@@ -465,12 +465,14 @@ int v4l2_s_parm_cap(struct video_device *vdev,
* @V4L2_PIXEL_ENC_YUV: Pixel encoding is YUV
* @V4L2_PIXEL_ENC_RGB: Pixel encoding is RGB
* @V4L2_PIXEL_ENC_BAYER: Pixel encoding is Bayer
+ * @V4L2_PIXEL_ENC_COMPRESSED: Pixel encoding is compressed
*/
enum v4l2_pixel_encoding {
V4L2_PIXEL_ENC_UNKNOWN = 0,
V4L2_PIXEL_ENC_YUV = 1,
V4L2_PIXEL_ENC_RGB = 2,
V4L2_PIXEL_ENC_BAYER = 3,
+ V4L2_PIXEL_ENC_COMPRESSED = 4,
};
/**
@@ -512,6 +514,11 @@ static inline bool v4l2_is_format_bayer(const struct v4l2_format_info *f)
return f && f->pixel_enc == V4L2_PIXEL_ENC_BAYER;
}
+static inline bool v4l2_is_format_compressed(const struct v4l2_format_info *f)
+{
+ return f && f->pixel_enc == V4L2_PIXEL_ENC_COMPRESSED;
+}
+
const struct v4l2_format_info *v4l2_format_info(u32 format);
void v4l2_apply_frmsize_constraints(u32 *width, u32 *height,
const struct v4l2_frmsize_stepwise *frmsize);
Some pixel formats (such as JPEG) have their data compressed and encoded in a specific way, which is not directly YUV, RGB or Bayer. Add a new definition and helper for compressed pixel encoding to represent this situation. Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com> --- include/media/v4l2-common.h | 7 +++++++ 1 file changed, 7 insertions(+)