@@ -900,13 +900,6 @@ static int coda_dqbuf(struct file *file, void *priv, struct v4l2_buffer *buf)
return ret;
}
-static bool coda_buf_is_end_of_stream(struct coda_ctx *ctx,
- struct vb2_v4l2_buffer *buf)
-{
- return ((ctx->bit_stream_param & CODA_BIT_STREAM_END_FLAG) &&
- (buf->sequence == (ctx->qsequence - 1)));
-}
-
void coda_m2m_buf_done(struct coda_ctx *ctx, struct vb2_v4l2_buffer *buf,
enum vb2_buffer_state state)
{
@@ -914,11 +907,8 @@ void coda_m2m_buf_done(struct coda_ctx *ctx, struct vb2_v4l2_buffer *buf,
.type = V4L2_EVENT_EOS
};
- if (coda_buf_is_end_of_stream(ctx, buf)) {
- buf->flags |= V4L2_BUF_FLAG_LAST;
-
+ if (buf->flags & V4L2_BUF_FLAG_LAST)
v4l2_event_queue_fh(&ctx->fh, &eos_event);
- }
v4l2_m2m_buf_done(buf, state);
}
Using the output queue sequence counter to determine the last buffer to be encoded or decoded always was fragile at best. Now that we have the last buffer flag propagating from the output queue to the capture queue correctly, this is not needed anymore. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> --- drivers/media/platform/coda/coda-common.c | 12 +----------- 1 file changed, 1 insertion(+), 11 deletions(-)