diff mbox series

[08/13] media: atomisp: get rid of USE_WINDOWS_BINNING_FACTOR tests

Message ID 2a5327d6435054061e4be9c30ab8a63ce3a9d9ac.1637140900.git.mchehab+huawei@kernel.org (mailing list archive)
State New, archived
Headers show
Series media: atomisp: reduce the gap for ISP2401 | expand

Commit Message

Mauro Carvalho Chehab Nov. 17, 2021, 9:25 a.m. UTC
This is meant to select a platform-dependent factor between
Linux and Windows. It makes no sense to keep it on Kernel.

Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
---

To avoid mailbombing on a large number of people, only mailing lists were C/C on the cover.
See [PATCH 00/13] at: https://lore.kernel.org/all/cover.1637140900.git.mchehab+huawei@kernel.org/

 .../media/atomisp/pci/ia_css_stream_public.h  | 10 ++++-----
 .../media/atomisp/pci/sh_css_param_shading.c  | 22 -------------------
 2 files changed, 4 insertions(+), 28 deletions(-)
diff mbox series

Patch

diff --git a/drivers/staging/media/atomisp/pci/ia_css_stream_public.h b/drivers/staging/media/atomisp/pci/ia_css_stream_public.h
index 649f22b03de8..47846ece8d64 100644
--- a/drivers/staging/media/atomisp/pci/ia_css_stream_public.h
+++ b/drivers/staging/media/atomisp/pci/ia_css_stream_public.h
@@ -102,12 +102,10 @@  struct ia_css_stream_config {
 		isys_config[IA_CSS_STREAM_MAX_ISYS_STREAM_PER_CH];
 	struct ia_css_stream_input_config input_config;
 
-	/* Currently, Android and Windows platforms interpret the binning_factor parameter
-	 * differently. In Android, the binning factor is expressed in the form
-	 * 2^N * 2^N, whereas in Windows platform, the binning factor is N*N
-	 * To use the Windows method of specification, the caller has to define
-	 * macro USE_WINDOWS_BINNING_FACTOR. This is for backward compatibility only
-	 * and will be deprecated. In the future,all platforms will use the N*N method
+	/*
+	 * Currently, Linux and Windows platforms interpret the binning_factor
+	 * parameter differently. In Linux, the binning factor is expressed
+	 * in the form 2^N * 2^N
 	 */
 	/* ISP2401 */
 	unsigned int sensor_binning_factor; /** Binning factor used by sensor
diff --git a/drivers/staging/media/atomisp/pci/sh_css_param_shading.c b/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
index 69cc4e423d8b..51d83ce0d9cb 100644
--- a/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
+++ b/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
@@ -271,33 +271,11 @@  prepare_shading_table(const struct ia_css_shading_table *in_table,
 		      bds_denominator -
 		      binary->info->sp.pipeline.top_cropping;
 
-#if !defined(USE_WINDOWS_BINNING_FACTOR)
-	/* @deprecated{This part of the code will be replaced by the code
-	 * in the #else section below to make the calculation same across
-	 * all platforms.
-	 * Android and Windows platforms interpret the binning_factor parameter
-	 * differently. In Android, the binning factor is expressed in the form
-	 * 2^N * 2^N, whereas in Windows platform, the binning factor is N*N}
-	 */
-
-	/* We take into account the binning done by the sensor. We do this
-	   by cropping the non-binned part of the shading table and then
-	   increasing the size of a grid cell with this same binning factor. */
-	input_width  <<= sensor_binning;
-	input_height <<= sensor_binning;
-	/* We also scale the padding by the same binning factor. This will
-	   make it much easier later on to calculate the padding of the
-	   shading table. */
-	left_padding  <<= sensor_binning;
-	right_padding <<= sensor_binning;
-	top_padding   <<= sensor_binning;
-#else
 	input_width   *= sensor_binning;
 	input_height  *= sensor_binning;
 	left_padding  *= sensor_binning;
 	right_padding *= sensor_binning;
 	top_padding   *= sensor_binning;
-#endif /*USE_WINDOWS_BINNING_FACTOR*/
 
 	/* during simulation, the used resolution can exceed the sensor
 	   resolution, so we clip it. */