}
+	}
+
+	*_out_seam = out_seam;
+	/* Convert 19.13 fixed point to integer seam position */
+	*_in_seam = DIV_ROUND_CLOSEST(in_seam, 8192U);
+
+	dev_dbg(dev, "%s: out_seam %u in [%u, %u], in_seam %u diff %u.%03u\n",
+		__func__, out_seam, out_start, out_end, *_in_seam,
+		min_diff / 8192,
+		DIV_ROUND_CLOSEST(min_diff % 8192 * 1000, 8192));
+}
+
+/*
+ * Tile left edges are required to be aligned to multiples of 8 bytes
+ * by the IDMAC.
+ */
+static inline u32 tile_left_align(const struct ipu_image_pixfmt *fmt)
+{
+	return fmt->planar ? 8 * fmt->uv_width_dec : 64 / fmt->bpp;
+}
+
+/*
+ * Tile top edge alignment is only limited by chroma subsampling.
+ */
+static inline u32 tile_top_align(const struct ipu_image_pixfmt *fmt)
+{
+	return fmt->uv_height_dec > 1 ? 2 : 1;
+}
+
 /*
  * We have to adjust the tile width such that the tile physaddrs and
  * U and V plane offsets are multiples of 8 bytes as required by
@@ -453,20 +562,216 @@ static inline u32 tile_height_align(enum ipu_image_convert_type type,
 		ipu_rot_mode_is_irt(rot_mode)) ? 8 : 2;
 }
 
+/*
+ * Fill in left position and width and for all tiles in an input column, and
+ * for all corresponding output tiles. If the 90° rotator is used, the output
+ * tiles are in a row, and output tile top position and height are set.
+ */
+static void fill_tile_column(struct ipu_image_convert_ctx *ctx,
+			     unsigned int col,
+			     struct ipu_image_convert_image *in,
+			     unsigned int in_left, unsigned int in_width,
+			     struct ipu_image_convert_image *out,
+			     unsigned int out_left, unsigned int out_width)
+{
+	unsigned int row, tile_idx;
+	struct ipu_image_tile *in_tile, *out_tile;
+
+	for (row = 0; row < in->num_rows; row++) {
+		tile_idx = in->num_cols * row + col;
+		in_tile = &in->tile[tile_idx];
+		out_tile = &out->tile[ctx->out_tile_map[tile_idx]];
+
+		in_tile->left = in_left;
+		in_tile->width = in_width;
+
+		if (ipu_rot_mode_is_irt(ctx->rot_mode)) {
+			out_tile->top = out_left;
+			out_tile->height = out_width;
+		} else {
+			out_tile->left = out_left;
+			out_tile->width = out_width;
+		}
+	}
+}
+
+/*
+ * Fill in top position and height and for all tiles in an input row, and
+ * for all corresponding output tiles. If the 90° rotator is used, the output
+ * tiles are in a column, and output tile left position and width are set.
+ */
+static void fill_tile_row(struct ipu_image_convert_ctx *ctx, unsigned int row,
+			  struct ipu_image_convert_image *in,
+			  unsigned int in_top, unsigned int in_height,
+			  struct ipu_image_convert_image *out,
+			  unsigned int out_top, unsigned int out_height)
+{
+	unsigned int col, tile_idx;
+	struct ipu_image_tile *in_tile, *out_tile;
+
+	for (col = 0; col < in->num_cols; col++) {
+		tile_idx = in->num_cols * row + col;
+		in_tile = &in->tile[tile_idx];
+		out_tile = &out->tile[ctx->out_tile_map[tile_idx]];
+
+		in_tile->top = in_top;
+		in_tile->height = in_height;
+
+		if (ipu_rot_mode_is_irt(ctx->rot_mode)) {
+			out_tile->left = out_top;
+			out_tile->width = out_height;
+		} else {
+			out_tile->top = out_top;
+			out_tile->height = out_height;
+		}
+	}
+}
+
+/*
+ * Find the best horizontal and vertical seam positions to split into tiles.
+ * Minimize the fractional part of the input sampling position for the
+ * top / left pixels of each tile.
+ */
+static void find_seams(struct ipu_image_convert_ctx *ctx,
+		       struct ipu_image_convert_image *in,
+		       struct ipu_image_convert_image *out)
+{
+	struct device *dev = ctx->chan->priv->ipu->dev;
+	unsigned int resized_width = out->base.rect.width;
+	unsigned int resized_height = out->base.rect.height;
+	unsigned int col;
+	unsigned int row;
+	unsigned int in_left_align = tile_left_align(in->fmt);
+	unsigned int in_top_align = tile_top_align(in->fmt);
+	unsigned int out_left_align = tile_left_align(out->fmt);
+	unsigned int out_top_align = tile_top_align(out->fmt);
+	unsigned int out_width_align = tile_width_align(out->fmt);
+	unsigned int out_height_align = tile_height_align(out->type,
+							  ctx->rot_mode);
+	unsigned int in_right = in->base.rect.width;
+	unsigned int in_bottom = in->base.rect.height;
+	unsigned int out_right = out->base.rect.width;
+	unsigned int out_bottom = out->base.rect.height;
+	unsigned int flipped_out_left;
+	unsigned int flipped_out_top;
+
+	if (ipu_rot_mode_is_irt(ctx->rot_mode)) {
+		resized_width = out->base.rect.height;
+		resized_height = out->base.rect.width;
+		out_left_align = tile_top_align(out->fmt);
+		out_top_align = tile_left_align(out->fmt);
+		out_width_align = tile_height_align(out->type,
+						    ctx->rot_mode);
+		out_height_align = tile_width_align(out->fmt);
+		out_right = out->base.rect.height;
+		out_bottom = out->base.rect.width;
+	}
+
+	for (col = in->num_cols - 1; col > 0; col--) {
+		bool allow_overshoot = (col < in->num_cols - 1) &&
+				       !(ctx->rot_mode & IPU_ROT_BIT_HFLIP);
+		unsigned int out_start;
+		unsigned int out_end;
+		unsigned int in_left;
+		unsigned int out_left;
+
+		/* Start within 1024 pixels of the right edge */
+		out_start = max_t(int, 0, out_right - 1024);
+		/* End before having to add more columns to the left */
+		out_end = min_t(unsigned int, out_right, col * 1024);
+
+		find_best_seam(ctx, out_start, out_end,
+			       in_left_align, out_left_align, out_width_align,
+			       ctx->downsize_coeff_h, ctx->image_resize_coeff_h,
+			       allow_overshoot, &in_left, &out_left);
+
+		if (ctx->rot_mode & IPU_ROT_BIT_HFLIP)
+			flipped_out_left = resized_width - out_right;
+		else
+			flipped_out_left = out_left;
+
+		fill_tile_column(ctx, col, in, in_left, in_right - in_left,
+				 out, flipped_out_left, out_right - out_left);
+
+		dev_dbg(dev, "%s: col %u: %u, %u -> %u, %u\n", __func__, col,
+			in_left, in_right - in_left,
+			flipped_out_left, out_right - out_left);
+
+		in_right = in_left;
+		out_right = out_left;
+	}
+
+	flipped_out_left = (ctx->rot_mode & IPU_ROT_BIT_HFLIP) ?
+			   resized_width - out_right : 0;
+
+	fill_tile_column(ctx, 0, in, 0, in_right,
+			 out, flipped_out_left, out_right);
+
+	dev_dbg(dev, "%s: col 0: 0, %u -> %u, %u\n", __func__,
+		in_right, flipped_out_left, out_right);
+
+	for (row = in->num_rows - 1; row > 0; row--) {
+		bool allow_overshoot = row < in->num_rows - 1;
+		unsigned int out_start;
+		unsigned int out_end;
+		unsigned int in_top;
+		unsigned int out_top;
+
+		/* Start within 1024 lines of the bottom edge */
+		out_start = max_t(int, 0, out_bottom - 1024);
+		/* End before having to add more rows above */
+		out_end = min_t(unsigned int, out_right, row * 1024);
+
+		find_best_seam(ctx, out_start, out_end,
+			       in_top_align, out_top_align, out_height_align,
+			       ctx->downsize_coeff_v, ctx->image_resize_coeff_v,
+			       allow_overshoot, &in_top, &out_top);
+
+		if ((ctx->rot_mode & IPU_ROT_BIT_VFLIP) ^
+		    ipu_rot_mode_is_irt(ctx->rot_mode))
+			flipped_out_top = resized_height - out_bottom;
+		else
+			flipped_out_top = out_top;
+
+		fill_tile_row(ctx, row, in, in_top, in_bottom - in_top,
+			      out, flipped_out_top, out_bottom - out_top);
+
+		dev_dbg(dev, "%s: row %u: %u, %u -> %u, %u\n", __func__, row,
+			in_top, in_bottom - in_top,
+			flipped_out_top, out_bottom - out_top);
+
+		in_bottom = in_top;
+		out_bottom = out_top;
+	}
+
+	if ((ctx->rot_mode & IPU_ROT_BIT_VFLIP) ^
+	    ipu_rot_mode_is_irt(ctx->rot_mode))
+		flipped_out_top = resized_height - out_bottom;
+	else
+		flipped_out_top = 0;
+
+	fill_tile_row(ctx, 0, in, 0, in_bottom,
+		      out, flipped_out_top, out_bottom);
+
+	dev_dbg(dev, "%s: row 0: 0, %u -> %u, %u\n", __func__,
+		in_bottom, flipped_out_top, out_bottom);
+}
+
 static void calc_tile_dimensions(struct ipu_image_convert_ctx *ctx,
 				 struct ipu_image_convert_image *image)
 {
 	unsigned int i;
 
 	for (i = 0; i < ctx->num_tiles; i++) {
-		struct ipu_image_tile *tile = &image->tile[i];
+		struct ipu_image_tile *tile;
 		const unsigned int row = i / image->num_cols;
 		const unsigned int col = i % image->num_cols;
 
-		tile->height = image->base.pix.height / image->num_rows;
-		tile->width = image->base.pix.width / image->num_cols;
-		tile->left = col * tile->width;
-		tile->top = row * tile->height;
+		if (image->type == IMAGE_CONVERT_OUT)
+			tile = &image->tile[ctx->out_tile_map[i]];
+		else
+			tile = &image->tile[i];
+
 		tile->size = ((tile->height * image->fmt->bpp) >> 3) *
 			tile->width;
 
@@ -1662,13 +1967,16 @@ ipu_image_convert_prepare(struct ipu_soc *ipu, enum ipu_ic_task ic_task,
 	if (ret)
 		goto out_free;
 
+	calc_out_tile_map(ctx);
+
+	find_seams(ctx, s_image, d_image);
+
 	calc_tile_dimensions(ctx, s_image);
 	calc_tile_offsets(ctx, s_image);
 
 	calc_tile_dimensions(ctx, d_image);
 	calc_tile_offsets(ctx, d_image);
 
-	calc_out_tile_map(ctx);
 	calc_tile_resize_coefficients(ctx);
 
 	dump_format(ctx, s_image);
